mirror of
https://github.com/ppy/osu.git
synced 2024-12-22 19:42:55 +08:00
Merge branch 'master' into multi-queueing-modes
This commit is contained in:
commit
07a7b4bcdc
17
.github/workflows/ci.yml
vendored
17
.github/workflows/ci.yml
vendored
@ -52,22 +52,29 @@ jobs:
|
||||
|
||||
build-only-android:
|
||||
name: Build only (Android)
|
||||
runs-on: windows-latest
|
||||
runs-on: macos-latest
|
||||
timeout-minutes: 60
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
|
||||
# Pin Xamarin.Android version to 11.2 for now to avoid build failures caused by a Xamarin-side regression.
|
||||
# See: https://github.com/xamarin/xamarin-android/issues/6284
|
||||
# This can be removed/reverted when the fix makes it to upstream and is deployed on github runners.
|
||||
- name: Set default Xamarin SDK version
|
||||
run: |
|
||||
$VM_ASSETS/select-xamarin-sdk-v2.sh --mono=6.12 --android=11.2
|
||||
|
||||
- name: Install .NET 5.0.x
|
||||
uses: actions/setup-dotnet@v1
|
||||
with:
|
||||
dotnet-version: "5.0.x"
|
||||
|
||||
- name: Setup MSBuild
|
||||
uses: microsoft/setup-msbuild@v1
|
||||
|
||||
# Contrary to seemingly any other msbuild, msbuild running on macOS/Mono
|
||||
# cannot accept .sln(f) files as arguments.
|
||||
# Build just the main game for now.
|
||||
- name: Build
|
||||
run: msbuild osu.Android.slnf /restore /p:Configuration=Debug
|
||||
run: msbuild osu.Android/osu.Android.csproj /restore /p:Configuration=Debug
|
||||
|
||||
build-only-ios:
|
||||
# While this workflow technically *can* run, it fails as iOS builds are blocked by multiple issues.
|
||||
|
@ -0,0 +1,118 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Edit.Checks;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Editor.Checks
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCheckBananaShowerGap
|
||||
{
|
||||
private CheckBananaShowerGap check;
|
||||
|
||||
[SetUp]
|
||||
public void Setup()
|
||||
{
|
||||
check = new CheckBananaShowerGap();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAllowedSpinnerGaps()
|
||||
{
|
||||
assertOk(mockBeatmap(250, 1000, 1250), DifficultyRating.Easy);
|
||||
assertOk(mockBeatmap(250, 1000, 1250), DifficultyRating.Normal);
|
||||
assertOk(mockBeatmap(125, 1000, 1250), DifficultyRating.Hard);
|
||||
assertOk(mockBeatmap(125, 1000, 1125), DifficultyRating.Insane);
|
||||
assertOk(mockBeatmap(62, 1000, 1125), DifficultyRating.Expert);
|
||||
assertOk(mockBeatmap(62, 1000, 1125), DifficultyRating.ExpertPlus);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDisallowedSpinnerGapStart()
|
||||
{
|
||||
assertTooShortSpinnerStart(mockBeatmap(249, 1000, 1250), DifficultyRating.Easy);
|
||||
assertTooShortSpinnerStart(mockBeatmap(249, 1000, 1250), DifficultyRating.Normal);
|
||||
assertTooShortSpinnerStart(mockBeatmap(124, 1000, 1250), DifficultyRating.Hard);
|
||||
assertTooShortSpinnerStart(mockBeatmap(124, 1000, 1250), DifficultyRating.Insane);
|
||||
assertTooShortSpinnerStart(mockBeatmap(61, 1000, 1250), DifficultyRating.Expert);
|
||||
assertTooShortSpinnerStart(mockBeatmap(61, 1000, 1250), DifficultyRating.ExpertPlus);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDisallowedSpinnerGapEnd()
|
||||
{
|
||||
assertTooShortSpinnerEnd(mockBeatmap(250, 1000, 1249), DifficultyRating.Easy);
|
||||
assertTooShortSpinnerEnd(mockBeatmap(250, 1000, 1249), DifficultyRating.Normal);
|
||||
assertTooShortSpinnerEnd(mockBeatmap(125, 1000, 1249), DifficultyRating.Hard);
|
||||
assertTooShortSpinnerEnd(mockBeatmap(125, 1000, 1124), DifficultyRating.Insane);
|
||||
assertTooShortSpinnerEnd(mockBeatmap(62, 1000, 1124), DifficultyRating.Expert);
|
||||
assertTooShortSpinnerEnd(mockBeatmap(62, 1000, 1124), DifficultyRating.ExpertPlus);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestConsecutiveSpinners()
|
||||
{
|
||||
var spinnerConsecutiveBeatmap = new Beatmap<HitObject>
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new BananaShower { StartTime = 0, EndTime = 100, X = 0 },
|
||||
new BananaShower { StartTime = 101, EndTime = 200, X = 0 },
|
||||
new BananaShower { StartTime = 201, EndTime = 300, X = 0 }
|
||||
}
|
||||
};
|
||||
|
||||
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Easy);
|
||||
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Normal);
|
||||
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Hard);
|
||||
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Insane);
|
||||
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Expert);
|
||||
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.ExpertPlus);
|
||||
}
|
||||
|
||||
private Beatmap<HitObject> mockBeatmap(double bananaShowerStart, double bananaShowerEnd, double nextFruitStart)
|
||||
{
|
||||
return new Beatmap<HitObject>
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Fruit { StartTime = 0, X = 0 },
|
||||
new BananaShower { StartTime = bananaShowerStart, EndTime = bananaShowerEnd, X = 0 },
|
||||
new Fruit { StartTime = nextFruitStart, X = 0 }
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private void assertOk(IBeatmap beatmap, DifficultyRating difficultyRating)
|
||||
{
|
||||
var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), difficultyRating);
|
||||
Assert.That(check.Run(context), Is.Empty);
|
||||
}
|
||||
|
||||
private void assertTooShortSpinnerStart(IBeatmap beatmap, DifficultyRating difficultyRating)
|
||||
{
|
||||
var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), difficultyRating);
|
||||
var issues = check.Run(context).ToList();
|
||||
|
||||
Assert.That(issues, Has.Count.EqualTo(1));
|
||||
Assert.That(issues.All(issue => issue.Template is CheckBananaShowerGap.IssueTemplateBananaShowerStartGap));
|
||||
}
|
||||
|
||||
private void assertTooShortSpinnerEnd(IBeatmap beatmap, DifficultyRating difficultyRating)
|
||||
{
|
||||
var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), difficultyRating);
|
||||
var issues = check.Run(context).ToList();
|
||||
|
||||
Assert.That(issues, Has.Count.EqualTo(1));
|
||||
Assert.That(issues.All(issue => issue.Template is CheckBananaShowerGap.IssueTemplateBananaShowerEndGap));
|
||||
}
|
||||
}
|
||||
}
|
110
osu.Game.Rulesets.Catch.Tests/Mods/TestSceneCatchModNoScope.cs
Normal file
110
osu.Game.Rulesets.Catch.Tests/Mods/TestSceneCatchModNoScope.cs
Normal file
@ -0,0 +1,110 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
{
|
||||
public class TestSceneCatchModNoScope : ModTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||
|
||||
[Test]
|
||||
public void TestVisibleDuringBreak()
|
||||
{
|
||||
CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new CatchModNoScope
|
||||
{
|
||||
HiddenComboCount = { Value = 0 },
|
||||
},
|
||||
Autoplay = true,
|
||||
PassCondition = () => true,
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Fruit
|
||||
{
|
||||
X = CatchPlayfield.CENTER_X,
|
||||
StartTime = 1000,
|
||||
},
|
||||
new Fruit
|
||||
{
|
||||
X = CatchPlayfield.CENTER_X,
|
||||
StartTime = 5000,
|
||||
}
|
||||
},
|
||||
Breaks = new List<BreakPeriod>
|
||||
{
|
||||
new BreakPeriod(2000, 4000),
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
AddUntilStep("wait for catcher to hide", () => catcherAlphaAlmostEquals(0));
|
||||
AddUntilStep("wait for start of break", isBreak);
|
||||
AddUntilStep("wait for catcher to show", () => catcherAlphaAlmostEquals(1));
|
||||
AddUntilStep("wait for end of break", () => !isBreak());
|
||||
AddUntilStep("wait for catcher to hide", () => catcherAlphaAlmostEquals(0));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestVisibleAfterComboBreak()
|
||||
{
|
||||
CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new CatchModNoScope
|
||||
{
|
||||
HiddenComboCount = { Value = 2 },
|
||||
},
|
||||
Autoplay = true,
|
||||
PassCondition = () => true,
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Fruit
|
||||
{
|
||||
X = 0,
|
||||
StartTime = 1000,
|
||||
},
|
||||
new Fruit
|
||||
{
|
||||
X = CatchPlayfield.CENTER_X,
|
||||
StartTime = 3000,
|
||||
},
|
||||
new Fruit
|
||||
{
|
||||
X = CatchPlayfield.WIDTH,
|
||||
StartTime = 5000,
|
||||
},
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
AddAssert("catcher must start visible", () => catcherAlphaAlmostEquals(1));
|
||||
AddUntilStep("wait for combo", () => Player.ScoreProcessor.Combo.Value >= 2);
|
||||
AddAssert("catcher must dim after combo", () => !catcherAlphaAlmostEquals(1));
|
||||
AddStep("break combo", () => Player.ScoreProcessor.Combo.Value = 0);
|
||||
AddUntilStep("wait for catcher to show", () => catcherAlphaAlmostEquals(1));
|
||||
}
|
||||
|
||||
private bool isBreak() => Player.IsBreakTime.Value;
|
||||
|
||||
private bool catcherAlphaAlmostEquals(float alpha)
|
||||
{
|
||||
var playfield = (CatchPlayfield)Player.DrawableRuleset.Playfield;
|
||||
return Precision.AlmostEquals(playfield.CatcherArea.Alpha, alpha);
|
||||
}
|
||||
}
|
||||
}
|
@ -133,6 +133,7 @@ namespace osu.Game.Rulesets.Catch
|
||||
new MultiMod(new ModWindUp(), new ModWindDown()),
|
||||
new CatchModFloatingFruits(),
|
||||
new CatchModMuted(),
|
||||
new CatchModNoScope(),
|
||||
};
|
||||
|
||||
default:
|
||||
@ -188,5 +189,7 @@ namespace osu.Game.Rulesets.Catch
|
||||
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame();
|
||||
|
||||
public override HitObjectComposer CreateHitObjectComposer() => new CatchHitObjectComposer(this);
|
||||
|
||||
public override IBeatmapVerifier CreateBeatmapVerifier() => new CatchBeatmapVerifier();
|
||||
}
|
||||
}
|
||||
|
24
osu.Game.Rulesets.Catch/Edit/CatchBeatmapVerifier.cs
Normal file
24
osu.Game.Rulesets.Catch/Edit/CatchBeatmapVerifier.cs
Normal file
@ -0,0 +1,24 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Catch.Edit.Checks;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public class CatchBeatmapVerifier : IBeatmapVerifier
|
||||
{
|
||||
private readonly List<ICheck> checks = new List<ICheck>
|
||||
{
|
||||
new CheckBananaShowerGap()
|
||||
};
|
||||
|
||||
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
|
||||
{
|
||||
return checks.SelectMany(check => check.Run(context));
|
||||
}
|
||||
}
|
||||
}
|
102
osu.Game.Rulesets.Catch/Edit/Checks/CheckBananaShowerGap.cs
Normal file
102
osu.Game.Rulesets.Catch/Edit/Checks/CheckBananaShowerGap.cs
Normal file
@ -0,0 +1,102 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Checks
|
||||
{
|
||||
/// <summary>
|
||||
/// Check the spinner/banana shower gaps specified in the osu!catch difficulty specific ranking criteria.
