mirror of
https://github.com/ppy/osu.git
synced 2025-01-15 14:12:54 +08:00
Merge branch 'master' into carousel-gradient
This commit is contained in:
commit
0571bbd555
@ -24,9 +24,9 @@ Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh
|
||||
|
||||
![](https://puu.sh/DCmvA/f6a74f5fbb.png)
|
||||
|
||||
If you are not interested in developing the game, you can consume our [binary releases](https://github.com/ppy/osu/releases).
|
||||
If you are not interested in developing the game, you can still consume our [binary releases](https://github.com/ppy/osu/releases).
|
||||
|
||||
**Latest build:***
|
||||
**Latest build:**
|
||||
|
||||
| [Windows (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) |
|
||||
| ------------- | ------------- |
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||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Development;
|
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using osu.Framework.Graphics;
|
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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@ -12,7 +13,6 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Utils;
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using osuTK;
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using osuTK.Graphics;
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@ -61,7 +61,7 @@ namespace osu.Desktop.Overlays
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},
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||||
new OsuSpriteText
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{
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Colour = DebugUtils.IsDebug ? colours.Red : Color4.White,
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Colour = DebugUtils.IsDebugBuild ? colours.Red : Color4.White,
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||||
Text = game.Version
|
||||
},
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||||
}
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||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
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||||
using System.Collections.Generic;
|
||||
using System.Linq;
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||||
using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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||||
using osu.Framework.Graphics.Containers;
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@ -39,8 +40,7 @@ namespace osu.Game.Tests.Visual.Online
|
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{
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||||
Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Both,
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||||
Width = 0.8f,
|
||||
Children = new Drawable[]
|
||||
{
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@ -173,7 +173,9 @@ namespace osu.Game.Tests.Visual.Online
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s.Statistics.Add(HitResult.Miss, RNG.Next(2000));
|
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}
|
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|
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scoresContainer.Scores = scores;
|
||||
AddStep("Load all scores", () => scoresContainer.Scores = scores);
|
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AddStep("Load null scores", () => scoresContainer.Scores = null);
|
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AddStep("Load only one score", () => scoresContainer.Scores = new[] { scores.First() });
|
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}
|
||||
|
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[BackgroundDependencyLoader]
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||||
|
@ -39,13 +39,27 @@ namespace osu.Game.Tests.Visual.Online
|
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header = new ProfileHeader();
|
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Add(header);
|
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|
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AddStep("Show offline dummy", () => header.User.Value = TestSceneUserProfileOverlay.TEST_USER);
|
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AddStep("Show test dummy", () => header.User.Value = TestSceneUserProfileOverlay.TEST_USER);
|
||||
|
||||
AddStep("Show null dummy", () => header.User.Value = new User
|
||||
{
|
||||
Username = "Null"
|
||||
});
|
||||
|
||||
AddStep("Show online dummy", () => header.User.Value = new User
