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mirror of https://github.com/ppy/osu.git synced 2024-11-14 15:17:27 +08:00

Rename base test class to help avoid incorrect reference

This commit is contained in:
Dean Herbert 2020-03-23 10:01:33 +09:00
parent 97076325c4
commit 0b728f483f
25 changed files with 26 additions and 26 deletions

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@ -15,7 +15,7 @@ using osuTK;
namespace osu.Game.Rulesets.Osu.Tests namespace osu.Game.Rulesets.Osu.Tests
{ {
public class TestSceneHitCircleArea : ManualInputManagerTestScene public class TestSceneHitCircleArea : OsuManualInputManagerTestScene
{ {
private HitCircle hitCircle; private HitCircle hitCircle;
private DrawableHitCircle drawableHitCircle; private DrawableHitCircle drawableHitCircle;

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@ -23,7 +23,7 @@ using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Tests namespace osu.Game.Rulesets.Osu.Tests
{ {
public class TestSceneOsuDistanceSnapGrid : ManualInputManagerTestScene public class TestSceneOsuDistanceSnapGrid : OsuManualInputManagerTestScene
{ {
private const double beat_length = 100; private const double beat_length = 100;
private static readonly Vector2 grid_position = new Vector2(512, 384); private static readonly Vector2 grid_position = new Vector2(512, 384);

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@ -12,7 +12,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests namespace osu.Game.Rulesets.Osu.Tests
{ {
public class TestSceneResumeOverlay : ManualInputManagerTestScene public class TestSceneResumeOverlay : OsuManualInputManagerTestScene
{ {
public override IReadOnlyList<Type> RequiredTypes => new[] public override IReadOnlyList<Type> RequiredTypes => new[]
{ {

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@ -37,7 +37,7 @@ using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Background namespace osu.Game.Tests.Visual.Background
{ {
[TestFixture] [TestFixture]
public class TestSceneUserDimBackgrounds : ManualInputManagerTestScene public class TestSceneUserDimBackgrounds : OsuManualInputManagerTestScene
{ {
public override IReadOnlyList<Type> RequiredTypes => new[] public override IReadOnlyList<Type> RequiredTypes => new[]
{ {

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@ -12,7 +12,7 @@ using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Components namespace osu.Game.Tests.Visual.Components
{ {
[TestFixture] [TestFixture]
public class TestSceneIdleTracker : ManualInputManagerTestScene public class TestSceneIdleTracker : OsuManualInputManagerTestScene
{ {
private IdleTrackingBox box1; private IdleTrackingBox box1;
private IdleTrackingBox box2; private IdleTrackingBox box2;

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@ -16,7 +16,7 @@ using osuTK.Input;
namespace osu.Game.Tests.Visual.Editor namespace osu.Game.Tests.Visual.Editor
{ {
public class TestSceneBeatDivisorControl : ManualInputManagerTestScene public class TestSceneBeatDivisorControl : OsuManualInputManagerTestScene
{ {
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(BindableBeatDivisor) }; public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(BindableBeatDivisor) };
private BeatDivisorControl beatDivisorControl; private BeatDivisorControl beatDivisorControl;

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@ -17,7 +17,7 @@ using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Editor namespace osu.Game.Tests.Visual.Editor
{ {
public class TestSceneZoomableScrollContainer : ManualInputManagerTestScene public class TestSceneZoomableScrollContainer : OsuManualInputManagerTestScene
{ {
private ZoomableScrollContainer scrollContainer; private ZoomableScrollContainer scrollContainer;
private Drawable innerBox; private Drawable innerBox;

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@ -18,7 +18,7 @@ using osuTK.Input;
namespace osu.Game.Tests.Visual.Gameplay namespace osu.Game.Tests.Visual.Gameplay
{ {
[Description("player pause/fail screens")] [Description("player pause/fail screens")]
public class TestSceneGameplayMenuOverlay : ManualInputManagerTestScene public class TestSceneGameplayMenuOverlay : OsuManualInputManagerTestScene
{ {
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(FailOverlay), typeof(PauseOverlay) }; public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(FailOverlay), typeof(PauseOverlay) };

