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Merge pull request #19695 from naoei/ruleset-localization

Change most ruleset-accessible string types to Localisable strings
This commit is contained in:
Dean Herbert 2022-08-22 16:13:23 +09:00 committed by GitHub
commit 058d67f8e8
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GPG Key ID: 4AEE18F83AFDEB23
98 changed files with 263 additions and 114 deletions

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@ -23,6 +23,7 @@ using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using System; using System;
using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Extensions.EnumExtensions;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Catch.Edit; using osu.Game.Rulesets.Catch.Edit;
using osu.Game.Rulesets.Catch.Skinning.Legacy; using osu.Game.Rulesets.Catch.Skinning.Legacy;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
@ -162,7 +163,7 @@ namespace osu.Game.Rulesets.Catch
}; };
} }
public override string GetDisplayNameForHitResult(HitResult result) public override LocalisableString GetDisplayNameForHitResult(HitResult result)
{ {
switch (result) switch (result)
{ {

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@ -1,12 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Mods namespace osu.Game.Rulesets.Catch.Mods
{ {
public class CatchModEasy : ModEasyWithExtraLives public class CatchModEasy : ModEasyWithExtraLives
{ {
public override string Description => @"Larger fruits, more forgiving HP drain, less accuracy required, and three lives!"; public override LocalisableString Description => @"Larger fruits, more forgiving HP drain, less accuracy required, and three lives!";
} }
} }

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@ -3,6 +3,7 @@
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Catch.Mods
{ {
public override string Name => "Floating Fruits"; public override string Name => "Floating Fruits";
public override string Acronym => "FF"; public override string Acronym => "FF";
public override string Description => "The fruits are... floating?"; public override LocalisableString Description => "The fruits are... floating?";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override IconUsage? Icon => FontAwesome.Solid.Cloud; public override IconUsage? Icon => FontAwesome.Solid.Cloud;

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@ -3,6 +3,7 @@
using System.Linq; using System.Linq;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables; using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Catch.UI;
@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Catch.Mods
{ {
public class CatchModHidden : ModHidden, IApplicableToDrawableRuleset<CatchHitObject> public class CatchModHidden : ModHidden, IApplicableToDrawableRuleset<CatchHitObject>
{ {
public override string Description => @"Play with fading fruits."; public override LocalisableString Description => @"Play with fading fruits.";
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
private const double fade_out_offset_multiplier = 0.6; private const double fade_out_offset_multiplier = 0.6;

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Linq; using System.Linq;
using osu.Framework.Localisation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Beatmaps; using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Catch.Mods
{ {
public class CatchModMirror : ModMirror, IApplicableToBeatmap public class CatchModMirror : ModMirror, IApplicableToBeatmap
{ {
public override string Description => "Fruits are flipped horizontally."; public override LocalisableString Description => "Fruits are flipped horizontally.";
/// <remarks> /// <remarks>
/// <see cref="IApplicableToBeatmap"/> is used instead of <see cref="IApplicableToHitObject"/>, /// <see cref="IApplicableToBeatmap"/> is used instead of <see cref="IApplicableToHitObject"/>,

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@ -3,6 +3,7 @@
using System; using System;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Configuration; using osu.Game.Configuration;
@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Catch.Mods
{ {
public class CatchModNoScope : ModNoScope, IUpdatableByPlayfield public class CatchModNoScope : ModNoScope, IUpdatableByPlayfield
{ {
public override string Description => "Where's the catcher?"; public override LocalisableString Description => "Where's the catcher?";
[SettingSource( [SettingSource(
"Hidden at combo", "Hidden at combo",

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@ -5,6 +5,7 @@ using osu.Framework.Graphics;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
@ -16,7 +17,7 @@ namespace osu.Game.Rulesets.Catch.Mods
{ {
public class CatchModRelax : ModRelax, IApplicableToDrawableRuleset<CatchHitObject>, IApplicableToPlayer public class CatchModRelax : ModRelax, IApplicableToDrawableRuleset<CatchHitObject>, IApplicableToPlayer
{ {
public override string Description => @"Use the mouse to control the catcher."; public override LocalisableString Description => @"Use the mouse to control the catcher.";
private DrawableRuleset<CatchHitObject> drawableRuleset = null!; private DrawableRuleset<CatchHitObject> drawableRuleset = null!;

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@ -15,6 +15,7 @@ using osu.Framework.Extensions.EnumExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Framework.Localisation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Replays; using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Replays.Types; using osu.Game.Rulesets.Replays.Types;
@ -311,7 +312,7 @@ namespace osu.Game.Rulesets.Mania
return Array.Empty<KeyBinding>(); return Array.Empty<KeyBinding>();
} }
public override string GetVariantName(int variant) public override LocalisableString GetVariantName(int variant)
{ {
switch (getPlayfieldType(variant)) switch (getPlayfieldType(variant))
{ {
@ -356,7 +357,7 @@ namespace osu.Game.Rulesets.Mania
}; };
} }
public override string GetDisplayNameForHitResult(HitResult result) public override LocalisableString GetDisplayNameForHitResult(HitResult result)
{ {
switch (result) switch (result)
{ {

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mania.UI;
@ -18,7 +19,7 @@ namespace osu.Game.Rulesets.Mania.Mods
public override double ScoreMultiplier => 0.9; public override double ScoreMultiplier => 0.9;
public override string Description => "No more tricky speed changes!"; public override LocalisableString Description => "No more tricky speed changes!";
public override IconUsage? Icon => FontAwesome.Solid.Equals; public override IconUsage? Icon => FontAwesome.Solid.Equals;

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Mania.Mods
{ {
public override string Name => "Dual Stages"; public override string Name => "Dual Stages";
public override string Acronym => "DS"; public override string Acronym => "DS";
public override string Description => @"Double the stages, double the fun!"; public override LocalisableString Description => @"Double the stages, double the fun!";
public override ModType Type => ModType.Conversion; public override ModType Type => ModType.Conversion;
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;

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@ -1,12 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
{ {
public class ManiaModEasy : ModEasyWithExtraLives public class ManiaModEasy : ModEasyWithExtraLives
{ {
public override string Description => @"More forgiving HP drain, less accuracy required, and three lives!"; public override LocalisableString Description => @"More forgiving HP drain, less accuracy required, and three lives!";
} }
} }

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@ -3,6 +3,7 @@
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mania.UI;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Mania.Mods
{ {
public override string Name => "Fade In"; public override string Name => "Fade In";
public override string Acronym => "FI"; public override string Acronym => "FI";
public override string Description => @"Keys appear out of nowhere!"; public override LocalisableString Description => @"Keys appear out of nowhere!";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ManiaModHidden)).ToArray(); public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ManiaModHidden)).ToArray();

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@ -3,13 +3,14 @@
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mania.UI;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
{ {
public class ManiaModHidden : ManiaModPlayfieldCover public class ManiaModHidden : ManiaModPlayfieldCover
{ {
public override string Description => @"Keys fade out before you hit them!"; public override LocalisableString Description => @"Keys fade out before you hit them!";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ManiaModFadeIn)).ToArray(); public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ManiaModFadeIn)).ToArray();

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@ -8,6 +8,7 @@ using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
@ -20,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.Mods
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override string Description => @"Replaces all hold notes with normal notes."; public override LocalisableString Description => @"Replaces all hold notes with normal notes.";
public override IconUsage? Icon => FontAwesome.Solid.DotCircle; public override IconUsage? Icon => FontAwesome.Solid.DotCircle;

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@ -5,6 +5,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Audio; using osu.Game.Audio;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps;
@ -20,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.Mods
public override string Acronym => "IN"; public override string Acronym => "IN";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override string Description => "Hold the keys. To the beat."; public override LocalisableString Description => "Hold the keys. To the beat.";
public override IconUsage? Icon => FontAwesome.Solid.YinYang; public override IconUsage? Icon => FontAwesome.Solid.YinYang;

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
{ {
public class ManiaModKey1 : ManiaKeyMod public class ManiaModKey1 : ManiaKeyMod
@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
public override int KeyCount => 1; public override int KeyCount => 1;
public override string Name => "One Key"; public override string Name => "One Key";
public override string Acronym => "1K"; public override string Acronym => "1K";
public override string Description => @"Play with one key."; public override LocalisableString Description => @"Play with one key.";
} }
} }