|
||||
{
|
||||
Username = "IAmOnline",
|
||||
LastVisit = DateTimeOffset.Now,
|
||||
IsOnline = true,
|
||||
});
|
||||
|
||||
AddStep("Show offline dummy", () => header.User.Value = new User
|
||||
{
|
||||
Username = "IAmOffline",
|
||||
LastVisit = DateTimeOffset.Now,
|
||||
IsOnline = false,
|
||||
});
|
||||
|
||||
addOnlineStep("Show ppy", new User
|
||||
{
|
||||
Username = @"peppy",
|
||||
|
@ -214,37 +214,6 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddAssert("start not requested", () => !startRequested);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddNewBeatmapWhileSelectingRandom()
|
||||
{
|
||||
const int test_count = 10;
|
||||
int beatmapChangedCount = 0;
|
||||
int debounceCount = 0;
|
||||
createSongSelect();
|
||||
AddStep("Setup counters", () =>
|
||||
{
|
||||
beatmapChangedCount = 0;
|
||||
debounceCount = 0;
|
||||
songSelect.Carousel.SelectionChanged += _ => beatmapChangedCount++;
|
||||
});
|
||||
AddRepeatStep($"Create beatmaps {test_count} times", () =>
|
||||
{
|
||||
importForRuleset(0);
|
||||
|
||||
Scheduler.AddDelayed(() =>
|
||||
{
|
||||
// Wait for debounce
|
||||
songSelect.Carousel.SelectNextRandom();
|
||||
++debounceCount;
|
||||
}, 400);
|
||||
}, test_count);
|
||||
|
||||
AddUntilStep("Debounce limit reached", () => debounceCount == test_count);
|
||||
|
||||
// The selected beatmap should have changed an additional 2 times since both initially loading songselect and the first import also triggers selectionChanged
|
||||
AddAssert($"Beatmap changed {test_count + 2} times", () => beatmapChangedCount == test_count + 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHideSetSelectsCorrectBeatmap()
|
||||
{
|
||||
|
@ -24,11 +24,10 @@ using osuTK.Graphics;
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[Description("mod select and icon display")]
|
||||
public class TestSceneMods : OsuTestScene
|
||||
public class TestSceneModSelectOverlay : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(ModSelectOverlay),
|
||||
typeof(ModDisplay),
|
||||
typeof(ModSection),
|
||||
typeof(ModIcon),
|
||||
@ -217,13 +216,13 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
private void testRankedText(Mod mod)
|
||||
{
|
||||
AddWaitStep("wait for fade", 1);
|
||||
waitForLoad();
|
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AddAssert("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0);
|
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selectNext(mod);
|
||||
AddWaitStep("wait for fade", 1);
|
||||
waitForLoad();
|
||||
AddAssert("check for unranked", () => modSelect.UnrankedLabel.Alpha != 0);
|
||||
selectPrevious(mod);
|
||||
AddWaitStep("wait for fade", 1);
|
||||
waitForLoad();
|
||||
AddAssert("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0);
|
||||
}
|
||||
|
||||
@ -233,6 +232,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
private void checkSelected(Mod mod)
|
||||
{
|
||||
waitForLoad();
|
||||
AddAssert($"check {mod.Name} is selected", () =>
|
||||
{
|
||||
var button = modSelect.GetModButton(mod);
|
||||
@ -240,8 +240,14 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
});
|
||||
}
|
||||
|
||||
private void waitForLoad()
|
||||
{
|
||||
AddUntilStep("wait for icons to load", () => modSelect.AllLoaded);
|
||||
}
|
||||
|
||||
private void checkNotSelected(Mod mod)
|
||||
{
|
||||
waitForLoad();
|
||||
AddAssert($"check {mod.Name} is not selected", () =>
|
||||
{
|
||||
var button = modSelect.GetModButton(mod);
|
||||
@ -255,6 +261,8 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public new Bindable<IReadOnlyList<Mod>> SelectedMods => base.SelectedMods;
|
||||
|
||||
public bool AllLoaded => ModSectionsContainer.Children.All(c => c.ModIconsLoaded);
|
||||
|
||||
public ModButton GetModButton(Mod mod)
|
||||
{
|
||||
var section = ModSectionsContainer.Children.Single(s => s.ModType == mod.Type);
|
@ -363,7 +363,7 @@ namespace osu.Game.Beatmaps
|
||||
foreach (var name in reader.Filenames.Where(f => f.EndsWith(".osu")))
|
||||
{
|
||||
using (var raw = reader.GetStream(name))
|
||||
using (var ms = new MemoryStream()) //we need a memory stream so we can seek and shit
|
||||
using (var ms = new MemoryStream()) //we need a memory stream so we can seek
|
||||
using (var sr = new StreamReader(ms))
|
||||
{
|
||||
raw.CopyTo(ms);
|
||||
|
@ -17,11 +17,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
/// <summary>
|
||||
/// A button with added default sound effects.
