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Add beatmap title wedge
This commit is contained in:
@@ -0,0 +1,161 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Resources.Localisation.Web;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Screens.SelectV2;
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using osu.Game.Tests.Visual.SongSelect;
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namespace osu.Game.Tests.Visual.SongSelectV2
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{
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public partial class TestSceneBeatmapTitleWedge : SongSelectComponentsTestScene
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{
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private RulesetStore rulesets = null!;
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private BeatmapTitleWedge titleWedge = null!;
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private BeatmapTitleWedge.DifficultyDisplay difficultyDisplay => titleWedge.ChildrenOfType<BeatmapTitleWedge.DifficultyDisplay>().Single();
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[BackgroundDependencyLoader]
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private void load(RulesetStore rulesets)
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{
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this.rulesets = rulesets;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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AddRange(new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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titleWedge = new BeatmapTitleWedge
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{
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State = { Value = Visibility.Visible },
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},
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},
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}
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});
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AddSliderStep("change star difficulty", 0, 11.9, 4.18, v =>
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{
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((BindableDouble)difficultyDisplay.DisplayedStars).Value = v;
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});
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}
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[Test]
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public void TestNullBeatmap()
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{
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selectBeatmap(null);
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AddAssert("check default title", () => titleWedge.DisplayedTitle == Beatmap.Default.BeatmapInfo.Metadata.Title);
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AddAssert("check default artist", () => titleWedge.DisplayedArtist == Beatmap.Default.BeatmapInfo.Metadata.Artist);
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AddAssert("check empty version", () => string.IsNullOrEmpty(difficultyDisplay.DisplayedVersion.ToString()));
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AddAssert("check empty author", () => string.IsNullOrEmpty(difficultyDisplay.DisplayedAuthor.ToString()));
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AddAssert("check no statistics", () => difficultyDisplay.ChildrenOfType<BeatmapTitleWedge.DifficultyStatisticsDisplay>().All(d => !d.Statistics.Any()));
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}
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[Test]
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public void TestBPMUpdates()
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{
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const double bpm = 120;
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IBeatmap beatmap = TestSceneBeatmapInfoWedge.CreateTestBeatmap(new OsuRuleset().RulesetInfo);
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beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 60 * 1000 / bpm });
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OsuModDoubleTime doubleTime = null!;
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selectBeatmap(beatmap);
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checkDisplayedBPM($"{bpm}");
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AddStep("select DT", () => SelectedMods.Value = new[] { doubleTime = new OsuModDoubleTime() });
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checkDisplayedBPM($"{bpm * 1.5f}");
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AddStep("change DT rate", () => doubleTime.SpeedChange.Value = 2);
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checkDisplayedBPM($"{bpm * 2}");
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AddStep("select HT", () => SelectedMods.Value = new[] { new OsuModHalfTime() });
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checkDisplayedBPM($"{bpm * 0.75f}");
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}
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[Test]
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public void TestRulesetChange()
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{
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selectBeatmap(Beatmap.Value.Beatmap);
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AddWaitStep("wait for select", 3);
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foreach (var rulesetInfo in rulesets.AvailableRulesets)
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{
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var testBeatmap = TestSceneBeatmapInfoWedge.CreateTestBeatmap(rulesetInfo);
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setRuleset(rulesetInfo);
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selectBeatmap(testBeatmap);
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}
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}
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[Test]
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public void TestWedgeVisibility()
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{
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AddStep("hide", () => { titleWedge.Hide(); });
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AddWaitStep("wait for hide", 3);
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AddAssert("check visibility", () => titleWedge.Alpha == 0);
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AddStep("show", () => { titleWedge.Show(); });
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AddWaitStep("wait for show", 1);
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AddAssert("check visibility", () => titleWedge.Alpha > 0);
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}
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[TestCase(120, 125, null, "120-125 (mostly 120)")]
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[TestCase(120, 120.6, null, "120-121 (mostly 120)")]
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[TestCase(120, 120.4, null, "120")]
