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Move sizing to ctor
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@ -33,6 +33,12 @@ namespace osu.Game.Overlays.Toolbar
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private readonly Bindable<OverlayActivation> overlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All);
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public Toolbar()
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{
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RelativeSizeAxes = Axes.X;
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Size = new Vector2(1, HEIGHT);
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}
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[BackgroundDependencyLoader(true)]
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private void load(OsuGame osuGame)
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{
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@ -77,9 +83,6 @@ namespace osu.Game.Overlays.Toolbar
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}
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};
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RelativeSizeAxes = Axes.X;
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Size = new Vector2(1, HEIGHT);
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StateChanged += visibility =>
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{
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if (overlayActivationMode.Value == OverlayActivation.Disabled)
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