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Change default slider velocity to 1.4
This is the default in osu!stable and plays better than 1.0.
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4da6d53c72
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@ -18,7 +18,7 @@ namespace osu.Game.Beatmaps
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public float OverallDifficulty { get; set; } = IBeatmapDifficultyInfo.DEFAULT_DIFFICULTY;
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public float OverallDifficulty { get; set; } = IBeatmapDifficultyInfo.DEFAULT_DIFFICULTY;
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public float ApproachRate { get; set; } = IBeatmapDifficultyInfo.DEFAULT_DIFFICULTY;
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public float ApproachRate { get; set; } = IBeatmapDifficultyInfo.DEFAULT_DIFFICULTY;
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public double SliderMultiplier { get; set; } = 1;
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public double SliderMultiplier { get; set; } = 1.4;
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public double SliderTickRate { get; set; } = 1;
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public double SliderTickRate { get; set; } = 1;
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public BeatmapDifficulty()
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public BeatmapDifficulty()
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@ -88,7 +88,7 @@ namespace osu.Game.Screens.Edit.Setup
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Description = EditorSetupStrings.BaseVelocityDescription,
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Description = EditorSetupStrings.BaseVelocityDescription,
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Current = new BindableDouble(Beatmap.Difficulty.SliderMultiplier)
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Current = new BindableDouble(Beatmap.Difficulty.SliderMultiplier)
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{
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{
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Default = 1,
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Default = 1.4,
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MinValue = 0.4,
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MinValue = 0.4,
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MaxValue = 3.6,
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MaxValue = 3.6,
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Precision = 0.01f,
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Precision = 0.01f,
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