diff --git a/osu.Game.Rulesets.Vitaru/Objects/Characters/VitaruPlayer.cs b/osu.Game.Rulesets.Vitaru/Objects/Characters/VitaruPlayer.cs index 9323af228a..a8fce6886f 100644 --- a/osu.Game.Rulesets.Vitaru/Objects/Characters/VitaruPlayer.cs +++ b/osu.Game.Rulesets.Vitaru/Objects/Characters/VitaruPlayer.cs @@ -569,7 +569,6 @@ namespace osu.Game.Rulesets.Vitaru.Objects.Characters } #region Spell Stuff - private void spell(bool keyUp = false, VitaruAction action = VitaruAction.Spell) { if (Energy >= energyRequired && currentGameMode == VitaruGamemode.Touhosu && !keyUp || currentCharacter == Characters.AliceMuyart && currentGameMode == VitaruGamemode.Touhosu && !keyUp) diff --git a/osu.Game.Rulesets.Vitaru/Wiki/Sections/MultiplayerSection.cs b/osu.Game.Rulesets.Vitaru/Wiki/Sections/MultiplayerSection.cs index d084324ac6..3ff7d0a42c 100644 --- a/osu.Game.Rulesets.Vitaru/Wiki/Sections/MultiplayerSection.cs +++ b/osu.Game.Rulesets.Vitaru/Wiki/Sections/MultiplayerSection.cs @@ -18,8 +18,8 @@ namespace osu.Game.Rulesets.Vitaru.Wiki.Sections "There is plenty that needs work, don't expect it to work perfectly quite yet, though a quick mention in the vitaru dev channel if you find something would be nice. " + "And as a final \"this is buggy af\" disclaimer, there is no packet loss compensation in place, so missing packets may or may not break eveything. " + "Plans to deal with this effectivly are in the works, especially trying to keep them in order.\n\n" + - "Currently both peers and host are required to portforward the port being used, and in addition peers must input their public ip and their local ip where as the host only has to plug in their local ip. " + - "Spells are also destined to brek the game, especially the time shifters, however this will be fixed (soon?).\n\n" + + "Currently both peers and host are required to portforward the port being used, and in addition peers must input their local ip on top of the host's ip where as the host only has to plug in their local ip. " + + "Spells are also destined to break the game, especially the time shifters, however this will be fixed (soon?).\n\n" + "This is a pain in the ass, only the host should have to port forward and in the future I would like to resolve this.")); } }