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[TestCase(120, 120.6, "DT", "180-182 (mostly 180)")]
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[TestCase(120, 120.4, "DT", "180")]
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public void TestVaryingBPM(double commonBpm, double otherBpm, string? mod, string expectedDisplay)
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{
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IBeatmap beatmap = TestSceneBeatmapInfoWedge.CreateTestBeatmap(new OsuRuleset().RulesetInfo);
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beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 60 * 1000 / commonBpm });
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beatmap.ControlPointInfo.Add(100, new TimingControlPoint { BeatLength = 60 * 1000 / otherBpm });
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beatmap.ControlPointInfo.Add(200, new TimingControlPoint { BeatLength = 60 * 1000 / commonBpm });
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if (mod != null)
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AddStep($"select {mod}", () => SelectedMods.Value = new[] { Ruleset.Value.CreateInstance().CreateModFromAcronym(mod) });
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selectBeatmap(beatmap);
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checkDisplayedBPM(expectedDisplay);
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}
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private void setRuleset(RulesetInfo rulesetInfo)
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{
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AddStep("set ruleset", () => Ruleset.Value = rulesetInfo);
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}
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private void selectBeatmap(IBeatmap? b)
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{
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AddStep($"select {b?.Metadata.Title ?? "null"} beatmap", () =>
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{
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Beatmap.Value = b == null ? Beatmap.Default : CreateWorkingBeatmap(b);
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});
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}
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private void checkDisplayedBPM(string target)
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{
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AddUntilStep($"displayed bpm is {target}", () =>
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{
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var label = titleWedge.ChildrenOfType<BeatmapTitleWedge.Statistic>().Single(l => l.TooltipText == BeatmapsetsStrings.ShowStatsBpm);
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return label.Value == target;
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});
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}
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}
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}
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@@ -18,6 +18,7 @@ namespace osu.Game.Overlays.Mods
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{
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public partial class AdjustedAttributesTooltip : VisibilityContainer, ITooltip<AdjustedAttributesTooltip.Data?>
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{
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private readonly OverlayColourProvider? colourProvider;
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private FillFlowContainer attributesFillFlow = null!;
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private Container content = null!;
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@@ -27,6 +28,11 @@ namespace osu.Game.Overlays.Mods
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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public AdjustedAttributesTooltip(OverlayColourProvider? colourProvider = null)
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{
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this.colourProvider = colourProvider;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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@@ -45,7 +51,7 @@ namespace osu.Game.Overlays.Mods
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colours.Gray3,
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Colour = colourProvider?.Background4 ?? colours.Gray3,
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},
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new FillFlowContainer
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{
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@@ -0,0 +1,324 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Configuration;
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using osu.Game.Extensions;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Resources.Localisation.Web;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Utils;
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using osuTK;
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namespace osu.Game.Screens.SelectV2
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{
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public partial class BeatmapTitleWedge : VisibilityContainer
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{
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private const float corner_radius = 10;
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[Resolved]
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private IBindable<WorkingBeatmap> beatmap { get; set; } = null!;
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[Resolved]
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private IBindable<RulesetInfo> ruleset { get; set; } = null!;
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[Resolved]
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private IBindable<IReadOnlyList<Mod>> mods { get; set; } = null!;
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private ModSettingChangeTracker? settingChangeTracker;
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private BeatmapSetOnlineStatusPill statusPill = null!;
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private Container titleContainer = null!;
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private OsuHoverContainer titleLink = null!;
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private OsuSpriteText titleLabel = null!;
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private Container artistContainer = null!;
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private OsuHoverContainer artistLink = null!;
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private OsuSpriteText artistLabel = null!;
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internal string DisplayedTitle => titleLabel.Text.ToString();
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internal string DisplayedArtist => artistLabel.Text.ToString();
