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mirror of https://github.com/ppy/osu.git synced 2026-05-27 19:10:35 +08:00

Add beatmap title wedge

This commit is contained in:
Salman Alshamrani
2025-04-18 05:09:23 -04:00
Unverified
parent a870a71b4b
commit 04fa95d924
4 changed files with 884 additions and 1 deletions
@@ -0,0 +1,161 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.SelectV2;
using osu.Game.Tests.Visual.SongSelect;
namespace osu.Game.Tests.Visual.SongSelectV2
{
public partial class TestSceneBeatmapTitleWedge : SongSelectComponentsTestScene
{
private RulesetStore rulesets = null!;
private BeatmapTitleWedge titleWedge = null!;
private BeatmapTitleWedge.DifficultyDisplay difficultyDisplay => titleWedge.ChildrenOfType<BeatmapTitleWedge.DifficultyDisplay>().Single();
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
this.rulesets = rulesets;
}
protected override void LoadComplete()
{
base.LoadComplete();
AddRange(new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
titleWedge = new BeatmapTitleWedge
{
State = { Value = Visibility.Visible },
},
},
}
});
AddSliderStep("change star difficulty", 0, 11.9, 4.18, v =>
{
((BindableDouble)difficultyDisplay.DisplayedStars).Value = v;
});
}
[Test]
public void TestNullBeatmap()
{
selectBeatmap(null);
AddAssert("check default title", () => titleWedge.DisplayedTitle == Beatmap.Default.BeatmapInfo.Metadata.Title);
AddAssert("check default artist", () => titleWedge.DisplayedArtist == Beatmap.Default.BeatmapInfo.Metadata.Artist);
AddAssert("check empty version", () => string.IsNullOrEmpty(difficultyDisplay.DisplayedVersion.ToString()));
AddAssert("check empty author", () => string.IsNullOrEmpty(difficultyDisplay.DisplayedAuthor.ToString()));
AddAssert("check no statistics", () => difficultyDisplay.ChildrenOfType<BeatmapTitleWedge.DifficultyStatisticsDisplay>().All(d => !d.Statistics.Any()));
}
[Test]
public void TestBPMUpdates()
{
const double bpm = 120;
IBeatmap beatmap = TestSceneBeatmapInfoWedge.CreateTestBeatmap(new OsuRuleset().RulesetInfo);
beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 60 * 1000 / bpm });
OsuModDoubleTime doubleTime = null!;
selectBeatmap(beatmap);
checkDisplayedBPM($"{bpm}");
AddStep("select DT", () => SelectedMods.Value = new[] { doubleTime = new OsuModDoubleTime() });
checkDisplayedBPM($"{bpm * 1.5f}");
AddStep("change DT rate", () => doubleTime.SpeedChange.Value = 2);
checkDisplayedBPM($"{bpm * 2}");
AddStep("select HT", () => SelectedMods.Value = new[] { new OsuModHalfTime() });
checkDisplayedBPM($"{bpm * 0.75f}");
}
[Test]
public void TestRulesetChange()
{
selectBeatmap(Beatmap.Value.Beatmap);
AddWaitStep("wait for select", 3);
foreach (var rulesetInfo in rulesets.AvailableRulesets)
{
var testBeatmap = TestSceneBeatmapInfoWedge.CreateTestBeatmap(rulesetInfo);
setRuleset(rulesetInfo);
selectBeatmap(testBeatmap);
}
}
[Test]
public void TestWedgeVisibility()
{
AddStep("hide", () => { titleWedge.Hide(); });
AddWaitStep("wait for hide", 3);
AddAssert("check visibility", () => titleWedge.Alpha == 0);
AddStep("show", () => { titleWedge.Show(); });
AddWaitStep("wait for show", 1);
AddAssert("check visibility", () => titleWedge.Alpha > 0);
}
[TestCase(120, 125, null, "120-125 (mostly 120)")]
[TestCase(120, 120.6, null, "120-121 (mostly 120)")]
[TestCase(120, 120.4, null, "120")]
[TestCase(120, 120.6, "DT", "180-182 (mostly 180)")]
[TestCase(120, 120.4, "DT", "180")]
public void TestVaryingBPM(double commonBpm, double otherBpm, string? mod, string expectedDisplay)
{
IBeatmap beatmap = TestSceneBeatmapInfoWedge.CreateTestBeatmap(new OsuRuleset().RulesetInfo);
beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 60 * 1000 / commonBpm });
beatmap.ControlPointInfo.Add(100, new TimingControlPoint { BeatLength = 60 * 1000 / otherBpm });
beatmap.ControlPointInfo.Add(200, new TimingControlPoint { BeatLength = 60 * 1000 / commonBpm });
if (mod != null)
