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Fix judgement sizes not matching legacy skins (#6145)

Fix judgement sizes not matching legacy skins
This commit is contained in:
Dean Herbert 2019-09-19 18:49:35 +09:00 committed by GitHub
commit 0640b2eb35
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2 changed files with 4 additions and 4 deletions

View File

@ -86,7 +86,7 @@ namespace osu.Game.Rulesets.Osu.UI
{
Origin = Anchor.Centre,
Position = ((OsuHitObject)judgedObject.HitObject).StackedEndPosition,
Scale = new Vector2(((OsuHitObject)judgedObject.HitObject).Scale * 1.65f)
Scale = new Vector2(((OsuHitObject)judgedObject.HitObject).Scale)
};
judgementLayer.Add(explosion);

View File

@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Judgements
/// </summary>
public class DrawableJudgement : CompositeDrawable
{
private const float judgement_size = 80;
private const float judgement_size = 128;
private OsuColour colours;
@ -68,10 +68,10 @@ namespace osu.Game.Rulesets.Judgements
Child = new SkinnableDrawable(new GameplaySkinComponent<HitResult>(Result.Type), _ => JudgementText = new OsuSpriteText
{
Text = Result.Type.GetDescription().ToUpperInvariant(),
Font = OsuFont.Numeric.With(size: 12),
Font = OsuFont.Numeric.With(size: 20),
Colour = judgementColour(Result.Type),
Scale = new Vector2(0.85f, 1),
})
}, confineMode: ConfineMode.NoScaling)
};
}