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Add back removed nullcheck
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@ -48,7 +48,7 @@ namespace osu.Game.Audio
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track.Started += () => Schedule(() =>
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track.Started += () => Schedule(() =>
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{
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{
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CurrentTrack.Stop();
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CurrentTrack?.Stop();
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CurrentTrack = track;
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CurrentTrack = track;
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audio.Tracks.AddAdjustment(AdjustableProperty.Volume, muteBindable);
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audio.Tracks.AddAdjustment(AdjustableProperty.Volume, muteBindable);
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});
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});
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