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
{ {
public class ManiaModKey10 : ManiaKeyMod public class ManiaModKey10 : ManiaKeyMod
@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
public override int KeyCount => 10; public override int KeyCount => 10;
public override string Name => "Ten Keys"; public override string Name => "Ten Keys";
public override string Acronym => "10K"; public override string Acronym => "10K";
public override string Description => @"Play with ten keys."; public override LocalisableString Description => @"Play with ten keys.";
} }
} }

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
{ {
public class ManiaModKey2 : ManiaKeyMod public class ManiaModKey2 : ManiaKeyMod
@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
public override int KeyCount => 2; public override int KeyCount => 2;
public override string Name => "Two Keys"; public override string Name => "Two Keys";
public override string Acronym => "2K"; public override string Acronym => "2K";
public override string Description => @"Play with two keys."; public override LocalisableString Description => @"Play with two keys.";
} }
} }

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
{ {
public class ManiaModKey3 : ManiaKeyMod public class ManiaModKey3 : ManiaKeyMod
@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
public override int KeyCount => 3; public override int KeyCount => 3;
public override string Name => "Three Keys"; public override string Name => "Three Keys";
public override string Acronym => "3K"; public override string Acronym => "3K";
public override string Description => @"Play with three keys."; public override LocalisableString Description => @"Play with three keys.";
} }
} }

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
{ {
public class ManiaModKey4 : ManiaKeyMod public class ManiaModKey4 : ManiaKeyMod
@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
public override int KeyCount => 4; public override int KeyCount => 4;
public override string Name => "Four Keys"; public override string Name => "Four Keys";
public override string Acronym => "4K"; public override string Acronym => "4K";
public override string Description => @"Play with four keys."; public override LocalisableString Description => @"Play with four keys.";
} }
} }

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
{ {
public class ManiaModKey5 : ManiaKeyMod public class ManiaModKey5 : ManiaKeyMod
@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
public override int KeyCount => 5; public override int KeyCount => 5;
public override string Name => "Five Keys"; public override string Name => "Five Keys";
public override string Acronym => "5K"; public override string Acronym => "5K";
public override string Description => @"Play with five keys."; public override LocalisableString Description => @"Play with five keys.";
} }
} }

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
{ {
public class ManiaModKey6 : ManiaKeyMod public class ManiaModKey6 : ManiaKeyMod
@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
public override int KeyCount => 6; public override int KeyCount => 6;
public override string Name => "Six Keys"; public override string Name => "Six Keys";
public override string Acronym => "6K"; public override string Acronym => "6K";
public override string Description => @"Play with six keys."; public override LocalisableString Description => @"Play with six keys.";
} }
} }

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
{ {
public class ManiaModKey7 : ManiaKeyMod public class ManiaModKey7 : ManiaKeyMod
@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
public override int KeyCount => 7; public override int KeyCount => 7;
public override string Name => "Seven Keys"; public override string Name => "Seven Keys";
public override string Acronym => "7K"; public override string Acronym => "7K";
public override string Description => @"Play with seven keys."; public override LocalisableString Description => @"Play with seven keys.";
} }
} }

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
{ {
public class ManiaModKey8 : ManiaKeyMod public class ManiaModKey8 : ManiaKeyMod
@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
public override int KeyCount => 8; public override int KeyCount => 8;
public override string Name => "Eight Keys"; public override string Name => "Eight Keys";
public override string Acronym => "8K"; public override string Acronym => "8K";
public override string Description => @"Play with eight keys."; public override LocalisableString Description => @"Play with eight keys.";
} }
} }

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
{ {
public class ManiaModKey9 : ManiaKeyMod public class ManiaModKey9 : ManiaKeyMod
@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
public override int KeyCount => 9; public override int KeyCount => 9;
public override string Name => "Nine Keys"; public override string Name => "Nine Keys";
public override string Acronym => "9K"; public override string Acronym => "9K";
public override string Description => @"Play with nine keys."; public override LocalisableString Description => @"Play with nine keys.";
} }
} }

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@ -5,6 +5,7 @@ using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using System.Linq; using System.Linq;
using osu.Framework.Localisation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps;
@ -12,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Mods
{ {
public class ManiaModMirror : ModMirror, IApplicableToBeatmap public class ManiaModMirror : ModMirror, IApplicableToBeatmap
{ {
public override string Description => "Notes are flipped horizontally."; public override LocalisableString Description => "Notes are flipped horizontally.";
public void ApplyToBeatmap(IBeatmap beatmap) public void ApplyToBeatmap(IBeatmap beatmap)
{ {

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@ -4,6 +4,7 @@
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Localisation;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps;
@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Mania.Mods
{ {
public class ManiaModRandom : ModRandom, IApplicableToBeatmap public class ManiaModRandom : ModRandom, IApplicableToBeatmap
{ {
public override string Description => @"Shuffle around the keys!"; public override LocalisableString Description => @"Shuffle around the keys!";
public void ApplyToBeatmap(IBeatmap beatmap) public void ApplyToBeatmap(IBeatmap beatmap)
{ {

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@ -4,6 +4,7 @@
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Osu.Mods namespace osu.Game.Rulesets.Osu.Mods
{ {
@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{ {
public override string Name => @"Alternate"; public override string Name => @"Alternate";
public override string Acronym => @"AL"; public override string Acronym => @"AL";
public override string Description => @"Don't use the same key twice in a row!"; public override LocalisableString Description => @"Don't use the same key twice in a row!";
public override IconUsage? Icon => FontAwesome.Solid.Keyboard; public override IconUsage? Icon => FontAwesome.Solid.Keyboard;
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModSingleTap) }).ToArray(); public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModSingleTap) }).ToArray();

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@ -5,6 +5,7 @@ using System;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
@ -16,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{ {
public override string Name => "Approach Different"; public override string Name => "Approach Different";
public override string Acronym => "AD"; public override string Acronym => "AD";
public override string Description => "Never trust the approach circles..."; public override LocalisableString Description => "Never trust the approach circles...";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override IconUsage? Icon { get; } = FontAwesome.Regular.Circle; public override IconUsage? Icon { get; } = FontAwesome.Regular.Circle;

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@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.StateChanges; using osu.Framework.Input.StateChanges;
using osu.Framework.Localisation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
@ -20,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Acronym => "AP"; public override string Acronym => "AP";
public override IconUsage? Icon => OsuIcon.ModAutopilot; public override IconUsage? Icon => OsuIcon.ModAutopilot;
public override ModType Type => ModType.Automation; public override ModType Type => ModType.Automation;
public override string Description => @"Automatic cursor movement - just follow the rhythm."; public override LocalisableString Description => @"Automatic cursor movement - just follow the rhythm.";
public override double ScoreMultiplier => 0.1; public override double ScoreMultiplier => 0.1;
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModFailCondition), typeof(ModNoFail), typeof(ModAutoplay), typeof(OsuModMagnetised), typeof(OsuModRepel) }; public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModFailCondition), typeof(ModNoFail), typeof(ModAutoplay), typeof(OsuModMagnetised), typeof(OsuModRepel) };

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@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Localisation;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
@ -22,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public class OsuModBlinds : Mod, IApplicableToDrawableRuleset<OsuHitObject>, IApplicableToHealthProcessor public class OsuModBlinds : Mod, IApplicableToDrawableRuleset<OsuHitObject>, IApplicableToHealthProcessor
{ {
public override string Name => "Blinds"; public override string Name => "Blinds";
public override string Description => "Play with blinds on your screen."; public override LocalisableString Description => "Play with blinds on your screen.";
public override string Acronym => "BL"; public override string Acronym => "BL";
public override IconUsage? Icon => FontAwesome.Solid.Adjust; public override IconUsage? Icon => FontAwesome.Solid.Adjust;

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@ -3,6 +3,7 @@
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Configuration; using osu.Game.Configuration;
namespace osu.Game.Rulesets.Osu.Mods namespace osu.Game.Rulesets.Osu.Mods
@ -15,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override IconUsage? Icon => FontAwesome.Solid.CompressArrowsAlt; public override IconUsage? Icon => FontAwesome.Solid.CompressArrowsAlt;
public override string Description => "Hit them at the right size!"; public override LocalisableString Description => "Hit them at the right size!";
[SettingSource("Starting Size", "The initial size multiplier applied to all objects.")] [SettingSource("Starting Size", "The initial size multiplier applied to all objects.")]
public override BindableNumber<float> StartScale { get; } = new BindableFloat public override BindableNumber<float> StartScale { get; } = new BindableFloat

