diff --git a/osu.Game.Rulesets.Mania/Skinning/Argon/ArgonJudgementPiece.cs b/osu.Game.Rulesets.Mania/Skinning/Argon/ArgonJudgementPiece.cs index 6b1d8a7fcd..a191dee1ca 100644 --- a/osu.Game.Rulesets.Mania/Skinning/Argon/ArgonJudgementPiece.cs +++ b/osu.Game.Rulesets.Mania/Skinning/Argon/ArgonJudgementPiece.cs @@ -19,6 +19,8 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon { public partial class ArgonJudgementPiece : JudgementPiece, IAnimatableJudgement { + private const float judgement_y_position = 160; + private RingExplosion? ringExplosion; [Resolved] @@ -30,7 +32,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon AutoSizeAxes = Axes.Both; Origin = Anchor.Centre; - Y = 160; + Y = judgement_y_position; } [BackgroundDependencyLoader] @@ -76,6 +78,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon this.ScaleTo(1.6f); this.ScaleTo(1, 100, Easing.In); + this.MoveToY(judgement_y_position); this.MoveToOffset(new Vector2(0, 100), 800, Easing.InQuint); this.RotateTo(0);