AddStep($"select {mod}", () => SelectedMods.Value = new[] { Ruleset.Value.CreateInstance().CreateModFromAcronym(mod) });
selectBeatmap(beatmap);
checkDisplayedBPM(expectedDisplay);
}
private void setRuleset(RulesetInfo rulesetInfo)
{
AddStep("set ruleset", () => Ruleset.Value = rulesetInfo);
}
private void selectBeatmap(IBeatmap? b)
{
AddStep($"select {b?.Metadata.Title ?? "null"} beatmap", () =>
{
Beatmap.Value = b == null ? Beatmap.Default : CreateWorkingBeatmap(b);
});
}
private void checkDisplayedBPM(string target)
{
AddUntilStep($"displayed bpm is {target}", () =>
{
var label = titleWedge.ChildrenOfType<BeatmapTitleWedge.Statistic>().Single(l => l.TooltipText == BeatmapsetsStrings.ShowStatsBpm);
return label.Value == target;
});
}
}
}
@@ -18,6 +18,7 @@ namespace osu.Game.Overlays.Mods
{
public partial class AdjustedAttributesTooltip : VisibilityContainer, ITooltip<AdjustedAttributesTooltip.Data?>
{
private readonly OverlayColourProvider? colourProvider;
private FillFlowContainer attributesFillFlow = null!;
private Container content = null!;
@@ -27,6 +28,11 @@ namespace osu.Game.Overlays.Mods
[Resolved]
private OsuColour colours { get; set; } = null!;
public AdjustedAttributesTooltip(OverlayColourProvider? colourProvider = null)
{
this.colourProvider = colourProvider;
}
[BackgroundDependencyLoader]
private void load()
{
@@ -45,7 +51,7 @@ namespace osu.Game.Overlays.Mods
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.Gray3,
Colour = colourProvider?.Background4 ?? colours.Gray3,
},
new FillFlowContainer
{
@@ -0,0 +1,324 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Configuration;
using osu.Game.Extensions;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Utils;
using osuTK;
namespace osu.Game.Screens.SelectV2
{
public partial class BeatmapTitleWedge : VisibilityContainer
{
private const float corner_radius = 10;
[Resolved]
private IBindable<WorkingBeatmap> beatmap { get; set; } = null!;
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; } = null!;
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; } = null!;
private ModSettingChangeTracker? settingChangeTracker;
private BeatmapSetOnlineStatusPill statusPill = null!;
private Container titleContainer = null!;
private OsuHoverContainer titleLink = null!;
private OsuSpriteText titleLabel = null!;
private Container artistContainer = null!;
private OsuHoverContainer artistLink = null!;
private OsuSpriteText artistLabel = null!;
internal string DisplayedTitle => titleLabel.Text.ToString();
internal string DisplayedArtist => artistLabel.Text.ToString();
private StatisticPlayCount playCount = null!;
private Statistic favouritesStatistic = null!;
private Statistic lengthStatistic = null!;
private Statistic bpmStatistic = null!;
[Resolved]
private SongSelect? songSelect { get; set; }
[Resolved]
private LocalisationManager localisation { get; set; } = null!;
[Resolved]
private IAPIProvider api { get; set; } = null!;
private APIBeatmapSet? currentOnlineBeatmapSet;
private GetBeatmapSetRequest? currentRequest;
public BeatmapTitleWedge()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
}
[BackgroundDependencyLoader]
private void load()
{
Shear = OsuGame.SHEAR;
Masking = true;
CornerRadius = corner_radius;
InternalChildren = new Drawable[]
{
new WedgeBackground(),
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Padding = new MarginPadding
{
Top = SongSelect.WEDGE_CONTENT_MARGIN,
Left = SongSelect.WEDGE_CONTENT_MARGIN
},
Spacing = new Vector2(0f, 4f),
Children = new Drawable[]
{
new ShearAligningWrapper(statusPill = new BeatmapSetOnlineStatusPill
{
Shear = -OsuGame.SHEAR,
ShowUnknownStatus = true,
TextSize = OsuFont.Style.Caption1.Size,
TextPadding = new MarginPadding { Horizontal = 6, Vertical = 1 },
}),
new ShearAligningWrapper(titleContainer = new Container
{
Shear = -OsuGame.SHEAR,
RelativeSizeAxes = Axes.X,
Height = OsuFont.Style.Title.Size,
Margin = new MarginPadding { Bottom = -4f },
Child = titleLink = new OsuHoverContainer
{
AutoSizeAxes = Axes.Both,