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@ -1,12 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Osu.Mods namespace osu.Game.Rulesets.Osu.Mods
{ {
public class OsuModEasy : ModEasyWithExtraLives public class OsuModEasy : ModEasyWithExtraLives
{ {
public override string Description => @"Larger circles, more forgiving HP drain, less accuracy required, and three lives!"; public override LocalisableString Description => @"Larger circles, more forgiving HP drain, less accuracy required, and three lives!";
} }
} }

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@ -3,6 +3,7 @@
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Configuration; using osu.Game.Configuration;
namespace osu.Game.Rulesets.Osu.Mods namespace osu.Game.Rulesets.Osu.Mods
@ -15,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override IconUsage? Icon => FontAwesome.Solid.ArrowsAltV; public override IconUsage? Icon => FontAwesome.Solid.ArrowsAltV;
public override string Description => "Hit them at the right size!"; public override LocalisableString Description => "Hit them at the right size!";
[SettingSource("Starting Size", "The initial size multiplier applied to all objects.")] [SettingSource("Starting Size", "The initial size multiplier applied to all objects.")]
public override BindableNumber<float> StartScale { get; } = new BindableFloat public override BindableNumber<float> StartScale { get; } = new BindableFloat

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@ -6,6 +6,7 @@ using System.Diagnostics;
using System.Linq; using System.Linq;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Localisation;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
@ -22,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Mods
[SettingSource("Only fade approach circles", "The main object body will not fade when enabled.")] [SettingSource("Only fade approach circles", "The main object body will not fade when enabled.")]
public Bindable<bool> OnlyFadeApproachCircles { get; } = new BindableBool(); public Bindable<bool> OnlyFadeApproachCircles { get; } = new BindableBool();
public override string Description => @"Play with no approach circles and fading circles/sliders."; public override LocalisableString Description => @"Play with no approach circles and fading circles/sliders.";
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModSpinIn) }; public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModSpinIn) };

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@ -4,6 +4,7 @@
using System; using System;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
@ -22,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Acronym => "MG"; public override string Acronym => "MG";
public override IconUsage? Icon => FontAwesome.Solid.Magnet; public override IconUsage? Icon => FontAwesome.Solid.Magnet;
public override ModType Type => ModType.Fun; public override ModType Type => ModType.Fun;
public override string Description => "No need to chase the circles your cursor is a magnet!"; public override LocalisableString Description => "No need to chase the circles your cursor is a magnet!";
public override double ScoreMultiplier => 0.5; public override double ScoreMultiplier => 0.5;
public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay), typeof(OsuModRelax), typeof(OsuModRepel) }; public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay), typeof(OsuModRelax), typeof(OsuModRepel) };

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@ -3,6 +3,7 @@
using System; using System;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Localisation;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
@ -13,7 +14,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{ {
public class OsuModMirror : ModMirror, IApplicableToHitObject public class OsuModMirror : ModMirror, IApplicableToHitObject
{ {
public override string Description => "Flip objects on the chosen axes."; public override LocalisableString Description => "Flip objects on the chosen axes.";
public override Type[] IncompatibleMods => new[] { typeof(ModHardRock) }; public override Type[] IncompatibleMods => new[] { typeof(ModHardRock) };
[SettingSource("Mirrored axes", "Choose which axes objects are mirrored over.")] [SettingSource("Mirrored axes", "Choose which axes objects are mirrored over.")]

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@ -4,6 +4,7 @@
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Localisation;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Configuration; using osu.Game.Configuration;
@ -17,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{ {
public class OsuModNoScope : ModNoScope, IUpdatableByPlayfield, IApplicableToBeatmap public class OsuModNoScope : ModNoScope, IUpdatableByPlayfield, IApplicableToBeatmap
{ {
public override string Description => "Where's the cursor?"; public override LocalisableString Description => "Where's the cursor?";
private PeriodTracker spinnerPeriods = null!; private PeriodTracker spinnerPeriods = null!;

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@ -3,6 +3,7 @@
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Localisation;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
@ -18,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Mods
/// </summary> /// </summary>
public class OsuModRandom : ModRandom, IApplicableToBeatmap public class OsuModRandom : ModRandom, IApplicableToBeatmap
{ {
public override string Description => "It never gets boring!"; public override LocalisableString Description => "It never gets boring!";
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModTarget)).ToArray(); public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModTarget)).ToArray();

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@ -5,6 +5,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Linq; using System.Linq;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
@ -18,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{ {
public class OsuModRelax : ModRelax, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>, IApplicableToPlayer public class OsuModRelax : ModRelax, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>, IApplicableToPlayer
{ {
public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things."; public override LocalisableString Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot), typeof(OsuModMagnetised), typeof(OsuModAlternate), typeof(OsuModSingleTap) }).ToArray(); public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot), typeof(OsuModMagnetised), typeof(OsuModAlternate), typeof(OsuModSingleTap) }).ToArray();
/// <summary> /// <summary>

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@ -4,6 +4,7 @@
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Localisation;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
@ -22,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Name => "Repel"; public override string Name => "Repel";
public override string Acronym => "RP"; public override string Acronym => "RP";
public override ModType Type => ModType.Fun; public override ModType Type => ModType.Fun;
public override string Description => "Hit objects run away!"; public override LocalisableString Description => "Hit objects run away!";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay), typeof(OsuModMagnetised) }; public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay), typeof(OsuModMagnetised) };

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@ -3,6 +3,7 @@
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Osu.Mods namespace osu.Game.Rulesets.Osu.Mods
{ {
@ -10,7 +11,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{ {
public override string Name => @"Single Tap"; public override string Name => @"Single Tap";
public override string Acronym => @"SG"; public override string Acronym => @"SG";
public override string Description => @"You must only use one key!"; public override LocalisableString Description => @"You must only use one key!";
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAlternate) }).ToArray(); public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAlternate) }).ToArray();
protected override bool CheckValidNewAction(OsuAction action) => LastAcceptedAction == null || LastAcceptedAction == action; protected override bool CheckValidNewAction(OsuAction action) => LastAcceptedAction == null || LastAcceptedAction == action;

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@ -4,6 +4,7 @@
using System; using System;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
@ -18,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Acronym => "SI"; public override string Acronym => "SI";
public override IconUsage? Icon => FontAwesome.Solid.Undo; public override IconUsage? Icon => FontAwesome.Solid.Undo;
public override ModType Type => ModType.Fun; public override ModType Type => ModType.Fun;
public override string Description => "Circles spin in. No approach circles."; public override LocalisableString Description => "Circles spin in. No approach circles.";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
// todo: this mod needs to be incompatible with "hidden" due to forcing the circle to remain opaque, // todo: this mod needs to be incompatible with "hidden" due to forcing the circle to remain opaque,

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@ -4,6 +4,7 @@
using System; using System;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
@ -18,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Acronym => "SO"; public override string Acronym => "SO";
public override IconUsage? Icon => OsuIcon.ModSpunOut; public override IconUsage? Icon => OsuIcon.ModSpunOut;
public override ModType Type => ModType.Automation; public override ModType Type => ModType.Automation;
public override string Description => @"Spinners will be automatically completed."; public override LocalisableString Description => @"Spinners will be automatically completed.";
public override double ScoreMultiplier => 0.9; public override double ScoreMultiplier => 0.9;
public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(OsuModAutopilot), typeof(OsuModTarget) }; public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(OsuModAutopilot), typeof(OsuModTarget) };

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@ -4,6 +4,7 @@
using System; using System;
using System.Linq; using System.Linq;
using System.Threading; using System.Threading;
using osu.Framework.Localisation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
@ -23,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Name => @"Strict Tracking"; public override string Name => @"Strict Tracking";
public override string Acronym => @"ST"; public override string Acronym => @"ST";
public override ModType Type => ModType.DifficultyIncrease; public override ModType Type => ModType.DifficultyIncrease;
public override string Description => @"Once you start a slider, follow precisely or get a miss."; public override LocalisableString Description => @"Once you start a slider, follow precisely or get a miss.";
public override double ScoreMultiplier => 1.0; public override double ScoreMultiplier => 1.0;
public override Type[] IncompatibleMods => new[] { typeof(ModClassic), typeof(OsuModTarget) }; public override Type[] IncompatibleMods => new[] { typeof(ModClassic), typeof(OsuModTarget) };

