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Update existing usages of Cursor to handle null value

This commit is contained in:
Salman Ahmed 2022-10-13 00:17:02 +03:00
parent 4fb156ef4e
commit 09cc89cfa0
5 changed files with 19 additions and 9 deletions

View File

@ -19,17 +19,20 @@ namespace osu.Game.Rulesets.Catch.Mods
{ {
public override LocalisableString Description => @"Use the mouse to control the catcher."; public override LocalisableString Description => @"Use the mouse to control the catcher.";
private DrawableRuleset<CatchHitObject> drawableRuleset = null!; private DrawableCatchRuleset drawableRuleset = null!;
public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset) public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
{ {
this.drawableRuleset = drawableRuleset; this.drawableRuleset = (DrawableCatchRuleset)drawableRuleset;
} }
public void ApplyToPlayer(Player player) public void ApplyToPlayer(Player player)
{ {
if (!drawableRuleset.HasReplayLoaded.Value) if (!drawableRuleset.HasReplayLoaded.Value)
drawableRuleset.Cursor.Add(new MouseInputHelper((CatchPlayfield)drawableRuleset.Playfield)); {
var catchPlayfield = (CatchPlayfield)drawableRuleset.Playfield;
catchPlayfield.CatcherArea.Add(new MouseInputHelper(catchPlayfield.CatcherArea));
}
} }
private class MouseInputHelper : Drawable, IKeyBindingHandler<CatchAction>, IRequireHighFrequencyMousePosition private class MouseInputHelper : Drawable, IKeyBindingHandler<CatchAction>, IRequireHighFrequencyMousePosition
@ -38,9 +41,10 @@ namespace osu.Game.Rulesets.Catch.Mods
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
public MouseInputHelper(CatchPlayfield playfield) public MouseInputHelper(CatcherArea catcherArea)
{ {
catcherArea = playfield.CatcherArea; this.catcherArea = catcherArea;
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
} }

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@ -4,6 +4,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
@ -145,6 +146,6 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
private bool isBreak() => Player.IsBreakTime.Value; private bool isBreak() => Player.IsBreakTime.Value;
private bool cursorAlphaAlmostEquals(float alpha) => Precision.AlmostEquals(Player.DrawableRuleset.Cursor.Alpha, alpha, 0.1f); private bool cursorAlphaAlmostEquals(float alpha) => Precision.AlmostEquals(Player.DrawableRuleset.Cursor.AsNonNull().Alpha, alpha, 0.1f);
} }
} }

View File

@ -3,6 +3,7 @@
using System; using System;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Framework.Timing; using osu.Framework.Timing;
@ -46,7 +47,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public void Update(Playfield playfield) public void Update(Playfield playfield)
{ {
var cursorPos = playfield.Cursor.ActiveCursor.DrawPosition; var cursorPos = playfield.Cursor.AsNonNull().ActiveCursor.DrawPosition;
foreach (var drawable in playfield.HitObjectContainer.AliveObjects) foreach (var drawable in playfield.HitObjectContainer.AliveObjects)
{ {

View File

@ -4,6 +4,7 @@
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
@ -35,7 +36,9 @@ namespace osu.Game.Rulesets.Osu.Mods
{ {
bool shouldAlwaysShowCursor = IsBreakTime.Value || spinnerPeriods.IsInAny(playfield.Clock.CurrentTime); bool shouldAlwaysShowCursor = IsBreakTime.Value || spinnerPeriods.IsInAny(playfield.Clock.CurrentTime);
float targetAlpha = shouldAlwaysShowCursor ? 1 : ComboBasedAlpha; float targetAlpha = shouldAlwaysShowCursor ? 1 : ComboBasedAlpha;
playfield.Cursor.Alpha = (float)Interpolation.Lerp(playfield.Cursor.Alpha, targetAlpha, Math.Clamp(playfield.Time.Elapsed / TRANSITION_DURATION, 0, 1));
var cursor = playfield.Cursor.AsNonNull();
cursor.Alpha = (float)Interpolation.Lerp(cursor.Alpha, targetAlpha, Math.Clamp(playfield.Time.Elapsed / TRANSITION_DURATION, 0, 1));
} }
} }
} }

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@ -3,6 +3,7 @@
using System; using System;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Framework.Timing; using osu.Framework.Timing;
using osu.Framework.Utils; using osu.Framework.Utils;
@ -45,7 +46,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public void Update(Playfield playfield) public void Update(Playfield playfield)
{ {
var cursorPos = playfield.Cursor.ActiveCursor.DrawPosition; var cursorPos = playfield.Cursor.AsNonNull().ActiveCursor.DrawPosition;
foreach (var drawable in playfield.HitObjectContainer.AliveObjects) foreach (var drawable in playfield.HitObjectContainer.AliveObjects)
{ {