|
||||
/// </summary>
|
||||
public class CheckBananaShowerGap : ICheck
|
||||
{
|
||||
private static readonly Dictionary<DifficultyRating, (int startGap, int endGap)> spinner_delta_threshold = new Dictionary<DifficultyRating, (int, int)>
|
||||
{
|
||||
[DifficultyRating.Easy] = (250, 250),
|
||||
[DifficultyRating.Normal] = (250, 250),
|
||||
[DifficultyRating.Hard] = (125, 250),
|
||||
[DifficultyRating.Insane] = (125, 125),
|
||||
[DifficultyRating.Expert] = (62, 125),
|
||||
[DifficultyRating.ExpertPlus] = (62, 125)
|
||||
};
|
||||
|
||||
public CheckMetadata Metadata { get; } = new CheckMetadata(CheckCategory.Compose, "Too short spinner gap");
|
||||
|
||||
public IEnumerable<IssueTemplate> PossibleTemplates => new IssueTemplate[]
|
||||
{
|
||||
new IssueTemplateBananaShowerStartGap(this),
|
||||
new IssueTemplateBananaShowerEndGap(this)
|
||||
};
|
||||
|
||||
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
|
||||
{
|
||||
var hitObjects = context.Beatmap.HitObjects;
|
||||
(int expectedStartDelta, int expectedEndDelta) = spinner_delta_threshold[context.InterpretedDifficulty];
|
||||
|
||||
for (int i = 0; i < hitObjects.Count - 1; ++i)
|
||||
{
|
||||
if (!(hitObjects[i] is BananaShower bananaShower))
|
||||
continue;
|
||||
|
||||
// Skip if the previous hitobject is a banana shower, consecutive spinners are allowed
|
||||
if (i != 0 && hitObjects[i - 1] is CatchHitObject previousHitObject && !(previousHitObject is BananaShower))
|
||||
{
|
||||
double spinnerStartDelta = bananaShower.StartTime - previousHitObject.GetEndTime();
|
||||
|
||||
if (spinnerStartDelta < expectedStartDelta)
|
||||
{
|
||||
yield return new IssueTemplateBananaShowerStartGap(this)
|
||||
.Create(spinnerStartDelta, expectedStartDelta, bananaShower, previousHitObject);
|
||||
}
|
||||
}
|
||||
|
||||
// Skip if the next hitobject is a banana shower, consecutive spinners are allowed
|
||||
if (hitObjects[i + 1] is CatchHitObject nextHitObject && !(nextHitObject is BananaShower))
|
||||
{
|
||||
double spinnerEndDelta = nextHitObject.StartTime - bananaShower.EndTime;
|
||||
|
||||
if (spinnerEndDelta < expectedEndDelta)
|
||||
{
|
||||
yield return new IssueTemplateBananaShowerEndGap(this)
|
||||
.Create(spinnerEndDelta, expectedEndDelta, bananaShower, nextHitObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class IssueTemplateBananaShowerGap : IssueTemplate
|
||||
{
|
||||
protected IssueTemplateBananaShowerGap(ICheck check, IssueType issueType, string unformattedMessage)
|
||||
: base(check, issueType, unformattedMessage)
|
||||
{
|
||||
}
|
||||
|
||||
public Issue Create(double deltaTime, int expectedDeltaTime, params HitObject[] hitObjects)
|
||||
{
|
||||
return new Issue(hitObjects, this, Math.Floor(deltaTime), expectedDeltaTime);
|
||||
}
|
||||
}
|
||||
|
||||
public class IssueTemplateBananaShowerStartGap : IssueTemplateBananaShowerGap
|
||||
{
|
||||
public IssueTemplateBananaShowerStartGap(ICheck check)
|
||||
: base(check, IssueType.Problem, "There is only {0} ms between the start of the spinner and the last object, it should not be less than {1} ms.")
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class IssueTemplateBananaShowerEndGap : IssueTemplateBananaShowerGap
|
||||
{
|
||||
public IssueTemplateBananaShowerEndGap(ICheck check)
|
||||
: base(check, IssueType.Problem, "There is only {0} ms between the end of the spinner and the next object, it should not be less than {1} ms.")
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
40
osu.Game.Rulesets.Catch/Mods/CatchModNoScope.cs
Normal file
40
osu.Game.Rulesets.Catch/Mods/CatchModNoScope.cs
Normal file
@ -0,0 +1,40 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModNoScope : ModNoScope, IUpdatableByPlayfield
|
||||
{
|
||||
public override string Description => "Where's the catcher?";
|
||||
|
||||
[SettingSource(
|
||||
"Hidden at combo",
|
||||
"The combo count at which the catcher becomes completely hidden",
|
||||
SettingControlType = typeof(SettingsSlider<int, HiddenComboSlider>)
|
||||
)]
|
||||
public override BindableInt HiddenComboCount { get; } = new BindableInt
|
||||
{
|
||||
Default = 10,
|
||||
Value = 10,
|
||||
MinValue = 0,
|
||||
MaxValue = 50,
|
||||
};
|
||||
|
||||
public void Update(Playfield playfield)
|
||||
{
|
||||
var catchPlayfield = (CatchPlayfield)playfield;
|
||||
bool shouldAlwaysShowCatcher = IsBreakTime.Value;
|
||||
float targetAlpha = shouldAlwaysShowCatcher ? 1 : ComboBasedAlpha;
|
||||
catchPlayfield.CatcherArea.Alpha = (float)Interpolation.Lerp(catchPlayfield.CatcherArea.Alpha, targetAlpha, Math.Clamp(catchPlayfield.Time.Elapsed / TRANSITION_DURATION, 0, 1));
|
||||
}
|
||||
}
|
||||
}
|
@ -22,6 +22,9 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
||||
[Resolved]
|
||||
private SkinManager skins { get; set; }
|
||||
|
||||
[Cached]
|
||||
private EditorClipboard clipboard = new EditorClipboard();
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
|
@ -137,7 +137,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
AddAssert("cursor must start visible", () => cursorAlphaAlmostEquals(1));
|
||||
AddUntilStep("wait for combo", () => Player.ScoreProcessor.Combo.Value >= 2);
|
||||
AddAssert("cursor must dim after combo", () => !cursorAlphaAlmostEquals(1));
|
||||
AddStep("break combo", () => Player.ScoreProcessor.Combo.Set(0));
|
||||
AddStep("break combo", () => Player.ScoreProcessor.Combo.Value = 0);
|
||||
AddUntilStep("wait for cursor to show", () => cursorAlphaAlmostEquals(1));
|
||||
}
|
||||
|
||||
|
@ -4,52 +4,29 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
public class OsuModNoScope : Mod, IUpdatableByPlayfield, IApplicableToScoreProcessor, IApplicableToPlayer, IApplicableToBeatmap
|
||||
public class OsuModNoScope : ModNoScope, IUpdatableByPlayfield, IApplicableToBeatmap
|
||||
{
|
||||
/// <summary>
|
||||
/// Slightly higher than the cutoff for <see cref="Drawable.IsPresent"/>.
|
||||
/// </summary>
|
||||
private const float min_alpha = 0.0002f;
|
||||
|
||||
private const float transition_duration = 100;
|
||||
|
||||
public override string Name => "No Scope";
|
||||
public override string Acronym => "NS";
|
||||
public override ModType Type => ModType.Fun;
|
||||
public override IconUsage? Icon => FontAwesome.Solid.EyeSlash;
|
||||
public override string Description => "Where's the cursor?";
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
private BindableNumber<int> currentCombo;
|
||||
private IBindable<bool> isBreakTime;
|
||||
private PeriodTracker spinnerPeriods;
|
||||
|
||||
private float comboBasedAlpha;
|
||||
|
||||
[SettingSource(
|
||||
"Hidden at combo",
|
||||
"The combo count at which the cursor becomes completely hidden",
|
||||
SettingControlType = typeof(SettingsSlider<int, HiddenComboSlider>)
|
||||
)]
|
||||
public BindableInt HiddenComboCount { get; } = new BindableInt
|
||||
public override BindableInt HiddenComboCount { get; } = new BindableInt
|
||||
{
|
||||
Default = 10,
|
||||
Value = 10,
|
||||
@ -57,39 +34,16 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
MaxValue = 50,
|
||||
};
|
||||
|
||||
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
|
||||
|
||||
public void ApplyToPlayer(Player player)
|
||||
{
|
||||
isBreakTime = player.IsBreakTime.GetBoundCopy();
|
||||
}
|
||||
|
||||
public void ApplyToBeatmap(IBeatmap beatmap)
|
||||
{
|
||||
spinnerPeriods = new PeriodTracker(beatmap.HitObjects.OfType<Spinner>().Select(b => new Period(b.StartTime - transition_duration, b.EndTime)));
|
||||
spinnerPeriods = new PeriodTracker(beatmap.HitObjects.OfType<Spinner>().Select(b => new Period(b.StartTime - TRANSITION_DURATION, b.EndTime)));
|
||||
}
|
||||
|
||||
public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
|
||||
public void Update(Playfield playfield)
|
||||
{
|
||||
if (HiddenComboCount.Value == 0) return;
|
||||
|
||||
currentCombo = scoreProcessor.Combo.GetBoundCopy();
|
||||
currentCombo.BindValueChanged(combo =>
|
||||
{
|
||||
comboBasedAlpha = Math.Max(min_alpha, 1 - (float)combo.NewValue / HiddenComboCount.Value);
|
||||
}, true);
|
||||
bool shouldAlwaysShowCursor = IsBreakTime.Value || spinnerPeriods.IsInAny(playfield.Clock.CurrentTime);
|
||||
float targetAlpha = shouldAlwaysShowCursor ? 1 : ComboBasedAlpha;
|
||||
playfield.Cursor.Alpha = (float)Interpolation.Lerp(playfield.Cursor.Alpha, targetAlpha, Math.Clamp(playfield.Time.Elapsed / TRANSITION_DURATION, 0, 1));
|
||||
}
|
||||
|
||||
public virtual void Update(Playfield playfield)
|
||||
{
|
||||
bool shouldAlwaysShowCursor = isBreakTime.Value || spinnerPeriods.IsInAny(playfield.Clock.CurrentTime);
|
||||
float targetAlpha = shouldAlwaysShowCursor ? 1 : comboBasedAlpha;
|
||||
playfield.Cursor.Alpha = (float)Interpolation.Lerp(playfield.Cursor.Alpha, targetAlpha, Math.Clamp(playfield.Time.Elapsed / transition_duration, 0, 1));
|
||||
}
|
||||
}
|
||||
|
||||
public class HiddenComboSlider : OsuSliderBar<int>
|
||||
{
|
||||
public override LocalisableString TooltipText => Current.Value == 0 ? "always hidden" : base.TooltipText;
|
||||
}
|
||||
}
|
||||
|
@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Editor
|
||||
editorBeatmap.BeatmapInfo.Metadata.Artist = "artist";
|
||||
editorBeatmap.BeatmapInfo.Metadata.Title = "title";
|
||||
});
|
||||
AddStep("Set difficulty name", () => editorBeatmap.BeatmapInfo.Version = "difficulty");
|
||||
AddStep("Set difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName = "difficulty");
|
||||
|
||||
checkMutations();
|
||||
|
||||
@ -85,7 +85,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Editor
|
||||
return Precision.AlmostEquals(taikoDifficulty.SliderMultiplier, 2);
|
||||
});
|
||||
AddAssert("Beatmap has correct metadata", () => editorBeatmap.BeatmapInfo.Metadata.Artist == "artist" && editorBeatmap.BeatmapInfo.Metadata.Title == "title");
|
||||
AddAssert("Beatmap has correct difficulty name", () => editorBeatmap.BeatmapInfo.Version == "difficulty");
|
||||
AddAssert("Beatmap has correct difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName == "difficulty");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -113,7 +113,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
Assert.AreEqual("Soleily", metadata.Artist);
|
||||
Assert.AreEqual("Soleily", metadata.ArtistUnicode);
|
||||
Assert.AreEqual("Gamu", metadata.Author.Username);
|
||||
Assert.AreEqual("Insane", beatmapInfo.Version);
|
||||
Assert.AreEqual("Insane", beatmapInfo.DifficultyName);
|
||||
Assert.AreEqual(string.Empty, metadata.Source);
|
||||
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", metadata.Tags);
|
||||
Assert.AreEqual(557821, beatmapInfo.OnlineBeatmapID);
|
||||
|
@ -790,12 +790,12 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
// Update via the beatmap, not the beatmap info, to ensure correct linking
|
||||
BeatmapSetInfo setToUpdate = manager.GetAllUsableBeatmapSets()[0];
|
||||
Beatmap beatmapToUpdate = (Beatmap)manager.GetWorkingBeatmap(setToUpdate.Beatmaps.First(b => b.RulesetID == 0)).Beatmap;
|
||||
beatmapToUpdate.BeatmapInfo.Version = "updated";
|
||||
beatmapToUpdate.BeatmapInfo.DifficultyName = "updated";
|
||||
|
||||
manager.Update(setToUpdate);
|
||||
|
||||
BeatmapInfo updatedInfo = manager.QueryBeatmap(b => b.ID == beatmapToUpdate.BeatmapInfo.ID);
|
||||
Assert.That(updatedInfo.Version, Is.EqualTo("updated"));
|
||||
Assert.That(updatedInfo.DifficultyName, Is.EqualTo("updated"));
|
||||
}
|
||||
finally
|
||||
{
|
||||
@ -863,7 +863,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
|
||||
var beatmap = working.Beatmap;
|
||||
|
||||
beatmap.BeatmapInfo.Version = "difficulty";
|
||||
beatmap.BeatmapInfo.DifficultyName = "difficulty";
|
||||
beatmap.BeatmapInfo.Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = "Artist/With\\Slashes",
|
||||
|
@ -52,7 +52,7 @@ namespace osu.Game.Tests.Beatmaps
|
||||
Title = "title",
|
||||
Author = new APIUser { Username = "creator" }
|
||||
},
|
||||
Version = "difficulty"
|
||||
DifficultyName = "difficulty"
|
||||
};
|
||||
|
||||
Assert.That(beatmap.ToString(), Is.EqualTo("artist - title (creator) [difficulty]"));
|
||||
|
@ -54,7 +54,7 @@ namespace osu.Game.Tests.Editing.Checks
|
||||
{
|
||||
// While this is a problem, it is out of scope for this check and is caught by a different one.
