1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-15 06:42:56 +08:00

Only play results panel animation once (and only for the local user)

This commit is contained in:
Dean Herbert 2020-10-29 17:04:33 +09:00
parent 11f85779d5
commit 0a0239a7c7
2 changed files with 10 additions and 4 deletions

View File

@ -270,6 +270,9 @@ namespace osu.Game.Screens.Ranking.Expanded
delay += 200; delay += 200;
} }
} }
if (!withFlair)
FinishTransforms(true);
}); });
} }
} }

View File

@ -85,7 +85,7 @@ namespace osu.Game.Screens.Ranking
public readonly ScoreInfo Score; public readonly ScoreInfo Score;
private readonly bool isNewLocalScore; private bool displayWithFlair;
private Container content; private Container content;
@ -102,7 +102,7 @@ namespace osu.Game.Screens.Ranking
public ScorePanel(ScoreInfo score, bool isNewLocalScore = false) public ScorePanel(ScoreInfo score, bool isNewLocalScore = false)
{ {
Score = score; Score = score;
this.isNewLocalScore = isNewLocalScore; displayWithFlair = isNewLocalScore;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -191,7 +191,7 @@ namespace osu.Game.Screens.Ranking
state = value; state = value;
if (LoadState >= LoadState.Ready) if (IsLoaded)
updateState(); updateState();
StateChanged?.Invoke(value); StateChanged?.Invoke(value);
@ -212,7 +212,10 @@ namespace osu.Game.Screens.Ranking
middleLayerBackground.FadeColour(expanded_middle_layer_colour, resize_duration, Easing.OutQuint); middleLayerBackground.FadeColour(expanded_middle_layer_colour, resize_duration, Easing.OutQuint);
topLayerContentContainer.Add(topLayerContent = new ExpandedPanelTopContent(Score.User).With(d => d.Alpha = 0)); topLayerContentContainer.Add(topLayerContent = new ExpandedPanelTopContent(Score.User).With(d => d.Alpha = 0));
middleLayerContentContainer.Add(middleLayerContent = new ExpandedPanelMiddleContent(Score, isNewLocalScore).With(d => d.Alpha = 0)); middleLayerContentContainer.Add(middleLayerContent = new ExpandedPanelMiddleContent(Score, displayWithFlair).With(d => d.Alpha = 0));
// only the first expanded display should happen with flair.
displayWithFlair = false;
break; break;
case PanelState.Contracted: case PanelState.Contracted: