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Fix comment
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@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Catch.Objects
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private float xOffset;
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private float xOffset;
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/// <summary>
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/// <summary>
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/// A random offset applied to the horizontal value, set by the <see cref="CatchBeatmapProcessor"/>.
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/// A random offset applied to the horizontal position, set by the <see cref="CatchBeatmapProcessor"/>.
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/// </summary>
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/// </summary>
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internal float XOffset
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internal float XOffset
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{
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{
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