|
||||
beatmap.Metadata.BackgroundFile = string.Empty;
|
||||
var context = getContext(null, System.Array.Empty<byte>());
|
||||
var context = getContext(null, new MemoryStream(System.Array.Empty<byte>()));
|
||||
|
||||
Assert.That(check.Run(context), Is.Empty);
|
||||
}
|
||||
@ -103,7 +103,7 @@ namespace osu.Game.Tests.Editing.Checks
|
||||
[Test]
|
||||
public void TestTooUncompressed()
|
||||
{
|
||||
var context = getContext(new Texture(1920, 1080), new byte[1024 * 1024 * 3]);
|
||||
var context = getContext(new Texture(1920, 1080), new MemoryStream(new byte[1024 * 1024 * 3]));
|
||||
|
||||
var issues = check.Run(context).ToList();
|
||||
|
||||
@ -111,19 +111,32 @@ namespace osu.Game.Tests.Editing.Checks
|
||||
Assert.That(issues.Single().Template is CheckBackgroundQuality.IssueTemplateTooUncompressed);
|
||||
}
|
||||
|
||||
private BeatmapVerifierContext getContext(Texture background, [CanBeNull] byte[] fileBytes = null)
|
||||
[Test]
|
||||
public void TestStreamClosed()
|
||||
{
|
||||
return new BeatmapVerifierContext(beatmap, getMockWorkingBeatmap(background, fileBytes).Object);
|
||||
var background = new Texture(1920, 1080);
|
||||
var stream = new Mock<MemoryStream>(new byte[1024 * 1024]);
|
||||
|
||||
var context = getContext(background, stream.Object);
|
||||
|
||||
Assert.That(check.Run(context), Is.Empty);
|
||||
|
||||
stream.Verify(x => x.Close(), Times.Once());
|
||||
}
|
||||
|
||||
private BeatmapVerifierContext getContext(Texture background, [CanBeNull] Stream stream = null)
|
||||
{
|
||||
return new BeatmapVerifierContext(beatmap, getMockWorkingBeatmap(background, stream).Object);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the mock of the working beatmap with the given background and filesize.
|
||||
/// Returns the mock of the working beatmap with the given background and its file stream.
|
||||
/// </summary>
|
||||
/// <param name="background">The texture of the background.</param>
|
||||
/// <param name="fileBytes">The bytes that represent the background file.</param>
|
||||
private Mock<IWorkingBeatmap> getMockWorkingBeatmap(Texture background, [CanBeNull] byte[] fileBytes = null)
|
||||
/// <param name="stream">The stream representing the background file.</param>
|
||||
private Mock<IWorkingBeatmap> getMockWorkingBeatmap(Texture background, [CanBeNull] Stream stream = null)
|
||||
{
|
||||
var stream = new MemoryStream(fileBytes ?? new byte[1024 * 1024]);
|
||||
stream ??= new MemoryStream(new byte[1024 * 1024]);
|
||||
|
||||
var mock = new Mock<IWorkingBeatmap>();
|
||||
mock.SetupGet(w => w.Beatmap).Returns(beatmap);
|
||||
|
124
osu.Game.Tests/Models/DisplayStringTest.cs
Normal file
124
osu.Game.Tests/Models/DisplayStringTest.cs
Normal file
@ -0,0 +1,124 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Moq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Models
|
||||
{
|
||||
[TestFixture]
|
||||
public class DisplayStringTest
|
||||
{
|
||||
[Test]
|
||||
public void TestBeatmapSet()
|
||||
{
|
||||
var mock = new Mock<IBeatmapSetInfo>();
|
||||
|
||||
mock.Setup(m => m.Metadata.Artist).Returns("artist");
|
||||
mock.Setup(m => m.Metadata.Title).Returns("title");
|
||||
mock.Setup(m => m.Metadata.Author.Username).Returns("author");
|
||||
|
||||
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("artist - title (author)"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapSetWithNoAuthor()
|
||||
{
|
||||
var mock = new Mock<IBeatmapSetInfo>();
|
||||
|
||||
mock.Setup(m => m.Metadata.Artist).Returns("artist");
|
||||
mock.Setup(m => m.Metadata.Title).Returns("title");
|
||||
mock.Setup(m => m.Metadata.Author.Username).Returns(string.Empty);
|
||||
|
||||
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("artist - title"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapSetWithNoMetadata()
|
||||
{
|
||||
var mock = new Mock<IBeatmapSetInfo>();
|
||||
|
||||
mock.Setup(m => m.Metadata).Returns(new BeatmapMetadata());
|
||||
|
||||
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("unknown artist - unknown title"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmap()
|
||||
{
|
||||
var mock = new Mock<IBeatmapInfo>();
|
||||
|
||||
mock.Setup(m => m.Metadata.Artist).Returns("artist");
|
||||
mock.Setup(m => m.Metadata.Title).Returns("title");
|
||||
mock.Setup(m => m.Metadata.Author.Username).Returns("author");
|
||||
mock.Setup(m => m.DifficultyName).Returns("difficulty");
|
||||
|
||||
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("artist - title (author) [difficulty]"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMetadata()
|
||||
{
|
||||
var mock = new Mock<IBeatmapMetadataInfo>();
|
||||
|
||||
mock.Setup(m => m.Artist).Returns("artist");
|
||||
mock.Setup(m => m.Title).Returns("title");
|
||||
mock.Setup(m => m.Author.Username).Returns("author");
|
||||
|
||||
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("artist - title (author)"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestScore()
|
||||
{
|
||||
var mock = new Mock<IScoreInfo>();
|
||||
|
||||
mock.Setup(m => m.User).Returns(new APIUser { Username = "user" }); // TODO: temporary.
|
||||
mock.Setup(m => m.Beatmap.Metadata.Artist).Returns("artist");
|
||||
mock.Setup(m => m.Beatmap.Metadata.Title).Returns("title");
|
||||
mock.Setup(m => m.Beatmap.Metadata.Author.Username).Returns("author");
|
||||
mock.Setup(m => m.Beatmap.DifficultyName).Returns("difficulty");
|
||||
|
||||
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("user playing artist - title (author) [difficulty]"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRuleset()
|
||||
{
|
||||
var mock = new Mock<IRulesetInfo>();
|
||||
|
||||
mock.Setup(m => m.Name).Returns("ruleset");
|
||||
|
||||
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("ruleset"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUser()
|
||||
{
|
||||
var mock = new Mock<IUser>();
|
||||
|
||||
mock.Setup(m => m.Username).Returns("user");
|
||||
|
||||
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("user"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFallback()
|
||||
{
|
||||
var fallback = new Fallback();
|
||||
|
||||
Assert.That(fallback.GetDisplayString(), Is.EqualTo("fallback"));
|
||||
}
|
||||
|
||||
private class Fallback
|
||||
{
|
||||
public override string ToString() => "fallback";
|
||||
}
|
||||
}
|
||||
}
|
@ -17,7 +17,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
||||
private BeatmapInfo getExampleBeatmap() => new BeatmapInfo
|
||||
{
|
||||
Ruleset = new RulesetInfo { ID = 5 },
|
||||
StarDifficulty = 4.0d,
|
||||
StarRating = 4.0d,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
ApproachRate = 5.0f,
|
||||
@ -34,7 +34,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
||||
Source = "unit tests",
|
||||
Tags = "look for tags too",
|
||||
},
|
||||
Version = "version as well",
|
||||
DifficultyName = "version as well",
|
||||
Length = 2500,
|
||||
BPM = 160,
|
||||
BeatDivisor = 12,
|
||||
|
@ -5,6 +5,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
@ -16,7 +17,30 @@ namespace osu.Game.Tests.Online
|
||||
private BeatmapManager beatmaps;
|
||||
private ProgressNotification recentNotification;
|
||||
|
||||
private static readonly BeatmapSetInfo test_model = new BeatmapSetInfo { OnlineBeatmapSetID = 1 };
|
||||
private static readonly BeatmapSetInfo test_db_model = new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 1,
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = "test author",
|
||||
Title = "test title",
|
||||
Author = new APIUser
|
||||
{
|
||||
Username = "mapper"
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
private static readonly APIBeatmapSet test_online_model = new APIBeatmapSet
|
||||
{
|
||||
OnlineID = 2,
|
||||
Artist = "test author",
|
||||
Title = "test title",
|
||||
Author = new APIUser
|
||||
{
|
||||
Username = "mapper"
|
||||
}
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapManager beatmaps)
|
||||
@ -26,25 +50,41 @@ namespace osu.Game.Tests.Online
|
||||
beatmaps.PostNotification = n => recentNotification = n as ProgressNotification;
|
||||
}
|
||||
|
||||
private static readonly object[][] notification_test_cases =
|
||||
{
|
||||
new object[] { test_db_model },
|
||||
new object[] { test_online_model }
|
||||
};
|
||||
|
||||
[TestCaseSource(nameof(notification_test_cases))]
|
||||
public void TestNotificationMessage(IBeatmapSetInfo model)
|
||||
{
|
||||
AddStep("clear recent notification", () => recentNotification = null);
|
||||
AddStep("download beatmap", () => beatmaps.Download(model));
|
||||
|
||||
AddUntilStep("wait for notification", () => recentNotification != null);
|
||||
AddUntilStep("notification text correct", () => recentNotification.Text.ToString() == "Downloading test author - test title (mapper)");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCancelDownloadFromRequest()
|
||||
{
|
||||
AddStep("download beatmap", () => beatmaps.Download(test_model));
|
||||
AddStep("download beatmap", () => beatmaps.Download(test_db_model));
|
||||
|
||||
AddStep("cancel download from request", () => beatmaps.GetExistingDownload(test_model).Cancel());
|
||||
AddStep("cancel download from request", () => beatmaps.GetExistingDownload(test_db_model).Cancel());
|
||||
|
||||
AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_model) == null);
|
||||
AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_db_model) == null);
|
||||
AddAssert("is notification cancelled", () => recentNotification.State == ProgressNotificationState.Cancelled);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCancelDownloadFromNotification()
|
||||
{
|
||||
AddStep("download beatmap", () => beatmaps.Download(test_model));
|
||||
AddStep("download beatmap", () => beatmaps.Download(test_db_model));
|
||||
|
||||
AddStep("cancel download from notification", () => recentNotification.Close());
|
||||
|
||||
AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_model) == null);
|
||||
AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_db_model) == null);
|
||||
AddAssert("is notification cancelled", () => recentNotification.State == ProgressNotificationState.Cancelled);
|
||||
}
|
||||
}
|
||||
|
@ -26,6 +26,9 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
}
|
||||
});
|
||||
|
||||
[Cached]
|
||||
private EditorClipboard clipboard = new EditorClipboard();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