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@ -7,6 +7,7 @@ using System.Linq;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Audio; using osu.Game.Audio;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
@ -39,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Acronym => "TP"; public override string Acronym => "TP";
public override ModType Type => ModType.Conversion; public override ModType Type => ModType.Conversion;
public override IconUsage? Icon => OsuIcon.ModTarget; public override IconUsage? Icon => OsuIcon.ModTarget;
public override string Description => @"Practice keeping up with the beat of the song."; public override LocalisableString Description => @"Practice keeping up with the beat of the song.";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[]

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Osu.Mods namespace osu.Game.Rulesets.Osu.Mods
@ -9,7 +10,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{ {
public override string Name => "Touch Device"; public override string Name => "Touch Device";
public override string Acronym => "TD"; public override string Acronym => "TD";
public override string Description => "Automatically applied to plays on devices with a touchscreen."; public override LocalisableString Description => "Automatically applied to plays on devices with a touchscreen.";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override ModType Type => ModType.System; public override ModType Type => ModType.System;

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@ -4,6 +4,7 @@
using System; using System;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables;
@ -16,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Name => "Traceable"; public override string Name => "Traceable";
public override string Acronym => "TC"; public override string Acronym => "TC";
public override ModType Type => ModType.Fun; public override ModType Type => ModType.Fun;
public override string Description => "Put your faith in the approach circles..."; public override LocalisableString Description => "Put your faith in the approach circles...";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(IHidesApproachCircles) }; public override Type[] IncompatibleMods => new[] { typeof(IHidesApproachCircles) };

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@ -4,6 +4,7 @@
using System; using System;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
@ -18,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Acronym => "TR"; public override string Acronym => "TR";
public override IconUsage? Icon => FontAwesome.Solid.ArrowsAlt; public override IconUsage? Icon => FontAwesome.Solid.ArrowsAlt;
public override ModType Type => ModType.Fun; public override ModType Type => ModType.Fun;
public override string Description => "Everything rotates. EVERYTHING."; public override LocalisableString Description => "Everything rotates. EVERYTHING.";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(OsuModWiggle), typeof(OsuModMagnetised), typeof(OsuModRepel) }; public override Type[] IncompatibleMods => new[] { typeof(OsuModWiggle), typeof(OsuModMagnetised), typeof(OsuModRepel) };

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@ -5,6 +5,7 @@ using System;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
@ -20,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Acronym => "WG"; public override string Acronym => "WG";
public override IconUsage? Icon => FontAwesome.Solid.Certificate; public override IconUsage? Icon => FontAwesome.Solid.Certificate;
public override ModType Type => ModType.Fun; public override ModType Type => ModType.Fun;
public override string Description => "They just won't stay still..."; public override LocalisableString Description => "They just won't stay still...";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(OsuModTransform), typeof(OsuModMagnetised), typeof(OsuModRepel) }; public override Type[] IncompatibleMods => new[] { typeof(OsuModTransform), typeof(OsuModMagnetised), typeof(OsuModRepel) };

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@ -32,6 +32,7 @@ using osu.Game.Skinning;
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Extensions.EnumExtensions;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Osu.Edit.Setup; using osu.Game.Rulesets.Osu.Edit.Setup;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Skinning.Legacy; using osu.Game.Rulesets.Osu.Skinning.Legacy;
@ -253,7 +254,7 @@ namespace osu.Game.Rulesets.Osu
}; };
} }
public override string GetDisplayNameForHitResult(HitResult result) public override LocalisableString GetDisplayNameForHitResult(HitResult result)
{ {
switch (result) switch (result)
{ {

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@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Osu.UI.Cursor; using osu.Game.Rulesets.Osu.UI.Cursor;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osuTK; using osuTK;
@ -28,7 +29,7 @@ namespace osu.Game.Rulesets.Osu.UI
public override CursorContainer LocalCursor => State.Value == Visibility.Visible ? localCursorContainer : null; public override CursorContainer LocalCursor => State.Value == Visibility.Visible ? localCursorContainer : null;
protected override string Message => "Click the orange cursor to resume"; protected override LocalisableString Message => "Click the orange cursor to resume";
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
@ -8,7 +9,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
{ {
public class TaikoModEasy : ModEasy public class TaikoModEasy : ModEasy
{ {
public override string Description => @"Beats move slower, and less accuracy required!"; public override LocalisableString Description => @"Beats move slower, and less accuracy required!";
/// <summary> /// <summary>
/// Multiplier factor added to the scrolling speed. /// Multiplier factor added to the scrolling speed.

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
@ -15,7 +16,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
{ {
public class TaikoModHidden : ModHidden, IApplicableToDrawableRuleset<TaikoHitObject> public class TaikoModHidden : ModHidden, IApplicableToDrawableRuleset<TaikoHitObject>
{ {
public override string Description => @"Beats fade out before you hit them!"; public override LocalisableString Description => @"Beats fade out before you hit them!";
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
/// <summary> /// <summary>

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@ -3,6 +3,7 @@
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Localisation;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
@ -13,7 +14,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
{ {
public class TaikoModRandom : ModRandom, IApplicableToBeatmap public class TaikoModRandom : ModRandom, IApplicableToBeatmap
{ {
public override string Description => @"Shuffle around the colours!"; public override LocalisableString Description => @"Shuffle around the colours!";
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(TaikoModSwap)).ToArray(); public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(TaikoModSwap)).ToArray();
public void ApplyToBeatmap(IBeatmap beatmap) public void ApplyToBeatmap(IBeatmap beatmap)

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@ -1,12 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Taiko.Mods namespace osu.Game.Rulesets.Taiko.Mods
{ {
public class TaikoModRelax : ModRelax public class TaikoModRelax : ModRelax
{ {
public override string Description => @"No ninja-like spinners, demanding drumrolls or unexpected katu's."; public override LocalisableString Description => @"No ninja-like spinners, demanding drumrolls or unexpected katu's.";
} }
} }

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@ -3,6 +3,7 @@
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Localisation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Taiko.Beatmaps; using osu.Game.Rulesets.Taiko.Beatmaps;
@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
{ {
public override string Name => "Swap"; public override string Name => "Swap";
public override string Acronym => "SW"; public override string Acronym => "SW";
public override string Description => @"Dons become kats, kats become dons"; public override LocalisableString Description => @"Dons become kats, kats become dons";
public override ModType Type => ModType.Conversion; public override ModType Type => ModType.Conversion;
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModRandom)).ToArray(); public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModRandom)).ToArray();

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@ -25,6 +25,7 @@ using osu.Game.Scoring;
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Extensions.EnumExtensions;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Taiko.Edit; using osu.Game.Rulesets.Taiko.Edit;
using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Taiko.Objects;
@ -192,7 +193,7 @@ namespace osu.Game.Rulesets.Taiko
}; };
} }
public override string GetDisplayNameForHitResult(HitResult result) public override LocalisableString GetDisplayNameForHitResult(HitResult result)
{ {
switch (result) switch (result)
{ {

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@ -5,6 +5,7 @@ using System;
using System.Linq; using System.Linq;
using Moq; using Moq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Utils; using osu.Game.Utils;
@ -320,7 +321,7 @@ namespace osu.Game.Tests.Mods
public class InvalidMultiplayerMod : Mod public class InvalidMultiplayerMod : Mod
{ {
public override string Name => string.Empty; public override string Name => string.Empty;
public override string Description => string.Empty; public override LocalisableString Description => string.Empty;
public override string Acronym => string.Empty; public override string Acronym => string.Empty;
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override bool HasImplementation => true; public override bool HasImplementation => true;
@ -331,7 +332,7 @@ namespace osu.Game.Tests.Mods
private class InvalidMultiplayerFreeMod : Mod private class InvalidMultiplayerFreeMod : Mod
{ {
public override string Name => string.Empty; public override string Name => string.Empty;
public override string Description => string.Empty; public override LocalisableString Description => string.Empty;
public override string Acronym => string.Empty; public override string Acronym => string.Empty;
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override bool HasImplementation => true; public override bool HasImplementation => true;

