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Merge pull request #1542 from peppy/async-beatmap-properties

Reduce synchronous access to WorkingBeatmap properties
This commit is contained in:
Dean Herbert 2017-11-21 17:36:40 +09:00 committed by GitHub
commit 0859d9c533
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GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 105 additions and 105 deletions

View File

@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Osu
};
public override IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new[]
{
{
new BeatmapStatistic
{
Name = @"Circle count",

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@ -45,8 +45,8 @@ namespace osu.Game.Graphics.Containers
double currentTrackTime = track.Length > 0 ? track.CurrentTime + EarlyActivationMilliseconds : Clock.CurrentTime;
TimingControlPoint timingPoint = Beatmap.Value.Beatmap.ControlPointInfo.TimingPointAt(currentTrackTime);
EffectControlPoint effectPoint = Beatmap.Value.Beatmap.ControlPointInfo.EffectPointAt(currentTrackTime);
TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(currentTrackTime);
EffectControlPoint effectPoint = beatmap.ControlPointInfo.EffectPointAt(currentTrackTime);
if (timingPoint.BeatLength == 0)
return;
@ -67,7 +67,7 @@ namespace osu.Game.Graphics.Containers
return;
using (BeginDelayedSequence(-TimeSinceLastBeat, true))
OnNewBeat(beatIndex, timingPoint, effectPoint, Beatmap.Value.Track.CurrentAmplitudes);
OnNewBeat(beatIndex, timingPoint, effectPoint, track.CurrentAmplitudes);
lastBeat = beatIndex;
lastTimingPoint = timingPoint;

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@ -37,7 +37,7 @@ namespace osu.Game.Overlays
private const float bottom_black_area_height = 55;
private Drawable currentBackground;
private Drawable background;
private ProgressBar progressBar;
private IconButton prevButton;
@ -120,7 +120,7 @@ namespace osu.Game.Overlays
},
Children = new[]
{
currentBackground = new Background(),
background = new Background(),
title = new OsuSpriteText
{
Origin = Anchor.BottomCentre,
@ -334,6 +334,7 @@ namespace osu.Game.Overlays
pendingBeatmapSwitch = Schedule(delegate
{
// todo: this can likely be replaced with WorkingBeatmap.GetBeatmapAsync()
Task.Run(() =>
{
if (beatmap?.Beatmap == null) //this is not needed if a placeholder exists
@ -352,29 +353,26 @@ namespace osu.Game.Overlays
}
});
playerContainer.Add(new AsyncLoadWrapper(new Background(beatmap)
LoadComponentAsync(new Background(beatmap) { Depth = float.MaxValue }, newBackground =>
{
OnLoadComplete = newBackground =>
switch (direction)
{
switch (direction)
{
case TransformDirection.Next:
newBackground.Position = new Vector2(400, 0);
newBackground.MoveToX(0, 500, Easing.OutCubic);
currentBackground.MoveToX(-400, 500, Easing.OutCubic);
break;
case TransformDirection.Prev:
newBackground.Position = new Vector2(-400, 0);
newBackground.MoveToX(0, 500, Easing.OutCubic);
currentBackground.MoveToX(400, 500, Easing.OutCubic);
break;
}
currentBackground.Expire();
currentBackground = newBackground;
case TransformDirection.Next:
newBackground.Position = new Vector2(400, 0);
newBackground.MoveToX(0, 500, Easing.OutCubic);
background.MoveToX(-400, 500, Easing.OutCubic);
break;
case TransformDirection.Prev:
newBackground.Position = new Vector2(-400, 0);
newBackground.MoveToX(0, 500, Easing.OutCubic);
background.MoveToX(400, 500, Easing.OutCubic);
break;
}
})
{
Depth = float.MaxValue,
background.Expire();
background = newBackground;
playerContainer.Add(newBackground);
});
});
}

