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Fix BadgeContainer being unsable to handle null badges
This fixes a failing test (hidden becaues the test wasn't being run). - [ ] Merge osu-framework#1530 first.
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@ -92,22 +92,18 @@ namespace osu.Game.Overlays.Profile.Header
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public void ShowBadges(Badge[] badges)
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{
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switch (badges.Length)
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if (badges == null || badges.Length == 0)
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{
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case 0:
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Hide();
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return;
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case 1:
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badgeCountText.Hide();
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break;
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default:
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badgeCountText.Show();
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badgeCountText.Text = $"{badges.Length} badges";
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break;
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Hide();
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return;
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}
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Show();
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badgeCount = badges.Length;
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badgeCountText.FadeTo(badgeCount > 1 ? 1 : 0);
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badgeCountText.Text = $"{badges.Length} badges";
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Show();
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visibleBadge = 0;
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badgeFlowContainer.Clear();
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