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@ -4,6 +4,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Localisation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Rulesets; using osu.Game.Rulesets;
@ -60,7 +61,7 @@ namespace osu.Game.Tests.Mods
{ {
public override double ScoreMultiplier => 1.0; public override double ScoreMultiplier => 1.0;
public override string Description => "This is a customisable test mod."; public override LocalisableString Description => "This is a customisable test mod.";
public override ModType Type => ModType.Conversion; public override ModType Type => ModType.Conversion;

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@ -7,6 +7,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Localisation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Preprocessing;
@ -160,7 +161,7 @@ namespace osu.Game.Tests.NonVisual
{ {
public override string Name => nameof(ModA); public override string Name => nameof(ModA);
public override string Acronym => nameof(ModA); public override string Acronym => nameof(ModA);
public override string Description => string.Empty; public override LocalisableString Description => string.Empty;
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(ModIncompatibleWithA), typeof(ModIncompatibleWithAAndB) }; public override Type[] IncompatibleMods => new[] { typeof(ModIncompatibleWithA), typeof(ModIncompatibleWithAAndB) };
@ -169,7 +170,7 @@ namespace osu.Game.Tests.NonVisual
private class ModB : Mod private class ModB : Mod
{ {
public override string Name => nameof(ModB); public override string Name => nameof(ModB);
public override string Description => string.Empty; public override LocalisableString Description => string.Empty;
public override string Acronym => nameof(ModB); public override string Acronym => nameof(ModB);
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
@ -180,7 +181,7 @@ namespace osu.Game.Tests.NonVisual
{ {
public override string Name => nameof(ModC); public override string Name => nameof(ModC);
public override string Acronym => nameof(ModC); public override string Acronym => nameof(ModC);
public override string Description => string.Empty; public override LocalisableString Description => string.Empty;
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
} }
@ -188,7 +189,7 @@ namespace osu.Game.Tests.NonVisual
{ {
public override string Name => $"Incompatible With {nameof(ModA)}"; public override string Name => $"Incompatible With {nameof(ModA)}";
public override string Acronym => $"Incompatible With {nameof(ModA)}"; public override string Acronym => $"Incompatible With {nameof(ModA)}";
public override string Description => string.Empty; public override LocalisableString Description => string.Empty;
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(ModA) }; public override Type[] IncompatibleMods => new[] { typeof(ModA) };
@ -207,7 +208,7 @@ namespace osu.Game.Tests.NonVisual
{ {
public override string Name => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}"; public override string Name => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}";
public override string Acronym => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}"; public override string Acronym => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}";
public override string Description => string.Empty; public override LocalisableString Description => string.Empty;
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(ModA), typeof(ModB) }; public override Type[] IncompatibleMods => new[] { typeof(ModA), typeof(ModB) };

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@ -9,6 +9,7 @@ using Newtonsoft.Json;
using Newtonsoft.Json.Linq; using Newtonsoft.Json.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Localisation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Online.API; using osu.Game.Online.API;
@ -182,7 +183,7 @@ namespace osu.Game.Tests.Online
{ {
public override string Name => "Test Mod"; public override string Name => "Test Mod";
public override string Acronym => "TM"; public override string Acronym => "TM";
public override string Description => "This is a test mod."; public override LocalisableString Description => "This is a test mod.";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
[SettingSource("Test")] [SettingSource("Test")]
@ -199,7 +200,7 @@ namespace osu.Game.Tests.Online
{ {
public override string Name => "Test Mod"; public override string Name => "Test Mod";
public override string Acronym => "TMTR"; public override string Acronym => "TMTR";
public override string Description => "This is a test mod."; public override LocalisableString Description => "This is a test mod.";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
[SettingSource("Initial rate", "The starting speed of the track")] [SettingSource("Initial rate", "The starting speed of the track")]

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@ -7,6 +7,7 @@ using System.Collections.Generic;
using MessagePack; using MessagePack;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Localisation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Online.API; using osu.Game.Online.API;
@ -102,7 +103,7 @@ namespace osu.Game.Tests.Online
{ {
public override string Name => "Test Mod"; public override string Name => "Test Mod";
public override string Acronym => "TM"; public override string Acronym => "TM";
public override string Description => "This is a test mod."; public override LocalisableString Description => "This is a test mod.";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
[SettingSource("Test")] [SettingSource("Test")]
@ -119,7 +120,7 @@ namespace osu.Game.Tests.Online
{ {
public override string Name => "Test Mod"; public override string Name => "Test Mod";
public override string Acronym => "TMTR"; public override string Acronym => "TMTR";
public override string Description => "This is a test mod."; public override LocalisableString Description => "This is a test mod.";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
[SettingSource("Initial rate", "The starting speed of the track")] [SettingSource("Initial rate", "The starting speed of the track")]
@ -154,7 +155,7 @@ namespace osu.Game.Tests.Online
{ {
public override string Name => "Test Mod"; public override string Name => "Test Mod";
public override string Acronym => "TM"; public override string Acronym => "TM";
public override string Description => "This is a test mod."; public override LocalisableString Description => "This is a test mod.";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
[SettingSource("Test")] [SettingSource("Test")]

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@ -13,6 +13,7 @@ using osu.Framework.Allocation;
using osu.Framework.Audio; using osu.Framework.Audio;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Framework.Testing; using osu.Framework.Testing;
@ -459,7 +460,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public override string Name => string.Empty; public override string Name => string.Empty;
public override string Acronym => string.Empty; public override string Acronym => string.Empty;
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override string Description => string.Empty; public override LocalisableString Description => string.Empty;
public bool Applied { get; private set; } public bool Applied { get; private set; }

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@ -7,6 +7,7 @@ using NUnit.Framework;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
using osuTK; using osuTK;
@ -39,6 +40,9 @@ namespace osu.Game.Tests.Visual.Settings
[SettingSource("Sample bool", "Clicking this changes a setting")] [SettingSource("Sample bool", "Clicking this changes a setting")]
public BindableBool TickBindable { get; } = new BindableBool(); public BindableBool TickBindable { get; } = new BindableBool();
[SettingSource(typeof(TestStrings), nameof(TestStrings.LocalisableLabel), nameof(TestStrings.LocalisableDescription))]
public BindableBool LocalisableBindable { get; } = new BindableBool(true);
[SettingSource("Sample float", "Change something for a mod")] [SettingSource("Sample float", "Change something for a mod")]
public BindableFloat SliderBindable { get; } = new BindableFloat public BindableFloat SliderBindable { get; } = new BindableFloat
{ {
@ -75,5 +79,11 @@ namespace osu.Game.Tests.Visual.Settings
Value1, Value1,
Value2 Value2
} }
private class TestStrings
{
public static LocalisableString LocalisableLabel => new LocalisableString("Sample localisable label");
public static LocalisableString LocalisableDescription => new LocalisableString("Sample localisable description");
}
} }
} }

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@ -10,6 +10,7 @@ using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
@ -584,7 +585,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{ {
public override string Name => "Unimplemented mod"; public override string Name => "Unimplemented mod";
public override string Acronym => "UM"; public override string Acronym => "UM";
public override string Description => "A mod that is not implemented."; public override LocalisableString Description => "A mod that is not implemented.";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override ModType Type => ModType.Conversion; public override ModType Type => ModType.Conversion;
} }

