From 0639429a23bb706d84b56dea98b7f23d3f4563b3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 5 Jan 2021 18:10:39 +0900 Subject: [PATCH] Fix test (and remove no longer valid test) --- .../UserInterface/TestSceneLoadingLayer.cs | 36 ++++++++----------- .../Graphics/UserInterface/LoadingLayer.cs | 8 ++--- 2 files changed, 19 insertions(+), 25 deletions(-) diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneLoadingLayer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneLoadingLayer.cs index a694595115..d426723f0b 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneLoadingLayer.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneLoadingLayer.cs @@ -1,11 +1,11 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Utils; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osuTK; @@ -15,12 +15,10 @@ namespace osu.Game.Tests.Visual.UserInterface { public class TestSceneLoadingLayer : OsuTestScene { - private LoadingLayer overlay; + private TestLoadingLayer overlay; private Container content; - private Drawable dimContent => overlay.Children.OfType().First(); - [SetUp] public void SetUp() => Schedule(() => { @@ -53,7 +51,7 @@ namespace osu.Game.Tests.Visual.UserInterface new TriangleButton { Text = "puush me", Width = 200, Action = () => { } }, } }, - overlay = new LoadingLayer(true), + overlay = new TestLoadingLayer(true), } }, }; @@ -66,25 +64,11 @@ namespace osu.Game.Tests.Visual.UserInterface AddStep("show", () => overlay.Show()); - AddUntilStep("wait for content dim", () => dimContent.Colour != Color4.White); + AddUntilStep("wait for content dim", () => overlay.BackgroundDimLayer.Alpha > 0); AddStep("hide", () => overlay.Hide()); - AddUntilStep("wait for content restore", () => dimContent.Colour == Color4.White); - } - - [Test] - public void TestContentRestoreOnDispose() - { - AddAssert("not visible", () => !overlay.IsPresent); - - AddStep("show", () => overlay.Show()); - - AddUntilStep("wait for content dim", () => dimContent.Colour != Color4.White); - - AddStep("expire", () => overlay.Expire()); - - AddUntilStep("wait for content restore", () => dimContent.Colour == Color4.White); + AddUntilStep("wait for content restore", () => Precision.AlmostEquals(overlay.BackgroundDimLayer.Alpha, 0)); } [Test] @@ -100,5 +84,15 @@ namespace osu.Game.Tests.Visual.UserInterface AddStep("hide", () => overlay.Hide()); } + + private class TestLoadingLayer : LoadingLayer + { + public new Box BackgroundDimLayer => base.BackgroundDimLayer; + + public TestLoadingLayer(bool dimBackground = false, bool withBox = true) + : base(dimBackground, withBox) + { + } + } } } diff --git a/osu.Game/Graphics/UserInterface/LoadingLayer.cs b/osu.Game/Graphics/UserInterface/LoadingLayer.cs index a4905156a9..3e3fd32d65 100644 --- a/osu.Game/Graphics/UserInterface/LoadingLayer.cs +++ b/osu.Game/Graphics/UserInterface/LoadingLayer.cs @@ -17,7 +17,7 @@ namespace osu.Game.Graphics.UserInterface /// public class LoadingLayer : LoadingSpinner { - private readonly Box backgroundDimLayer; + protected Box BackgroundDimLayer { get; private set; } /// /// Construct a new loading spinner. @@ -34,7 +34,7 @@ namespace osu.Game.Graphics.UserInterface if (dimBackground) { - AddInternal(backgroundDimLayer = new Box + AddInternal(BackgroundDimLayer = new Box { Depth = float.MaxValue, Colour = Color4.Black, @@ -65,13 +65,13 @@ namespace osu.Game.Graphics.UserInterface protected override void PopIn() { - backgroundDimLayer?.FadeTo(0.5f, TRANSITION_DURATION * 2, Easing.OutQuint); + BackgroundDimLayer?.FadeTo(0.5f, TRANSITION_DURATION * 2, Easing.OutQuint); base.PopIn(); } protected override void PopOut() { - backgroundDimLayer?.FadeOut(TRANSITION_DURATION, Easing.OutQuint); + BackgroundDimLayer?.FadeOut(TRANSITION_DURATION, Easing.OutQuint); base.PopOut(); }