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Merge pull request #8267 from EVAST9919/follow-circle-fix
Fix osu! slider ball tint colour being applied to follow circle
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commit
08d72d1a5c
@ -185,7 +185,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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base.ApplySkin(skin, allowFallback);
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base.ApplySkin(skin, allowFallback);
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bool allowBallTint = skin.GetConfig<OsuSkinConfiguration, bool>(OsuSkinConfiguration.AllowSliderBallTint)?.Value ?? false;
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bool allowBallTint = skin.GetConfig<OsuSkinConfiguration, bool>(OsuSkinConfiguration.AllowSliderBallTint)?.Value ?? false;
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Ball.Colour = allowBallTint ? AccentColour.Value : Color4.White;
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Ball.AccentColour = allowBallTint ? AccentColour.Value : Color4.White;
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}
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}
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protected override void CheckForResult(bool userTriggered, double timeOffset)
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protected override void CheckForResult(bool userTriggered, double timeOffset)
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@ -16,16 +16,24 @@ using osu.Game.Rulesets.Osu.Skinning;
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using osuTK.Graphics;
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using osuTK.Graphics;
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using osu.Game.Skinning;
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using osu.Game.Skinning;
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using osuTK;
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using osuTK;
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using osu.Game.Graphics;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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{
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{
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public class SliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition
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public class SliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition, IHasAccentColour
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{
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{
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public Func<OsuAction?> GetInitialHitAction;
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public Func<OsuAction?> GetInitialHitAction;
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public Color4 AccentColour
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{
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get => ball.Colour;
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set => ball.Colour = value;
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}
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private readonly Slider slider;
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private readonly Slider slider;
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private readonly Drawable followCircle;
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private readonly Drawable followCircle;
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private readonly DrawableSlider drawableSlider;
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private readonly DrawableSlider drawableSlider;
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private readonly CircularContainer ball;
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public SliderBall(Slider slider, DrawableSlider drawableSlider = null)
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public SliderBall(Slider slider, DrawableSlider drawableSlider = null)
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{
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{
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@ -47,7 +55,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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Alpha = 0,
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Alpha = 0,
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Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderFollowCircle), _ => new DefaultFollowCircle()),
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Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderFollowCircle), _ => new DefaultFollowCircle()),
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},
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},
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new CircularContainer
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ball = new CircularContainer
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{
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{
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Masking = true,
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Masking = true,
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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