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Change "Master" volume if particular meter is not selected.

This commit is contained in:
TocoToucan 2016-10-12 17:36:42 +03:00
parent f3c1c60ab7
commit 06288d3f7c
2 changed files with 18 additions and 13 deletions

View File

@ -1,4 +1,5 @@
using osu.Framework.Configuration; using System.Linq;
using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input; using osu.Framework.Input;
@ -9,6 +10,7 @@ namespace osu.Game
internal class VolumeControl : Container internal class VolumeControl : Container
{ {
private FlowContainer volumeMetersContainer; private FlowContainer volumeMetersContainer;
private VolumeMeter volumeMeterMaster;
public BindableDouble VolumeGlobal { get; set; } public BindableDouble VolumeGlobal { get; set; }
public BindableDouble VolumeSample { get; set; } public BindableDouble VolumeSample { get; set; }
public BindableDouble VolumeTrack { get; set; } public BindableDouble VolumeTrack { get; set; }
@ -32,7 +34,7 @@ namespace osu.Game
Padding = new Vector2(15, 0), Padding = new Vector2(15, 0),
Children = new Drawable[] Children = new Drawable[]
{ {
new VolumeMeter("Master", VolumeGlobal), volumeMeterMaster = new VolumeMeter("Master", VolumeGlobal),
new VolumeMeter("Effects", VolumeSample), new VolumeMeter("Effects", VolumeSample),
new VolumeMeter("Music", VolumeTrack) new VolumeMeter("Music", VolumeTrack)
} }
@ -43,12 +45,16 @@ namespace osu.Game
protected override bool OnWheelDown(InputState state) protected override bool OnWheelDown(InputState state)
{ {
appear(); appear();
if (volumeMetersContainer.Children.All(vm => !vm.Contains(state.Mouse.Position)))
volumeMeterMaster.TriggerWheelDown(state);
return base.OnWheelDown(state); return base.OnWheelDown(state);
} }
protected override bool OnWheelUp(InputState state) protected override bool OnWheelUp(InputState state)
{ {
appear(); appear();
if (volumeMetersContainer.Children.All(vm => !vm.Contains(state.Mouse.Position)))
volumeMeterMaster.TriggerWheelUp(state);
return base.OnWheelUp(state); return base.OnWheelUp(state);
} }

View File

@ -12,20 +12,19 @@ namespace osu.Game
{ {
internal class VolumeMeter : Container internal class VolumeMeter : Container
{ {
public Box MeterFill { get; set; } private Box meterFill;
private BindableDouble volume;
public BindableDouble Volume { get; set; }
public VolumeMeter(string meterName, BindableDouble volume) public VolumeMeter(string meterName, BindableDouble volume)
{ {
Volume = volume; this.volume = volume;
Size = new Vector2(40, 180); Size = new Vector2(40, 180);
Children = new Drawable[] Children = new Drawable[]
{ {
new Box new Box
{ {
Colour = Color4.Black, Colour = Color4.Black,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both
}, },
new Container new Container
{ {
@ -38,15 +37,15 @@ namespace osu.Game
new Box new Box
{ {
Colour = Color4.DarkGray, Colour = Color4.DarkGray,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both
}, },
MeterFill = new Box meterFill = new Box
{ {
Colour = Color4.White, Colour = Color4.White,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Origin = Anchor.BottomCentre, Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre Anchor = Anchor.BottomCentre
}, }
} }
}, },
new SpriteText {Text = meterName, Anchor = Anchor.BottomCentre,Origin = Anchor.BottomCentre,Position = new Vector2(0,-20)} new SpriteText {Text = meterName, Anchor = Anchor.BottomCentre,Origin = Anchor.BottomCentre,Position = new Vector2(0,-20)}
@ -61,18 +60,18 @@ namespace osu.Game
protected override bool OnWheelUp(InputState state) protected override bool OnWheelUp(InputState state)
{ {
Volume.Value += 0.05f; volume.Value += 0.05f;
updateFill(); updateFill();
return base.OnWheelUp(state); return base.OnWheelUp(state);
} }
protected override bool OnWheelDown(InputState state) protected override bool OnWheelDown(InputState state)
{ {
Volume.Value -= 0.05f; volume.Value -= 0.05f;
updateFill(); updateFill();
return base.OnWheelDown(state); return base.OnWheelDown(state);
} }
private void updateFill() => MeterFill.ScaleTo(new Vector2(1, (float)Volume.Value), 300, EasingTypes.OutQuint); private void updateFill() => meterFill.ScaleTo(new Vector2(1, (float)volume.Value), 300, EasingTypes.OutQuint);
} }
} }