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@ -15,7 +15,7 @@ using osuTK.Input;
namespace osu.Game.Tests.Visual.Gameplay namespace osu.Game.Tests.Visual.Gameplay
{ {
public class TestSceneHUDOverlay : ManualInputManagerTestScene public class TestSceneHUDOverlay : OsuManualInputManagerTestScene
{ {
private HUDOverlay hudOverlay; private HUDOverlay hudOverlay;

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@ -13,7 +13,7 @@ using osuTK.Input;
namespace osu.Game.Tests.Visual.Gameplay namespace osu.Game.Tests.Visual.Gameplay
{ {
[Description("'Hold to Quit' UI element")] [Description("'Hold to Quit' UI element")]
public class TestSceneHoldForMenuButton : ManualInputManagerTestScene public class TestSceneHoldForMenuButton : OsuManualInputManagerTestScene
{ {
private bool exitAction; private bool exitAction;

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@ -13,7 +13,7 @@ using osuTK.Input;
namespace osu.Game.Tests.Visual.Gameplay namespace osu.Game.Tests.Visual.Gameplay
{ {
[TestFixture] [TestFixture]
public class TestSceneKeyCounter : ManualInputManagerTestScene public class TestSceneKeyCounter : OsuManualInputManagerTestScene
{ {
public override IReadOnlyList<Type> RequiredTypes => new[] public override IReadOnlyList<Type> RequiredTypes => new[]
{ {

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@ -29,7 +29,7 @@ using osuTK.Input;
namespace osu.Game.Tests.Visual.Gameplay namespace osu.Game.Tests.Visual.Gameplay
{ {
public class TestScenePlayerLoader : ManualInputManagerTestScene public class TestScenePlayerLoader : OsuManualInputManagerTestScene
{ {
private TestPlayerLoader loader; private TestPlayerLoader loader;
private TestPlayerLoaderContainer container; private TestPlayerLoaderContainer container;

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@ -14,7 +14,7 @@ using osuTK.Input;
namespace osu.Game.Tests.Visual.Gameplay namespace osu.Game.Tests.Visual.Gameplay
{ {
[TestFixture] [TestFixture]
public class TestSceneSkipOverlay : ManualInputManagerTestScene public class TestSceneSkipOverlay : OsuManualInputManagerTestScene
{ {
private SkipOverlay skip; private SkipOverlay skip;
private int requestCount; private int requestCount;

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@ -20,7 +20,7 @@ using osuTK.Input;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {
public class TestSceneDrawableRoomPlaylist : ManualInputManagerTestScene public class TestSceneDrawableRoomPlaylist : OsuManualInputManagerTestScene
{ {
public override IReadOnlyList<Type> RequiredTypes => new[] public override IReadOnlyList<Type> RequiredTypes => new[]
{ {

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@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual.Navigation
/// <summary> /// <summary>
/// A scene which tests full game flow. /// A scene which tests full game flow.
/// </summary> /// </summary>
public abstract class OsuGameTestScene : ManualInputManagerTestScene public abstract class OsuGameTestScene : OsuManualInputManagerTestScene
{ {
private GameHost host; private GameHost host;

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@ -22,7 +22,7 @@ using osuTK.Input;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
{ {
public class TestSceneChatOverlay : ManualInputManagerTestScene public class TestSceneChatOverlay : OsuManualInputManagerTestScene
{ {
public override IReadOnlyList<Type> RequiredTypes => new[] public override IReadOnlyList<Type> RequiredTypes => new[]
{ {

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@ -15,7 +15,7 @@ using osuTK.Input;
namespace osu.Game.Tests.Visual.UserInterface namespace osu.Game.Tests.Visual.UserInterface
{ {
public class TestSceneCommentEditor : ManualInputManagerTestScene public class TestSceneCommentEditor : OsuManualInputManagerTestScene
{ {
public override IReadOnlyList<Type> RequiredTypes => new[] public override IReadOnlyList<Type> RequiredTypes => new[]
{ {