|
||||
/// </summary>
|
||||
public abstract class OsuButton : Button
|
||||
public class OsuButton : Button
|
||||
{
|
||||
private Box hover;
|
||||
|
||||
protected OsuButton()
|
||||
public OsuButton()
|
||||
{
|
||||
Height = 40;
|
||||
|
||||
|
@ -31,9 +31,9 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
public List<APIChangelogEntry> ChangelogEntries { get; set; }
|
||||
|
||||
[JsonProperty("versions")]
|
||||
public VersionNatigation Versions { get; set; }
|
||||
public VersionNavigation Versions { get; set; }
|
||||
|
||||
public class VersionNatigation
|
||||
public class VersionNavigation
|
||||
{
|
||||
[JsonProperty("next")]
|
||||
public APIChangelogBuild Next { get; set; }
|
||||
|
@ -13,10 +13,6 @@ namespace osu.Game.Online.Chat
|
||||
[JsonProperty(@"message_id")]
|
||||
public readonly long? Id;
|
||||
|
||||
//todo: this should be inside sender.
|
||||
[JsonProperty(@"sender_id")]
|
||||
public long UserId;
|
||||
|
||||
[JsonProperty(@"channel_id")]
|
||||
public long ChannelId;
|
||||
|
||||
|
@ -181,9 +181,11 @@ namespace osu.Game
|
||||
configSkin.ValueChanged += skinId => SkinManager.CurrentSkinInfo.Value = SkinManager.Query(s => s.ID == skinId.NewValue) ?? SkinInfo.Default;
|
||||
configSkin.TriggerChange();
|
||||
|
||||
LocalConfig.BindWith(OsuSetting.VolumeInactive, inactiveVolumeAdjust);
|
||||
LocalConfig.BindWith(OsuSetting.VolumeInactive, userInactiveVolume);
|
||||
|
||||
IsActive.BindValueChanged(active => updateActiveState(active.NewValue), true);
|
||||
|
||||
Beatmap.BindValueChanged(beatmapChanged, true);
|
||||
}
|
||||
|
||||
private ExternalLinkOpener externalLinkOpener;
|
||||
@ -284,6 +286,23 @@ namespace osu.Game
|
||||
}, $"watch {databasedScoreInfo}", bypassScreenAllowChecks: true);
|
||||
}
|
||||
|
||||
#region Beatmap jukebox progression
|
||||
|
||||
private void beatmapChanged(ValueChangedEvent<WorkingBeatmap> beatmap)
|
||||
{
|
||||
var nextBeatmap = beatmap.NewValue;
|
||||
if (nextBeatmap?.Track != null)
|
||||
nextBeatmap.Track.Completed += currentTrackCompleted;
|
||||
}
|
||||
|
||||
private void currentTrackCompleted()
|
||||
{
|
||||
if (!Beatmap.Value.Track.Looping && !Beatmap.Disabled)
|
||||
musicController.NextTrack();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private ScheduledDelegate performFromMainMenuTask;
|
||||
|
||||
/// <summary>
|
||||
@ -446,7 +465,7 @@ namespace osu.Game
|
||||
Origin = Anchor.TopRight,
|
||||
}, rightFloatingOverlayContent.Add, true);
|
||||
|
||||
loadComponentSingleFile(new MusicController
|
||||
loadComponentSingleFile(musicController = new MusicController
|
||||
{
|
||||
GetToolbarHeight = () => ToolbarOffset,
|
||||
Anchor = Anchor.TopRight,
|
||||
@ -686,15 +705,27 @@ namespace osu.Game
|
||||
return false;
|
||||
}
|
||||
|
||||
private readonly BindableDouble inactiveVolumeAdjust = new BindableDouble();
|
||||
#region Inactive audio dimming
|
||||
|
||||
private readonly BindableDouble userInactiveVolume = new BindableDouble();
|
||||
|
||||
private readonly BindableDouble inactiveVolumeFade = new BindableDouble();
|
||||
|
||||
private void updateActiveState(bool isActive)
|
||||
{
|
||||
if (isActive)
|
||||
Audio.RemoveAdjustment(AdjustableProperty.Volume, inactiveVolumeAdjust);
|
||||
else
|
||||
Audio.AddAdjustment(AdjustableProperty.Volume, inactiveVolumeAdjust);
|
||||
{
|
||||
this.TransformBindableTo(inactiveVolumeFade, 1, 500, Easing.OutQuint)
|
||||
.Finally(_ => Audio.RemoveAdjustment(AdjustableProperty.Volume, inactiveVolumeFade)); //wait for the transition to finish to remove the inactive audio adjustment
|
||||
}
|
||||
else
|
||||
{
|
||||
