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allow skinned 'applause' sample to override results screen sfx
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parent
582360d0c8
commit
054de675ff
@ -116,12 +116,14 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
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private DrawableSample swooshUpSound;
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private DrawableSample swooshUpSound;
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private DrawableSample rankImpactSound;
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private DrawableSample rankImpactSound;
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private DrawableSample rankApplauseSound;
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private DrawableSample rankApplauseSound;
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private DrawableSample legacySkinApplauseSound;
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private Bindable<double> tickPlaybackRate = new Bindable<double>();
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private Bindable<double> tickPlaybackRate = new Bindable<double>();
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private double lastTickPlaybackTime;
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private double lastTickPlaybackTime;
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private bool isTicking;
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private bool isTicking;
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private readonly bool sfxEnabled;
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private readonly bool sfxEnabled;
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private bool legacySkin => legacySkinApplauseSound != null;
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public AccuracyCircle(ScoreInfo score, bool sfxEnabled = false)
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public AccuracyCircle(ScoreInfo score, bool sfxEnabled = false)
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{
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{
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@ -251,6 +253,15 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
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};
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};
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if (sfxEnabled)
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if (sfxEnabled)
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{
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Drawable legacySkinApplause = skin.GetDrawableComponent(new GameplaySkinComponent<GameplaySkinSamples>(GameplaySkinSamples.Applause));
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if (legacySkinApplause != null)
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{
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AddInternal(legacySkinApplause);
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legacySkinApplauseSound = legacySkinApplause as DrawableSample;
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}
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else
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{
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{
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tickPlaybackRate = new Bindable<double>(sfx_score_tick_debounce_rate_start);
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tickPlaybackRate = new Bindable<double>(sfx_score_tick_debounce_rate_start);
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@ -300,6 +311,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
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});
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});
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}
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}
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}
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}
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}
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private ScoreRank getRank(ScoreRank rank)
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private ScoreRank getRank(ScoreRank rank)
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{
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{
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@ -329,7 +341,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
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this.ScaleTo(0).Then().ScaleTo(1, APPEAR_DURATION, Easing.OutQuint);
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this.ScaleTo(0).Then().ScaleTo(1, APPEAR_DURATION, Easing.OutQuint);
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if (sfxEnabled)
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if (sfxEnabled && !legacySkin)
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{
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{
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this.Delay(sfx_swoosh_pre_delay).Schedule(() =>
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this.Delay(sfx_swoosh_pre_delay).Schedule(() =>
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{
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{
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@ -347,7 +359,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
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accuracyCircle.FillTo(targetAccuracy, ACCURACY_TRANSFORM_DURATION, ACCURACY_TRANSFORM_EASING);
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accuracyCircle.FillTo(targetAccuracy, ACCURACY_TRANSFORM_DURATION, ACCURACY_TRANSFORM_EASING);
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if (sfxEnabled)
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if (sfxEnabled && !legacySkin)
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{
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{
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Schedule(() =>
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Schedule(() =>
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{
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{
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@ -370,7 +382,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
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{
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{
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badge.Appear();
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badge.Appear();
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if (sfxEnabled)
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if (sfxEnabled && !legacySkin)
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{
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{
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Schedule(() =>
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Schedule(() =>
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{
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{
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@ -389,6 +401,10 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
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if (!sfxEnabled) return;
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if (!sfxEnabled) return;
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legacySkinApplauseSound?.Play();
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if (legacySkin) return;
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Schedule(() =>
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Schedule(() =>
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{
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{
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isTicking = false;
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isTicking = false;
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