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Move DownloadButtonStrings -> CommonStrings
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parent
19cc4a14a3
commit
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@ -29,6 +29,16 @@ namespace osu.Game.Localisation
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/// </summary>
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/// </summary>
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public static LocalisableString Height => new TranslatableString(getKey(@"height"), @"Height");
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public static LocalisableString Height => new TranslatableString(getKey(@"height"), @"Height");
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/// <summary>
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/// "Downloading..."
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/// </summary>
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public static LocalisableString Downloading => new TranslatableString(getKey(@"downloading"), @"Downloading...");
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/// <summary>
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/// "Importing..."
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/// </summary>
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public static LocalisableString Importing => new TranslatableString(getKey(@"importing"), @"Importing...");
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private static string getKey(string key) => $@"{prefix}:{key}";
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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}
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}
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@ -1,24 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Localisation
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{
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public static class DownloadButtonStrings
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{
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private const string prefix = @"osu.Game.Resources.Localisation.DownloadButton";
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/// <summary>
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/// "Downloading..."
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/// </summary>
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public static LocalisableString Downloading => new TranslatableString(getKey(@"downloading"), @"Downloading...");
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/// <summary>
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/// "Importing..."
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/// </summary>
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public static LocalisableString Importing => new TranslatableString(getKey(@"importing"), @"Importing...");
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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@ -19,7 +19,6 @@ using osu.Game.Resources.Localisation.Web;
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using osu.Game.Users;
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using osu.Game.Users;
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using osuTK;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Graphics;
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using osu.Game.Localisation;
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namespace osu.Game.Overlays.BeatmapSet.Buttons
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namespace osu.Game.Overlays.BeatmapSet.Buttons
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{
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{
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@ -115,7 +114,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
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{
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{
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new OsuSpriteText
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new OsuSpriteText
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{
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{
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Text = DownloadButtonStrings.Downloading,
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Text = Localisation.CommonStrings.Downloading,
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Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold)
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Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold)
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},
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},
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};
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};
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@ -126,7 +125,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
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{
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{
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new OsuSpriteText
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new OsuSpriteText
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{
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{
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Text = DownloadButtonStrings.Importing,
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Text = Localisation.CommonStrings.Importing,
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Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold)
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Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold)
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},
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},
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};
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};
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