|
@ -46,7 +46,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
editorBeatmap.BeatmapInfo.Metadata.Artist = "artist";
|
||||
editorBeatmap.BeatmapInfo.Metadata.Title = "title";
|
||||
});
|
||||
AddStep("Set difficulty name", () => editorBeatmap.BeatmapInfo.Version = "difficulty");
|
||||
AddStep("Set difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName = "difficulty");
|
||||
|
||||
AddStep("Add timing point", () => editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint()));
|
||||
|
||||
@ -85,7 +85,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
AddAssert("Beatmap contains single hitcircle", () => editorBeatmap.HitObjects.Count == 1);
|
||||
AddAssert("Beatmap has correct overall difficulty", () => editorBeatmap.Difficulty.OverallDifficulty == 7);
|
||||
AddAssert("Beatmap has correct metadata", () => editorBeatmap.BeatmapInfo.Metadata.Artist == "artist" && editorBeatmap.BeatmapInfo.Metadata.Title == "title");
|
||||
AddAssert("Beatmap has correct difficulty name", () => editorBeatmap.BeatmapInfo.Version == "difficulty");
|
||||
AddAssert("Beatmap has correct difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName == "difficulty");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -175,7 +175,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
Id = 39828,
|
||||
Username = @"WubWoofWolf",
|
||||
}
|
||||
}.CreateScoreInfo(rulesets);
|
||||
}.CreateScoreInfo(rulesets, CreateBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo);
|
||||
}
|
||||
|
||||
private class TestReplayDownloadButton : ReplayDownloadButton
|
||||
|
@ -59,7 +59,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
StarDifficulty = 2.5
|
||||
StarRating = 2.5
|
||||
}
|
||||
}.BeatmapInfo,
|
||||
}
|
||||
@ -82,7 +82,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
StarDifficulty = 2.5,
|
||||
StarRating = 2.5,
|
||||
Metadata =
|
||||
{
|
||||
Artist = "very very very very very very very very very long artist",
|
||||
@ -111,7 +111,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
StarDifficulty = 2.5
|
||||
StarRating = 2.5
|
||||
}
|
||||
}.BeatmapInfo,
|
||||
}
|
||||
@ -124,7 +124,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
StarDifficulty = 4.5
|
||||
StarRating = 4.5
|
||||
}
|
||||
}.BeatmapInfo,
|
||||
}
|
||||
|
@ -55,7 +55,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
Ruleset = new OsuRuleset().RulesetInfo,
|
||||
OnlineBeatmapID = beatmapId,
|
||||
Version = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
|
||||
DifficultyName = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
|
||||
Length = length,
|
||||
BPM = bpm,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
|
@ -31,8 +31,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
SelectedRoom.Value.Playlist.AddRange(new[]
|
||||
{
|
||||
new PlaylistItem { Beatmap = { Value = new BeatmapInfo { StarDifficulty = min } } },
|
||||
new PlaylistItem { Beatmap = { Value = new BeatmapInfo { StarDifficulty = max } } },
|
||||
new PlaylistItem { Beatmap = { Value = new BeatmapInfo { StarRating = min } } },
|
||||
new PlaylistItem { Beatmap = { Value = new BeatmapInfo { StarRating = max } } },
|
||||
});
|
||||
});
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
@ -97,16 +98,24 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
});
|
||||
|
||||
AddAssert("user on team 0", () => (client.Room?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 0);
|
||||
AddStep("add another user", () => client.AddUser(new APIUser { Username = "otheruser", Id = 44 }));
|
||||
|
||||
AddStep("press button", () =>
|
||||
AddStep("press own button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(multiplayerScreenStack.ChildrenOfType<TeamDisplay>().First());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddAssert("user on team 1", () => (client.Room?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 1);
|
||||
|
||||
AddStep("press button", () => InputManager.Click(MouseButton.Left));
|
||||
AddStep("press own button again", () => InputManager.Click(MouseButton.Left));
|
||||
AddAssert("user on team 0", () => (client.Room?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 0);
|
||||
|
||||
AddStep("press other user's button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(multiplayerScreenStack.ChildrenOfType<TeamDisplay>().ElementAt(1));
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddAssert("user still on team 0", () => (client.Room?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -127,9 +136,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
AddAssert("room type is head to head", () => client.Room?.Settings.MatchType == MatchType.HeadToHead);
|
||||
|
||||
AddUntilStep("team displays are not displaying teams", () => multiplayerScreenStack.ChildrenOfType<TeamDisplay>().All(d => d.DisplayedTeam == null));
|
||||
|
||||
AddStep("change to team vs", () => client.ChangeSettings(matchType: MatchType.TeamVersus));
|
||||
|
||||
AddAssert("room type is team vs", () => client.Room?.Settings.MatchType == MatchType.TeamVersus);
|
||||
|
||||
AddUntilStep("team displays are displaying teams", () => multiplayerScreenStack.ChildrenOfType<TeamDisplay>().All(d => d.DisplayedTeam != null));
|
||||
}
|
||||
|
||||
private void createRoom(Func<Room> room)
|
||||
|
@ -46,7 +46,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
OverallDifficulty = 5.7f,
|
||||
ApproachRate = 3.5f
|
||||
},
|
||||
StarDifficulty = 4.5f
|
||||
StarRating = 4.5f
|
||||
};
|
||||
|
||||
[Test]
|
||||
@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
OverallDifficulty = 4.5f,
|
||||
ApproachRate = 3.1f
|
||||
},
|
||||
StarDifficulty = 8
|
||||
StarRating = 8
|
||||
});
|
||||
|
||||
AddAssert("first bar text is Key Count", () => advancedStats.ChildrenOfType<SpriteText>().First().Text == "Key Count");
|
||||
|
@ -435,8 +435,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
var set = createTestBeatmapSet(i);
|
||||
set.Beatmaps[0].StarDifficulty = 3 - i;
|
||||
set.Beatmaps[2].StarDifficulty = 6 + i;
|
||||
set.Beatmaps[0].StarRating = 3 - i;
|
||||
set.Beatmaps[2].StarRating = 6 + i;
|
||||
sets.Add(set);
|
||||
}
|
||||
|
||||
@ -684,9 +684,9 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
set.Beatmaps.Add(new BeatmapInfo
|
||||
{
|
||||
Version = $"Stars: {i}",
|
||||
DifficultyName = $"Stars: {i}",
|
||||
Ruleset = new OsuRuleset().RulesetInfo,
|
||||
StarDifficulty = i,
|
||||
StarRating = i,
|
||||
});
|
||||
}
|
||||
|
||||
@ -868,8 +868,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
yield return new BeatmapInfo
|
||||
{
|
||||
OnlineBeatmapID = id++ * 10,
|
||||
Version = version,
|
||||
StarDifficulty = diff,
|
||||
DifficultyName = version,
|
||||
StarRating = diff,
|
||||
Ruleset = new OsuRuleset().RulesetInfo,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
@ -902,9 +902,9 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
OnlineBeatmapID = b * 10,
|
||||
Path = $"extra{b}.osu",
|
||||
Version = $"Extra {b}",
|
||||
DifficultyName = $"Extra {b}",
|
||||
Ruleset = rulesets.GetRuleset((b - 1) % 4),
|
||||
StarDifficulty = 2,
|
||||
StarRating = 2,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
OverallDifficulty = 3.5f,
|
||||
|
@ -198,8 +198,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
Title = $"{ruleset.ShortName}Title"
|
||||
},
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 6,
|
||||
Version = $"{ruleset.ShortName}Version",
|
||||
StarRating = 6,
|
||||
DifficultyName = $"{ruleset.ShortName}Version",
|
||||
BaseDifficulty = new BeatmapDifficulty()
|
||||
},
|
||||
HitObjects = objects
|
||||
@ -219,7 +219,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
Source = "Verrrrry long Source",
|
||||
Title = "Verrrrry long Title"
|
||||
},
|
||||
Version = "Verrrrrrrrrrrrrrrrrrrrrrrrrrrrry long Version",
|
||||
DifficultyName = "Verrrrrrrrrrrrrrrrrrrrrrrrrrrrry long Version",
|
||||
Status = BeatmapSetOnlineStatus.Graveyard,
|
||||
},
|
||||
};
|
||||
|
@ -45,8 +45,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
Title = title,
|
||||
},
|
||||
Version = version,
|
||||
StarDifficulty = RNG.NextDouble(0, 10),
|
||||
DifficultyName = version,
|
||||
StarRating = RNG.NextDouble(0, 10),
|
||||
}
|
||||
}));
|
||||
}
|
||||
@ -64,8 +64,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
Title = "Heavy beatmap",
|
||||
},
|
||||
Version = "10k objects",
|
||||
StarDifficulty = 99.99f,
|
||||
DifficultyName = "10k objects",
|
||||
StarRating = 99.99f,
|
||||
}
|
||||
}));
|
||||
|
||||
|
@ -188,8 +188,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
Metadata = metadata,
|
||||
BaseDifficulty = new BeatmapDifficulty(),
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = difficultyIndex + 1,
|
||||
Version = $"SR{difficultyIndex + 1}"
|
||||
StarRating = difficultyIndex + 1,
|
||||
DifficultyName = $"SR{difficultyIndex + 1}"
|
||||
}).ToList()
|
||||
};
|
||||
|
||||
|
@ -919,7 +919,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
Ruleset = getRuleset(),
|
||||
OnlineBeatmapID = beatmapId,
|
||||
Version = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
|
||||
DifficultyName = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
|
||||
Length = length,
|
||||
BPM = bpm,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
|
@ -69,7 +69,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
Username = "TestAuthor"
|
||||
},
|
||||
},
|
||||
Version = "Insane"
|
||||
DifficultyName = "Insane"
|
||||
},
|
||||
}
|
||||
},
|
||||
|
@ -56,7 +56,7 @@ namespace osu.Game.Beatmaps
|
||||
Title = @"Unknown",
|
||||
AuthorString = @"Unknown Creator",
|
||||
},
|
||||
Version = @"Normal",
|
||||
DifficultyName = @"Normal",
|
||||
BaseDifficulty = Difficulty,
|
||||
};
|
||||
}
|
||||
|
@ -134,12 +134,12 @@ namespace osu.Game.Beatmaps
|
||||
public double TimelineZoom { get; set; }
|
||||
|
||||
// Metadata
|
||||
public string Version { get; set; }
|
||||
|
||||
private string versionString => string.IsNullOrEmpty(Version) ? string.Empty : $"[{Version}]";
|
||||
[Column("Version")]
|
||||
public string DifficultyName { get; set; }
|
||||
|
||||
[JsonProperty("difficulty_rating")]
|
||||
public double StarDifficulty { get; set; }
|
||||
[Column("StarDifficulty")]
|
||||
public double StarRating { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Currently only populated for beatmap deletion. Use <see cref="ScoreManager"/> to query scores.