Audio.AddAdjustment(AdjustableProperty.Volume, inactiveVolumeFade);
|
||||
this.TransformBindableTo(inactiveVolumeFade, userInactiveVolume.Value, 1500, Easing.OutSine);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public bool OnReleased(GlobalAction action) => false;
|
||||
|
||||
@ -707,8 +738,11 @@ namespace osu.Game
|
||||
private Container topMostOverlayContent;
|
||||
|
||||
private FrameworkConfigManager frameworkConfig;
|
||||
|
||||
private ScalingContainer screenContainer;
|
||||
|
||||
private MusicController musicController;
|
||||
|
||||
protected override bool OnExiting()
|
||||
{
|
||||
if (screenStack.CurrentScreen is Loader)
|
||||
|
@ -10,6 +10,7 @@ using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.IO.Stores;
|
||||
@ -34,7 +35,6 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Input;
|
||||
using DebugUtils = osu.Game.Utils.DebugUtils;
|
||||
|
||||
namespace osu.Game
|
||||
{
|
||||
@ -97,7 +97,7 @@ namespace osu.Game
|
||||
get
|
||||
{
|
||||
if (!IsDeployedBuild)
|
||||
return @"local " + (DebugUtils.IsDebug ? @"debug" : @"release");
|
||||
return @"local " + (DebugUtils.IsDebugBuild ? @"debug" : @"release");
|
||||
|
||||
var version = AssemblyVersion;
|
||||
return $@"{version.Major}.{version.Minor}.{version.Build}";
|
||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
ExternalLinkButton externalLink;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 400;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Masking = true;
|
||||
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
@ -72,7 +72,8 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Top = tabs_height },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -84,6 +85,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
cover = new UpdateableBeatmapSetCover
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
@ -94,18 +96,26 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = 20, Bottom = 30, Horizontal = BeatmapSetOverlay.X_PADDING },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Top = 20,
|
||||
Bottom = 30,
|
||||
Left = BeatmapSetOverlay.X_PADDING,
|
||||
Right = BeatmapSetOverlay.X_PADDING + BeatmapSetOverlay.RIGHT_WIDTH,
|
||||
},
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 113,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = Picker = new BeatmapPicker(),
|
||||
},
|
||||
new FillFlowContainer
|
||||
@ -158,7 +168,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Right = BeatmapSetOverlay.X_PADDING },
|
||||
Margin = new MarginPadding { Top = BeatmapSetOverlay.TOP_PADDING, Right = BeatmapSetOverlay.X_PADDING },
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(10),
|
||||
Children = new Drawable[]
|
||||
|
@ -124,6 +124,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
loading = false;
|
||||
|
||||
scoreTable.Scores = scores?.Count > 1 ? scores : new List<ScoreInfo>();
|
||||
scoreTable.FadeTo(scores?.Count > 1 ? 1 : 0);
|
||||
|
||||
if (scores?.Any() == true)
|
||||
{
|
||||
|
@ -24,6 +24,7 @@ namespace osu.Game.Overlays
|
||||
private const int fade_duration = 300;
|
||||
|
||||
public const float X_PADDING = 40;
|
||||
public const float TOP_PADDING = 25;
|
||||
public const float RIGHT_WIDTH = 275;
|
||||
|
||||
private readonly Header header;
|
||||
|
@ -10,6 +10,7 @@ using osu.Game.Rulesets.Mods;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
@ -33,6 +34,13 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
public IEnumerable<Mod> SelectedMods => buttons.Select(b => b.SelectedMod).Where(m => m != null);
|
||||
|
||||
private CancellationTokenSource modsLoadCts;
|
||||
|
||||
/// <summary>
|
||||
/// True when all mod icons have completed loading.