Child = titleLabel = new TruncatingSpriteText
{
Shadow = true,
Font = OsuFont.Style.Title,
},
}
}),
new ShearAligningWrapper(artistContainer = new Container
{
Shear = -OsuGame.SHEAR,
RelativeSizeAxes = Axes.X,
Height = OsuFont.Style.Heading2.Size,
Margin = new MarginPadding { Left = 1f },
Child = artistLink = new OsuHoverContainer
{
AutoSizeAxes = Axes.Both,
Child = artistLabel = new TruncatingSpriteText
{
Shadow = true,
Font = OsuFont.Style.Heading2,
},
}
}),
new ShearAligningWrapper(new FillFlowContainer
{
Shear = -OsuGame.SHEAR,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(2f, 0f),
AutoSizeDuration = 100,
AutoSizeEasing = Easing.OutQuint,
Children = new Drawable[]
{
playCount = new StatisticPlayCount(background: true, leftPadding: SongSelect.WEDGE_CONTENT_MARGIN, minSize: 50f)
{
Margin = new MarginPadding { Left = -SongSelect.WEDGE_CONTENT_MARGIN },
},
favouritesStatistic = new Statistic(OsuIcon.Heart, background: true, minSize: 25f)
{
TooltipText = BeatmapsStrings.StatusFavourites,
},
lengthStatistic = new Statistic(OsuIcon.Clock),
bpmStatistic = new Statistic(OsuIcon.Metronome)
{
TooltipText = BeatmapsetsStrings.ShowStatsBpm,
Margin = new MarginPadding { Left = 5f },
},
},
}),
new ShearAligningWrapper(new Container
{
Shear = -OsuGame.SHEAR,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Left = -SongSelect.WEDGE_CONTENT_MARGIN },
Padding = new MarginPadding { Right = -SongSelect.WEDGE_CONTENT_MARGIN },
Child = new DifficultyDisplay(),
}),
},
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
beatmap.BindValueChanged(_ => updateDisplay());
ruleset.BindValueChanged(_ => updateDisplay());
mods.BindValueChanged(m =>
{
settingChangeTracker?.Dispose();
updateLengthAndBpmStatistics();
settingChangeTracker = new ModSettingChangeTracker(m.NewValue);
settingChangeTracker.SettingChanged += _ => updateLengthAndBpmStatistics();
});
updateDisplay();
FinishTransforms(true);
}
protected override void PopIn()
{
this.MoveToX(0, SongSelect.ENTER_DURATION, Easing.OutQuint)
.FadeIn(SongSelect.ENTER_DURATION / 3, Easing.In);
}
protected override void PopOut()
{
this.MoveToX(-150, SongSelect.ENTER_DURATION, Easing.OutQuint)
.FadeOut(SongSelect.ENTER_DURATION / 3, Easing.In);
}
protected override void Update()
{
base.Update();
titleLabel.MaxWidth = titleContainer.DrawWidth - 20;
artistLabel.MaxWidth = artistContainer.DrawWidth - 20;
}
private void updateDisplay()
{
var metadata = beatmap.Value.Metadata;
var beatmapInfo = beatmap.Value.BeatmapInfo;
var beatmapSetInfo = beatmap.Value.BeatmapSetInfo;
statusPill.Status = beatmapInfo.Status;
var titleText = new RomanisableString(metadata.TitleUnicode, metadata.Title);
titleLabel.Text = titleText;
titleLink.Action = () => songSelect?.Search(titleText.GetPreferred(localisation.CurrentParameters.Value.PreferOriginalScript));
var artistText = new RomanisableString(metadata.ArtistUnicode, metadata.Artist);
artistLabel.Text = artistText;
artistLink.Action = () => songSelect?.Search(artistText.GetPreferred(localisation.CurrentParameters.Value.PreferOriginalScript));
updateLengthAndBpmStatistics();
if (currentOnlineBeatmapSet == null || currentOnlineBeatmapSet.OnlineID != beatmapSetInfo.OnlineID)
refetchBeatmapSet();
updateOnlineDisplay();
}
private void updateLengthAndBpmStatistics()
{
var beatmapInfo = beatmap.Value.BeatmapInfo;
double rate = ModUtils.CalculateRateWithMods(mods.Value);
int bpmMax = FormatUtils.RoundBPM(beatmap.Value.Beatmap.ControlPointInfo.BPMMaximum, rate);
int bpmMin = FormatUtils.RoundBPM(beatmap.Value.Beatmap.ControlPointInfo.BPMMinimum, rate);
int mostCommonBPM = FormatUtils.RoundBPM(60000 / beatmap.Value.Beatmap.GetMostCommonBeatLength(), rate);
double drainLength = Math.Round(beatmap.Value.Beatmap.CalculateDrainLength() / rate);
double hitLength = Math.Round(beatmapInfo.Length / rate);
lengthStatistic.Value = hitLength.ToFormattedDuration();
lengthStatistic.TooltipText = BeatmapsetsStrings.ShowStatsTotalLength(drainLength.ToFormattedDuration());
