mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 16:52:54 +08:00
Merge pull request #11670 from smoogipoo/mania-constant-speed-mod
Implement mania constant speed mod
This commit is contained in:
commit
06a3a72e43
@ -0,0 +1,31 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Rulesets.Mania.Mods;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
|
using osu.Game.Rulesets.UI.Scrolling.Algorithms;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Tests.Mods
|
||||||
|
{
|
||||||
|
public class TestSceneManiaModConstantSpeed : ModTestScene
|
||||||
|
{
|
||||||
|
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestConstantScroll() => CreateModTest(new ModTestData
|
||||||
|
{
|
||||||
|
Mod = new ManiaModConstantSpeed(),
|
||||||
|
PassCondition = () =>
|
||||||
|
{
|
||||||
|
var hitObject = Player.ChildrenOfType<DrawableManiaHitObject>().FirstOrDefault();
|
||||||
|
return hitObject?.Dependencies.Get<IScrollingInfo>().Algorithm is ConstantScrollAlgorithm;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
@ -238,6 +238,7 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
new ManiaModMirror(),
|
new ManiaModMirror(),
|
||||||
new ManiaModDifficultyAdjust(),
|
new ManiaModDifficultyAdjust(),
|
||||||
new ManiaModInvert(),
|
new ManiaModInvert(),
|
||||||
|
new ManiaModConstantSpeed()
|
||||||
};
|
};
|
||||||
|
|
||||||
case ModType.Automation:
|
case ModType.Automation:
|
||||||
|
35
osu.Game.Rulesets.Mania/Mods/ManiaModConstantSpeed.cs
Normal file
35
osu.Game.Rulesets.Mania/Mods/ManiaModConstantSpeed.cs
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
|
using osu.Game.Rulesets.Mania.UI;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModConstantSpeed : Mod, IApplicableToDrawableRuleset<ManiaHitObject>
|
||||||
|
{
|
||||||
|
public override string Name => "Constant Speed";
|
||||||
|
|
||||||
|
public override string Acronym => "CS";
|
||||||
|
|
||||||
|
public override double ScoreMultiplier => 1;
|
||||||
|
|
||||||
|
public override string Description => "No more tricky speed changes!";
|
||||||
|
|
||||||
|
public override IconUsage? Icon => FontAwesome.Solid.Equals;
|
||||||
|
|
||||||
|
public override ModType Type => ModType.Conversion;
|
||||||
|
|
||||||
|
public override bool Ranked => false;
|
||||||
|
|
||||||
|
public void ApplyToDrawableRuleset(DrawableRuleset<ManiaHitObject> drawableRuleset)
|
||||||
|
{
|
||||||
|
var maniaRuleset = (DrawableManiaRuleset)drawableRuleset;
|
||||||
|
maniaRuleset.ScrollMethod = ScrollVisualisationMethod.Constant;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
@ -11,6 +12,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Input.Handlers;
|
using osu.Game.Input.Handlers;
|
||||||
using osu.Game.Replays;
|
using osu.Game.Replays;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
@ -49,6 +51,22 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
|
|
||||||
protected new ManiaRulesetConfigManager Config => (ManiaRulesetConfigManager)base.Config;
|
protected new ManiaRulesetConfigManager Config => (ManiaRulesetConfigManager)base.Config;
|
||||||
|
|
||||||
|
public ScrollVisualisationMethod ScrollMethod
|
||||||
|
{
|
||||||
|
get => scrollMethod;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (IsLoaded)
|
||||||
|
throw new InvalidOperationException($"Can't alter {nameof(ScrollMethod)} after ruleset is already loaded");
|
||||||
|
|
||||||
|
scrollMethod = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private ScrollVisualisationMethod scrollMethod = ScrollVisualisationMethod.Sequential;
|
||||||
|
|
||||||
|
protected override ScrollVisualisationMethod VisualisationMethod => scrollMethod;
|
||||||
|
|
||||||
private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
|
private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
|
||||||
private readonly Bindable<double> configTimeRange = new BindableDouble();
|
private readonly Bindable<double> configTimeRange = new BindableDouble();
|
||||||
|
|
||||||
|
@ -91,7 +91,11 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
|||||||
scrollingInfo = new LocalScrollingInfo();
|
scrollingInfo = new LocalScrollingInfo();
|
||||||
scrollingInfo.Direction.BindTo(Direction);
|
scrollingInfo.Direction.BindTo(Direction);
|
||||||
scrollingInfo.TimeRange.BindTo(TimeRange);
|
scrollingInfo.TimeRange.BindTo(TimeRange);
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
switch (VisualisationMethod)
|
switch (VisualisationMethod)
|
||||||
{
|
{
|
||||||
case ScrollVisualisationMethod.Sequential:
|
case ScrollVisualisationMethod.Sequential:
|
||||||
@ -106,11 +110,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
|||||||
scrollingInfo.Algorithm = new ConstantScrollAlgorithm();
|
scrollingInfo.Algorithm = new ConstantScrollAlgorithm();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load()
|
|
||||||
{
|
|
||||||
double lastObjectTime = Objects.LastOrDefault()?.GetEndTime() ?? double.MaxValue;
|
double lastObjectTime = Objects.LastOrDefault()?.GetEndTime() ?? double.MaxValue;
|
||||||
double baseBeatLength = TimingControlPoint.DEFAULT_BEAT_LENGTH;
|
double baseBeatLength = TimingControlPoint.DEFAULT_BEAT_LENGTH;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user