|
||||
/// </summary>
|
||||
public bool ModIconsLoaded { get; private set; } = true;
|
||||
|
||||
public IEnumerable<Mod> Mods
|
||||
{
|
||||
set
|
||||
@ -48,8 +56,28 @@ namespace osu.Game.Overlays.Mods
|
||||
};
|
||||
}).ToArray();
|
||||
|
||||
ButtonsContainer.Children = modContainers;
|
||||
modsLoadCts?.Cancel();
|
||||
ModIconsLoaded = false;
|
||||
|
||||
LoadComponentsAsync(modContainers, c =>
|
||||
{
|
||||
ModIconsLoaded = true;
|
||||
ButtonsContainer.ChildrenEnumerable = c;
|
||||
}, (modsLoadCts = new CancellationTokenSource()).Token);
|
||||
|
||||
buttons = modContainers.OfType<ModButton>().ToArray();
|
||||
|
||||
if (value.Any())
|
||||
{
|
||||
headerLabel.FadeIn(200);
|
||||
this.FadeIn(200);
|
||||
}
|
||||
else
|
||||
{
|
||||
// transition here looks weird as mods instantly disappear.
|
||||
headerLabel.Hide();
|
||||
Hide();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -172,6 +172,8 @@ namespace osu.Game.Overlays.Mods
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(0f, 10f),
|
||||
Width = content_width,
|
||||
LayoutDuration = 200,
|
||||
LayoutEasing = Easing.OutQuint,
|
||||
Children = new ModSection[]
|
||||
{
|
||||
new DifficultyReductionSection { Action = modButtonPressed },
|
||||
|
@ -70,9 +70,6 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
Width = 400;
|
||||
Margin = new MarginPadding(10);
|
||||
|
||||
// required to let MusicController handle beatmap cycling.
|
||||
AlwaysPresent = true;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -349,18 +346,11 @@ namespace osu.Game.Overlays
|
||||
|
||||
direction = last > next ? TransformDirection.Prev : TransformDirection.Next;
|
||||
}
|
||||
|
||||
//current.Track.Completed -= currentTrackCompleted;
|
||||
}
|
||||
|
||||
current = beatmap.NewValue;
|
||||
|
||||
if (current != null)
|
||||
current.Track.Completed += currentTrackCompleted;
|
||||
|
||||
progressBar.CurrentTime = 0;
|
||||
|
||||
updateDisplay(current, direction);
|
||||
updateDisplay(current = beatmap.NewValue, direction);
|
||||
updateAudioAdjustments();
|
||||
|
||||
queuedDirection = null;
|
||||
@ -378,12 +368,6 @@ namespace osu.Game.Overlays
|
||||
mod.ApplyToClock(track);
|
||||
}
|
||||
|
||||
private void currentTrackCompleted() => Schedule(() =>
|
||||
{
|
||||
if (!current.Track.Looping && !beatmap.Disabled && beatmapSets.Any())
|
||||
next();
|
||||
});
|
||||
|
||||
private ScheduledDelegate pendingBeatmapSwitch;
|
||||
|
||||
private void updateDisplay(WorkingBeatmap beatmap, TransformDirection direction)
|
||||
@ -447,10 +431,6 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
base.PopOut();
|
||||
|
||||
// This is here mostly as a performance fix.
|
||||
// If the playlist is not hidden it will update children even when the music controller is hidden (due to AlwaysPresent).
|
||||
playlist.Hide();
|
||||
|
||||
this.FadeOut(transition_length, Easing.OutQuint);
|
||||
dragContainer.ScaleTo(0.9f, transition_length, Easing.OutQuint);
|
||||
}
|
||||
@ -548,5 +528,10 @@ namespace osu.Game.Overlays
|
||||
return base.OnDragEnd(e);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Play the next random or playlist track.
