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Merge pull request #12558 from JustusFT/justusft/mania-color-snap
Add snap color option for osu!mania
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commit
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Tests.Visual;
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using osu.Framework.Timing;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Configuration;
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using osu.Framework.Bindables;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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[TestFixture]
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public class TestSceneTimingBasedNoteColouring : OsuTestScene
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{
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[Resolved]
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private RulesetConfigCache configCache { get; set; }
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private readonly Bindable<bool> configTimingBasedNoteColouring = new Bindable<bool>();
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protected override void LoadComplete()
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{
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const double beat_length = 500;
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var ruleset = new ManiaRuleset();
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var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 1 })
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{
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HitObjects =
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{
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new Note { StartTime = 0 },
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new Note { StartTime = beat_length / 16 },
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new Note { StartTime = beat_length / 12 },
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new Note { StartTime = beat_length / 8 },
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new Note { StartTime = beat_length / 6 },
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new Note { StartTime = beat_length / 4 },
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new Note { StartTime = beat_length / 3 },
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new Note { StartTime = beat_length / 2 },
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new Note { StartTime = beat_length }
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},
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ControlPointInfo = new ControlPointInfo(),
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BeatmapInfo = { Ruleset = ruleset.RulesetInfo },
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};
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foreach (var note in beatmap.HitObjects)
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{
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note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
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}
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beatmap.ControlPointInfo.Add(0, new TimingControlPoint
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{
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BeatLength = beat_length
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});
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Child = new Container
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{
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Clock = new FramedClock(new ManualClock()),
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new[]
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{
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ruleset.CreateDrawableRulesetWith(beatmap)
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}
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};
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var config = (ManiaRulesetConfigManager)configCache.GetConfigFor(Ruleset.Value.CreateInstance());
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config.BindWith(ManiaRulesetSetting.TimingBasedNoteColouring, configTimingBasedNoteColouring);
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AddStep("Enable", () => configTimingBasedNoteColouring.Value = true);
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AddStep("Disable", () => configTimingBasedNoteColouring.Value = false);
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}
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}
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}
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@ -22,6 +22,7 @@ namespace osu.Game.Rulesets.Mania.Configuration
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SetDefault(ManiaRulesetSetting.ScrollTime, 1500.0, DrawableManiaRuleset.MIN_TIME_RANGE, DrawableManiaRuleset.MAX_TIME_RANGE, 5);
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SetDefault(ManiaRulesetSetting.ScrollTime, 1500.0, DrawableManiaRuleset.MIN_TIME_RANGE, DrawableManiaRuleset.MAX_TIME_RANGE, 5);
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SetDefault(ManiaRulesetSetting.ScrollDirection, ManiaScrollingDirection.Down);
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SetDefault(ManiaRulesetSetting.ScrollDirection, ManiaScrollingDirection.Down);
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SetDefault(ManiaRulesetSetting.TimingBasedNoteColouring, false);
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}
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}
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public override TrackedSettings CreateTrackedSettings() => new TrackedSettings
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public override TrackedSettings CreateTrackedSettings() => new TrackedSettings
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@ -34,6 +35,7 @@ namespace osu.Game.Rulesets.Mania.Configuration
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public enum ManiaRulesetSetting
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public enum ManiaRulesetSetting
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{
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{
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ScrollTime,
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ScrollTime,
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ScrollDirection
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ScrollDirection,
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TimingBasedNoteColouring
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}
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}
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}
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}
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@ -37,6 +37,11 @@ namespace osu.Game.Rulesets.Mania
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Current = config.GetBindable<double>(ManiaRulesetSetting.ScrollTime),
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Current = config.GetBindable<double>(ManiaRulesetSetting.ScrollTime),
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KeyboardStep = 5
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KeyboardStep = 5
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},
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},
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new SettingsCheckbox
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{
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LabelText = "Timing-based note colouring",
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Current = config.GetBindable<bool>(ManiaRulesetSetting.TimingBasedNoteColouring),
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}
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};
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};
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}
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}
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@ -2,13 +2,19 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System.Diagnostics;
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using System.Diagnostics;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Bindings;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Mania.Configuration;
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using osu.Game.Rulesets.Mania.Skinning.Default;
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using osu.Game.Rulesets.Mania.Skinning.Default;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Screens.Edit;
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using osu.Game.Skinning;
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using osu.Game.Skinning;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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{
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@ -17,6 +23,14 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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/// </summary>
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/// </summary>
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public class DrawableNote : DrawableManiaHitObject<Note>, IKeyBindingHandler<ManiaAction>
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public class DrawableNote : DrawableManiaHitObject<Note>, IKeyBindingHandler<ManiaAction>
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{
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{
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[Resolved]
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private OsuColour colours { get; set; }
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[Resolved(canBeNull: true)]
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private IBeatmap beatmap { get; set; }
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private readonly Bindable<bool> configTimingBasedNoteColouring = new Bindable<bool>();
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protected virtual ManiaSkinComponents Component => ManiaSkinComponents.Note;
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protected virtual ManiaSkinComponents Component => ManiaSkinComponents.Note;
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private readonly Drawable headPiece;
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private readonly Drawable headPiece;
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});
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});
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}
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}
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[BackgroundDependencyLoader(true)]
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private void load(ManiaRulesetConfigManager rulesetConfig)
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{
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rulesetConfig?.BindWith(ManiaRulesetSetting.TimingBasedNoteColouring, configTimingBasedNoteColouring);
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}
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protected override void LoadComplete()
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{
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HitObject.StartTimeBindable.BindValueChanged(_ => updateSnapColour());
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configTimingBasedNoteColouring.BindValueChanged(_ => updateSnapColour(), true);
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}
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protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
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protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
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{
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{
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base.OnDirectionChanged(e);
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base.OnDirectionChanged(e);
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public virtual void OnReleased(ManiaAction action)
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public virtual void OnReleased(ManiaAction action)
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{
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{
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}
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}
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private void updateSnapColour()
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{
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if (beatmap == null) return;
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int snapDivisor = beatmap.ControlPointInfo.GetClosestBeatDivisor(HitObject.StartTime);
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Colour = configTimingBasedNoteColouring.Value ? BindableBeatDivisor.GetColourFor(snapDivisor, colours) : Color4.White;
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}
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}
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}
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}
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}
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@ -7,6 +7,7 @@ using System.Linq;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Lists;
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using osu.Framework.Lists;
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using osu.Framework.Utils;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit;
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namespace osu.Game.Beatmaps.ControlPoints
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namespace osu.Game.Beatmaps.ControlPoints
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{
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{
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double distanceFromSnap = Math.Abs(time - getClosestSnappedTime(timingPoint, time, divisor));
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double distanceFromSnap = Math.Abs(time - getClosestSnappedTime(timingPoint, time, divisor));
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if (distanceFromSnap < closestTime)
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if (Precision.DefinitelyBigger(closestTime, distanceFromSnap))
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{
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{
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closestDivisor = divisor;
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closestDivisor = divisor;
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closestTime = distanceFromSnap;
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closestTime = distanceFromSnap;
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/// <summary>
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/// <summary>
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/// The beatmap.
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/// The beatmap.
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/// </summary>
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/// </summary>
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[Cached(typeof(IBeatmap))]
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public readonly Beatmap<TObject> Beatmap;
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public readonly Beatmap<TObject> Beatmap;
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public override IEnumerable<HitObject> Objects => Beatmap.HitObjects;
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public override IEnumerable<HitObject> Objects => Beatmap.HitObjects;
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