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Implement basic layout for rankings overlay (#7017)
Implement basic layout for rankings overlay Co-authored-by: Dean Herbert <pe@ppy.sh> Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
This commit is contained in:
commit
052d0f4039
@ -68,9 +68,7 @@ namespace osu.Game.Tests.Visual.Online
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};
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AddStep("Set country", () => countryBindable.Value = country);
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AddAssert("Check scope is Performance", () => scope.Value == RankingsScope.Performance);
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AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score);
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AddAssert("Check country is Null", () => countryBindable.Value == null);
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AddStep("Set country with no flag", () => countryBindable.Value = unknownCountry);
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}
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}
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@ -43,11 +43,6 @@ namespace osu.Game.Tests.Visual.Online
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FullName = "United States"
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};
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AddStep("Set country", () => countryBindable.Value = countryA);
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AddAssert("Check scope is Performance", () => scope.Value == RankingsScope.Performance);
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AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score);
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AddAssert("Check country is Null", () => countryBindable.Value == null);
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AddStep("Set country 1", () => countryBindable.Value = countryA);
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AddStep("Set country 2", () => countryBindable.Value = countryB);
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AddStep("Set null country", () => countryBindable.Value = null);
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86
osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs
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86
osu.Game.Tests/Visual/Online/TestSceneRankingsOverlay.cs
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@ -0,0 +1,86 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Game.Overlays.Rankings.Tables;
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using osu.Framework.Allocation;
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using osu.Game.Overlays;
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using NUnit.Framework;
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using osu.Game.Users;
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using osu.Framework.Bindables;
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using osu.Game.Overlays.Rankings;
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namespace osu.Game.Tests.Visual.Online
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{
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public class TestSceneRankingsOverlay : OsuTestScene
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{
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protected override bool UseOnlineAPI => true;
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(PerformanceTable),
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typeof(ScoresTable),
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typeof(CountriesTable),
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typeof(TableRowBackground),
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typeof(UserBasedTable),
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typeof(RankingsTable<>),
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typeof(RankingsOverlay)
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};
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[Cached]
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private RankingsOverlay rankingsOverlay;
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private readonly Bindable<Country> countryBindable = new Bindable<Country>();
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private readonly Bindable<RankingsScope> scope = new Bindable<RankingsScope>();
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public TestSceneRankingsOverlay()
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{
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Add(rankingsOverlay = new TestRankingsOverlay
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{
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Country = { BindTarget = countryBindable },
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Scope = { BindTarget = scope },
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});
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}
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[Test]
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public void TestShow()
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{
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AddStep("Show", rankingsOverlay.Show);
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}
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[Test]
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public void TestFlagScopeDependency()
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{
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AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score);
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AddAssert("Check country is Null", () => countryBindable.Value == null);
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AddStep("Set country", () => countryBindable.Value = us_country);
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AddAssert("Check scope is Performance", () => scope.Value == RankingsScope.Performance);
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}
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[Test]
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public void TestShowCountry()
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{
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AddStep("Show US", () => rankingsOverlay.ShowCountry(us_country));
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}
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[Test]
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public void TestHide()
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{
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AddStep("Hide", rankingsOverlay.Hide);
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}
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private static readonly Country us_country = new Country
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{
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FlagName = "US",
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FullName = "United States"
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};
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private class TestRankingsOverlay : RankingsOverlay
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{
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public new Bindable<Country> Country => base.Country;
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public new Bindable<RankingsScope> Scope => base.Scope;
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}
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}
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}
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@ -8,13 +8,14 @@ namespace osu.Game.Online.API.Requests
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{
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public class GetUserRankingsRequest : GetRankingsRequest<GetUsersResponse>
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{
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public readonly UserRankingsType Type;
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private readonly string country;
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private readonly UserRankingsType type;
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public GetUserRankingsRequest(RulesetInfo ruleset, UserRankingsType type = UserRankingsType.Performance, int page = 1, string country = null)
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: base(ruleset, page)
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{
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this.type = type;
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Type = type;
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this.country = country;
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}
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@ -28,7 +29,7 @@ namespace osu.Game.Online.API.Requests
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return req;
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}
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protected override string TargetPostfix() => type.ToString().ToLowerInvariant();
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protected override string TargetPostfix() => Type.ToString().ToLowerInvariant();
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}
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public enum UserRankingsType
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@ -74,13 +74,7 @@ namespace osu.Game.Overlays.Rankings
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base.LoadComplete();
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}
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private void onScopeChanged(ValueChangedEvent<RankingsScope> scope)
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{
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scopeText.Text = scope.NewValue.ToString();
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if (scope.NewValue != RankingsScope.Performance)
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Country.Value = null;
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}
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private void onScopeChanged(ValueChangedEvent<RankingsScope> scope) => scopeText.Text = scope.NewValue.ToString();
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private void onCountryChanged(ValueChangedEvent<Country> country)
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{
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@ -90,8 +84,6 @@ namespace osu.Game.Overlays.Rankings
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return;
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}
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Scope.Value = RankingsScope.Performance;
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flag.Country = country.NewValue;
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flag.Show();
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}
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214
osu.Game/Overlays/RankingsOverlay.cs
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214
osu.Game/Overlays/RankingsOverlay.cs
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@ -0,0 +1,214 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Overlays.Rankings;
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using osu.Game.Users;
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using osu.Game.Rulesets;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using System.Threading;
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using osu.Game.Online.API.Requests;
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using osu.Game.Overlays.Rankings.Tables;
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namespace osu.Game.Overlays
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{
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public class RankingsOverlay : FullscreenOverlay
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{
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protected readonly Bindable<Country> Country = new Bindable<Country>();
