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Apply transform override at a higher level
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@ -18,8 +18,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
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public override bool RemoveWhenNotAlive => false;
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public override bool RemoveCompletedTransforms => false;
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public FollowPoint()
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{
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Origin = Anchor.Centre;
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@ -15,6 +15,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
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private readonly List<FollowPointGroup> groups = new List<FollowPointGroup>();
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public override bool RemoveCompletedTransforms => false;
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/// <summary>
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/// Adds the <see cref="FollowPoint"/>s around a <see cref="DrawableOsuHitObject"/>.
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/// This includes <see cref="FollowPoint"/>s leading into <paramref name="hitObject"/>, and <see cref="FollowPoint"/>s exiting <paramref name="hitObject"/>.
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