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CI fix
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@ -333,7 +333,7 @@ namespace osu.Game.Screens.Select
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}
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selectionChangeNoBounce = beatmap;
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selectionChangeNoBounce = beatmap;
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selectionChangedDebounce?.Cancel();
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selectionChangedDebounce?.Cancel();
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selectionChangedDebounce = Scheduler.AddDelayed(delegate
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selectionChangedDebounce = Scheduler.AddDelayed(delegate
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{
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{
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