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Use DrawableOsuHitObject instead.

This commit is contained in:
smoogipooo 2017-03-15 21:48:01 +09:00
parent 4de3dde44d
commit 0a24a30b1d

View File

@ -8,11 +8,11 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Modes.Osu.Judgements;
using osu.Framework.Screens.Testing;
using osu.Framework.Timing;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Osu.Judgements;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Modes.Osu.Objects.Drawables;
using System.Collections.Generic;
@ -128,7 +128,7 @@ namespace osu.Desktop.VisualTests.Tests
private int depth;
private void add(DrawableHitObject<OsuJudgementInfo> h)
private void add(DrawableOsuHitObject h)
{
h.Anchor = Anchor.Centre;
h.Depth = depth++;