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mirror of https://github.com/ppy/osu.git synced 2024-12-15 03:22:55 +08:00

Adjust text and layout

This commit is contained in:
Dean Herbert 2022-04-28 16:36:25 +09:00
parent 3c0bdcaf38
commit 081275e0b9
2 changed files with 5 additions and 5 deletions

View File

@ -43,7 +43,7 @@ namespace osu.Game.Overlays.FirstRunSetup
{ {
Colour = overlayColourProvider.Content1, Colour = overlayColourProvider.Content1,
Text = Text =
"\"Beatmaps\" are what we call playable levels in osu!.\n\nosu! doesn't come with any beatmaps pre-loaded. This step will help you get started on your beatmap collection.", "\"Beatmaps\" are what we call playable levels. osu! doesn't come with any beatmaps pre-loaded. This step will help you get started on your beatmap collection.",
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y AutoSizeAxes = Axes.Y
}, },
@ -61,7 +61,7 @@ namespace osu.Game.Overlays.FirstRunSetup
Anchor = Anchor.TopCentre, Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre, Origin = Anchor.TopCentre,
BackgroundColour = colours.Pink3, BackgroundColour = colours.Pink3,
Text = "Download tutorial", Text = "Get the osu! tutorial",
Action = downloadTutorial Action = downloadTutorial
}, },
new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 20)) new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 20))
@ -77,7 +77,7 @@ namespace osu.Game.Overlays.FirstRunSetup
Anchor = Anchor.TopCentre, Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre, Origin = Anchor.TopCentre,
BackgroundColour = colours.Blue3, BackgroundColour = colours.Blue3,
Text = "Download beatmap selection", Text = "Get recommended beatmaps",
Action = downloadBundled Action = downloadBundled
}, },
new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 20)) new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 20))

View File

@ -83,7 +83,7 @@ namespace osu.Game.Overlays
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = 50 }, Padding = new MarginPadding { Horizontal = 70 * 2 },
Child = new InputBlockingContainer Child = new InputBlockingContainer
{ {
Masking = true, Masking = true,
@ -104,7 +104,7 @@ namespace osu.Game.Overlays
Padding = new MarginPadding Padding = new MarginPadding
{ {
Vertical = 20, Vertical = 20,
Horizontal = 20, Horizontal = 70,
}, },
} }
}, },