diff --git a/osu.Game/Overlays/SkinEditor/SkinEditor.cs b/osu.Game/Overlays/SkinEditor/SkinEditor.cs index 5bf28ae79b..67fd6a9550 100644 --- a/osu.Game/Overlays/SkinEditor/SkinEditor.cs +++ b/osu.Game/Overlays/SkinEditor/SkinEditor.cs @@ -540,7 +540,7 @@ namespace osu.Game.Overlays.SkinEditor protected void Redo() => changeHandler?.RestoreState(1); - public void Save(bool userTriggered = true) => save(currentSkin.Value); + public void Save(bool userTriggered = true) => save(currentSkin.Value, userTriggered); private void save(Skin skin, bool userTriggered = true) {