bpmStatistic.Value = bpmMin == bpmMax
? $"{bpmMin}"
: $"{bpmMin}-{bpmMax} (mostly {mostCommonBPM})";
}
private void refetchBeatmapSet()
{
var beatmapSetInfo = beatmap.Value.BeatmapSetInfo;
currentRequest?.Cancel();
currentRequest = null;
currentOnlineBeatmapSet = null;
if (beatmapSetInfo.OnlineID >= 1)
{
// todo: consider introducing a BeatmapSetLookupCache for caching benefits.
currentRequest = new GetBeatmapSetRequest(beatmapSetInfo.OnlineID);
currentRequest.Failure += _ => updateOnlineDisplay();
currentRequest.Success += s =>
{
currentOnlineBeatmapSet = s;
updateOnlineDisplay();
};
api.Queue(currentRequest);
}
}
private void updateOnlineDisplay()
{
if (currentRequest?.CompletionState == APIRequestCompletionState.Waiting)
{
playCount.Value = null;
favouritesStatistic.Value = null;
}
else if (currentOnlineBeatmapSet == null)
{
playCount.Value = new StatisticPlayCount.Data(-1, -1);
favouritesStatistic.Value = "-";
}
else
{
var onlineBeatmapSet = currentOnlineBeatmapSet;
var onlineBeatmap = currentOnlineBeatmapSet.Beatmaps.SingleOrDefault(b => b.OnlineID == beatmap.Value.BeatmapInfo.OnlineID);
if (onlineBeatmap != null)
{
playCount.FadeIn(300, Easing.OutQuint);
playCount.Value = new StatisticPlayCount.Data(onlineBeatmap.PlayCount, onlineBeatmap.UserPlayCount);
}
else
{
playCount.FadeOut(300, Easing.OutQuint);
playCount.Value = null;
}
favouritesStatistic.FadeIn(300, Easing.OutQuint);
favouritesStatistic.Value = onlineBeatmapSet.FavouriteCount.ToLocalisableString(@"N0");
}
}
}
}
@@ -0,0 +1,392 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Localisation;
using osu.Game.Online;
using osu.Game.Online.Chat;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Utils;
using osuTK.Graphics;
namespace osu.Game.Screens.SelectV2
{
public partial class BeatmapTitleWedge
{
public partial class DifficultyDisplay : CompositeDrawable
{
private const float border_weight = 2;
[Resolved]
private IBindable<WorkingBeatmap> beatmap { get; set; } = null!;
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; } = null!;
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; } = null!;
private ModSettingChangeTracker? settingChangeTracker;
[Resolved]
private BeatmapDifficultyCache difficultyCache { get; set; } = null!;
[Resolved]
private OsuColour colours { get; set; } = null!;
private StarRatingDisplay starRatingDisplay = null!;
private FillFlowContainer nameLine = null!;
private OsuSpriteText difficultyText = null!;
private OsuSpriteText mappedByText = null!;
private OsuHoverContainer mapperLink = null!;
private OsuSpriteText mapperText = null!;
internal LocalisableString DisplayedVersion => difficultyText.Text;
internal LocalisableString DisplayedAuthor => mapperText.Text;
private GridContainer ratingAndNameContainer = null!;
private DifficultyStatisticsDisplay countStatisticsDisplay = null!;
private AdjustableDifficultyStatisticsDisplay difficultyStatisticsDisplay = null!;
private CancellationTokenSource? cancellationSource;
public IBindable<double> DisplayedStars => displayedStars;
private readonly Bindable<double> displayedStars = new BindableDouble();
public DifficultyDisplay()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
Masking = true;
CornerRadius = 10;
Shear = OsuGame.SHEAR;
InternalChildren = new Drawable[]
{
new WedgeBackground(),
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new ShearAligningWrapper(ratingAndNameContainer = new GridContainer
{
Shear = -OsuGame.SHEAR,
AlwaysPresent = true,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Vertical = 5f },
Padding = new MarginPadding { Left = SongSelect.WEDGE_CONTENT_MARGIN },
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.Absolute, 6),
new Dimension(),
},
Content = new[]
{
new[]
{
starRatingDisplay = new StarRatingDisplay(default, animated: true)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
Empty(),
nameLine = new FillFlowContainer
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Margin = new MarginPadding { Bottom = 2f },
