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Add visualtest to check if Track loops in Welcome

This commit is contained in:
Shivam 2020-06-29 02:16:19 +02:00
parent 444504f2b9
commit 0c4b06b485
2 changed files with 19 additions and 6 deletions

View File

@ -19,10 +19,10 @@ namespace osu.Game.Tests.Visual.Menus
[Cached] [Cached]
private OsuLogo logo; private OsuLogo logo;
protected OsuScreenStack IntroStack;
protected IntroTestScene() protected IntroTestScene()
{ {
OsuScreenStack introStack = null;
Children = new Drawable[] Children = new Drawable[]
{ {
new Box new Box
@ -45,17 +45,17 @@ namespace osu.Game.Tests.Visual.Menus
logo.FinishTransforms(); logo.FinishTransforms();
logo.IsTracking = false; logo.IsTracking = false;
introStack?.Expire(); IntroStack?.Expire();
Add(introStack = new OsuScreenStack Add(IntroStack = new OsuScreenStack
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}); });
introStack.Push(CreateScreen()); IntroStack.Push(CreateScreen());
}); });
AddUntilStep("wait for menu", () => introStack.CurrentScreen is MainMenu); AddUntilStep("wait for menu", () => IntroStack.CurrentScreen is MainMenu);
} }
protected abstract IScreen CreateScreen(); protected abstract IScreen CreateScreen();

View File

@ -11,5 +11,18 @@ namespace osu.Game.Tests.Visual.Menus
public class TestSceneIntroWelcome : IntroTestScene public class TestSceneIntroWelcome : IntroTestScene
{ {
protected override IScreen CreateScreen() => new IntroWelcome(); protected override IScreen CreateScreen() => new IntroWelcome();
public TestSceneIntroWelcome()
{
AddAssert("check if menu music loops", () =>
{
var menu = IntroStack?.CurrentScreen as MainMenu;
if (menu == null)
return false;
return menu.Track.Looping;
});
}
} }
} }