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Shake in all cases
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@ -95,7 +95,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
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button.Action = () =>
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button.Action = () =>
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{
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{
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if (State.Value == DownloadState.Downloading)
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if (State.Value != DownloadState.NotDownloaded)
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{
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{
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shakeContainer.Shake();
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shakeContainer.Shake();
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return;
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return;
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