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@ -17,7 +17,7 @@ using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface namespace osu.Game.Tests.Visual.UserInterface
{ {
[TestFixture] [TestFixture]
public class TestSceneCursors : ManualInputManagerTestScene public class TestSceneCursors : OsuManualInputManagerTestScene
{ {
private readonly MenuCursorContainer menuCursorContainer; private readonly MenuCursorContainer menuCursorContainer;
private readonly CustomCursorBox[] cursorBoxes = new CustomCursorBox[6]; private readonly CustomCursorBox[] cursorBoxes = new CustomCursorBox[6];

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@ -27,7 +27,7 @@ using osuTK.Input;
namespace osu.Game.Tests.Visual.UserInterface namespace osu.Game.Tests.Visual.UserInterface
{ {
public class TestSceneDeleteLocalScore : ManualInputManagerTestScene public class TestSceneDeleteLocalScore : OsuManualInputManagerTestScene
{ {
public override IReadOnlyList<Type> RequiredTypes => new[] public override IReadOnlyList<Type> RequiredTypes => new[]
{ {

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@ -12,7 +12,7 @@ using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface namespace osu.Game.Tests.Visual.UserInterface
{ {
[TestFixture] [TestFixture]
public class TestSceneOsuHoverContainer : ManualInputManagerTestScene public class TestSceneOsuHoverContainer : OsuManualInputManagerTestScene
{ {
private OsuHoverTestContainer hoverContainer; private OsuHoverTestContainer hoverContainer;
private Box colourContainer; private Box colourContainer;

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@ -12,7 +12,7 @@ using osuTK.Input;
namespace osu.Game.Tests.Visual.UserInterface namespace osu.Game.Tests.Visual.UserInterface
{ {
public class TestSceneStatefulMenuItem : ManualInputManagerTestScene public class TestSceneStatefulMenuItem : OsuManualInputManagerTestScene
{ {
public override IReadOnlyList<Type> RequiredTypes => new[] public override IReadOnlyList<Type> RequiredTypes => new[]
{ {

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@ -9,7 +9,7 @@ using osuTK.Input;
namespace osu.Game.Tests.Visual.UserInterface namespace osu.Game.Tests.Visual.UserInterface
{ {
public class TestSceneSwitchButton : ManualInputManagerTestScene public class TestSceneSwitchButton : OsuManualInputManagerTestScene
{ {
private SwitchButton switchButton; private SwitchButton switchButton;

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@ -14,7 +14,7 @@ using osuTK.Graphics;
namespace osu.Game.Tests.Visual namespace osu.Game.Tests.Visual
{ {
public abstract class ManualInputManagerTestScene : OsuTestScene public abstract class OsuManualInputManagerTestScene : OsuTestScene
{ {
protected override Container<Drawable> Content => content; protected override Container<Drawable> Content => content;
private readonly Container content; private readonly Container content;
@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual
private readonly TriangleButton buttonTest; private readonly TriangleButton buttonTest;
private readonly TriangleButton buttonLocal; private readonly TriangleButton buttonLocal;
protected ManualInputManagerTestScene() protected OsuManualInputManagerTestScene()
{ {
base.Content.AddRange(new Drawable[] base.Content.AddRange(new Drawable[]
{ {

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@ -11,7 +11,7 @@ namespace osu.Game.Tests.Visual
/// <summary> /// <summary>
/// A test case which can be used to test a screen (that relies on OnEntering being called to execute startup instructions). /// A test case which can be used to test a screen (that relies on OnEntering being called to execute startup instructions).
/// </summary> /// </summary>
public abstract class ScreenTestScene : ManualInputManagerTestScene public abstract class ScreenTestScene : OsuManualInputManagerTestScene
{ {
protected readonly OsuScreenStack Stack; protected readonly OsuScreenStack Stack;

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@ -8,7 +8,7 @@ using osu.Game.Rulesets.Edit;
namespace osu.Game.Tests.Visual namespace osu.Game.Tests.Visual
{ {
public abstract class SelectionBlueprintTestScene : ManualInputManagerTestScene public abstract class SelectionBlueprintTestScene : OsuManualInputManagerTestScene
{ {
protected override Container<Drawable> Content => content ?? base.Content; protected override Container<Drawable> Content => content ?? base.Content;
private readonly Container content; private readonly Container content;