mirror of
https://github.com/ppy/osu.git
synced 2024-12-17 16:12:53 +08:00
Convert 'grid from points' button to placement tool
This commit is contained in:
parent
1a81e12192
commit
0a5a463380
@ -0,0 +1,83 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Edit.Blueprints
|
||||
{
|
||||
public partial class GridPlacementBlueprint : PlacementBlueprint
|
||||
{
|
||||
[Resolved]
|
||||
private HitObjectComposer? hitObjectComposer { get; set; }
|
||||
|
||||
private OsuGridToolboxGroup gridToolboxGroup = null!;
|
||||
private Vector2 originalOrigin;
|
||||
private float originalSpacing;
|
||||
private float originalRotation;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGridToolboxGroup gridToolboxGroup)
|
||||
{
|
||||
this.gridToolboxGroup = gridToolboxGroup;
|
||||
originalOrigin = gridToolboxGroup.StartPosition.Value;
|
||||
originalSpacing = gridToolboxGroup.Spacing.Value;
|
||||
originalRotation = gridToolboxGroup.GridLinesRotation.Value;
|
||||
}
|
||||
|
||||
public override void EndPlacement(bool commit)
|
||||
{
|
||||
if (!commit && PlacementActive != PlacementState.Finished)
|
||||
{
|
||||
gridToolboxGroup.StartPosition.Value = originalOrigin;
|
||||
gridToolboxGroup.Spacing.Value = originalSpacing;
|
||||
gridToolboxGroup.GridLinesRotation.Value = originalRotation;
|
||||
}
|
||||
|
||||
base.EndPlacement(commit);
|
||||
|
||||
// You typically only place the grid once, so we switch back to the select tool after placement.
|
||||
if (commit && hitObjectComposer is OsuHitObjectComposer osuHitObjectComposer)
|
||||
osuHitObjectComposer.SetSelectTool();
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
switch (e.Button)
|
||||
{
|
||||
case MouseButton.Right:
|
||||
EndPlacement(true);
|
||||
return true;
|
||||
|
||||
case MouseButton.Left:
|
||||
switch (PlacementActive)
|
||||
{
|
||||
case PlacementState.Waiting:
|
||||
BeginPlacement(true);
|
||||
return true;
|
||||
|
||||
case PlacementState.Active:
|
||||
EndPlacement(true);
|
||||
return true;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
public override void UpdateTimeAndPosition(SnapResult result)
|
||||
{
|
||||
var pos = ToLocalSpace(result.ScreenSpacePosition);
|
||||
|
||||
if (PlacementActive != PlacementState.Active)
|
||||
gridToolboxGroup.StartPosition.Value = pos;
|
||||
else
|
||||
gridToolboxGroup.SetGridFromPoints(gridToolboxGroup.StartPosition.Value, pos);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,79 +1,29 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
using osu.Game.Rulesets.Edit.Tools;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
public partial class GridFromPointsTool : Drawable
|
||||
public partial class GridFromPointsTool : CompositionTool
|
||||
{
|
||||
[Resolved]
|
||||
private OsuGridToolboxGroup gridToolboxGroup { get; set; } = null!;
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private IPositionSnapProvider? snapProvider { get; set; }
|
||||
|
||||
public bool IsPlacing { get; private set; }
|
||||
|
||||
private Vector2? startPosition;
|
||||
|
||||
protected override void LoadComplete()
|
||||
public GridFromPointsTool()
|
||||
: base("Change grid")
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
gridToolboxGroup.GridFromPointsClicked += BeginPlacement;
|
||||
TooltipText = """
|
||||
Left click to set the origin.
|
||||
Left click again to set the rotation and spacing.
|
||||
Right click to only set the origin.
|
||||
""";
|
||||
}
|
||||
|
||||
public void BeginPlacement()
|
||||
{
|
||||
IsPlacing = true;
|
||||
startPosition = null;
|
||||
}
|
||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.EditorGridSnap };
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
if (!IsPlacing)
|
||||
return base.OnMouseDown(e);
|
||||
|
||||
var pos = snappedLocalPosition(e);
|
||||
|
||||
if (!startPosition.HasValue)
|
||||
startPosition = pos;
|
||||
else
|
||||
{
|
||||
gridToolboxGroup.SetGridFromPoints(startPosition.Value, pos);
|
||||
IsPlacing = false;
|
||||
}
|
||||
|
||||
if (e.Button == MouseButton.Right)
|
||||
IsPlacing = false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
if (!IsPlacing)
|
||||
return base.OnMouseMove(e);
|
||||
|
||||
var pos = snappedLocalPosition(e);
|
||||
|
||||
if (!startPosition.HasValue)
|
||||
gridToolboxGroup.StartPosition.Value = pos;
|
||||
else
|
||||
gridToolboxGroup.SetGridFromPoints(startPosition.Value, pos);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private Vector2 snappedLocalPosition(UIEvent e)
|
||||
{
|
||||
return ToLocalSpace(snapProvider?.FindSnappedPositionAndTime(e.ScreenSpaceMousePosition, ~SnapType.GlobalGrids).ScreenSpacePosition ?? e.ScreenSpaceMousePosition);
|
||||
}
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => new GridPlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
@ -13,7 +13,6 @@ using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
@ -86,11 +85,8 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