Children = new Drawable[]
{
difficultyText = new TruncatingSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Font = OsuFont.Style.Body.With(weight: FontWeight.SemiBold),
},
mappedByText = new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Text = " mapped by ",
Font = OsuFont.Style.Body,
},
mapperLink = new MapperLinkContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Child = mapperText = new TruncatingSpriteText
{
Shadow = true,
Font = OsuFont.Style.Body.With(weight: FontWeight.SemiBold),
},
},
},
},
}
},
}),
new ShearAligningWrapper(new Container
{
Shear = -OsuGame.SHEAR,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Bottom = border_weight, Right = border_weight },
Child = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Masking = true,
CornerRadius = 10 - border_weight,
Shear = OsuGame.SHEAR,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background5.Opacity(0.8f),
},
new GridContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Left = SongSelect.WEDGE_CONTENT_MARGIN, Right = 20f, Vertical = 7.5f },
Shear = -OsuGame.SHEAR,
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.Absolute, 30),
new Dimension(GridSizeMode.AutoSize),
},
Content = new[]
{
new[]
{
countStatisticsDisplay = new DifficultyStatisticsDisplay
{
RelativeSizeAxes = Axes.X,
},
Empty(),
difficultyStatisticsDisplay = new AdjustableDifficultyStatisticsDisplay(autoSize: true),
}
},
}
},
}
}),
}
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
beatmap.BindValueChanged(_ => updateDisplay());
ruleset.BindValueChanged(_ => updateDisplay());
mods.BindValueChanged(m =>
{
settingChangeTracker?.Dispose();
updateDifficultyStatistics();
settingChangeTracker = new ModSettingChangeTracker(m.NewValue);
settingChangeTracker.SettingChanged += _ => updateDifficultyStatistics();
});
updateDisplay();
displayedStars.BindValueChanged(_ => updateStars(), true);
FinishTransforms(true);
}
[Resolved]
private ILinkHandler? linkHandler { get; set; }
private void updateDisplay()
{
cancellationSource?.Cancel();
cancellationSource = new CancellationTokenSource();
computeStarDifficulty(cancellationSource.Token);
if (beatmap.IsDefault)
{
ratingAndNameContainer.FadeOut(300, Easing.OutQuint);
difficultyText.Text = string.Empty;
mapperText.Text = string.Empty;
countStatisticsDisplay.Statistics = Array.Empty<StatisticDifficulty.Data>();
}
else
{
ratingAndNameContainer.FadeIn(300, Easing.OutQuint);
difficultyText.Text = beatmap.Value.BeatmapInfo.DifficultyName;
mapperLink.Action = () => linkHandler?.HandleLink(new LinkDetails(LinkAction.OpenUserProfile, beatmap.Value.Metadata.Author));
mapperText.Text = beatmap.Value.Metadata.Author.Username;
var playableBeatmap = beatmap.Value.GetPlayableBeatmap(ruleset.Value);
countStatisticsDisplay.Statistics = playableBeatmap.GetStatistics()
.Select(s => new StatisticDifficulty.Data(s.Name, s.BarDisplayLength ?? 0, s.BarDisplayLength ?? 0, 1, s.Content))
.ToList();
}
updateDifficultyStatistics();
}
private void updateDifficultyStatistics() => Scheduler.AddOnce(() =>
{
if (beatmap.IsDefault)
{
difficultyStatisticsDisplay.TooltipContent = null;
difficultyStatisticsDisplay.Statistics = Array.Empty<StatisticDifficulty.Data>();
return;
}
BeatmapDifficulty baseDifficulty = beatmap.Value.BeatmapInfo.Difficulty;
BeatmapDifficulty originalDifficulty = new BeatmapDifficulty(baseDifficulty);
foreach (var mod in mods.Value.OfType<IApplicableToDifficulty>())
mod.ApplyToDifficulty(originalDifficulty);
var rateAdjustedDifficulty = originalDifficulty;
if (ruleset.Value != null)
{
double rate = ModUtils.CalculateRateWithMods(mods.Value);
rateAdjustedDifficulty = ruleset.Value.CreateInstance().GetRateAdjustedDisplayDifficulty(originalDifficulty, rate);
difficultyStatisticsDisplay.TooltipContent = new AdjustedAttributesTooltip.Data(originalDifficulty, rateAdjustedDifficulty);
}
StatisticDifficulty.Data firstStatistic;
switch (ruleset.Value?.OnlineID)
{
case 3:
// Account for mania differences locally for now.
