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Rename variable and adjust commentary
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parent
e716919a07
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@ -221,10 +221,9 @@ namespace osu.Game
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private readonly List<OverlayContainer> visibleBlockingOverlays = new List<OverlayContainer>();
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private readonly List<OverlayContainer> visibleBlockingOverlays = new List<OverlayContainer>();
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/// <summary>
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/// <summary>
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/// Whether the game should be limited from providing access to download non-featured-artist beatmaps.
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/// Whether the game should be limited to only display licensed content.
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/// This only affects the "featured artists" filter in the beatmap listing overlay.
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/// </summary>
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/// </summary>
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public bool LimitedToFeaturedArtists => RuntimeInfo.OS == RuntimeInfo.Platform.iOS;
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public bool HideUnlicensedContent => RuntimeInfo.OS == RuntimeInfo.Platform.iOS;
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public OsuGame(string[] args = null)
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public OsuGame(string[] args = null)
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{
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{
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@ -148,7 +148,7 @@ namespace osu.Game.Overlays.BeatmapListing
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if (!Active.Value)
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if (!Active.Value)
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disclaimerShown.Value = true;
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disclaimerShown.Value = true;
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if (game.LimitedToFeaturedArtists)
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if (game.HideUnlicensedContent)
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{
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{
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Enabled.Value = false;
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Enabled.Value = false;
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Active.Disabled = true;
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Active.Disabled = true;
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