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Merge pull request #18063 from GSculerlor/split-searchbox
Split `SearchTextBox` implementation for reusability
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commit
04fb0f5e63
26
osu.Game/Graphics/UserInterface/BasicSearchTextBox.cs
Normal file
26
osu.Game/Graphics/UserInterface/BasicSearchTextBox.cs
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@ -0,0 +1,26 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osuTK;
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namespace osu.Game.Graphics.UserInterface
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{
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public class BasicSearchTextBox : SearchTextBox
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{
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public BasicSearchTextBox()
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{
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Add(new SpriteIcon
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{
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Icon = FontAwesome.Solid.Search,
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Origin = Anchor.CentreRight,
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Anchor = Anchor.CentreRight,
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Margin = new MarginPadding { Right = 10 },
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Size = new Vector2(20),
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});
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TextFlow.Padding = new MarginPadding { Right = 35 };
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}
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}
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}
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@ -1,12 +1,9 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input;
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using osu.Framework.Input.Events;
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using osu.Game.Resources.Localisation.Web;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Graphics.UserInterface
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@ -18,16 +15,6 @@ namespace osu.Game.Graphics.UserInterface
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public SearchTextBox()
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{
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Height = 35;
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Add(new SpriteIcon
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{
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Icon = FontAwesome.Solid.Search,
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Origin = Anchor.CentreRight,
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Anchor = Anchor.CentreRight,
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Margin = new MarginPadding { Right = 10 },
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Size = new Vector2(20),
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});
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TextFlow.Padding = new MarginPadding { Right = 35 };
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PlaceholderText = HomeStrings.SearchPlaceholder;
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}
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@ -6,7 +6,7 @@ namespace osu.Game.Graphics.UserInterface
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/// <summary>
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/// A <see cref="SearchTextBox"/> which does not handle left/right arrow keys for seeking.
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/// </summary>
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public class SeekLimitedSearchTextBox : SearchTextBox
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public class SeekLimitedSearchTextBox : BasicSearchTextBox
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{
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public override bool HandleLeftRightArrows => false;
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}
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@ -163,7 +163,7 @@ namespace osu.Game.Overlays.BeatmapListing
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public void TakeFocus() => textBox.TakeFocus();
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private class BeatmapSearchTextBox : SearchTextBox
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private class BeatmapSearchTextBox : BasicSearchTextBox
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{
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/// <summary>
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/// Any time the text box receives key events (even while masked).
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@ -181,7 +181,7 @@ namespace osu.Game.Overlays.Chat.Selection
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base.PopOut();
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}
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private class HeaderSearchTextBox : SearchTextBox
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private class HeaderSearchTextBox : BasicSearchTextBox
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{
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[BackgroundDependencyLoader]
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private void load()
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@ -56,7 +56,7 @@ namespace osu.Game.Overlays.Music
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Collection = collectionDropdown.Current.Value?.Collection
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};
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public class FilterTextBox : SearchTextBox
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public class FilterTextBox : BasicSearchTextBox
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{
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protected override bool AllowCommit => true;
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@ -129,7 +129,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
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{
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RelativeSizeAxes = Axes.X,
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Height = Header.HEIGHT,
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Child = searchTextBox = new SearchTextBox
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Child = searchTextBox = new BasicSearchTextBox
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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