|
||||
/// </summary>
|
||||
public void NextTrack() => next();
|
||||
}
|
||||
}
|
||||
|
@ -87,7 +87,12 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
|
||||
addSpacer(topLinkContainer);
|
||||
|
||||
if (user.LastVisit.HasValue)
|
||||
if (user.IsOnline)
|
||||
{
|
||||
topLinkContainer.AddText("Currently online");
|
||||
addSpacer(topLinkContainer);
|
||||
}
|
||||
else if (user.LastVisit.HasValue)
|
||||
{
|
||||
topLinkContainer.AddText("Last seen ");
|
||||
topLinkContainer.AddText(new DrawableDate(user.LastVisit.Value), embolden);
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
@ -12,7 +13,6 @@ using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using DebugUtils = osu.Game.Utils.DebugUtils;
|
||||
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
@ -59,7 +59,7 @@ namespace osu.Game.Overlays.Settings
|
||||
Text = game.Name,
|
||||
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold),
|
||||
},
|
||||
new BuildDisplay(game.Version, DebugUtils.IsDebug)
|
||||
new BuildDisplay(game.Version, DebugUtils.IsDebugBuild)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
|
@ -63,6 +63,9 @@ namespace osu.Game.Overlays.Settings
|
||||
|
||||
set
|
||||
{
|
||||
if (bindable != null)
|
||||
controlWithCurrent?.Current.UnbindFrom(bindable);
|
||||
|
||||
bindable = value;
|
||||
controlWithCurrent?.Current.BindTo(bindable);
|
||||
|
||||
|
@ -165,7 +165,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
Scheduler.AddDelayed(this.Exit, fadeOutTime);
|
||||
|
||||
//don't want to fade out completely else we will stop running updates and shit will hit the fan.
|
||||
//don't want to fade out completely else we will stop running updates.
|
||||
Game.FadeTo(0.01f, fadeOutTime);
|
||||
|
||||
base.OnResuming(last);
|
||||
|
@ -28,7 +28,7 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
private ButtonSystem buttons;
|
||||
|
||||
public override bool HideOverlaysOnEnter => buttons.State == ButtonSystemState.Initial;
|
||||
public override bool HideOverlaysOnEnter => buttons == null || buttons.State == ButtonSystemState.Initial;
|
||||
|
||||
protected override bool AllowBackButton => buttons.State != ButtonSystemState.Initial && host.CanExit;
|
||||
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Containers;
|
||||
@ -185,6 +186,28 @@ namespace osu.Game.Screens.Multi
|
||||
{
|
||||
this.FadeIn();
|
||||
waves.Show();
|
||||
|
||||
beginHandlingTrack();
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
{
|
||||
this.FadeIn(250);
|
||||
this.ScaleTo(1, 250, Easing.OutSine);
|
||||
|
||||
base.OnResuming(last);
|
||||
|
||||
beginHandlingTrack();
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
{
|
||||
this.ScaleTo(1.1f, 250, Easing.InSine);
|
||||
this.FadeOut(250);
|
||||
|
||||
endHandlingTrack();
|
||||
|
||||
roomManager.TimeBetweenPolls = 0;
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
@ -193,12 +216,10 @@ namespace osu.Game.Screens.Multi
|
||||
|
||||
this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut();
|
||||
|
||||
cancelLooping();
|
||||
|
||||
if (screenStack.CurrentScreen != null)
|
||||
loungeSubScreen.MakeCurrent();
|
||||
|
||||
updatePollingRate(isIdle.Value);
|
||||
endHandlingTrack();
|
||||
|
||||
base.OnExiting(next);
|
||||
return false;
|
||||
@ -212,23 +233,58 @@ namespace osu.Game.Screens.Multi
|
||||
logo.Delay(WaveContainer.DISAPPEAR_DURATION / 2).FadeOut();
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
private void beginHandlingTrack()
|
||||
{
|
||||
this.FadeIn(250);
|
||||
this.ScaleTo(1, 250, Easing.OutSine);
|
||||
|
||||
base.OnResuming(last);
|
||||
|
||||
updatePollingRate(isIdle.Value);
|
||||
Beatmap.BindValueChanged(updateTrack, true);
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
private void endHandlingTrack()
|
||||
{
|
||||
this.ScaleTo(1.1f, 250, Easing.InSine);
|
||||
this.FadeOut(250);
|
||||
|
||||
cancelLooping();
|
||||
roomManager.TimeBetweenPolls = 0;
|