private ExpandableSlider<float> startPositionYSlider = null!;
|
||||
private ExpandableSlider<float> spacingSlider = null!;
|
||||
private ExpandableSlider<float> gridLinesRotationSlider = null!;
|
||||
private RoundedButton gridFromPointsButton = null!;
|
||||
private EditorRadioButtonCollection gridTypeButtons = null!;
|
||||
|
||||
public event Action? GridFromPointsClicked;
|
||||
|
||||
public OsuGridToolboxGroup()
|
||||
: base("grid")
|
||||
{
|
||||
@ -149,12 +145,6 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
Spacing = new Vector2(0f, 10f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
gridFromPointsButton = new RoundedButton
|
||||
{
|
||||
Action = () => GridFromPointsClicked?.Invoke(),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Text = "Grid from points",
|
||||
},
|
||||
gridTypeButtons = new EditorRadioButtonCollection
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
@ -220,8 +210,6 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
|
||||
expandingContainer?.Expanded.BindValueChanged(v =>
|
||||
{
|
||||
gridFromPointsButton.FadeTo(v.NewValue ? 1f : 0f, 500, Easing.OutQuint);
|
||||
gridFromPointsButton.BypassAutoSizeAxes = !v.NewValue ? Axes.Y : Axes.None;
|
||||
gridTypeButtons.FadeTo(v.NewValue ? 1f : 0f, 500, Easing.OutQuint);
|
||||
gridTypeButtons.BypassAutoSizeAxes = !v.NewValue ? Axes.Y : Axes.None;
|
||||
}, true);
|
||||
|
@ -45,7 +45,8 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
new HitCircleCompositionTool(),
|
||||
new SliderCompositionTool(),
|
||||
new SpinnerCompositionTool()
|
||||
new SpinnerCompositionTool(),
|
||||
new GridFromPointsTool(),
|
||||
};
|
||||
|
||||
private readonly Bindable<TernaryState> rectangularGridSnapToggle = new Bindable<TernaryState>();
|
||||
@ -61,8 +62,6 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
|
||||
private Bindable<HitObject> placementObject;
|
||||
|
||||
private GridFromPointsTool gridFromPointsTool;
|
||||
|
||||
[Cached(typeof(IDistanceSnapProvider))]
|
||||
public readonly OsuDistanceSnapProvider DistanceSnapProvider = new OsuDistanceSnapProvider();
|
||||
|
||||
@ -100,14 +99,6 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
|
||||
OsuGridToolboxGroup.GridType.BindValueChanged(updatePositionSnapGrid, true);
|
||||
|
||||
LayerAboveRuleset.Add(
|
||||
// Place it above the playfield and blueprints, so it takes priority when handling input.
|
||||
gridFromPointsTool = new GridFromPointsTool
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
);
|
||||
|
||||
RightToolbox.AddRange(new Drawable[]
|
||||
{
|
||||
OsuGridToolboxGroup,
|
||||
@ -291,7 +282,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
|
||||
foreach (var b in blueprints)
|
||||
{
|
||||
if (b.IsSelected && !gridFromPointsTool.IsPlacing)
|
||||
if (b.IsSelected)
|
||||
continue;
|
||||
|
||||
var snapPositions = b.ScreenSpaceSnapPoints;
|
||||
|
@ -77,8 +77,6 @@ namespace osu.Game.Rulesets.Edit
|
||||
|
||||
protected readonly Container LayerBelowRuleset = new Container { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
protected readonly Container LayerAboveRuleset = new Container { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
protected InputManager InputManager { get; private set; }
|
||||
|
||||
private Box leftToolboxBackground;
|
||||
@ -145,8 +143,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
drawableRulesetWrapper,
|
||||
// layers above playfield
|
||||
drawableRulesetWrapper.CreatePlayfieldAdjustmentContainer()
|
||||
.WithChild(blueprintContainer = CreateBlueprintContainer()),
|
||||
drawableRulesetWrapper.CreatePlayfieldAdjustmentContainer().WithChild(LayerAboveRuleset),
|
||||
.WithChild(blueprintContainer = CreateBlueprintContainer())
|
||||
}
|
||||
},
|
||||
new Container
|
||||
@ -234,7 +231,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
|
||||
sampleBankTogglesCollection.AddRange(BlueprintContainer.SampleBankTernaryStates.Select(b => new DrawableTernaryButton(b)));
|
||||
|
||||
setSelectTool();
|
||||
SetSelectTool();
|
||||
|
||||
EditorBeatmap.SelectedHitObjects.CollectionChanged += selectionChanged;
|
||||
}
|
||||
@ -259,7 +256,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
// it's important this is performed before the similar code in EditorRadioButton disables the button.
|
||||
if (!timing.NewValue)
|
||||
setSelectTool();
|
||||
SetSelectTool();
|
||||
});
|
||||
|
||||
EditorBeatmap.HasTiming.BindValueChanged(hasTiming =>
|
||||
@ -463,11 +460,11 @@ namespace osu.Game.Rulesets.Edit
|
||||
if (EditorBeatmap.SelectedHitObjects.Any())
|
||||
{
|
||||
// ensure in selection mode if a selection is made.
|
||||
setSelectTool();
|
||||
SetSelectTool();
|
||||
}
|
||||
}
|
||||
|
||||
private void setSelectTool() => toolboxCollection.Items.First().Select();
|
||||
public void SetSelectTool() => toolboxCollection.Items.First().Select();
|
||||
|
||||
private void toolSelected(CompositionTool tool)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user