|
||||
@ -147,7 +147,7 @@ namespace osu.Game.Beatmaps
|
||||
public List<ScoreInfo> Scores { get; set; }
|
||||
|
||||
[JsonIgnore]
|
||||
public DifficultyRating DifficultyRating => BeatmapDifficultyCache.GetDifficultyRating(StarDifficulty);
|
||||
public DifficultyRating DifficultyRating => BeatmapDifficultyCache.GetDifficultyRating(StarRating);
|
||||
|
||||
public override string ToString() => this.GetDisplayTitle();
|
||||
|
||||
@ -182,9 +182,6 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
#region Implementation of IBeatmapInfo
|
||||
|
||||
[JsonIgnore]
|
||||
string IBeatmapInfo.DifficultyName => Version;
|
||||
|
||||
[JsonIgnore]
|
||||
IBeatmapMetadataInfo IBeatmapInfo.Metadata => Metadata ?? BeatmapSet?.Metadata ?? new BeatmapMetadata();
|
||||
|
||||
@ -197,9 +194,6 @@ namespace osu.Game.Beatmaps
|
||||
[JsonIgnore]
|
||||
IRulesetInfo IBeatmapInfo.Ruleset => Ruleset;
|
||||
|
||||
[JsonIgnore]
|
||||
double IBeatmapInfo.StarRating => StarDifficulty;
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
@ -11,7 +11,7 @@ namespace osu.Game.Beatmaps
|
||||
/// <summary>
|
||||
/// A user-presentable display title representing this beatmap.
|
||||
/// </summary>
|
||||
public static string GetDisplayTitle(this IBeatmapInfo beatmapInfo) => $"{beatmapInfo.Metadata} {getVersionString(beatmapInfo)}".Trim();
|
||||
public static string GetDisplayTitle(this IBeatmapInfo beatmapInfo) => $"{beatmapInfo.Metadata.GetDisplayTitle()} {getVersionString(beatmapInfo)}".Trim();
|
||||
|
||||
/// <summary>
|
||||
/// A user-presentable display title representing this beatmap, with localisation handling for potentially romanisable fields.
|
||||
|
@ -27,8 +27,12 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
public static string GetDisplayTitle(this IBeatmapMetadataInfo metadataInfo)
|
||||
{
|
||||
string author = string.IsNullOrEmpty(metadataInfo.Author.Username) ? string.Empty : $"({metadataInfo.Author})";
|
||||
return $"{metadataInfo.Artist} - {metadataInfo.Title} {author}".Trim();
|
||||
string author = string.IsNullOrEmpty(metadataInfo.Author.Username) ? string.Empty : $" ({metadataInfo.Author.Username})";
|
||||
|
||||
string artist = string.IsNullOrEmpty(metadataInfo.Artist) ? "unknown artist" : metadataInfo.Artist;
|
||||
string title = string.IsNullOrEmpty(metadataInfo.Title) ? "unknown title" : metadataInfo.Title;
|
||||
|
||||
return $"{artist} - {title}{author}".Trim();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -215,7 +215,7 @@ namespace osu.Game.Beatmaps
|
||||
var fileInfo = setInfo.Files.SingleOrDefault(f => string.Equals(f.Filename, beatmapInfo.Path, StringComparison.OrdinalIgnoreCase)) ?? new BeatmapSetFileInfo();
|
||||
|
||||
// metadata may have changed; update the path with the standard format.
|
||||
beatmapInfo.Path = GetValidFilename($"{metadata.Artist} - {metadata.Title} ({metadata.Author}) [{beatmapInfo.Version}].osu");
|
||||
beatmapInfo.Path = GetValidFilename($"{metadata.Artist} - {metadata.Title} ({metadata.Author}) [{beatmapInfo.DifficultyName}].osu");
|
||||
|
||||
beatmapInfo.MD5Hash = stream.ComputeMD5Hash();
|
||||
|
||||
@ -407,7 +407,7 @@ namespace osu.Game.Beatmaps
|
||||
beatmap.BeatmapInfo.Ruleset = ruleset;
|
||||
|
||||
// TODO: this should be done in a better place once we actually need to dynamically update it.
|
||||
beatmap.BeatmapInfo.StarDifficulty = ruleset?.CreateInstance().CreateDifficultyCalculator(new DummyConversionBeatmap(beatmap)).Calculate().StarRating ?? 0;
|
||||
beatmap.BeatmapInfo.StarRating = ruleset?.CreateInstance().CreateDifficultyCalculator(new DummyConversionBeatmap(beatmap)).Calculate().StarRating ?? 0;
|
||||
beatmap.BeatmapInfo.Length = calculateLength(beatmap);
|
||||
beatmap.BeatmapInfo.BPM = 60000 / beatmap.GetMostCommonBeatLength();
|
||||
|
||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Beatmaps
|
||||
/// <summary>
|
||||
/// The maximum star difficulty of all beatmaps in this set.
|
||||
/// </summary>
|
||||
public double MaxStarDifficulty => Beatmaps?.Max(b => b.StarDifficulty) ?? 0;
|
||||
public double MaxStarDifficulty => Beatmaps?.Max(b => b.StarRating) ?? 0;
|
||||
|
||||
/// <summary>
|
||||
/// The maximum playable length in milliseconds of all beatmaps in this set.
|
||||
|
@ -64,7 +64,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
BeatmapInfo beatmapInfo = beatmaps.Where(b => b.Ruleset.Equals(r)).OrderBy(b =>
|
||||
{
|
||||
double difference = b.StarDifficulty - recommendation;
|
||||
double difference = b.StarRating - recommendation;
|
||||
return difference >= 0 ? difference * 2 : difference * -1; // prefer easier over harder
|
||||
}).FirstOrDefault();
|
||||
|
||||
|
@ -251,7 +251,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
break;
|
||||
|
||||
case @"Version":
|
||||
beatmap.BeatmapInfo.Version = pair.Value;
|
||||
beatmap.BeatmapInfo.DifficultyName = pair.Value;
|
||||
break;
|
||||
|
||||
case @"Source":
|
||||
|
@ -130,7 +130,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
writer.WriteLine(FormattableString.Invariant($"Artist: {beatmap.Metadata.Artist}"));
|
||||
if (!string.IsNullOrEmpty(beatmap.Metadata.ArtistUnicode)) writer.WriteLine(FormattableString.Invariant($"ArtistUnicode: {beatmap.Metadata.ArtistUnicode}"));
|
||||
writer.WriteLine(FormattableString.Invariant($"Creator: {beatmap.Metadata.Author.Username}"));
|
||||
writer.WriteLine(FormattableString.Invariant($"Version: {beatmap.BeatmapInfo.Version}"));
|
||||
writer.WriteLine(FormattableString.Invariant($"Version: {beatmap.BeatmapInfo.DifficultyName}"));
|
||||
if (!string.IsNullOrEmpty(beatmap.Metadata.Source)) writer.WriteLine(FormattableString.Invariant($"Source: {beatmap.Metadata.Source}"));
|
||||
if (!string.IsNullOrEmpty(beatmap.Metadata.Tags)) writer.WriteLine(FormattableString.Invariant($"Tags: {beatmap.Metadata.Tags}"));
|
||||
if (beatmap.BeatmapInfo.OnlineBeatmapID != null) writer.WriteLine(FormattableString.Invariant($"BeatmapID: {beatmap.BeatmapInfo.OnlineBeatmapID}"));
|
||||
|
@ -15,6 +15,7 @@ using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.IO.Archives;
|
||||
using osu.Game.IPC;
|
||||
@ -192,7 +193,7 @@ namespace osu.Game.Database
|
||||
else
|
||||
{
|
||||
notification.CompletionText = imported.Count == 1
|
||||
? $"Imported {imported.First().Value}!"
|
||||
? $"Imported {imported.First().Value.GetDisplayString()}!"
|
||||
: $"Imported {imported.Count} {HumanisedModelName}s!";
|
||||
|
||||
if (imported.Count > 0 && PostImport != null)
|
||||
|
@ -8,6 +8,7 @@ using System.Threading.Tasks;
|
||||
using Humanizer;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
|
||||
@ -50,7 +51,7 @@ namespace osu.Game.Database
|
||||
|
||||
DownloadNotification notification = new DownloadNotification
|
||||
{
|
||||
Text = $"Downloading {request.Model}",
|
||||
Text = $"Downloading {request.Model.GetDisplayString()}",
|
||||
};
|
||||
|
||||
request.DownloadProgressed += progress =>
|
||||
|
61
osu.Game/Extensions/ModelExtensions.cs
Normal file
61
osu.Game/Extensions/ModelExtensions.cs
Normal file
@ -0,0 +1,61 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Extensions
|
||||
{
|
||||
public static class ModelExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns a user-facing string representing the <paramref name="model"/>.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// Non-interface types without special handling will fall back to <see cref="object.ToString()"/>.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// Warning: This method is _purposefully_ not called <c>GetDisplayTitle()</c> like the others, because otherwise
|
||||
/// extension method type inference rules cause this method to call itself and cause a stack overflow.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public static string GetDisplayString(this object model)
|
||||
{
|
||||
string result = null;
|
||||
|
||||
switch (model)
|
||||
{
|
||||
case IBeatmapSetInfo beatmapSetInfo:
|
||||
result = beatmapSetInfo.Metadata?.GetDisplayTitle();
|
||||
break;
|
||||
|
||||
case IBeatmapInfo beatmapInfo:
|
||||
result = beatmapInfo.GetDisplayTitle();
|
||||
break;
|
||||
|
||||
case IBeatmapMetadataInfo metadataInfo:
|
||||
result = metadataInfo.GetDisplayTitle();
|
||||
break;
|
||||
|
||||
case IScoreInfo scoreInfo:
|
||||
result = scoreInfo.GetDisplayTitle();
|
||||
break;
|
||||
|
||||
case IRulesetInfo rulesetInfo:
|
||||
result = rulesetInfo.Name;
|
||||
break;
|
||||
|
||||
case IUser user:
|
||||
result = user.Username;
|
||||
break;
|
||||
}
|
||||
|
||||
// fallback in case none of the above happens to match.
|
||||
result ??= model.ToString();
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
@ -4,6 +4,7 @@
|
||||
#nullable enable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.AspNetCore.SignalR.Client;
|
||||
@ -161,9 +162,10 @@ namespace osu.Game.Online
|
||||
builder.AddNewtonsoftJsonProtocol(options =>
|
||||
{
|
||||
options.PayloadSerializerSettings.ReferenceLoopHandling = ReferenceLoopHandling.Ignore;
|
||||
// TODO: This should only be required to be `TypeNameHandling.Auto`.
|
||||
// See usage in osu-server-spectator for further documentation as to why this is required.
|
||||
options.PayloadSerializerSettings.TypeNameHandling = TypeNameHandling.All;
|
||||
options.PayloadSerializerSettings.Converters = new List<JsonConverter>
|
||||
{
|
||||
new SignalRDerivedTypeWorkaroundJsonConverter(),
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -16,7 +16,6 @@ namespace osu.Game.Online.Multiplayer
|
||||
[Serializable]
|
||||
[MessagePackObject]
|
||||
[Union(0, typeof(TeamVersusRoomState))] // IMPORTANT: Add rules to SignalRUnionWorkaroundResolver for new derived types.
|
||||
// TODO: abstract breaks json serialisation. attention will be required for iOS support (unless we get messagepack AOT working instead).
|
||||
public abstract class MatchRoomState
|
||||
{
|
||||
}
|
||||
|
@ -16,7 +16,6 @@ namespace osu.Game.Online.Multiplayer
|
||||
[Serializable]
|
||||
[MessagePackObject]
|
||||
[Union(0, typeof(TeamVersusUserState))] // IMPORTANT: Add rules to SignalRUnionWorkaroundResolver for new derived types.
|
||||
// TODO: abstract breaks json serialisation. attention will be required for iOS support (unless we get messagepack AOT working instead).
|
||||
public abstract class MatchUserState
|
||||
{
|
||||
}
|
||||
|
60
osu.Game/Online/SignalRDerivedTypeWorkaroundJsonConverter.cs
Normal file
60
osu.Game/Online/SignalRDerivedTypeWorkaroundJsonConverter.cs
Normal file
@ -0,0 +1,60 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable enable
|
||||
using System;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
namespace osu.Game.Online
|
||||
{
|
||||
/// <summary>
|
||||
/// A type of <see cref="JsonConverter"/> that serializes a subset of types used in multiplayer/spectator communication that
|
||||
/// derive from a known base type. This is a safe alternative to using <see cref="TypeNameHandling.Auto"/> or <see cref="TypeNameHandling.All"/>,
|
||||
/// which are known to have security issues.
