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lower kiai pulse brightness
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@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default
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private const double pre_beat_transition_time = 80;
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private const float flash_opacity = 0.3f;
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private const float flash_opacity = 0.15f;
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[Resolved]
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private DrawableHitObject drawableHitObject { get; set; } = null!;
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