// Eventually this should be handled in a more modular way, allowing rulesets to return arbitrary difficulty attributes.
ILegacyRuleset legacyRuleset = (ILegacyRuleset)ruleset.Value.CreateInstance();
// For the time being, the key count is static no matter what, because:
// a) The method doesn't have knowledge of the active keymods. Doing so may require considerations for filtering.
// b) Using the difficulty adjustment mod to adjust OD doesn't have an effect on conversion.
int keyCount = legacyRuleset.GetKeyCount(beatmap.Value.BeatmapInfo, mods.Value);
firstStatistic = new StatisticDifficulty.Data(BeatmapsetsStrings.ShowStatsCsMania, keyCount, keyCount, 10);
break;
default:
firstStatistic = new StatisticDifficulty.Data(BeatmapsetsStrings.ShowStatsCs, baseDifficulty.CircleSize, rateAdjustedDifficulty.CircleSize, 10);
break;
}
difficultyStatisticsDisplay.Statistics = new[]
{
firstStatistic,
new StatisticDifficulty.Data(BeatmapsetsStrings.ShowStatsAccuracy, baseDifficulty.OverallDifficulty, rateAdjustedDifficulty.OverallDifficulty, 10),
new StatisticDifficulty.Data(BeatmapsetsStrings.ShowStatsDrain, baseDifficulty.DrainRate, rateAdjustedDifficulty.DrainRate, 10),
new StatisticDifficulty.Data(BeatmapsetsStrings.ShowStatsAr, baseDifficulty.ApproachRate, rateAdjustedDifficulty.ApproachRate, 10),
};
});
private void updateStars()
{
starRatingDisplay.Current.Value = new StarDifficulty(displayedStars.Value, 0);
Color4 colour = displayedStars.Value >= 6.5f ? colours.Orange1 : colours.ForStarDifficulty(displayedStars.Value);
difficultyText.FadeColour(colour, 300, Easing.OutQuint);
mappedByText.FadeColour(colour, 300, Easing.OutQuint);
countStatisticsDisplay.TransformTo(nameof(countStatisticsDisplay.AccentColour), colour, 300, Easing.OutQuint);
difficultyStatisticsDisplay.TransformTo(nameof(difficultyStatisticsDisplay.AccentColour), colour, 300, Easing.OutQuint);
}
private void computeStarDifficulty(CancellationToken cancellationToken)
{
difficultyCache.GetDifficultyAsync(beatmap.Value.BeatmapInfo, ruleset.Value, mods.Value, cancellationToken)
.ContinueWith(task =>
{
Schedule(() =>
{
if (cancellationToken.IsCancellationRequested)
return;
var result = task.GetResultSafely() ?? default;
displayedStars.Value = result.Stars;
});
}, cancellationToken);
}
protected override void Update()
{
base.Update();
difficultyText.MaxWidth = Math.Max(nameLine.DrawWidth - mappedByText.DrawWidth - mapperText.DrawWidth - 20, 0);
}
private partial class MapperLinkContainer : OsuHoverContainer
{
[BackgroundDependencyLoader]
private void load(OverlayColourProvider? overlayColourProvider, OsuColour colours)
{
TooltipText = ContextMenuStrings.ViewProfile;
IdleColour = overlayColourProvider?.Light2 ?? colours.Blue;
}
}
private partial class AdjustableDifficultyStatisticsDisplay : DifficultyStatisticsDisplay, IHasCustomTooltip<AdjustedAttributesTooltip.Data>
{
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
public ITooltip<AdjustedAttributesTooltip.Data> GetCustomTooltip() => new AdjustedAttributesTooltip(colourProvider);
public AdjustedAttributesTooltip.Data? TooltipContent { get; set; }
public AdjustableDifficultyStatisticsDisplay(bool autoSize)
: base(autoSize)
{
}
}
}
}
}