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fix ?. on SafeSubmit calls
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@ -173,7 +173,7 @@ namespace osu.Game.Rulesets.Osu.Edit
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if (!Precision.AlmostEquals(flippedPosition, h.Position))
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{
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changeHandler?.SafeSubmit(new PositionChange(h, flippedPosition));
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changeHandler.SafeSubmit(new PositionChange(h, flippedPosition));
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didFlip = true;
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}
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@ -182,7 +182,7 @@ namespace osu.Game.Rulesets.Osu.Edit
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didFlip = true;
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foreach (var cp in slider.Path.ControlPoints)
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changeHandler?.SafeSubmit(new PathControlPointPositionChange(cp, GeometryUtils.GetFlippedPosition(flipAxis, controlPointFlipQuad, cp.Position)));
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changeHandler.SafeSubmit(new PathControlPointPositionChange(cp, GeometryUtils.GetFlippedPosition(flipAxis, controlPointFlipQuad, cp.Position)));
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}
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}
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@ -212,7 +212,7 @@ namespace osu.Game.Rulesets.Osu.Edit
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delta.Y -= quad.BottomRight.Y - DrawHeight;
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foreach (var h in hitObjects)
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changeHandler?.SafeSubmit(new PositionChange(h, h.Position + delta));
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changeHandler.SafeSubmit(new PositionChange(h, h.Position + delta));
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}
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/// <summary>
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@ -124,7 +124,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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// handle positional change etc.
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foreach (var blueprint in SelectionBlueprints)
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changeHandler?.SafeSubmit(new QueueUpdateHitObject(Beatmap, blueprint.Item));
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changeHandler.SafeSubmit(new QueueUpdateHitObject(Beatmap, blueprint.Item));
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}
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protected override bool OnDoubleClick(DoubleClickEvent e)
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