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private StatisticPlayCount playCount = null!;
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private Statistic favouritesStatistic = null!;
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private Statistic lengthStatistic = null!;
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private Statistic bpmStatistic = null!;
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[Resolved]
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private SongSelect? songSelect { get; set; }
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[Resolved]
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private LocalisationManager localisation { get; set; } = null!;
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[Resolved]
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private IAPIProvider api { get; set; } = null!;
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private APIBeatmapSet? currentOnlineBeatmapSet;
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private GetBeatmapSetRequest? currentRequest;
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public BeatmapTitleWedge()
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Shear = OsuGame.SHEAR;
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Masking = true;
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CornerRadius = corner_radius;
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InternalChildren = new Drawable[]
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{
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new WedgeBackground(),
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Padding = new MarginPadding
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{
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Top = SongSelect.WEDGE_CONTENT_MARGIN,
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Left = SongSelect.WEDGE_CONTENT_MARGIN
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},
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Spacing = new Vector2(0f, 4f),
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Children = new Drawable[]
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{
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new ShearAligningWrapper(statusPill = new BeatmapSetOnlineStatusPill
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{
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Shear = -OsuGame.SHEAR,
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ShowUnknownStatus = true,
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TextSize = OsuFont.Style.Caption1.Size,
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TextPadding = new MarginPadding { Horizontal = 6, Vertical = 1 },
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}),
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new ShearAligningWrapper(titleContainer = new Container
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{
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Shear = -OsuGame.SHEAR,
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RelativeSizeAxes = Axes.X,
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Height = OsuFont.Style.Title.Size,
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Margin = new MarginPadding { Bottom = -4f },
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Child = titleLink = new OsuHoverContainer
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{
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AutoSizeAxes = Axes.Both,
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Child = titleLabel = new TruncatingSpriteText
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{
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Shadow = true,
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Font = OsuFont.Style.Title,
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},
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}
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}),
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new ShearAligningWrapper(artistContainer = new Container
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{
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Shear = -OsuGame.SHEAR,
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RelativeSizeAxes = Axes.X,
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Height = OsuFont.Style.Heading2.Size,
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Margin = new MarginPadding { Left = 1f },
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Child = artistLink = new OsuHoverContainer
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{
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AutoSizeAxes = Axes.Both,
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Child = artistLabel = new TruncatingSpriteText
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{
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Shadow = true,
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Font = OsuFont.Style.Heading2,
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},
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}
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}),
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new ShearAligningWrapper(new FillFlowContainer
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{
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Shear = -OsuGame.SHEAR,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(2f, 0f),
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AutoSizeDuration = 100,
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AutoSizeEasing = Easing.OutQuint,
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Children = new Drawable[]
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{
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playCount = new StatisticPlayCount(background: true, leftPadding: SongSelect.WEDGE_CONTENT_MARGIN, minSize: 50f)
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{
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Margin = new MarginPadding { Left = -SongSelect.WEDGE_CONTENT_MARGIN },
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},
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favouritesStatistic = new Statistic(OsuIcon.Heart, background: true, minSize: 25f)
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{
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TooltipText = BeatmapsStrings.StatusFavourites,
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},
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lengthStatistic = new Statistic(OsuIcon.Clock),
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bpmStatistic = new Statistic(OsuIcon.Metronome)
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{
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TooltipText = BeatmapsetsStrings.ShowStatsBpm,
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Margin = new MarginPadding { Left = 5f },
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},
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},
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}),
