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LoungePollingComponent -> LoungeListingPoller

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Dean Herbert 2025-03-04 14:40:33 +09:00
parent f3e9d1931c
commit 0696cfa4f2
No known key found for this signature in database
3 changed files with 11 additions and 11 deletions

View File

@ -805,7 +805,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddUntilStep("wait for room", () => this.ChildrenOfType<DrawableRoom>().Any()); AddUntilStep("wait for room", () => this.ChildrenOfType<DrawableRoom>().Any());
AddStep("select room", () => InputManager.Key(Key.Down)); AddStep("select room", () => InputManager.Key(Key.Down));
AddStep("disable polling", () => this.ChildrenOfType<LoungePollingComponent>().Single().TimeBetweenPolls.Value = 0); AddStep("disable polling", () => this.ChildrenOfType<LoungeListingPoller>().Single().TimeBetweenPolls.Value = 0);
AddStep("change server-side settings", () => AddStep("change server-side settings", () =>
{ {
multiplayerClient.ServerSideRooms[0].Name = "New name"; multiplayerClient.ServerSideRooms[0].Name = "New name";

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@ -14,9 +14,9 @@ using osu.Game.Screens.OnlinePlay.Lounge.Components;
namespace osu.Game.Screens.OnlinePlay.Lounge namespace osu.Game.Screens.OnlinePlay.Lounge
{ {
/// <summary> /// <summary>
/// A <see cref="PollingComponent"/> that polls for the lounge listing. /// Polls for rooms for the main lounge listing.
/// </summary> /// </summary>
public partial class LoungePollingComponent : PollingComponent public partial class LoungeListingPoller : PollingComponent
{ {
[Resolved] [Resolved]
private IAPIProvider api { get; set; } = null!; private IAPIProvider api { get; set; } = null!;

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@ -75,7 +75,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
private readonly IBindable<bool> operationInProgress = new Bindable<bool>(); private readonly IBindable<bool> operationInProgress = new Bindable<bool>();
private readonly IBindable<bool> isIdle = new BindableBool(); private readonly IBindable<bool> isIdle = new BindableBool();
private RoomsContainer roomsContainer = null!; private RoomsContainer roomsContainer = null!;
private LoungePollingComponent pollingComponent = null!; private LoungeListingPoller listingPoller = null!;
private PopoverContainer popoverContainer = null!; private PopoverContainer popoverContainer = null!;
private LoadingLayer loadingLayer = null!; private LoadingLayer loadingLayer = null!;
private SearchTextBox searchTextBox = null!; private SearchTextBox searchTextBox = null!;
@ -92,7 +92,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
pollingComponent = new LoungePollingComponent listingPoller = new LoungeListingPoller
{ {
RoomsReceived = onListingReceived, RoomsReceived = onListingReceived,
Filter = { BindTarget = filter } Filter = { BindTarget = filter }
@ -187,7 +187,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
{ {
roomsContainer.Rooms.Clear(); roomsContainer.Rooms.Clear();
hasListingResults.Value = false; hasListingResults.Value = false;
pollingComponent.PollImmediately(); listingPoller.PollImmediately();
}); });
updateFilter(); updateFilter();
@ -268,7 +268,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
onReturning(); onReturning();
// Poll for any newly-created rooms (including potentially the user's own). // Poll for any newly-created rooms (including potentially the user's own).
pollingComponent.PollImmediately(); listingPoller.PollImmediately();
} }
public override bool OnExiting(ScreenExitEvent e) public override bool OnExiting(ScreenExitEvent e)
@ -379,7 +379,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
protected virtual void OpenNewRoom(Room room) => this.Push(CreateRoomSubScreen(room)); protected virtual void OpenNewRoom(Room room) => this.Push(CreateRoomSubScreen(room));
public void RefreshRooms() => pollingComponent.PollImmediately(); public void RefreshRooms() => listingPoller.PollImmediately();
private void updateLoadingLayer() private void updateLoadingLayer()
{ {
@ -392,11 +392,11 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
private void updatePollingRate(bool isCurrentScreen) private void updatePollingRate(bool isCurrentScreen)
{ {
if (!isCurrentScreen) if (!isCurrentScreen)
pollingComponent.TimeBetweenPolls.Value = 0; listingPoller.TimeBetweenPolls.Value = 0;
else else
pollingComponent.TimeBetweenPolls.Value = isIdle.Value ? 120000 : 15000; listingPoller.TimeBetweenPolls.Value = isIdle.Value ? 120000 : 15000;
Logger.Log($"Polling adjusted (listing: {pollingComponent.TimeBetweenPolls.Value})"); Logger.Log($"Polling adjusted (listing: {listingPoller.TimeBetweenPolls.Value})");
} }
protected abstract OsuButton CreateNewRoomButton(); protected abstract OsuButton CreateNewRoomButton();