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fix tooltip in SettingsButton

This commit is contained in:
OliBomby 2024-10-07 10:43:24 +02:00
parent 75f15ccaba
commit 0a7d2395d2

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@ -6,12 +6,13 @@ using System.Collections.Generic;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Graphics.UserInterfaceV2;
namespace osu.Game.Overlays.Settings namespace osu.Game.Overlays.Settings
{ {
public partial class SettingsButton : RoundedButton, IConditionalFilterable public partial class SettingsButton : RoundedButton, IHasTooltip, IConditionalFilterable
{ {
public SettingsButton() public SettingsButton()
{ {
@ -24,7 +25,7 @@ namespace osu.Game.Overlays.Settings
public BindableBool CanBeShown { get; } = new BindableBool(true); public BindableBool CanBeShown { get; } = new BindableBool(true);
IBindable<bool> IConditionalFilterable.CanBeShown => CanBeShown; IBindable<bool> IConditionalFilterable.CanBeShown => CanBeShown;
public virtual LocalisableString TooltipText { get; set; } public LocalisableString TooltipText { get; set; }
public override IEnumerable<LocalisableString> FilterTerms public override IEnumerable<LocalisableString> FilterTerms
{ {