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@ -9,6 +9,7 @@ using System.Linq;
using System.Reflection; using System.Reflection;
using JetBrains.Annotations; using JetBrains.Annotations;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Extensions.TypeExtensions; using osu.Framework.Extensions.TypeExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Localisation; using osu.Framework.Localisation;
@ -43,12 +44,47 @@ namespace osu.Game.Configuration
/// </remarks> /// </remarks>
public Type? SettingControlType { get; set; } public Type? SettingControlType { get; set; }
public SettingSourceAttribute(Type declaringType, string label, string? description = null)
{
Label = getLocalisableStringFromMember(label) ?? string.Empty;
Description = getLocalisableStringFromMember(description) ?? string.Empty;
LocalisableString? getLocalisableStringFromMember(string? member)
{
if (member == null)
return null;
var property = declaringType.GetMember(member, BindingFlags.Static | BindingFlags.Public).FirstOrDefault();
if (property == null)
return null;
switch (property)
{
case FieldInfo f:
return (LocalisableString)f.GetValue(null).AsNonNull();
case PropertyInfo p:
return (LocalisableString)p.GetValue(null).AsNonNull();
default:
throw new InvalidOperationException($"Member \"{member}\" was not found in type {declaringType} (must be a static field or property)");
}
}
}
public SettingSourceAttribute(string? label, string? description = null) public SettingSourceAttribute(string? label, string? description = null)
{ {
Label = label ?? string.Empty; Label = label ?? string.Empty;
Description = description ?? string.Empty; Description = description ?? string.Empty;
} }
public SettingSourceAttribute(Type declaringType, string label, string description, int orderPosition)
: this(declaringType, label, description)
{
OrderPosition = orderPosition;
}
public SettingSourceAttribute(string label, string description, int orderPosition) public SettingSourceAttribute(string label, string description, int orderPosition)
: this(label, description) : this(label, description)
{ {

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@ -10,6 +10,8 @@ using osuTK;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
@ -126,7 +128,7 @@ namespace osu.Game.Online.Leaderboards
private class HitResultCell : CompositeDrawable private class HitResultCell : CompositeDrawable
{ {
private readonly string displayName; private readonly LocalisableString displayName;
private readonly HitResult result; private readonly HitResult result;
private readonly int count; private readonly int count;
@ -134,7 +136,7 @@ namespace osu.Game.Online.Leaderboards
{ {
AutoSizeAxes = Axes.Both; AutoSizeAxes = Axes.Both;
displayName = stat.DisplayName; displayName = stat.DisplayName.ToUpper();
result = stat.Result; result = stat.Result;
count = stat.Count; count = stat.Count;
} }
@ -153,7 +155,7 @@ namespace osu.Game.Online.Leaderboards
new OsuSpriteText new OsuSpriteText
{ {
Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold), Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold),
Text = displayName.ToUpperInvariant(), Text = displayName.ToUpper(),
Colour = colours.ForHitResult(result), Colour = colours.ForHitResult(result),
}, },
new OsuSpriteText new OsuSpriteText

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@ -59,7 +59,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
/// <summary> /// <summary>
/// The statistics that appear in the table, in order of appearance. /// The statistics that appear in the table, in order of appearance.
/// </summary> /// </summary>
private readonly List<(HitResult result, string displayName)> statisticResultTypes = new List<(HitResult, string)>(); private readonly List<(HitResult result, LocalisableString displayName)> statisticResultTypes = new List<(HitResult, LocalisableString)>();
private bool showPerformancePoints; private bool showPerformancePoints;
@ -114,7 +114,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
if (result.IsBonus()) if (result.IsBonus())
continue; continue;
string displayName = ruleset.GetDisplayNameForHitResult(result); var displayName = ruleset.GetDisplayNameForHitResult(result);
columns.Add(new TableColumn(displayName, Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 35, maxSize: 60))); columns.Add(new TableColumn(displayName, Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 35, maxSize: 60)));
statisticResultTypes.Add((result, displayName)); statisticResultTypes.Add((result, displayName));

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Rulesets; using osu.Game.Rulesets;

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@ -3,6 +3,7 @@
using System; using System;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mods namespace osu.Game.Rulesets.Mods
{ {
@ -21,7 +22,7 @@ namespace osu.Game.Rulesets.Mods
/// <summary> /// <summary>
/// The user readable description of this mod. /// The user readable description of this mod.
/// </summary> /// </summary>
string Description { get; } LocalisableString Description { get; }
/// <summary> /// <summary>
/// The type of this mod. /// The type of this mod.

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@ -9,6 +9,7 @@ using Newtonsoft.Json;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.TypeExtensions; using osu.Framework.Extensions.TypeExtensions;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
@ -34,7 +35,7 @@ namespace osu.Game.Rulesets.Mods
public virtual ModType Type => ModType.Fun; public virtual ModType Type => ModType.Fun;
[JsonIgnore] [JsonIgnore]
public abstract string Description { get; } public abstract LocalisableString Description { get; }
/// <summary> /// <summary>
/// The tooltip to display for this mod when used in a <see cref="ModIcon"/>. /// The tooltip to display for this mod when used in a <see cref="ModIcon"/>.

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@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Audio; using osu.Framework.Audio;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Localisation;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Configuration; using osu.Game.Configuration;
@ -23,7 +24,7 @@ namespace osu.Game.Rulesets.Mods
public override string Acronym => "AS"; public override string Acronym => "AS";
public override string Description => "Let track speed adapt to you."; public override LocalisableString Description => "Let track speed adapt to you.";
public override ModType Type => ModType.Fun; public override ModType Type => ModType.Fun;

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@ -4,6 +4,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Replays; using osu.Game.Replays;
@ -17,7 +18,7 @@ namespace osu.Game.Rulesets.Mods
public override string Acronym => "AT"; public override string Acronym => "AT";
public override IconUsage? Icon => OsuIcon.ModAuto; public override IconUsage? Icon => OsuIcon.ModAuto;
public override ModType Type => ModType.Automation; public override ModType Type => ModType.Automation;
public override string Description => "Watch a perfect automated play through the song."; public override LocalisableString Description => "Watch a perfect automated play through the song.";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public bool PerformFail() => false; public bool PerformFail() => false;

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@ -5,6 +5,7 @@ using System;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions; using osu.Framework.Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
@ -34,7 +35,7 @@ namespace osu.Game.Rulesets.Mods
public override string Name => "Barrel Roll"; public override string Name => "Barrel Roll";
public override string Acronym => "BR"; public override string Acronym => "BR";
public override string Description => "The whole playfield is on a wheel!"; public override LocalisableString Description => "The whole playfield is on a wheel!";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override string SettingDescription => $"{SpinSpeed.Value:N2} rpm {Direction.Value.GetDescription().ToLowerInvariant()}"; public override string SettingDescription => $"{SpinSpeed.Value:N2} rpm {Direction.Value.GetDescription().ToLowerInvariant()}";

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@ -4,6 +4,7 @@
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
@ -27,7 +28,7 @@ namespace osu.Game.Rulesets.Mods
public override string Name => "Cinema"; public override string Name => "Cinema";
public override string Acronym => "CN"; public override string Acronym => "CN";
public override IconUsage? Icon => OsuIcon.ModCinema; public override IconUsage? Icon => OsuIcon.ModCinema;
public override string Description => "Watch the video without visual distractions."; public override LocalisableString Description => "Watch the video without visual distractions.";
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModAutoplay)).ToArray(); public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModAutoplay)).ToArray();

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mods namespace osu.Game.Rulesets.Mods
{ {
@ -15,7 +16,7 @@ namespace osu.Game.Rulesets.Mods
public override IconUsage? Icon => FontAwesome.Solid.History; public override IconUsage? Icon => FontAwesome.Solid.History;
public override string Description => "Feeling nostalgic?"; public override LocalisableString Description => "Feeling nostalgic?";
public override ModType Type => ModType.Conversion; public override ModType Type => ModType.Conversion;
} }

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@ -4,6 +4,7 @@
using osu.Framework.Audio; using osu.Framework.Audio;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mods namespace osu.Game.Rulesets.Mods
{ {
@ -12,7 +13,7 @@ namespace osu.Game.Rulesets.Mods
public override string Name => "Daycore"; public override string Name => "Daycore";
public override string Acronym => "DC"; public override string Acronym => "DC";
public override IconUsage? Icon => null; public override IconUsage? Icon => null;
public override string Description => "Whoaaaaa..."; public override LocalisableString Description => "Whoaaaaa...";
private readonly BindableNumber<double> tempoAdjust = new BindableDouble(1); private readonly BindableNumber<double> tempoAdjust = new BindableDouble(1);
private readonly BindableNumber<double> freqAdjust = new BindableDouble(1); private readonly BindableNumber<double> freqAdjust = new BindableDouble(1);

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@ -5,6 +5,7 @@ using System;
using System.Linq; using System.Linq;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Configuration; using osu.Game.Configuration;
@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Mods
{ {
public override string Name => @"Difficulty Adjust"; public override string Name => @"Difficulty Adjust";
public override string Description => @"Override a beatmap's difficulty settings."; public override LocalisableString Description => @"Override a beatmap's difficulty settings.";
public override string Acronym => "DA"; public override string Acronym => "DA";

