diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 1556e752ab..240620b686 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -251,7 +251,7 @@ namespace osu.Game.Screens.Play { // underlay and gameplay should have access to the skinning sources. createUnderlayComponents(), - createGameplayComponents(Beatmap.Value, playableBeatmap) + createGameplayComponents(Beatmap.Value) } }, FailOverlay = new FailOverlay @@ -364,7 +364,7 @@ namespace osu.Game.Screens.Play private Drawable createUnderlayComponents() => DimmableStoryboard = new DimmableStoryboard(Beatmap.Value.Storyboard) { RelativeSizeAxes = Axes.Both }; - private Drawable createGameplayComponents(IWorkingBeatmap working, IBeatmap playableBeatmap) => new ScalingContainer(ScalingMode.Gameplay) + private Drawable createGameplayComponents(IWorkingBeatmap working) => new ScalingContainer(ScalingMode.Gameplay) { Children = new Drawable[] {