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new ShearAligningWrapper(new Container
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{
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Shear = -OsuGame.SHEAR,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Margin = new MarginPadding { Left = -SongSelect.WEDGE_CONTENT_MARGIN },
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Padding = new MarginPadding { Right = -SongSelect.WEDGE_CONTENT_MARGIN },
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Child = new DifficultyDisplay(),
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}),
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},
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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beatmap.BindValueChanged(_ => updateDisplay());
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ruleset.BindValueChanged(_ => updateDisplay());
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mods.BindValueChanged(m =>
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{
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settingChangeTracker?.Dispose();
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updateLengthAndBpmStatistics();
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settingChangeTracker = new ModSettingChangeTracker(m.NewValue);
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settingChangeTracker.SettingChanged += _ => updateLengthAndBpmStatistics();
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});
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updateDisplay();
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FinishTransforms(true);
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}
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protected override void PopIn()
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{
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this.MoveToX(0, SongSelect.ENTER_DURATION, Easing.OutQuint)
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.FadeIn(SongSelect.ENTER_DURATION / 3, Easing.In);
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}
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protected override void PopOut()
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{
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this.MoveToX(-150, SongSelect.ENTER_DURATION, Easing.OutQuint)
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.FadeOut(SongSelect.ENTER_DURATION / 3, Easing.In);
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}
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protected override void Update()
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{
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base.Update();
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titleLabel.MaxWidth = titleContainer.DrawWidth - 20;
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artistLabel.MaxWidth = artistContainer.DrawWidth - 20;
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}
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private void updateDisplay()
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{
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var metadata = beatmap.Value.Metadata;
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var beatmapInfo = beatmap.Value.BeatmapInfo;
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var beatmapSetInfo = beatmap.Value.BeatmapSetInfo;
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statusPill.Status = beatmapInfo.Status;
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var titleText = new RomanisableString(metadata.TitleUnicode, metadata.Title);
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titleLabel.Text = titleText;
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titleLink.Action = () => songSelect?.Search(titleText.GetPreferred(localisation.CurrentParameters.Value.PreferOriginalScript));
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var artistText = new RomanisableString(metadata.ArtistUnicode, metadata.Artist);
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artistLabel.Text = artistText;
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artistLink.Action = () => songSelect?.Search(artistText.GetPreferred(localisation.CurrentParameters.Value.PreferOriginalScript));
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updateLengthAndBpmStatistics();
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if (currentOnlineBeatmapSet == null || currentOnlineBeatmapSet.OnlineID != beatmapSetInfo.OnlineID)
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refetchBeatmapSet();
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updateOnlineDisplay();
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}
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private void updateLengthAndBpmStatistics()
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{
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var beatmapInfo = beatmap.Value.BeatmapInfo;
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double rate = ModUtils.CalculateRateWithMods(mods.Value);
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int bpmMax = FormatUtils.RoundBPM(beatmap.Value.Beatmap.ControlPointInfo.BPMMaximum, rate);
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int bpmMin = FormatUtils.RoundBPM(beatmap.Value.Beatmap.ControlPointInfo.BPMMinimum, rate);
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int mostCommonBPM = FormatUtils.RoundBPM(60000 / beatmap.Value.Beatmap.GetMostCommonBeatLength(), rate);
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double drainLength = Math.Round(beatmap.Value.Beatmap.CalculateDrainLength() / rate);
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double hitLength = Math.Round(beatmapInfo.Length / rate);
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lengthStatistic.Value = hitLength.ToFormattedDuration();
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lengthStatistic.TooltipText = BeatmapsetsStrings.ShowStatsTotalLength(drainLength.ToFormattedDuration());
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bpmStatistic.Value = bpmMin == bpmMax
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? $"{bpmMin}"
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: $"{bpmMin}-{bpmMax} (mostly {mostCommonBPM})";
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}
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private void refetchBeatmapSet()
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{
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var beatmapSetInfo = beatmap.Value.BeatmapSetInfo;
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currentRequest?.Cancel();
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currentRequest = null;
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currentOnlineBeatmapSet = null;
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if (beatmapSetInfo.OnlineID >= 1)
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{
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// todo: consider introducing a BeatmapSetLookupCache for caching benefits.