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@ -3,6 +3,7 @@
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics; using osu.Game.Graphics;
@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Mods
public override string Acronym => "DT"; public override string Acronym => "DT";
public override IconUsage? Icon => OsuIcon.ModDoubleTime; public override IconUsage? Icon => OsuIcon.ModDoubleTime;
public override ModType Type => ModType.DifficultyIncrease; public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Zoooooooooom..."; public override LocalisableString Description => "Zoooooooooom...";
[SettingSource("Speed increase", "The actual increase to apply")] [SettingSource("Speed increase", "The actual increase to apply")]
public override BindableNumber<double> SpeedChange { get; } = new BindableDouble public override BindableNumber<double> SpeedChange { get; } = new BindableDouble

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@ -11,6 +11,7 @@ using osu.Framework.Graphics.Rendering;
using osu.Framework.Graphics.Rendering.Vertices; using osu.Framework.Graphics.Rendering.Vertices;
using osu.Framework.Graphics.Shaders; using osu.Framework.Graphics.Shaders;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Beatmaps.Timing; using osu.Game.Beatmaps.Timing;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics; using osu.Game.Graphics;
@ -30,7 +31,7 @@ namespace osu.Game.Rulesets.Mods
public override string Acronym => "FL"; public override string Acronym => "FL";
public override IconUsage? Icon => OsuIcon.ModFlashlight; public override IconUsage? Icon => OsuIcon.ModFlashlight;
public override ModType Type => ModType.DifficultyIncrease; public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Restricted view area."; public override LocalisableString Description => "Restricted view area.";
[SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")] [SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")]
public abstract BindableFloat SizeMultiplier { get; } public abstract BindableFloat SizeMultiplier { get; }

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@ -3,6 +3,7 @@
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics; using osu.Game.Graphics;
@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Mods
public override string Acronym => "HT"; public override string Acronym => "HT";
public override IconUsage? Icon => OsuIcon.ModHalftime; public override IconUsage? Icon => OsuIcon.ModHalftime;
public override ModType Type => ModType.DifficultyReduction; public override ModType Type => ModType.DifficultyReduction;
public override string Description => "Less zoom..."; public override LocalisableString Description => "Less zoom...";
[SettingSource("Speed decrease", "The actual decrease to apply")] [SettingSource("Speed decrease", "The actual decrease to apply")]
public override BindableNumber<double> SpeedChange { get; } = new BindableDouble public override BindableNumber<double> SpeedChange { get; } = new BindableDouble

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@ -3,6 +3,7 @@
using System; using System;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;
@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Mods
public override string Acronym => "HR"; public override string Acronym => "HR";
public override IconUsage? Icon => OsuIcon.ModHardRock; public override IconUsage? Icon => OsuIcon.ModHardRock;
public override ModType Type => ModType.DifficultyIncrease; public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Everything just got a bit harder..."; public override LocalisableString Description => "Everything just got a bit harder...";
public override Type[] IncompatibleMods => new[] { typeof(ModEasy), typeof(ModDifficultyAdjust) }; public override Type[] IncompatibleMods => new[] { typeof(ModEasy), typeof(ModDifficultyAdjust) };
public void ReadFromDifficulty(IBeatmapDifficultyInfo difficulty) public void ReadFromDifficulty(IBeatmapDifficultyInfo difficulty)

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@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Mods
public override string Name => "Muted"; public override string Name => "Muted";
public override string Acronym => "MU"; public override string Acronym => "MU";
public override IconUsage? Icon => FontAwesome.Solid.VolumeMute; public override IconUsage? Icon => FontAwesome.Solid.VolumeMute;
public override string Description => "Can you still feel the rhythm without music?"; public override LocalisableString Description => "Can you still feel the rhythm without music?";
public override ModType Type => ModType.Fun; public override ModType Type => ModType.Fun;
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
} }

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@ -7,6 +7,7 @@ using osu.Framework.Audio.Track;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Audio; using osu.Game.Audio;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Beatmaps.Timing; using osu.Game.Beatmaps.Timing;
@ -23,7 +24,7 @@ namespace osu.Game.Rulesets.Mods
public override string Name => "Nightcore"; public override string Name => "Nightcore";
public override string Acronym => "NC"; public override string Acronym => "NC";
public override IconUsage? Icon => OsuIcon.ModNightcore; public override IconUsage? Icon => OsuIcon.ModNightcore;
public override string Description => "Uguuuuuuuu..."; public override LocalisableString Description => "Uguuuuuuuu...";
} }
public abstract class ModNightcore<TObject> : ModNightcore, IApplicableToDrawableRuleset<TObject> public abstract class ModNightcore<TObject> : ModNightcore, IApplicableToDrawableRuleset<TObject>

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@ -3,6 +3,7 @@
using System; using System;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics; using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mods namespace osu.Game.Rulesets.Mods
@ -13,7 +14,7 @@ namespace osu.Game.Rulesets.Mods
public override string Acronym => "NF"; public override string Acronym => "NF";
public override IconUsage? Icon => OsuIcon.ModNoFail; public override IconUsage? Icon => OsuIcon.ModNoFail;
public override ModType Type => ModType.DifficultyReduction; public override ModType Type => ModType.DifficultyReduction;
public override string Description => "You can't fail, no matter what."; public override LocalisableString Description => "You can't fail, no matter what.";
public override double ScoreMultiplier => 0.5; public override double ScoreMultiplier => 0.5;
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModFailCondition), typeof(ModAutoplay) }; public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModFailCondition), typeof(ModAutoplay) };
} }

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mods namespace osu.Game.Rulesets.Mods
{ {
@ -12,7 +13,7 @@ namespace osu.Game.Rulesets.Mods
{ {
public override string Name => "No Mod"; public override string Name => "No Mod";
public override string Acronym => "NM"; public override string Acronym => "NM";
public override string Description => "No mods applied."; public override LocalisableString Description => "No mods applied.";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override IconUsage? Icon => FontAwesome.Solid.Ban; public override IconUsage? Icon => FontAwesome.Solid.Ban;
public override ModType Type => ModType.System; public override ModType Type => ModType.System;

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@ -4,6 +4,7 @@
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
@ -17,7 +18,7 @@ namespace osu.Game.Rulesets.Mods
public override IconUsage? Icon => OsuIcon.ModPerfect; public override IconUsage? Icon => OsuIcon.ModPerfect;
public override ModType Type => ModType.DifficultyIncrease; public override ModType Type => ModType.DifficultyIncrease;
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override string Description => "SS or quit."; public override LocalisableString Description => "SS or quit.";
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModSuddenDeath)).ToArray(); public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModSuddenDeath)).ToArray();

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@ -4,6 +4,7 @@
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
@ -16,7 +17,7 @@ namespace osu.Game.Rulesets.Mods
public override string Acronym => "SD"; public override string Acronym => "SD";
public override IconUsage? Icon => OsuIcon.ModSuddenDeath; public override IconUsage? Icon => OsuIcon.ModSuddenDeath;
public override ModType Type => ModType.DifficultyIncrease; public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Miss and fail."; public override LocalisableString Description => "Miss and fail.";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModPerfect)).ToArray(); public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModPerfect)).ToArray();

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@ -5,6 +5,7 @@ using System;
using System.Linq; using System.Linq;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Configuration; using osu.Game.Configuration;
namespace osu.Game.Rulesets.Mods namespace osu.Game.Rulesets.Mods
@ -13,7 +14,7 @@ namespace osu.Game.Rulesets.Mods
{ {
public override string Name => "Wind Down"; public override string Name => "Wind Down";
public override string Acronym => "WD"; public override string Acronym => "WD";
public override string Description => "Sloooow doooown..."; public override LocalisableString Description => "Sloooow doooown...";
public override IconUsage? Icon => FontAwesome.Solid.ChevronCircleDown; public override IconUsage? Icon => FontAwesome.Solid.ChevronCircleDown;
public override double ScoreMultiplier => 1.0; public override double ScoreMultiplier => 1.0;