|
||||
/// </summary>
|
||||
public class SignalRDerivedTypeWorkaroundJsonConverter : JsonConverter
|
||||
{
|
||||
public override bool CanConvert(Type objectType) =>
|
||||
SignalRUnionWorkaroundResolver.BASE_TYPES.Contains(objectType) ||
|
||||
SignalRUnionWorkaroundResolver.DERIVED_TYPES.Contains(objectType);
|
||||
|
||||
public override object? ReadJson(JsonReader reader, Type objectType, object? o, JsonSerializer jsonSerializer)
|
||||
{
|
||||
if (reader.TokenType == JsonToken.Null)
|
||||
return null;
|
||||
|
||||
JObject obj = JObject.Load(reader);
|
||||
|
||||
string type = (string)obj[@"$dtype"]!;
|
||||
|
||||
var resolvedType = SignalRUnionWorkaroundResolver.DERIVED_TYPES.Single(t => t.Name == type);
|
||||
|
||||
object? instance = Activator.CreateInstance(resolvedType);
|
||||
|
||||
jsonSerializer.Populate(obj["$value"]!.CreateReader(), instance);
|
||||
|
||||
return instance;
|
||||
}
|
||||
|
||||
public override void WriteJson(JsonWriter writer, object? o, JsonSerializer serializer)
|
||||
{
|
||||
if (o == null)
|
||||
{
|
||||
writer.WriteNull();
|
||||
return;
|
||||
}
|
||||
|
||||
writer.WriteStartObject();
|
||||
|
||||
writer.WritePropertyName(@"$dtype");
|
||||
serializer.Serialize(writer, o.GetType().Name);
|
||||
|
||||
writer.WritePropertyName(@"$value");
|
||||
writer.WriteRawValue(JsonConvert.SerializeObject(o));
|
||||
|
||||
writer.WriteEndObject();
|
||||
}
|
||||
}
|
||||
}
|
@ -20,7 +20,22 @@ namespace osu.Game.Online
|
||||
public static readonly MessagePackSerializerOptions OPTIONS =
|
||||
MessagePackSerializerOptions.Standard.WithResolver(new SignalRUnionWorkaroundResolver());
|
||||
|
||||
private static readonly Dictionary<Type, IMessagePackFormatter> formatter_map = new Dictionary<Type, IMessagePackFormatter>
|
||||
public static readonly IReadOnlyList<Type> BASE_TYPES = new[]
|
||||
{
|
||||
typeof(MatchServerEvent),
|
||||
typeof(MatchUserRequest),
|
||||
typeof(MatchRoomState),
|
||||
typeof(MatchUserState),
|
||||
};
|
||||
|
||||
public static readonly IReadOnlyList<Type> DERIVED_TYPES = new[]
|
||||
{
|
||||
typeof(ChangeTeamRequest),
|
||||
typeof(TeamVersusRoomState),
|
||||
typeof(TeamVersusUserState),
|
||||
};
|
||||
|
||||
private static readonly IReadOnlyDictionary<Type, IMessagePackFormatter> formatter_map = new Dictionary<Type, IMessagePackFormatter>
|
||||
{
|
||||
{ typeof(TeamVersusUserState), new TypeRedirectingFormatter<TeamVersusUserState, MatchUserState>() },
|
||||
{ typeof(TeamVersusRoomState), new TypeRedirectingFormatter<TeamVersusRoomState, MatchRoomState>() },
|
||||
|
@ -23,9 +23,16 @@ namespace osu.Game.Overlays.Notifications
|
||||
{
|
||||
private const float loading_spinner_size = 22;
|
||||
|
||||
private LocalisableString text;
|
||||
|
||||
public LocalisableString Text
|
||||
{
|
||||
set => Schedule(() => textDrawable.Text = value);
|
||||
get => text;
|
||||
set
|
||||
{
|
||||
text = value;
|
||||
Schedule(() => textDrawable.Text = text);
|
||||
}
|
||||
}
|
||||
|
||||
public string CompletionText { get; set; } = "Task has completed!";
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||
|
||||
namespace osu.Game.Rulesets.Edit.Checks
|
||||
@ -48,10 +49,14 @@ namespace osu.Game.Rulesets.Edit.Checks
|
||||
yield return new IssueTemplateLowResolution(this).Create(texture.Width, texture.Height);
|
||||
|
||||
string storagePath = context.Beatmap.BeatmapInfo.BeatmapSet.GetPathForFile(backgroundFile);
|
||||
double filesizeMb = context.WorkingBeatmap.GetStream(storagePath).Length / (1024d * 1024d);
|
||||
|
||||
if (filesizeMb > max_filesize_mb)
|
||||
yield return new IssueTemplateTooUncompressed(this).Create(filesizeMb);
|
||||
using (Stream stream = context.WorkingBeatmap.GetStream(storagePath))
|
||||
{
|
||||
double filesizeMb = stream.Length / (1024d * 1024d);
|
||||
|
||||
if (filesizeMb > max_filesize_mb)
|
||||
yield return new IssueTemplateTooUncompressed(this).Create(filesizeMb);
|
||||
}
|
||||
}
|
||||
|
||||
public class IssueTemplateTooHighResolution : IssueTemplate
|
||||
|
62
osu.Game/Rulesets/Mods/ModNoScope.cs
Normal file
62
osu.Game/Rulesets/Mods/ModNoScope.cs
Normal file
@ -0,0 +1,62 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModNoScope : Mod, IApplicableToScoreProcessor, IApplicableToPlayer
|
||||
{
|
||||
public override string Name => "No Scope";
|
||||
public override string Acronym => "NS";
|
||||
public override ModType Type => ModType.Fun;
|
||||
public override IconUsage? Icon => FontAwesome.Solid.EyeSlash;
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
/// <summary>
|
||||
/// Slightly higher than the cutoff for <see cref="Drawable.IsPresent"/>.
|
||||
/// </summary>
|
||||
protected const float MIN_ALPHA = 0.0002f;
|
||||
|
||||
protected const float TRANSITION_DURATION = 100;
|
||||
|
||||
protected BindableNumber<int> CurrentCombo;
|
||||
|
||||
protected IBindable<bool> IsBreakTime;
|
||||
|
||||
protected float ComboBasedAlpha;
|
||||
|
||||
public abstract BindableInt HiddenComboCount { get; }
|
||||
|
||||
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
|
||||
|
||||
public void ApplyToPlayer(Player player)
|
||||
{
|
||||
IsBreakTime = player.IsBreakTime.GetBoundCopy();
|
||||
}
|
||||
|
||||
public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
|
||||
{
|
||||
if (HiddenComboCount.Value == 0) return;
|
||||
|
||||
CurrentCombo = scoreProcessor.Combo.GetBoundCopy();
|
||||
CurrentCombo.BindValueChanged(combo =>
|
||||
{
|
||||
ComboBasedAlpha = Math.Max(MIN_ALPHA, 1 - (float)combo.NewValue / HiddenComboCount.Value);
|
||||
}, true);
|
||||
}
|
||||
}
|
||||
|
||||
public class HiddenComboSlider : OsuSliderBar<int>
|
||||
{
|
||||
public override LocalisableString TooltipText => Current.Value == 0 ? "always hidden" : base.TooltipText;
|
||||
}
|
||||
}
|
15
osu.Game/Rulesets/RulesetLoadException.cs
Normal file
15
osu.Game/Rulesets/RulesetLoadException.cs
Normal file
@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Rulesets
|
||||
{
|
||||
public class RulesetLoadException : Exception
|
||||
{
|
||||
public RulesetLoadException(string message)
|
||||
: base(@$"Ruleset could not be loaded ({message})")
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@ -7,7 +7,6 @@ using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Database;
|
||||
@ -129,12 +128,15 @@ namespace osu.Game.Rulesets
|
||||
{
|
||||
try
|
||||
{
|
||||
var instanceInfo = ((Ruleset)Activator.CreateInstance(Type.GetType(r.InstantiationInfo).AsNonNull())).RulesetInfo;
|
||||
var resolvedType = Type.GetType(r.InstantiationInfo)
|
||||
?? throw new RulesetLoadException(@"Type could not be resolved");
|
||||
|
||||
var instanceInfo = (Activator.CreateInstance(resolvedType) as Ruleset)?.RulesetInfo
|
||||
?? throw new RulesetLoadException(@"Instantiation failure");
|
||||
|
||||
r.Name = instanceInfo.Name;
|
||||
r.ShortName = instanceInfo.ShortName;
|
||||
r.InstantiationInfo = instanceInfo.InstantiationInfo;
|
||||
|
||||
r.Available = true;
|
||||
}
|
||||
catch
|
||||
|
@ -225,7 +225,7 @@ namespace osu.Game.Scoring
|
||||
return clone;
|
||||
}
|
||||
|
||||
public override string ToString() => $"{User} playing {BeatmapInfo}";
|
||||
public override string ToString() => this.GetDisplayTitle();
|
||||
|
||||
public bool Equals(ScoreInfo other)
|
||||
{
|
||||
|
15
osu.Game/Scoring/ScoreInfoExtensions.cs
Normal file
15
osu.Game/Scoring/ScoreInfoExtensions.cs
Normal file
@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Scoring
|
||||
{
|
||||
public static class ScoreInfoExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// A user-presentable display title representing this score.