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currentRequest = new GetBeatmapSetRequest(beatmapSetInfo.OnlineID);
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currentRequest.Failure += _ => updateOnlineDisplay();
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currentRequest.Success += s =>
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{
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currentOnlineBeatmapSet = s;
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updateOnlineDisplay();
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};
|
||||
|
||||
api.Queue(currentRequest);
|
||||
}
|
||||
}
|
||||
|
||||
private void updateOnlineDisplay()
|
||||
{
|
||||
if (currentRequest?.CompletionState == APIRequestCompletionState.Waiting)
|
||||
{
|
||||
playCount.Value = null;
|
||||
favouritesStatistic.Value = null;
|
||||
}
|
||||
else if (currentOnlineBeatmapSet == null)
|
||||
{
|
||||
playCount.Value = new StatisticPlayCount.Data(-1, -1);
|
||||
favouritesStatistic.Value = "-";
|
||||
}
|
||||
else
|
||||
{
|
||||
var onlineBeatmapSet = currentOnlineBeatmapSet;
|
||||
var onlineBeatmap = currentOnlineBeatmapSet.Beatmaps.SingleOrDefault(b => b.OnlineID == beatmap.Value.BeatmapInfo.OnlineID);
|
||||
|
||||
if (onlineBeatmap != null)
|
||||
{
|
||||
playCount.FadeIn(300, Easing.OutQuint);
|
||||
playCount.Value = new StatisticPlayCount.Data(onlineBeatmap.PlayCount, onlineBeatmap.UserPlayCount);
|
||||
}
|
||||
else
|
||||
{
|
||||
playCount.FadeOut(300, Easing.OutQuint);
|
||||
playCount.Value = null;
|
||||
}
|
||||
|
||||
favouritesStatistic.FadeIn(300, Easing.OutQuint);
|
||||
favouritesStatistic.Value = onlineBeatmapSet.FavouriteCount.ToLocalisableString(@"N0");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,392 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Utils;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.SelectV2
|
||||
{
|
||||
public partial class BeatmapTitleWedge
|
||||
{
|
||||
public partial class DifficultyDisplay : CompositeDrawable
|
||||
{
|
||||
private const float border_weight = 2;
|
||||
|
||||
[Resolved]
|
||||
private IBindable<WorkingBeatmap> beatmap { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private IBindable<RulesetInfo> ruleset { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private IBindable<IReadOnlyList<Mod>> mods { get; set; } = null!;
|
||||
|
||||
private ModSettingChangeTracker? settingChangeTracker;
|
||||
|
||||
[Resolved]
|
||||
private BeatmapDifficultyCache difficultyCache { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; } = null!;
|
||||
|
||||
private StarRatingDisplay starRatingDisplay = null!;
|
||||
private FillFlowContainer nameLine = null!;
|
||||
private OsuSpriteText difficultyText = null!;
|
||||
private OsuSpriteText mappedByText = null!;
|
||||
private OsuHoverContainer mapperLink = null!;
|
||||
private OsuSpriteText mapperText = null!;
|
||||
|
||||
internal LocalisableString DisplayedVersion => difficultyText.Text;
|
||||
internal LocalisableString DisplayedAuthor => mapperText.Text;
|
||||
|
||||
private GridContainer ratingAndNameContainer = null!;
|
||||
private DifficultyStatisticsDisplay countStatisticsDisplay = null!;
|
||||
private AdjustableDifficultyStatisticsDisplay difficultyStatisticsDisplay = null!;
|
||||
|
||||
private CancellationTokenSource? cancellationSource;
|
||||
|
||||
public IBindable<double> DisplayedStars => displayedStars;
|
||||
|
||||
private readonly Bindable<double> displayedStars = new BindableDouble();
|
||||
|
||||
public DifficultyDisplay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Masking = true;