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@ -5,6 +5,7 @@ using System;
using System.Linq; using System.Linq;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Configuration; using osu.Game.Configuration;
namespace osu.Game.Rulesets.Mods namespace osu.Game.Rulesets.Mods
@ -13,7 +14,7 @@ namespace osu.Game.Rulesets.Mods
{ {
public override string Name => "Wind Up"; public override string Name => "Wind Up";
public override string Acronym => "WU"; public override string Acronym => "WU";
public override string Description => "Can you keep up?"; public override LocalisableString Description => "Can you keep up?";
public override IconUsage? Icon => FontAwesome.Solid.ChevronCircleUp; public override IconUsage? Icon => FontAwesome.Solid.ChevronCircleUp;
public override double ScoreMultiplier => 1.0; public override double ScoreMultiplier => 1.0;

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@ -3,6 +3,7 @@
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mods namespace osu.Game.Rulesets.Mods
{ {
@ -10,7 +11,7 @@ namespace osu.Game.Rulesets.Mods
{ {
public override string Name => string.Empty; public override string Name => string.Empty;
public override string Acronym => string.Empty; public override string Acronym => string.Empty;
public override string Description => string.Empty; public override LocalisableString Description => string.Empty;
public override double ScoreMultiplier => 0; public override double ScoreMultiplier => 0;
public Mod[] Mods { get; } public Mod[] Mods { get; }

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mods namespace osu.Game.Rulesets.Mods
{ {
public class UnknownMod : Mod public class UnknownMod : Mod
@ -12,7 +14,7 @@ namespace osu.Game.Rulesets.Mods
public override string Name => $"Unknown mod ({OriginalAcronym})"; public override string Name => $"Unknown mod ({OriginalAcronym})";
public override string Acronym => $"{OriginalAcronym}??"; public override string Acronym => $"{OriginalAcronym}??";
public override string Description => "This mod could not be resolved by the game."; public override LocalisableString Description => "This mod could not be resolved by the game.";
public override double ScoreMultiplier => 0; public override double ScoreMultiplier => 0;
public override bool UserPlayable => false; public override bool UserPlayable => false;

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@ -28,6 +28,7 @@ using osu.Game.Users;
using JetBrains.Annotations; using JetBrains.Annotations;
using osu.Framework.Extensions; using osu.Framework.Extensions;
using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Extensions.EnumExtensions;
using osu.Framework.Localisation;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Extensions; using osu.Game.Extensions;
using osu.Game.Rulesets.Filter; using osu.Game.Rulesets.Filter;
@ -288,7 +289,7 @@ namespace osu.Game.Rulesets
/// </summary> /// </summary>
/// <param name="variant">The variant.</param> /// <param name="variant">The variant.</param>
/// <returns>A descriptive name of the variant.</returns> /// <returns>A descriptive name of the variant.</returns>
public virtual string GetVariantName(int variant) => string.Empty; public virtual LocalisableString GetVariantName(int variant) => string.Empty;
/// <summary> /// <summary>
/// For rulesets which support legacy (osu-stable) replay conversion, this method will create an empty replay frame /// For rulesets which support legacy (osu-stable) replay conversion, this method will create an empty replay frame
@ -313,7 +314,7 @@ namespace osu.Game.Rulesets
/// <returns> /// <returns>
/// All valid <see cref="HitResult"/>s along with a display-friendly name. /// All valid <see cref="HitResult"/>s along with a display-friendly name.
/// </returns> /// </returns>
public IEnumerable<(HitResult result, string displayName)> GetHitResults() public IEnumerable<(HitResult result, LocalisableString displayName)> GetHitResults()
{ {
var validResults = GetValidHitResults(); var validResults = GetValidHitResults();
@ -351,7 +352,7 @@ namespace osu.Game.Rulesets
/// </summary> /// </summary>
/// <param name="result">The result type to get the name for.</param> /// <param name="result">The result type to get the name for.</param>
/// <returns>The display name.</returns> /// <returns>The display name.</returns>
public virtual string GetDisplayNameForHitResult(HitResult result) => result.GetDescription(); public virtual LocalisableString GetDisplayNameForHitResult(HitResult result) => result.GetLocalisableDescription();
/// <summary> /// <summary>
/// Creates ruleset-specific beatmap filter criteria to be used on the song select screen. /// Creates ruleset-specific beatmap filter criteria to be used on the song select screen.

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@ -3,6 +3,7 @@
#nullable disable #nullable disable
using osu.Framework.Localisation;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
namespace osu.Game.Scoring namespace osu.Game.Scoring
@ -30,9 +31,9 @@ namespace osu.Game.Scoring
/// <summary> /// <summary>
/// A custom display name for the result type. May be provided by rulesets to give better clarity. /// A custom display name for the result type. May be provided by rulesets to give better clarity.
/// </summary> /// </summary>
public string DisplayName { get; } public LocalisableString DisplayName { get; }
public HitResultDisplayStatistic(HitResult result, int count, int? maxCount, string displayName) public HitResultDisplayStatistic(HitResult result, int count, int? maxCount, LocalisableString displayName)
{ {
Result = result; Result = result;
Count = count; Count = count;

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@ -8,6 +8,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Localisation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osuTK; using osuTK;
@ -31,7 +32,7 @@ namespace osu.Game.Screens.Play
protected const float TRANSITION_TIME = 500; protected const float TRANSITION_TIME = 500;
protected abstract string Message { get; } protected abstract LocalisableString Message { get; }
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;

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@ -8,6 +8,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osuTK; using osuTK;
@ -59,7 +60,7 @@ namespace osu.Game.Screens.Ranking.Statistics
private static Drawable createHeader(StatisticItem item) private static Drawable createHeader(StatisticItem item)
{ {
if (string.IsNullOrEmpty(item.Name)) if (LocalisableString.IsNullOrEmpty(item.Name))
return Empty(); return Empty();
return new FillFlowContainer return new FillFlowContainer

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@ -7,6 +7,7 @@ using System;
using JetBrains.Annotations; using JetBrains.Annotations;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
namespace osu.Game.Screens.Ranking.Statistics namespace osu.Game.Screens.Ranking.Statistics
{ {
@ -18,7 +19,7 @@ namespace osu.Game.Screens.Ranking.Statistics
/// <summary> /// <summary>
/// The name of this item. /// The name of this item.
/// </summary> /// </summary>
public readonly string Name; public readonly LocalisableString Name;
/// <summary> /// <summary>
/// A function returning the <see cref="Drawable"/> content to be displayed. /// A function returning the <see cref="Drawable"/> content to be displayed.
@ -44,11 +45,11 @@ namespace osu.Game.Screens.Ranking.Statistics
/// <summary> /// <summary>
/// Creates a new <see cref="StatisticItem"/>, to be displayed inside a <see cref="StatisticRow"/> in the results screen. /// Creates a new <see cref="StatisticItem"/>, to be displayed inside a <see cref="StatisticRow"/> in the results screen.
/// </summary> /// </summary>
/// <param name="name">The name of the item. Can be <see cref="string.Empty"/> to hide the item header.</param> /// <param name="name">The name of the item. Can be <see langword="null"/> to hide the item header.</param>
/// <param name="createContent">A function returning the <see cref="Drawable"/> content to be displayed.</param> /// <param name="createContent">A function returning the <see cref="Drawable"/> content to be displayed.</param>
/// <param name="requiresHitEvents">Whether this item requires hit events. If true, <see cref="CreateContent"/> will not be called if no hit events are available.</param> /// <param name="requiresHitEvents">Whether this item requires hit events. If true, <see cref="CreateContent"/> will not be called if no hit events are available.</param>
/// <param name="dimension">The <see cref="Dimension"/> of this item. This can be thought of as the column dimension of an encompassing <see cref="GridContainer"/>.</param> /// <param name="dimension">The <see cref="Dimension"/> of this item. This can be thought of as the column dimension of an encompassing <see cref="GridContainer"/>.</param>
public StatisticItem([NotNull] string name, [NotNull] Func<Drawable> createContent, bool requiresHitEvents = false, [CanBeNull] Dimension dimension = null) public StatisticItem(LocalisableString name, [NotNull] Func<Drawable> createContent, bool requiresHitEvents = false, [CanBeNull] Dimension dimension = null)
{ {
Name = name; Name = name;
RequiresHitEvents = requiresHitEvents; RequiresHitEvents = requiresHitEvents;