|
||||
/// </summary>
|
||||
public static string GetDisplayTitle(this IScoreInfo scoreInfo) => $"{scoreInfo.User.Username} playing {scoreInfo.Beatmap.GetDisplayTitle()}";
|
||||
}
|
||||
}
|
@ -13,7 +13,7 @@ namespace osu.Game.Screens.Edit.Components.Menus
|
||||
public BeatmapInfo BeatmapInfo { get; }
|
||||
|
||||
public DifficultyMenuItem(BeatmapInfo beatmapInfo, bool selected, Action<BeatmapInfo> difficultyChangeFunc)
|
||||
: base(beatmapInfo.Version ?? "(unnamed)", null)
|
||||
: base(beatmapInfo.DifficultyName ?? "(unnamed)", null)
|
||||
{
|
||||
BeatmapInfo = beatmapInfo;
|
||||
State.Value = selected;
|
||||
|
@ -7,29 +7,26 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.IO.Serialization;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Compose
|
||||
{
|
||||
public class ComposeScreen : EditorScreenWithTimeline, IKeyBindingHandler<PlatformAction>
|
||||
public class ComposeScreen : EditorScreenWithTimeline
|
||||
{
|
||||
[Resolved]
|
||||
private IBindable<WorkingBeatmap> beatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private EditorClock clock { get; set; }
|
||||
|
||||
private Bindable<string> clipboard { get; set; }
|
||||
|
||||
private HitObjectComposer composer;
|
||||
|
||||
public ComposeScreen()
|
||||
@ -76,18 +73,65 @@ namespace osu.Game.Screens.Edit.Compose
|
||||
return new EditorSkinProvidingContainer(EditorBeatmap).WithChild(content);
|
||||
}
|
||||
|
||||
#region Input Handling
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<PlatformAction> e)
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(EditorClipboard clipboard)
|
||||
{
|
||||
if (e.Action == PlatformAction.Copy)
|
||||
host.GetClipboard()?.SetText(formatSelectionAsString());
|
||||
|
||||
return false;
|
||||
this.clipboard = clipboard.Content.GetBoundCopy();
|
||||
}
|
||||
|
||||
public void OnReleased(KeyBindingReleaseEvent<PlatformAction> e)
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
EditorBeatmap.SelectedHitObjects.BindCollectionChanged((_, __) => updateClipboardActionAvailability());
|
||||
clipboard.BindValueChanged(_ => updateClipboardActionAvailability(), true);
|
||||
}
|
||||
|
||||
#region Clipboard operations
|
||||
|
||||
protected override void PerformCut()
|
||||
{
|
||||
base.PerformCut();
|
||||
|
||||
Copy();
|
||||
EditorBeatmap.RemoveRange(EditorBeatmap.SelectedHitObjects.ToArray());
|
||||
}
|
||||
|
||||
protected override void PerformCopy()
|
||||
{
|
||||
base.PerformCopy();
|
||||
|
||||
clipboard.Value = new ClipboardContent(EditorBeatmap).Serialize();
|
||||
|
||||
host.GetClipboard()?.SetText(formatSelectionAsString());
|
||||
}
|
||||
|
||||
protected override void PerformPaste()
|
||||
{
|
||||
base.PerformPaste();
|
||||
|
||||
var objects = clipboard.Value.Deserialize<ClipboardContent>().HitObjects;
|
||||
|
||||
Debug.Assert(objects.Any());
|
||||
|
||||
double timeOffset = clock.CurrentTime - objects.Min(o => o.StartTime);
|
||||
|
||||
foreach (var h in objects)
|
||||
h.StartTime += timeOffset;
|
||||
|
||||
EditorBeatmap.BeginChange();
|
||||
|
||||
EditorBeatmap.SelectedHitObjects.Clear();
|
||||
|
||||
EditorBeatmap.AddRange(objects);
|
||||
EditorBeatmap.SelectedHitObjects.AddRange(objects);
|
||||
|
||||
EditorBeatmap.EndChange();
|
||||
}
|
||||
|
||||
private void updateClipboardActionAvailability()
|
||||
{
|
||||
CanCut.Value = CanCopy.Value = EditorBeatmap.SelectedHitObjects.Any();
|
||||
CanPaste.Value = !string.IsNullOrEmpty(clipboard.Value);
|
||||
}
|
||||
|
||||
private string formatSelectionAsString()
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework;
|
||||
@ -24,7 +23,6 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.IO.Serialization;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
@ -105,6 +103,9 @@ namespace osu.Game.Screens.Edit
|
||||
[Resolved]
|
||||
private MusicController music { get; set; }
|
||||
|
||||
[Cached]
|
||||
public readonly EditorClipboard Clipboard = new EditorClipboard();
|
||||
|
||||
public Editor(EditorLoader loader = null)
|
||||
{
|
||||
this.loader = loader;
|
||||
@ -180,10 +181,6 @@ namespace osu.Game.Screens.Edit
|
||||
OsuMenuItem undoMenuItem;
|
||||
OsuMenuItem redoMenuItem;
|
||||
|
||||
EditorMenuItem cutMenuItem;
|
||||
EditorMenuItem copyMenuItem;
|
||||
EditorMenuItem pasteMenuItem;
|
||||
|
||||
AddInternal(new OsuContextMenuContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -299,19 +296,15 @@ namespace osu.Game.Screens.Edit
|
||||
changeHandler.CanUndo.BindValueChanged(v => undoMenuItem.Action.Disabled = !v.NewValue, true);
|
||||
changeHandler.CanRedo.BindValueChanged(v => redoMenuItem.Action.Disabled = !v.NewValue, true);
|
||||
|
||||
editorBeatmap.SelectedHitObjects.BindCollectionChanged((_, __) =>
|
||||
{
|
||||
bool hasObjects = editorBeatmap.SelectedHitObjects.Count > 0;
|
||||
|
||||
cutMenuItem.Action.Disabled = !hasObjects;
|
||||
copyMenuItem.Action.Disabled = !hasObjects;
|
||||
}, true);
|
||||
|
||||
clipboard.BindValueChanged(content => pasteMenuItem.Action.Disabled = string.IsNullOrEmpty(content.NewValue));
|
||||
|
||||
menuBar.Mode.ValueChanged += onModeChanged;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
setUpClipboardActionAvailability();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// If the beatmap's track has changed, this method must be called to keep the editor in a valid state.
|
||||
/// </summary>
|
||||
@ -324,7 +317,7 @@ namespace osu.Game.Screens.Edit
|
||||
public void RestoreState([NotNull] EditorState state) => Schedule(() =>
|
||||
{
|
||||
clock.Seek(state.Time);
|
||||
clipboard.Value = state.ClipboardContent;
|
||||
Clipboard.Content.Value = state.ClipboardContent;
|
||||
});
|
||||
|
||||
protected void Save()
|
||||
@ -561,45 +554,37 @@ namespace osu.Game.Screens.Edit
|
||||
this.Exit();
|
||||
}
|
||||
|
||||
private readonly Bindable<string> clipboard = new Bindable<string>();
|
||||
#region Clipboard support
|
||||
|
||||
protected void Cut()
|
||||
private EditorMenuItem cutMenuItem;
|
||||
private EditorMenuItem copyMenuItem;
|
||||
private EditorMenuItem pasteMenuItem;
|
||||
|
||||
private readonly BindableWithCurrent<bool> canCut = new BindableWithCurrent<bool>();
|
||||
private readonly BindableWithCurrent<bool> canCopy = new BindableWithCurrent<bool>();
|
||||
private readonly BindableWithCurrent<bool> canPaste = new BindableWithCurrent<bool>();
|
||||
|
||||
private void setUpClipboardActionAvailability()
|
||||
{
|
||||
Copy();
|
||||
editorBeatmap.RemoveRange(editorBeatmap.SelectedHitObjects.ToArray());
|
||||
canCut.Current.BindValueChanged(cut => cutMenuItem.Action.Disabled = !cut.NewValue, true);
|
||||
canCopy.Current.BindValueChanged(copy => copyMenuItem.Action.Disabled = !copy.NewValue, true);
|
||||
canPaste.Current.BindValueChanged(paste => pasteMenuItem.Action.Disabled = !paste.NewValue, true);
|
||||
}
|
||||
|
||||
protected void Copy()
|
||||
private void rebindClipboardBindables()
|
||||
{
|
||||
if (editorBeatmap.SelectedHitObjects.Count == 0)
|
||||
return;
|
||||
|
||||
clipboard.Value = new ClipboardContent(editorBeatmap).Serialize();
|
||||
canCut.Current = currentScreen.CanCut;
|
||||
canCopy.Current = currentScreen.CanCopy;
|
||||
canPaste.Current = currentScreen.CanPaste;
|
||||
}
|
||||
|
||||
protected void Paste()
|
||||
{
|
||||
if (string.IsNullOrEmpty(clipboard.Value))
|
||||
return;
|
||||
protected void Cut() => currentScreen?.Cut();
|
||||
|
||||
var objects = clipboard.Value.Deserialize<ClipboardContent>().HitObjects;
|
||||
protected void Copy() => currentScreen?.Copy();
|
||||
|
||||
Debug.Assert(objects.Any());
|
||||
protected void Paste() => currentScreen?.Paste();
|
||||
|
||||
double timeOffset = clock.CurrentTime - objects.Min(o => o.StartTime);
|
||||
|
||||
foreach (var h in objects)
|
||||
h.StartTime += timeOffset;
|
||||
|
||||
editorBeatmap.BeginChange();
|
||||
|
||||
editorBeatmap.SelectedHitObjects.Clear();
|
||||
|
||||
editorBeatmap.AddRange(objects);
|
||||
editorBeatmap.SelectedHitObjects.AddRange(objects);
|
||||
|
||||
editorBeatmap.EndChange();
|
||||
}
|
||||
#endregion
|
||||
|
||||
protected void Undo() => changeHandler.RestoreState(-1);
|
||||
|
||||
@ -677,6 +662,7 @@ namespace osu.Game.Screens.Edit
|
||||
finally
|
||||
{
|
||||
updateSampleDisabledState();
|
||||
rebindClipboardBindables();
|
||||
}
|
||||
}
|
||||
|
||||
@ -737,7 +723,7 @@ namespace osu.Game.Screens.Edit
|
||||
if (difficultyItems.Count > 0)
|
||||
difficultyItems.Add(new EditorMenuItemSpacer());
|
||||
|
||||
foreach (var beatmap in rulesetBeatmaps.OrderBy(b => b.StarDifficulty))
|
||||
foreach (var beatmap in rulesetBeatmaps.OrderBy(b => b.StarRating))
|
||||
difficultyItems.Add(createDifficultyMenuItem(beatmap));
|
||||
}
|
||||
|
||||
@ -757,7 +743,7 @@ namespace osu.Game.Screens.Edit
|
||||
protected void SwitchToDifficulty(BeatmapInfo nextBeatmap) => loader?.ScheduleDifficultySwitch(nextBeatmap, new EditorState
|
||||
{
|
||||
Time = clock.CurrentTimeAccurate,
|
||||
ClipboardContent = editorBeatmap.BeatmapInfo.RulesetID == nextBeatmap.RulesetID ? clipboard.Value : string.Empty
|
||||
ClipboardContent = editorBeatmap.BeatmapInfo.RulesetID == nextBeatmap.RulesetID ? Clipboard.Content.Value : string.Empty
|
||||
});
|
||||
|
||||
private void cancelExit()
|
||||
|
15
osu.Game/Screens/Edit/EditorClipboard.cs
Normal file
15
osu.Game/Screens/Edit/EditorClipboard.cs
Normal file
@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
/// <summary>
|
||||
/// Wraps the contents of the editor clipboard.
|
||||
/// </summary>
|
||||
public class EditorClipboard
|
||||
{
|
||||
public Bindable<string> Content { get; } = new Bindable<string>();
|
||||
}
|
||||
}
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
@ -49,5 +50,54 @@ namespace osu.Game.Screens.Edit
|
||||
this.ScaleTo(0.98f, 200, Easing.OutQuint)
|
||||
.FadeOut(200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
#region Clipboard operations
|
||||
|
||||
public BindableBool CanCut { get; } = new BindableBool();
|
||||
|
||||
/// <summary>
|
||||
/// Performs a "cut to clipboard" operation appropriate for the given screen.
|
||||
/// </summary>
|
||||
protected virtual void PerformCut()
|
||||
{
|
||||
}
|
||||
|
||||
public void Cut()
|
||||
{
|
||||
if (CanCut.Value)
|
||||
PerformCut();
|
||||
}
|
||||
|
||||
public BindableBool CanCopy { get; } = new BindableBool();
|
||||
|
||||
/// <summary>
|
||||
/// Performs a "copy to clipboard" operation appropriate for the given screen.
|
||||
/// </summary>
|
||||
protected virtual void PerformCopy()
|
||||
{
|
||||
}
|
||||
|
||||
public virtual void Copy()
|
||||
{
|
||||
if (CanCopy.Value)
|
||||
PerformCopy();
|
||||
}
|
||||
|
||||
public BindableBool CanPaste { get; } = new BindableBool();
|
||||
|
||||
/// <summary>
|
||||
/// Performs a "paste from clipboard" operation appropriate for the given screen.
|
||||
/// </summary>
|
||||
protected virtual void PerformPaste()
|
||||
{
|
||||
}
|
||||
|
||||
public virtual void Paste()
|
||||
{
|
||||
if (CanPaste.Value)
|
||||
PerformPaste();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
@ -47,7 +47,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
Empty(),
|
||||
|
||||
creatorTextBox = createTextBox<LabelledTextBox>("Creator", metadata.Author.Username),
|
||||
difficultyTextBox = createTextBox<LabelledTextBox>("Difficulty Name", Beatmap.BeatmapInfo.Version),
|
||||
difficultyTextBox = createTextBox<LabelledTextBox>("Difficulty Name", Beatmap.BeatmapInfo.DifficultyName),
|
||||
sourceTextBox = createTextBox<LabelledTextBox>("Source", metadata.Source),
|
||||
tagsTextBox = createTextBox<LabelledTextBox>("Tags", metadata.Tags)
|
||||
};
|
||||
@ -111,7 +111,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
Beatmap.Metadata.Title = RomanisedTitleTextBox.Current.Value;
|
||||
|
||||
Beatmap.Metadata.AuthorString = creatorTextBox.Current.Value;
|
||||
Beatmap.BeatmapInfo.Version = difficultyTextBox.Current.Value;
|
||||
Beatmap.BeatmapInfo.DifficultyName = difficultyTextBox.Current.Value;
|
||||
Beatmap.Metadata.Source = sourceTextBox.Current.Value;
|
||||
Beatmap.Metadata.Tags = tagsTextBox.Current.Value;
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -214,10 +215,16 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
else if (!api.IsLoggedIn)
|
||||
{
|
||||
logo.Action += displayLogin;
|
||||
// copy out old action to avoid accidentally capturing logo.Action in closure, causing a self-reference loop.
