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Remove now unused method

This commit is contained in:
Dean Herbert 2021-06-08 12:04:29 +09:00
parent 2c1f22d7ae
commit 06840d78cc
3 changed files with 0 additions and 13 deletions

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@ -31,8 +31,6 @@ namespace osu.Game.Skinning
Configuration.LegacyVersion = 2.7m; Configuration.LegacyVersion = 2.7m;
} }
protected override DefaultLegacySkin CreateFallbackSkin(IResourceStore<byte[]> storage, IStorageResourceProvider resources) => null;
public static SkinInfo Info { get; } = new SkinInfo public static SkinInfo Info { get; } = new SkinInfo
{ {
ID = SkinInfo.CLASSIC_SKIN, // this is temporary until database storage is decided upon. ID = SkinInfo.CLASSIC_SKIN, // this is temporary until database storage is decided upon.

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@ -70,14 +70,6 @@ namespace osu.Game.Skinning
return base.GetSample(sampleInfo); return base.GetSample(sampleInfo);
} }
protected override DefaultLegacySkin CreateFallbackSkin(IResourceStore<byte[]> storage, IStorageResourceProvider resources)
{
// for simplicity, beatmap skins don't do lookups on the default skin.
// this will mean that fallback always occurs to the user (then default) skin.
// this may not offer perfect behaviour, but helps keep things simple.
return null;
}
private static SkinInfo createSkinInfo(BeatmapInfo beatmap) => private static SkinInfo createSkinInfo(BeatmapInfo beatmap) =>
new SkinInfo { Name = beatmap.ToString(), Creator = beatmap.Metadata?.AuthorString }; new SkinInfo { Name = beatmap.ToString(), Creator = beatmap.Metadata?.AuthorString };
} }

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@ -109,9 +109,6 @@ namespace osu.Game.Skinning
true) != null); true) != null);
} }
[CanBeNull]
protected virtual DefaultLegacySkin CreateFallbackSkin(IResourceStore<byte[]> storage, IStorageResourceProvider resources) => new DefaultLegacySkin(resources);
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
{ {
switch (lookup) switch (lookup)