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Merge pull request #30905 from peppy/fix-multiple-offset-applications
Clear previous `LastLocalUserScore` when returning to song select
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commit
077719903b
@ -354,6 +354,23 @@ namespace osu.Game.Tests.Visual.Navigation
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AddAssert("retry count is 1", () => player.RestartCount == 1);
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}
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[Test]
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public void TestLastScoreNullAfterExitingPlayer()
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{
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AddUntilStep("wait for last play null", getLastPlay, () => Is.Null);
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var getOriginalPlayer = playToCompletion();
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AddStep("attempt to retry", () => getOriginalPlayer().ChildrenOfType<HotkeyRetryOverlay>().First().Action());
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AddUntilStep("wait for last play matches player", getLastPlay, () => Is.EqualTo(getOriginalPlayer().Score.ScoreInfo));
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AddUntilStep("wait for player", () => Game.ScreenStack.CurrentScreen != getOriginalPlayer() && Game.ScreenStack.CurrentScreen is Player);
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AddStep("exit player", () => (Game.ScreenStack.CurrentScreen as Player)?.Exit());
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AddUntilStep("wait for last play null", getLastPlay, () => Is.Null);
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ScoreInfo getLastPlay() => Game.Dependencies.Get<SessionStatics>().Get<ScoreInfo>(Static.LastLocalUserScore);
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}
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[Test]
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public void TestRetryImmediatelyAfterCompletion()
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{
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@ -10,6 +10,7 @@ using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Mods;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play;
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namespace osu.Game.Configuration
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{
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@ -77,7 +78,8 @@ namespace osu.Game.Configuration
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TouchInputActive,
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/// <summary>
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/// Stores the local user's last score (can be completed or aborted).
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/// Contains the local user's last score (can be completed or aborted) after exiting <see cref="Player"/>.
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/// Will be cleared to <c>null</c> when leaving <see cref="PlayerLoader"/>.
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/// </summary>
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LastLocalUserScore,
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@ -28,6 +28,7 @@ using osu.Game.Localisation;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Performance;
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using osu.Game.Scoring;
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using osu.Game.Screens.Menu;
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using osu.Game.Screens.Play.PlayerSettings;
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using osu.Game.Skinning;
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@ -78,6 +79,8 @@ namespace osu.Game.Screens.Play
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private FillFlowContainer disclaimers = null!;
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private OsuScrollContainer settingsScroll = null!;
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private Bindable<ScoreInfo?> lastScore = null!;
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private Bindable<bool> showStoryboards = null!;
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private bool backgroundBrightnessReduction;
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@ -179,6 +182,8 @@ namespace osu.Game.Screens.Play
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{
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muteWarningShownOnce = sessionStatics.GetBindable<bool>(Static.MutedAudioNotificationShownOnce);
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batteryWarningShownOnce = sessionStatics.GetBindable<bool>(Static.LowBatteryNotificationShownOnce);
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lastScore = sessionStatics.GetBindable<ScoreInfo?>(Static.LastLocalUserScore);
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showStoryboards = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
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const float padding = 25;
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@ -347,6 +352,8 @@ namespace osu.Game.Screens.Play
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highPerformanceSession?.Dispose();
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highPerformanceSession = null;
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lastScore.Value = null;
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return base.OnExiting(e);
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}
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