||||
Beatmap.ValueChanged -= updateTrack;
|
||||
}
|
||||
|
||||
private void screenPushed(IScreen lastScreen, IScreen newScreen) => subScreenChanged(newScreen);
|
||||
|
||||
private void screenExited(IScreen lastScreen, IScreen newScreen)
|
||||
{
|
||||
subScreenChanged(newScreen);
|
||||
|
||||
if (screenStack.CurrentScreen == null && this.IsCurrentScreen())
|
||||
this.Exit();
|
||||
}
|
||||
|
||||
private void subScreenChanged(IScreen newScreen)
|
||||
{
|
||||
updatePollingRate(isIdle.Value);
|
||||
createButton.FadeTo(newScreen is MatchSubScreen ? 0 : 1, 200);
|
||||
|
||||
updateTrack();
|
||||
}
|
||||
|
||||
private void updateTrack(ValueChangedEvent<WorkingBeatmap> _ = null)
|
||||
{
|
||||
bool isMatch = screenStack.CurrentScreen is MatchSubScreen;
|
||||
|
||||
Beatmap.Disabled = isMatch;
|
||||
|
||||
if (isMatch)
|
||||
{
|
||||
var track = Beatmap.Value?.Track;
|
||||
|
||||
if (track != null)
|
||||
{
|
||||
track.RestartPoint = Beatmap.Value.Metadata.PreviewTime;
|
||||
track.Looping = true;
|
||||
|
||||
if (!track.IsRunning)
|
||||
track.Restart();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
cancelLooping();
|
||||
}
|
||||
}
|
||||
|
||||
private void cancelLooping()
|
||||
@ -236,49 +292,10 @@ namespace osu.Game.Screens.Multi
|
||||
var track = Beatmap?.Value?.Track;
|
||||
|
||||
if (track != null)
|
||||
{
|
||||
track.Looping = false;
|
||||
track.RestartPoint = 0;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (!this.IsCurrentScreen()) return;
|
||||
|
||||
if (screenStack.CurrentScreen is MatchSubScreen)
|
||||
{
|
||||
var track = Beatmap.Value.Track;
|
||||
|
||||
if (track != null)
|
||||
{
|
||||
track.Looping = true;
|
||||
|
||||
if (!track.IsRunning)
|
||||
{
|
||||
game.Audio.AddItem(track);
|
||||
track.Seek(Beatmap.Value.Metadata.PreviewTime);
|
||||
track.Start();
|
||||
}
|
||||
}
|
||||
|
||||
createButton.Hide();
|
||||
}
|
||||
else if (screenStack.CurrentScreen is LoungeSubScreen)
|
||||
createButton.Show();
|
||||
}
|
||||
|
||||
private void screenPushed(IScreen lastScreen, IScreen newScreen)
|
||||
=> updatePollingRate(isIdle.Value);
|
||||
|
||||
private void screenExited(IScreen lastScreen, IScreen newScreen)
|
||||
{
|
||||
if (lastScreen is MatchSubScreen)
|
||||
cancelLooping();
|
||||
|
||||
updatePollingRate(isIdle.Value);
|
||||
|
||||
if (screenStack.CurrentScreen == null && this.IsCurrentScreen())
|
||||
this.Exit();
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
|
@ -78,6 +78,9 @@ namespace osu.Game.Users
|
||||
[JsonProperty(@"is_active")]
|
||||
public bool Active;
|
||||
|
||||
[JsonProperty(@"is_online")]
|
||||
public bool IsOnline;
|
||||
|
||||
[JsonProperty(@"pm_friends_only")]
|
||||
public bool PMFriendsOnly;
|
||||
|
||||
|
@ -1,21 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Utils
|
||||
{
|
||||
public static class DebugUtils
|
||||
{
|
||||
public static bool IsDebug
|
||||
{
|
||||
get
|
||||
{
|
||||
// ReSharper disable once RedundantAssignment
|
||||
bool isDebug = false;
|
||||
// Debug.Assert conditions are only evaluated in debug mode
|
||||
System.Diagnostics.Debug.Assert(isDebug = true);
|
||||
// ReSharper disable once ConditionIsAlwaysTrueOrFalse
|
||||
return isDebug;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -15,7 +15,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.4" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.609.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.615.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.618.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
@ -105,8 +105,8 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.609.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.615.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.615.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.618.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.618.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user