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Add catch difficulty calculator tests
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Catch.Difficulty;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Rulesets.Catch.Tests
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{
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public class CatchDifficultyCalculatorTest : DifficultyCalculatorTest
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{
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protected override string ResourceAssembly => "osu.Game.Rulesets.Catch";
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[TestCase(3.8664391043534758, "diffcalc-test")]
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public void Test(double expected, string name)
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=> base.Test(expected, name);
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protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset(), beatmap);
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protected override Ruleset CreateRuleset() => new CatchRuleset();
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}
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}
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osu file format v14
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[General]
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StackLeniency: 0.3
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Mode: 2
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[Difficulty]
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CircleSize:4
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OverallDifficulty:7
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ApproachRate:8.3
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SliderMultiplier:1.6
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SliderTickRate:1
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[TimingPoints]
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500,500,4,2,1,50,1,0
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34500,-50,4,2,1,50,0,0
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[HitObjects]
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// fruits spaced 1/1 beat apart
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32,128,0,5,0,0:0:0:0:
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96,128,500,1,0,0:0:0:0:
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160,128,1000,1,0,0:0:0:0:
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224,128,1500,1,0,0:0:0:0:
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288,128,2000,1,0,0:0:0:0:
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352,128,2500,1,0,0:0:0:0:
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416,128,3000,1,0,0:0:0:0:
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480,128,3500,1,0,0:0:0:0:
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// fruits spaced 1/2 beat apart
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32,160,4500,1,0,0:0:0:0:
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64,160,4750,1,0,0:0:0:0:
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96,160,5000,1,0,0:0:0:0:
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128,160,5250,1,0,0:0:0:0:
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160,160,5500,1,0,0:0:0:0:
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192,160,5750,1,0,0:0:0:0:
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224,160,6000,1,0,0:0:0:0:
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256,160,6250,1,0,0:0:0:0:
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288,160,6500,1,0,0:0:0:0:
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// fruits spaced 1/4 beat apart
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96,128,7500,1,0,0:0:0:0:
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128,128,7625,1,0,0:0:0:0:
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160,128,7750,1,0,0:0:0:0:
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192,128,7875,1,0,0:0:0:0:
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224,128,8000,1,0,0:0:0:0:
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256,128,8125,1,0,0:0:0:0:
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288,128,8250,1,0,0:0:0:0:
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320,128,8375,1,0,0:0:0:0:
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352,128,8500,1,0,0:0:0:0:
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// fruit hyperdashes, spaced 1/2 beat apart
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32,160,9500,1,0,0:0:0:0:
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480,160,9750,1,0,0:0:0:0:
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32,160,10000,1,0,0:0:0:0:
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480,160,10250,1,0,0:0:0:0:
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32,160,10500,1,0,0:0:0:0:
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480,160,10750,1,0,0:0:0:0:
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32,160,11000,1,0,0:0:0:0:
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// fruit hyperdashes, spaced 1/4 beat apart
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32,192,12000,1,0,0:0:0:0:
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480,192,12125,1,0,0:0:0:0:
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32,192,12250,1,0,0:0:0:0:
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480,192,12375,1,0,0:0:0:0:
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32,192,12500,1,0,0:0:0:0:
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480,192,12625,1,0,0:0:0:0:
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32,192,12750,1,0,0:0:0:0:
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480,192,12875,1,0,0:0:0:0:
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32,192,13000,1,0,0:0:0:0:
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// stream + hyperdash + stream, spaced 1/4 beat apart
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32,192,14000,1,0,0:0:0:0:
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64,192,14125,1,0,0:0:0:0:
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96,192,14250,1,0,0:0:0:0:
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128,192,14375,1,0,0:0:0:0:
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480,192,14500,1,0,0:0:0:0:
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448,192,14625,1,0,0:0:0:0:
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416,192,14750,1,0,0:0:0:0:
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384,192,14875,1,0,0:0:0:0:
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32,192,15000,1,0,0:0:0:0:
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// basic sliders
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32,192,16000,2,0,L|192:192,1,160
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224,192,17000,2,0,L|384:192,1,160
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416,192,17875,2,0,L|480:192,1,40
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// slider hyperdashes, spaced 1/4 beat apart
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32,192,19000,2,0,L|128:192,1,80
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480,192,19375,2,0,L|384:192,1,80
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352,192,19750,2,0,L|256:192,1,80
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0,192,20125,2,0,L|128:192,1,120
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// stream + slider hyperdashes, spaced 1/4 beat apart
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32,192,21500,1,0,0:0:0:0:
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64,192,21625,1,0,0:0:0:0:
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96,192,21750,1,0,0:0:0:0:
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512,192,21875,2,0,L|320:192,1,160
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320,192,22500,1,0,0:0:0:0:
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288,192,22625,1,0,0:0:0:0:
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256,192,22750,1,0,0:0:0:0:
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0,192,22875,2,0,L|64:192,1,40
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// streams, spaced 1/4 beat apart
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64,192,24000,1,0,0:0:0:0:
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160,192,24125,1,0,0:0:0:0:
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64,192,24250,1,0,0:0:0:0:
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160,192,24375,1,0,0:0:0:0:
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64,192,24500,1,0,0:0:0:0:
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160,192,24625,1,0,0:0:0:0:
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64,192,24750,1,0,0:0:0:0:
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160,192,24875,1,0,0:0:0:0:
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64,192,25000,1,0,0:0:0:0:
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160,192,25125,1,0,0:0:0:0:
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64,192,25250,1,0,0:0:0:0:
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160,192,25375,1,0,0:0:0:0:
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64,192,25500,1,0,0:0:0:0:
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// stream + spinner combo, spaced 1/4 beat apart
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256,192,26500,12,0,27000,0:0:0:0:
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128,192,27250,5,0,0:0:0:0:
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128,192,27375,1,0,0:0:0:0:
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160,192,27500,1,0,0:0:0:0:
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192,192,27625,1,0,0:0:0:0:
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256,192,27750,12,0,28500,0:0:0:0:
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192,192,28625,5,0,0:0:0:0:
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224,192,28750,1,0,0:0:0:0:
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256,192,28875,1,0,0:0:0:0:
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256,192,29000,1,0,0:0:0:0:
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256,192,29125,12,0,29500,0:0:0:0:
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// long slow slider
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0,192,30500,6,0,B|480:192|480:192|0:192,2,960
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// long fast slider
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0,192,37500,6,0,B|480:192|480:192|0:192,2,960
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// long hyperdash slider
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0,192,41500,2,0,P|544:192|544:192,5,480
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@ -16,9 +16,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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[TestCase(6.931145117263422, "diffcalc-test")]
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public void Test(double expected, string name)
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{
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base.Test(expected, name);
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}
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=> base.Test(expected, name);
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protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(new OsuRuleset(), beatmap);
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@ -16,9 +16,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
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[TestCase(2.9811336589467095, "diffcalc-test")]
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[TestCase(2.9811336589467095, "diffcalc-test-strong")]
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public void Test(double expected, string name)
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{
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base.Test(expected, name);
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}
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=> base.Test(expected, name);
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protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(new TaikoRuleset(), beatmap);
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