mirror of
https://github.com/ppy/osu.git
synced 2025-01-29 13:42:54 +08:00
Remove panel fade out for now
Should be implemented at one level above using a dedicated container.
This commit is contained in:
parent
8f7c048c4e
commit
0a06f8069f
@ -137,16 +137,6 @@ namespace osu.Game.Overlays
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private void clearPanels()
|
|
||||||
{
|
|
||||||
if (panels != null)
|
|
||||||
{
|
|
||||||
panels.FadeOut(200);
|
|
||||||
panels.Expire();
|
|
||||||
panels = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private APIRequest getUsersRequest;
|
private APIRequest getUsersRequest;
|
||||||
|
|
||||||
private readonly Bindable<string> currentQuery = new Bindable<string>();
|
private readonly Bindable<string> currentQuery = new Bindable<string>();
|
||||||
@ -191,6 +181,15 @@ namespace osu.Game.Overlays
|
|||||||
recreatePanels(Filter.DisplayStyleControl.DisplayStyle.Value);
|
recreatePanels(Filter.DisplayStyleControl.DisplayStyle.Value);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void clearPanels()
|
||||||
|
{
|
||||||
|
if (panels != null)
|
||||||
|
{
|
||||||
|
panels.Expire();
|
||||||
|
panels = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void APIStateChanged(APIAccess api, APIState state)
|
public void APIStateChanged(APIAccess api, APIState state)
|
||||||
{
|
{
|
||||||
switch (state)
|
switch (state)
|
||||||
|
Loading…
Reference in New Issue
Block a user