|
||||
CornerRadius = 10;
|
||||
Shear = OsuGame.SHEAR;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new WedgeBackground(),
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ShearAligningWrapper(ratingAndNameContainer = new GridContainer
|
||||
{
|
||||
Shear = -OsuGame.SHEAR,
|
||||
AlwaysPresent = true,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Margin = new MarginPadding { Vertical = 5f },
|
||||
Padding = new MarginPadding { Left = SongSelect.WEDGE_CONTENT_MARGIN },
|
||||
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.Absolute, 6),
|
||||
new Dimension(),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new[]
|
||||
{
|
||||
starRatingDisplay = new StarRatingDisplay(default, animated: true)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
Empty(),
|
||||
nameLine = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Margin = new MarginPadding { Bottom = 2f },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
difficultyText = new TruncatingSpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Font = OsuFont.Style.Body.With(weight: FontWeight.SemiBold),
|
||||
},
|
||||
mappedByText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Text = " mapped by ",
|
||||
Font = OsuFont.Style.Body,
|
||||
},
|
||||
mapperLink = new MapperLinkContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Child = mapperText = new TruncatingSpriteText
|
||||
{
|
||||
Shadow = true,
|
||||
Font = OsuFont.Style.Body.With(weight: FontWeight.SemiBold),
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
},
|
||||
}),
|
||||
new ShearAligningWrapper(new Container
|
||||
{
|
||||
Shear = -OsuGame.SHEAR,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Bottom = border_weight, Right = border_weight },
|
||||
Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Masking = true,
|
||||
CornerRadius = 10 - border_weight,
|
||||
Shear = OsuGame.SHEAR,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background5.Opacity(0.8f),
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Left = SongSelect.WEDGE_CONTENT_MARGIN, Right = 20f, Vertical = 7.5f },
|
||||
Shear = -OsuGame.SHEAR,
|
||||
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 30),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new[]
|
||||
{
|
||||
countStatisticsDisplay = new DifficultyStatisticsDisplay
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
},
|
||||
Empty(),
|
||||
difficultyStatisticsDisplay = new AdjustableDifficultyStatisticsDisplay(autoSize: true),
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
}),
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
beatmap.BindValueChanged(_ => updateDisplay());
|
||||
ruleset.BindValueChanged(_ => updateDisplay());
|
||||
|
||||
mods.BindValueChanged(m =>
|
||||
{
|
||||
settingChangeTracker?.Dispose();
|
||||
|
||||
updateDifficultyStatistics();
|
||||
|
||||
settingChangeTracker = new ModSettingChangeTracker(m.NewValue);
|
||||
settingChangeTracker.SettingChanged += _ => updateDifficultyStatistics();
|
||||
});
|
||||
|
||||
updateDisplay();
|
||||
|
||||
displayedStars.BindValueChanged(_ => updateStars(), true);
|
||||
FinishTransforms(true);
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private ILinkHandler? linkHandler { get; set; }
|
||||
|
||||
private void updateDisplay()
|
||||
{
|
||||
cancellationSource?.Cancel();
|
||||
cancellationSource = new CancellationTokenSource();
|
||||
|
||||
computeStarDifficulty(cancellationSource.Token);
|
||||
|
||||
if (beatmap.IsDefault)
|
||||
{
|
||||
ratingAndNameContainer.FadeOut(300, Easing.OutQuint);
|
||||
difficultyText.Text = string.Empty;