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protected readonly Bindable<RankingsScope> Scope = new Bindable<RankingsScope>();
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private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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private readonly BasicScrollContainer scrollFlow;
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private readonly Box background;
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private readonly Container tableContainer;
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private readonly DimmedLoadingLayer loading;
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private APIRequest lastRequest;
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private CancellationTokenSource cancellationToken;
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[Resolved]
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private IAPIProvider api { get; set; }
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public RankingsOverlay()
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{
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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scrollFlow = new BasicScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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ScrollbarVisible = false,
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Child = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new RankingsHeader
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Country = { BindTarget = Country },
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Scope = { BindTarget = Scope },
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Ruleset = { BindTarget = ruleset }
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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tableContainer = new Container
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Margin = new MarginPadding { Vertical = 10 }
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},
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loading = new DimmedLoadingLayer(),
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}
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}
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}
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}
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colour)
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{
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Waves.FirstWaveColour = colour.Green;
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Waves.SecondWaveColour = colour.GreenLight;
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Waves.ThirdWaveColour = colour.GreenDark;
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Waves.FourthWaveColour = colour.GreenDarker;
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background.Colour = OsuColour.Gray(0.1f);
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}
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protected override void LoadComplete()
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{
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Country.BindValueChanged(_ =>
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{
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// if a country is requested, force performance scope.
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if (Country.Value != null)
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Scope.Value = RankingsScope.Performance;
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Scheduler.AddOnce(loadNewContent);
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}, true);
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Scope.BindValueChanged(_ =>
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{
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// country filtering is only valid for performance scope.
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if (Scope.Value != RankingsScope.Performance)
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Country.Value = null;
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Scheduler.AddOnce(loadNewContent);
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}, true);
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ruleset.BindValueChanged(_ => Scheduler.AddOnce(loadNewContent), true);
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base.LoadComplete();
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}
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public void ShowCountry(Country requested)
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{
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if (requested == null)
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return;
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Show();
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Country.Value = requested;
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}
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private void loadNewContent()
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{
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loading.Show();
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cancellationToken?.Cancel();
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lastRequest?.Cancel();
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var request = createScopedRequest();
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lastRequest = request;
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if (request == null)
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{
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loadTable(null);
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return;
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}
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request.Success += () => loadTable(createTableFromResponse(request));
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request.Failure += _ => loadTable(null);
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api.Queue(request);
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}
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private APIRequest createScopedRequest()
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{
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switch (Scope.Value)
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{
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case RankingsScope.Performance:
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return new GetUserRankingsRequest(ruleset.Value, country: Country.Value?.FlagName);
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case RankingsScope.Country:
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return new GetCountryRankingsRequest(ruleset.Value);
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case RankingsScope.Score:
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return new GetUserRankingsRequest(ruleset.Value, UserRankingsType.Score);
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}
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return null;
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}
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private Drawable createTableFromResponse(APIRequest request)
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{
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switch (request)
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{
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case GetUserRankingsRequest userRequest:
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switch (userRequest.Type)
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{
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case UserRankingsType.Performance:
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return new PerformanceTable(1, userRequest.Result.Users);
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case UserRankingsType.Score:
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return new ScoresTable(1, userRequest.Result.Users);
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}
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return null;
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case GetCountryRankingsRequest countryRequest:
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return new CountriesTable(1, countryRequest.Result.Countries);
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}
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return null;
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}
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private void loadTable(Drawable table)
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{
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scrollFlow.ScrollToStart();
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if (table == null)
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{
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tableContainer.Clear();
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loading.Hide();
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return;
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}
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LoadComponentAsync(table, t =>
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{
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loading.Hide();
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tableContainer.Child = table;
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}, (cancellationToken = new CancellationTokenSource()).Token);
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}
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}
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}
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@ -1,11 +1,12 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using Newtonsoft.Json;
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namespace osu.Game.Users
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{
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public class Country
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public class Country : IEquatable<Country>
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{
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/// <summary>
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/// The name of this country.
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@ -18,5 +19,7 @@ namespace osu.Game.Users
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/// </summary>
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[JsonProperty(@"code")]
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public string FlagName;
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public bool Equals(Country other) => FlagName == other?.FlagName;
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}
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}
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@ -1,8 +1,11 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Events;
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using osu.Game.Overlays;
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namespace osu.Game.Users.Drawables
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{
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@ -34,5 +37,14 @@ namespace osu.Game.Users.Drawables
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RelativeSizeAxes = Axes.Both,
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};
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}
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[Resolved(canBeNull: true)]
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private RankingsOverlay rankingsOverlay { get; set; }
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protected override bool OnClick(ClickEvent e)
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{
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rankingsOverlay?.ShowCountry(Country);
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return true;
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}
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}
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}
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