View File

@ -32,9 +32,7 @@ namespace osu.Game.Screens.Backgrounds
Schedule(() =>
{
var newBackground = new BeatmapBackground(beatmap);
LoadComponentAsync(newBackground, delegate
LoadComponentAsync(new BeatmapBackground(beatmap), b =>
{
float newDepth = 0;
if (background != null)
@ -45,8 +43,8 @@ namespace osu.Game.Screens.Backgrounds
background.Expire();
}
newBackground.Depth = newDepth;
Add(background = newBackground);
b.Depth = newDepth;
Add(background = b);
background.BlurSigma = blurTarget;
});
});

View File

@ -85,7 +85,7 @@ namespace osu.Game.Screens.Menu
private void updateAmplitudes()
{
var track = beatmap.Value.Track;
var track = beatmap.Value.TrackLoaded ? beatmap.Value.Track : null;
float[] temporalAmplitudes = track?.CurrentAmplitudes.FrequencyAmplitudes ?? new float[256];

View File

@ -26,7 +26,7 @@ namespace osu.Game.Screens.Select
{
private static readonly Vector2 wedged_container_shear = new Vector2(0.15f, 0);
private Drawable beatmapInfoContainer;
private Drawable info;
public BeatmapInfoWedge()
{
@ -65,56 +65,62 @@ namespace osu.Game.Screens.Select
public void UpdateBeatmap(WorkingBeatmap beatmap)
{
var lastContainer = beatmapInfoContainer;
float newDepth = lastContainer?.Depth + 1 ?? 0;
Add(beatmapInfoContainer = new AsyncLoadWrapper(
new BufferedWedgeInfo(beatmap)
{
Shear = -Shear,
OnLoadComplete = d =>
{
this.FadeIn(250);
lastContainer?.FadeOut(250);
lastContainer?.Expire();
}
})
LoadComponentAsync(new BufferedWedgeInfo(beatmap)
{
Depth = newDepth,
Shear = -Shear,
Depth = info?.Depth + 1 ?? 0,
}, newInfo =>
{
// ensure we ourselves are visible if not already.
if (!IsPresent)
this.FadeIn(250);
info?.FadeOut(250);
info?.Expire();
Add(info = newInfo);
});
}
public class BufferedWedgeInfo : BufferedContainer
{
public BufferedWedgeInfo(WorkingBeatmap beatmap)
private readonly WorkingBeatmap working;
public BufferedWedgeInfo(WorkingBeatmap working)
{
BeatmapInfo beatmapInfo = beatmap.BeatmapInfo;
BeatmapMetadata metadata = beatmapInfo.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
this.working = working;
}
[BackgroundDependencyLoader]
private void load()
{
BeatmapInfo beatmapInfo = working.BeatmapInfo;
BeatmapMetadata metadata = beatmapInfo.Metadata ?? working.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
Beatmap beatmap = working.Beatmap;
List<InfoLabel> labels = new List<InfoLabel>();
if (beatmap.Beatmap != null)
if (beatmap != null)
{
HitObject lastObject = beatmap.Beatmap.HitObjects.LastOrDefault();
HitObject lastObject = beatmap.HitObjects.LastOrDefault();
double endTime = (lastObject as IHasEndTime)?.EndTime ?? lastObject?.StartTime ?? 0;
labels.Add(new InfoLabel(new BeatmapStatistic
{
Name = "Length",
Icon = FontAwesome.fa_clock_o,
Content = beatmap.Beatmap.HitObjects.Count == 0 ? "-" : TimeSpan.FromMilliseconds(endTime - beatmap.Beatmap.HitObjects.First().StartTime).ToString(@"m\:ss"),
Content = beatmap.HitObjects.Count == 0 ? "-" : TimeSpan.FromMilliseconds(endTime - beatmap.HitObjects.First().StartTime).ToString(@"m\:ss"),
}));
labels.Add(new InfoLabel(new BeatmapStatistic
{
Name = "BPM",
Icon = FontAwesome.fa_circle,
Content = getBPMRange(beatmap.Beatmap),
Content = getBPMRange(beatmap),
}));
