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Merge pull request #10922 from peppy/fix-judgement-ordering
Ensure legacy skin judgements display in front of hitobjects
This commit is contained in:
commit
09f905355d
@ -40,6 +40,8 @@ namespace osu.Game.Rulesets.Osu.UI
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private readonly IDictionary<HitResult, DrawablePool<DrawableOsuJudgement>> poolDictionary = new Dictionary<HitResult, DrawablePool<DrawableOsuJudgement>>();
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private readonly IDictionary<HitResult, DrawablePool<DrawableOsuJudgement>> poolDictionary = new Dictionary<HitResult, DrawablePool<DrawableOsuJudgement>>();
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private readonly Container judgementAboveHitObjectLayer;
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public OsuPlayfield()
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public OsuPlayfield()
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{
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{
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InternalChildren = new Drawable[]
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InternalChildren = new Drawable[]
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@ -49,6 +51,7 @@ namespace osu.Game.Rulesets.Osu.UI
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followPoints = new FollowPointRenderer { RelativeSizeAxes = Axes.Both },
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followPoints = new FollowPointRenderer { RelativeSizeAxes = Axes.Both },
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judgementLayer = new JudgementContainer<DrawableOsuJudgement> { RelativeSizeAxes = Axes.Both },
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judgementLayer = new JudgementContainer<DrawableOsuJudgement> { RelativeSizeAxes = Axes.Both },
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HitObjectContainer,
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HitObjectContainer,
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judgementAboveHitObjectLayer = new Container { RelativeSizeAxes = Axes.Both },
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approachCircles = new ProxyContainer { RelativeSizeAxes = Axes.Both },
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approachCircles = new ProxyContainer { RelativeSizeAxes = Axes.Both },
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};
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};
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@ -58,13 +61,18 @@ namespace osu.Game.Rulesets.Osu.UI
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var hitWindows = new OsuHitWindows();
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var hitWindows = new OsuHitWindows();
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foreach (var result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Where(r => r > HitResult.None && hitWindows.IsHitResultAllowed(r)))
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foreach (var result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Where(r => r > HitResult.None && hitWindows.IsHitResultAllowed(r)))
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poolDictionary.Add(result, new DrawableJudgementPool(result));
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poolDictionary.Add(result, new DrawableJudgementPool(result, onJudgmentLoaded));
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AddRangeInternal(poolDictionary.Values);
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AddRangeInternal(poolDictionary.Values);
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NewResult += onNewResult;
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NewResult += onNewResult;
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}
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}
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private void onJudgmentLoaded(DrawableOsuJudgement judgement)
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{
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judgementAboveHitObjectLayer.Add(judgement.GetProxyAboveHitObjectsContent());
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}
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[BackgroundDependencyLoader(true)]
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[BackgroundDependencyLoader(true)]
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private void load(OsuRulesetConfigManager config)
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private void load(OsuRulesetConfigManager config)
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{
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{
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@ -150,11 +158,13 @@ namespace osu.Game.Rulesets.Osu.UI
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private class DrawableJudgementPool : DrawablePool<DrawableOsuJudgement>
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private class DrawableJudgementPool : DrawablePool<DrawableOsuJudgement>
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{
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{
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private readonly HitResult result;
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private readonly HitResult result;
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private readonly Action<DrawableOsuJudgement> onLoaded;
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public DrawableJudgementPool(HitResult result)
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public DrawableJudgementPool(HitResult result, Action<DrawableOsuJudgement> onLoaded)
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: base(10)
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: base(10)
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{
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{
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this.result = result;
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this.result = result;
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this.onLoaded = onLoaded;
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}
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}
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protected override DrawableOsuJudgement CreateNewDrawable()
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protected override DrawableOsuJudgement CreateNewDrawable()
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@ -164,6 +174,8 @@ namespace osu.Game.Rulesets.Osu.UI
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// just a placeholder to initialise the correct drawable hierarchy for this pool.
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// just a placeholder to initialise the correct drawable hierarchy for this pool.
