diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs index 6cd32c798d..c4230fc9a4 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs @@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills double deltaTime = current.DeltaTime; // Aim to nerf cheesy rhythms (Very fast consecutive doubles with large deltatimes between) - if (Previous.Count > 0 && deltaTime <= greatWindow * 2) + if (Previous.Count > 0 && deltaTime <= greatWindow) { deltaTime = Math.Max(Previous[0].DeltaTime, deltaTime); }