|
||||
var previousAction = logo.Action;
|
||||
|
||||
// we want to hook into logo.Action to display the login overlay, but also preserve the return value of the old action.
|
||||
// therefore pass the old action to displayLogin, so that it can return that value.
|
||||
// this ensures that the OsuLogo sample does not play when it is not desired.
|
||||
logo.Action = () => displayLogin(previousAction);
|
||||
}
|
||||
|
||||
bool displayLogin()
|
||||
bool displayLogin(Func<bool> originalAction)
|
||||
{
|
||||
if (!loginDisplayed.Value)
|
||||
{
|
||||
@ -225,7 +232,7 @@ namespace osu.Game.Screens.Menu
|
||||
loginDisplayed.Value = true;
|
||||
}
|
||||
|
||||
return true;
|
||||
return originalAction.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -29,52 +29,50 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
private OsuClickableContainer clickableContent;
|
||||
|
||||
public TeamDisplay(MultiplayerRoomUser user)
|
||||
{
|
||||
this.user = user;
|
||||
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Width = 15;
|
||||
|
||||
AutoSizeAxes = Axes.X;
|
||||
|
||||
Margin = new MarginPadding { Horizontal = 3 };
|
||||
|
||||
Alpha = 0;
|
||||
Scale = new Vector2(0, 1);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
box = new Container
|
||||
InternalChild = clickableContent = new OsuClickableContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CornerRadius = 5,
|
||||
Masking = true,
|
||||
Width = 15,
|
||||
Alpha = 0,
|
||||
Scale = new Vector2(0, 1),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Child = new Box
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Child = box = new Container
|
||||
{
|
||||
Colour = Color4.White,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CornerRadius = 5,
|
||||
Masking = true,
|
||||
Scale = new Vector2(0, 1),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Child = new Box
|
||||
{
|
||||
Colour = Color4.White,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (Client.LocalUser?.Equals(user) == true)
|
||||
{
|
||||
InternalChild = new OsuClickableContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
TooltipText = "Change team",
|
||||
Action = changeTeam,
|
||||
Child = box
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
InternalChild = box;
|
||||
clickableContent.Action = changeTeam;
|
||||
clickableContent.TooltipText = "Change team";
|
||||
}
|
||||
|
||||
sampleTeamSwap = audio.Samples.Get(@"Multiplayer/team-swap");
|
||||
@ -88,7 +86,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
|
||||
});
|
||||
}
|
||||
|
||||
private int? displayedTeam;
|
||||
public int? DisplayedTeam { get; private set; }
|
||||
|
||||
protected override void OnRoomUpdated()
|
||||
{
|
||||
@ -102,28 +100,28 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
|
||||
|
||||
int? newTeam = (userRoomState as TeamVersusUserState)?.TeamID;
|
||||
|
||||
if (newTeam == displayedTeam)
|
||||
if (newTeam == DisplayedTeam)
|
||||
return;
|
||||
|
||||
// only play the sample if an already valid team changes to another valid team.
|
||||
// this avoids playing a sound for each user if the match type is changed to/from a team mode.
|
||||
if (newTeam != null && displayedTeam != null)
|
||||
if (newTeam != null && DisplayedTeam != null)
|
||||
sampleTeamSwap?.Play();
|
||||
|
||||
displayedTeam = newTeam;
|
||||
DisplayedTeam = newTeam;
|
||||
|
||||
if (displayedTeam != null)
|
||||
if (DisplayedTeam != null)
|
||||
{
|
||||
box.FadeColour(getColourForTeam(displayedTeam.Value), duration, Easing.OutQuint);
|
||||
box.FadeColour(getColourForTeam(DisplayedTeam.Value), duration, Easing.OutQuint);
|
||||
box.ScaleTo(new Vector2(box.Scale.X < 0 ? 1 : -1, 1), duration, Easing.OutQuint);
|
||||
|
||||
this.ScaleTo(Vector2.One, duration, Easing.OutQuint);
|
||||
this.FadeIn(duration);
|
||||
clickableContent.ScaleTo(Vector2.One, duration, Easing.OutQuint);
|
||||
clickableContent.FadeIn(duration);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.ScaleTo(new Vector2(0, 1), duration, Easing.OutQuint);
|
||||
this.FadeOut(duration);
|
||||
clickableContent.ScaleTo(new Vector2(0, 1), duration, Easing.OutQuint);
|
||||
clickableContent.FadeOut(duration);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -126,7 +126,7 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = beatmap?.BeatmapInfo?.Version,
|
||||
Text = beatmap?.BeatmapInfo?.DifficultyName,
|
||||
Font = OsuFont.GetFont(size: 26, italics: true),
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
|
@ -164,7 +164,7 @@ namespace osu.Game.Screens.Ranking.Expanded
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = beatmap.Version,
|
||||
Text = beatmap.DifficultyName,
|
||||
Font = OsuFont.Torus.With(size: 16, weight: FontWeight.SemiBold),
|
||||
},
|
||||
new OsuTextFlowContainer(s => s.Font = OsuFont.Torus.With(size: 12))
|
||||
|
@ -229,7 +229,7 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
VersionLabel = new OsuSpriteText
|
||||
{
|
||||
Text = beatmapInfo.Version,
|
||||
Text = beatmapInfo.DifficultyName,
|
||||
Font = OsuFont.GetFont(size: 24, italics: true),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
@ -324,7 +324,7 @@ namespace osu.Game.Screens.Select
|
||||
});
|
||||
|
||||
// no difficulty means it can't have a status to show
|
||||
if (beatmapInfo.Version == null)
|
||||
if (beatmapInfo.DifficultyName == null)
|
||||
StatusPill.Hide();
|
||||
|
||||
addInfoLabels();
|
||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
return;
|
||||
}
|
||||
|
||||
match &= !criteria.StarDifficulty.HasFilter || criteria.StarDifficulty.IsInRange(BeatmapInfo.StarDifficulty);
|
||||
match &= !criteria.StarDifficulty.HasFilter || criteria.StarDifficulty.IsInRange(BeatmapInfo.StarRating);
|
||||
match &= !criteria.ApproachRate.HasFilter || criteria.ApproachRate.IsInRange(BeatmapInfo.BaseDifficulty.ApproachRate);
|
||||
match &= !criteria.DrainRate.HasFilter || criteria.DrainRate.IsInRange(BeatmapInfo.BaseDifficulty.DrainRate);
|
||||
match &= !criteria.CircleSize.HasFilter || criteria.CircleSize.IsInRange(BeatmapInfo.BaseDifficulty.CircleSize);
|
||||
@ -53,7 +53,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
match &= !criteria.Artist.HasFilter || criteria.Artist.Matches(BeatmapInfo.Metadata.Artist) ||
|
||||
criteria.Artist.Matches(BeatmapInfo.Metadata.ArtistUnicode);
|
||||
|
||||
match &= !criteria.UserStarDifficulty.HasFilter || criteria.UserStarDifficulty.IsInRange(BeatmapInfo.StarDifficulty);
|
||||
match &= !criteria.UserStarDifficulty.HasFilter || criteria.UserStarDifficulty.IsInRange(BeatmapInfo.StarRating);
|
||||
|
||||
if (match)
|
||||
{
|
||||
@ -92,7 +92,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
int ruleset = BeatmapInfo.RulesetID.CompareTo(otherBeatmap.BeatmapInfo.RulesetID);
|
||||
if (ruleset != 0) return ruleset;
|
||||
|
||||
return BeatmapInfo.StarDifficulty.CompareTo(otherBeatmap.BeatmapInfo.StarDifficulty);
|
||||
return BeatmapInfo.StarRating.CompareTo(otherBeatmap.BeatmapInfo.StarRating);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -84,7 +84,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
return compareUsingAggregateMax(otherSet, b => b.Length);
|
||||
|
||||
case SortMode.Difficulty:
|
||||
return compareUsingAggregateMax(otherSet, b => b.StarDifficulty);
|
||||
return compareUsingAggregateMax(otherSet, b => b.StarRating);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -129,7 +129,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = beatmapInfo.Version,
|
||||
Text = beatmapInfo.DifficultyName,
|
||||
Font = OsuFont.GetFont(size: 20),
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft
|
||||
|
@ -253,7 +253,7 @@ namespace osu.Game.Stores
|
||||
var beatmap = new RealmBeatmap(ruleset, difficulty, metadata)
|
||||
{
|
||||
Hash = hash,
|
||||
DifficultyName = decodedInfo.Version,
|
||||
DifficultyName = decodedInfo.DifficultyName,
|
||||
OnlineID = decodedInfo.OnlineBeatmapID ?? -1,
|
||||
AudioLeadIn = decodedInfo.AudioLeadIn,
|
||||
StackLeniency = decodedInfo.StackLeniency,
|
||||
|
@ -147,19 +147,15 @@ namespace osu.Game.Stores
|
||||
{
|
||||
try
|
||||
{
|
||||
var type = Type.GetType(r.InstantiationInfo);
|
||||
var resolvedType = Type.GetType(r.InstantiationInfo)
|
||||
?? throw new RulesetLoadException(@"Type could not be resolved");
|
||||
|
||||
if (type == null)
|
||||
throw new InvalidOperationException(@"Type resolution failure.");
|
||||
var instanceInfo = (Activator.CreateInstance(resolvedType) as Ruleset)?.RulesetInfo
|
||||
?? throw new RulesetLoadException(@"Instantiation failure");
|
||||
|
||||
var rInstance = (Activator.CreateInstance(type) as Ruleset)?.RulesetInfo;
|
||||
|
||||
if (rInstance == null)
|
||||
throw new InvalidOperationException(@"Instantiation failure.");
|
||||
|
||||
r.Name = rInstance.Name;
|
||||
r.ShortName = rInstance.ShortName;
|
||||
r.InstantiationInfo = rInstance.InstantiationInfo;
|
||||
r.Name = instanceInfo.Name;
|
||||
r.ShortName = instanceInfo.ShortName;
|
||||
r.InstantiationInfo = instanceInfo.InstantiationInfo;
|
||||
r.Available = true;
|
||||
|
||||
detachedRulesets.Add(r.Clone());
|
||||
|
@ -72,6 +72,21 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
// We want the user to be immediately available for testing, so force a scheduler update to run the update-bound continuation.
|
||||
Scheduler.Update();
|
||||
|
||||
switch (Room?.MatchState)
|
||||
{
|
||||
case TeamVersusRoomState teamVersus:
|
||||
Debug.Assert(Room != null);
|
||||
|
||||
// simulate the server's automatic assignment of users to teams on join.
|
||||
// the "best" team is the one with the least users on it.
|
||||
int bestTeam = teamVersus.Teams
|
||||
.Select(team => (teamID: team.ID, userCount: Room.Users.Count(u => (u.MatchState as TeamVersusUserState)?.TeamID == team.ID)))
|
||||
.OrderBy(pair => pair.userCount)
|
||||
.First().teamID;
|
||||
((IMultiplayerClient)this).MatchUserStateChanged(user.UserID, new TeamVersusUserState { TeamID = bestTeam }).Wait();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveUser(APIUser user)
|
||||
|
@ -228,8 +228,8 @@ namespace osu.Game.Tests.Visual
|
||||
Checksum = beatmap.MD5Hash,
|
||||
AuthorID = beatmap.Metadata.Author.OnlineID,
|
||||
RulesetID = beatmap.RulesetID,
|
||||
StarRating = beatmap.StarDifficulty,
|
||||
DifficultyName = beatmap.Version,
|
||||
StarRating = beatmap.StarRating,
|
||||
DifficultyName = beatmap.DifficultyName,
|
||||
}
|
||||
}
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user