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Add protection against migrating to a nested folder
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parent
19f117ae53
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@ -220,6 +220,54 @@ namespace osu.Game.Tests.NonVisual
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}
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}
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[Test]
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public void TestMigrationToNestedTargetFails()
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestMigrationToSameTargetFails)))
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{
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try
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{
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var osu = loadOsu(host);
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Assert.DoesNotThrow(() => osu.Migrate(customPath));
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string subFolder = Path.Combine(customPath, "sub");
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Directory.CreateDirectory(subFolder);
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Assert.Throws<ArgumentException>(() => osu.Migrate(subFolder));
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}
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finally
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{
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host.Exit();
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}
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}
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}
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[Test]
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public void TestMigrationToSeeminglyNestedTarget()
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestMigrationToSeeminglyNestedTarget)))
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{
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try
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{
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var osu = loadOsu(host);
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Assert.DoesNotThrow(() => osu.Migrate(customPath));
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string subFolder = customPath + "sub";
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Directory.CreateDirectory(subFolder);
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osu.Migrate(subFolder);
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}
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finally
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{
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host.Exit();
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}
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}
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}
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private OsuGameBase loadOsu(GameHost host)
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{
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var osu = new OsuGameBase();
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@ -48,9 +48,16 @@ namespace osu.Game.IO
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var source = new DirectoryInfo(GetFullPath("."));
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var destination = new DirectoryInfo(newLocation);
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if (source.FullName == destination.FullName)
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// using Uri is the easiest way to check equality and contains (https://stackoverflow.com/a/7710620)
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var sourceUri = new Uri(source.FullName + Path.DirectorySeparatorChar);
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var destinationUri = new Uri(destination.FullName + Path.DirectorySeparatorChar);
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if (sourceUri == destinationUri)
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throw new ArgumentException("Destination provided is already the current location", nameof(newLocation));
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if (sourceUri.IsBaseOf(destinationUri))
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throw new ArgumentException("Destination provided is inside the source", nameof(newLocation));
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// ensure the new location has no files present, else hard abort
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if (destination.Exists)
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{
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