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judgement.Apply(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null);
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judgement.Apply(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null);
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onLoaded?.Invoke(judgement);
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return judgement;
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return judgement;
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}
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}
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}
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}
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@ -69,5 +69,7 @@ namespace osu.Game.Rulesets.Judgements
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this.FadeOutFromOne(800);
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this.FadeOutFromOne(800);
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}
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}
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public Drawable GetAboveHitObjectsProxiedContent() => null;
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}
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}
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}
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}
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@ -6,6 +6,7 @@ using System.Diagnostics;
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using JetBrains.Annotations;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Pooling;
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using osu.Framework.Graphics.Pooling;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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@ -29,6 +30,8 @@ namespace osu.Game.Rulesets.Judgements
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protected SkinnableDrawable JudgementBody { get; private set; }
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protected SkinnableDrawable JudgementBody { get; private set; }
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private readonly Container aboveHitObjectsContent;
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[Resolved]
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[Resolved]
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private ISkinSource skinSource { get; set; }
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private ISkinSource skinSource { get; set; }
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@ -59,6 +62,12 @@ namespace osu.Game.Rulesets.Judgements
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{
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{
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Size = new Vector2(judgement_size);
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Size = new Vector2(judgement_size);
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Origin = Anchor.Centre;
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Origin = Anchor.Centre;
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AddInternal(aboveHitObjectsContent = new Container
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{
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Depth = float.MinValue,
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RelativeSizeAxes = Axes.Both
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});
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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@ -67,6 +76,8 @@ namespace osu.Game.Rulesets.Judgements
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prepareDrawables();
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prepareDrawables();
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}
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}
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public Drawable GetProxyAboveHitObjectsContent() => aboveHitObjectsContent.CreateProxy();
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protected override void LoadComplete()
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protected override void LoadComplete()
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{
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{
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base.LoadComplete();
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base.LoadComplete();
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@ -189,6 +200,7 @@ namespace osu.Game.Rulesets.Judgements
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if (JudgementBody != null)
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if (JudgementBody != null)
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RemoveInternal(JudgementBody);
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RemoveInternal(JudgementBody);
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aboveHitObjectsContent.Clear();
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AddInternal(JudgementBody = new SkinnableDrawable(new GameplaySkinComponent<HitResult>(type), _ =>
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AddInternal(JudgementBody = new SkinnableDrawable(new GameplaySkinComponent<HitResult>(type), _ =>
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CreateDefaultJudgement(type), confineMode: ConfineMode.NoScaling)
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CreateDefaultJudgement(type), confineMode: ConfineMode.NoScaling)
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{
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{
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@ -196,6 +208,13 @@ namespace osu.Game.Rulesets.Judgements
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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});
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if (JudgementBody.Drawable is IAnimatableJudgement animatable)
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{
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var proxiedContent = animatable.GetAboveHitObjectsProxiedContent();
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if (proxiedContent != null)
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aboveHitObjectsContent.Add(proxiedContent);
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}
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currentDrawableType = type;
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currentDrawableType = type;
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}
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}
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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namespace osu.Game.Rulesets.Judgements
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namespace osu.Game.Rulesets.Judgements
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@ -10,6 +11,15 @@ namespace osu.Game.Rulesets.Judgements
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/// </summary>
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/// </summary>
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public interface IAnimatableJudgement : IDrawable
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public interface IAnimatableJudgement : IDrawable
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{
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{
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/// <summary>
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/// Start the animation for this judgement from the current point in time.
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/// </summary>
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void PlayAnimation();
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void PlayAnimation();
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/// <summary>
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/// Get proxied content which should be displayed above all hitobjects.
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/// </summary>
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[CanBeNull]
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Drawable GetAboveHitObjectsProxiedContent();
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}
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}
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}
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}
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@ -121,5 +121,7 @@ namespace osu.Game.Skinning
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break;
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break;
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}
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}
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}
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}
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public Drawable GetAboveHitObjectsProxiedContent() => temporaryOldStyle?.CreateProxy(); // for new style judgements, only the old style temporary display is in front of objects.
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}
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}
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}
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}
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@ -69,5 +69,7 @@ namespace osu.Game.Skinning
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break;
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break;
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}
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}
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}
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}
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public Drawable GetAboveHitObjectsProxiedContent() => CreateProxy();
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}
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}
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}
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}
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