//get statistics from the current ruleset.
labels.AddRange(beatmapInfo.Ruleset.CreateInstance().GetBeatmapStatistics(beatmap).Select(s => new InfoLabel(s)));
labels.AddRange(beatmapInfo.Ruleset.CreateInstance().GetBeatmapStatistics(working).Select(s => new InfoLabel(s)));
}
PixelSnapping = true;
@ -140,7 +146,7 @@ namespace osu.Game.Screens.Select
Children = new[]
{
// Zoomed-in and cropped beatmap background
new BeatmapBackgroundSprite(beatmap)
new BeatmapBackgroundSprite(working)
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
@ -149,7 +155,7 @@ namespace osu.Game.Screens.Select
},
},
},
new DifficultyColourBar(beatmap.BeatmapInfo)
new DifficultyColourBar(beatmapInfo)
{
RelativeSizeAxes = Axes.Y,
Width = 20,
@ -206,13 +212,13 @@ namespace osu.Game.Screens.Select
Font = @"Exo2.0-Medium",
Text = "mapped by ",
TextSize = 15,
},
},
new OsuSpriteText
{
Font = @"Exo2.0-Bold",
Text = metadata.Author.Username,
TextSize = 15,
},
},
}
},
new FillFlowContainer
@ -244,38 +250,39 @@ namespace osu.Game.Screens.Select
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
new SpriteIcon
{
Icon = FontAwesome.fa_square,
Origin = Anchor.Centre,
Colour = new Color4(68, 17, 136, 255),
Rotation = 45,
Size = new Vector2(20),
},
new SpriteIcon
{
Icon = statistic.Icon,
Origin = Anchor.Centre,
Colour = new Color4(255, 221, 85, 255),
Scale = new Vector2(0.8f),
Size = new Vector2(20),
},
new OsuSpriteText
{
Margin = new MarginPadding { Left = 13 },
Font = @"Exo2.0-Bold",
Colour = new Color4(255, 221, 85, 255),
Text = statistic.Content,
TextSize = 17,
Origin = Anchor.CentreLeft
},
new SpriteIcon
{
Icon = FontAwesome.fa_square,
Origin = Anchor.Centre,
Colour = new Color4(68, 17, 136, 255),
Rotation = 45,
Size = new Vector2(20),
},
new SpriteIcon
{
Icon = statistic.Icon,
Origin = Anchor.Centre,
Colour = new Color4(255, 221, 85, 255),
Scale = new Vector2(0.8f),
Size = new Vector2(20),
},
new OsuSpriteText
{
Margin = new MarginPadding { Left = 13 },
Font = @"Exo2.0-Bold",
Colour = new Color4(255, 221, 85, 255),
Text = statistic.Content,
TextSize = 17,
Origin = Anchor.CentreLeft
},
};
}
}
private class DifficultyColourBar : DifficultyColouredContainer
{
public DifficultyColourBar(BeatmapInfo beatmap) : base(beatmap)
public DifficultyColourBar(BeatmapInfo beatmap)
: base(beatmap)
{
}
@ -286,21 +293,21 @@ namespace osu.Game.Screens.Select
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = AccentColour,
Width = full_opacity_ratio,
},
new Box
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Colour = AccentColour,
Alpha = 0.5f,
X = full_opacity_ratio,
Width = 1 - full_opacity_ratio,
}
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = AccentColour,
Width = full_opacity_ratio,
},
new Box
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Colour = AccentColour,
Alpha = 0.5f,
X = full_opacity_ratio,
Width = 1 - full_opacity_ratio,
}
};
}
}

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@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using OpenTK;
using OpenTK.Graphics;
@ -24,8 +23,6 @@ namespace osu.Game.Screens.Select.Leaderboards
{
public static readonly float HEIGHT = 60;
public event Action<Visibility> StateChanged;
public readonly int RankPosition;
public readonly Score Score;