|
||||
mapperText.Text = string.Empty;
|
||||
countStatisticsDisplay.Statistics = Array.Empty<StatisticDifficulty.Data>();
|
||||
}
|
||||
else
|
||||
{
|
||||
ratingAndNameContainer.FadeIn(300, Easing.OutQuint);
|
||||
difficultyText.Text = beatmap.Value.BeatmapInfo.DifficultyName;
|
||||
mapperLink.Action = () => linkHandler?.HandleLink(new LinkDetails(LinkAction.OpenUserProfile, beatmap.Value.Metadata.Author));
|
||||
mapperText.Text = beatmap.Value.Metadata.Author.Username;
|
||||
|
||||
var playableBeatmap = beatmap.Value.GetPlayableBeatmap(ruleset.Value);
|
||||
|
||||
countStatisticsDisplay.Statistics = playableBeatmap.GetStatistics()
|
||||
.Select(s => new StatisticDifficulty.Data(s.Name, s.BarDisplayLength ?? 0, s.BarDisplayLength ?? 0, 1, s.Content))
|
||||
.ToList();
|
||||
}
|
||||
|
||||
updateDifficultyStatistics();
|
||||
}
|
||||
|
||||
private void updateDifficultyStatistics() => Scheduler.AddOnce(() =>
|
||||
{
|
||||
if (beatmap.IsDefault)
|
||||
{
|
||||
difficultyStatisticsDisplay.TooltipContent = null;
|
||||
difficultyStatisticsDisplay.Statistics = Array.Empty<StatisticDifficulty.Data>();
|
||||
return;
|
||||
}
|
||||
|
||||
BeatmapDifficulty baseDifficulty = beatmap.Value.BeatmapInfo.Difficulty;
|
||||
BeatmapDifficulty originalDifficulty = new BeatmapDifficulty(baseDifficulty);
|
||||
|
||||
foreach (var mod in mods.Value.OfType<IApplicableToDifficulty>())
|
||||
mod.ApplyToDifficulty(originalDifficulty);
|
||||
|
||||
var rateAdjustedDifficulty = originalDifficulty;
|
||||
|
||||
if (ruleset.Value != null)
|
||||
{
|
||||
double rate = ModUtils.CalculateRateWithMods(mods.Value);
|
||||
|
||||
rateAdjustedDifficulty = ruleset.Value.CreateInstance().GetRateAdjustedDisplayDifficulty(originalDifficulty, rate);
|
||||
difficultyStatisticsDisplay.TooltipContent = new AdjustedAttributesTooltip.Data(originalDifficulty, rateAdjustedDifficulty);
|
||||
}
|
||||
|
||||
StatisticDifficulty.Data firstStatistic;
|
||||
|
||||
switch (ruleset.Value?.OnlineID)
|
||||
{
|
||||
case 3:
|
||||
// Account for mania differences locally for now.
|
||||
// Eventually this should be handled in a more modular way, allowing rulesets to return arbitrary difficulty attributes.
|
||||
ILegacyRuleset legacyRuleset = (ILegacyRuleset)ruleset.Value.CreateInstance();
|
||||
|
||||
// For the time being, the key count is static no matter what, because:
|
||||
// a) The method doesn't have knowledge of the active keymods. Doing so may require considerations for filtering.
|
||||
// b) Using the difficulty adjustment mod to adjust OD doesn't have an effect on conversion.
|
||||
int keyCount = legacyRuleset.GetKeyCount(beatmap.Value.BeatmapInfo, mods.Value);
|
||||
|
||||
firstStatistic = new StatisticDifficulty.Data(BeatmapsetsStrings.ShowStatsCsMania, keyCount, keyCount, 10);
|
||||
break;
|
||||
|
||||
default:
|
||||
firstStatistic = new StatisticDifficulty.Data(BeatmapsetsStrings.ShowStatsCs, baseDifficulty.CircleSize, rateAdjustedDifficulty.CircleSize, 10);
|
||||
break;
|
||||
}
|
||||
|
||||
difficultyStatisticsDisplay.Statistics = new[]
|
||||
{
|
||||
firstStatistic,
|
||||
new StatisticDifficulty.Data(BeatmapsetsStrings.ShowStatsAccuracy, baseDifficulty.OverallDifficulty, rateAdjustedDifficulty.OverallDifficulty, 10),
|
||||
new StatisticDifficulty.Data(BeatmapsetsStrings.ShowStatsDrain, baseDifficulty.DrainRate, rateAdjustedDifficulty.DrainRate, 10),
|
||||
new StatisticDifficulty.Data(BeatmapsetsStrings.ShowStatsAr, baseDifficulty.ApproachRate, rateAdjustedDifficulty.ApproachRate, 10),
|
||||
};
|
||||
});
|
||||
|
||||
private void updateStars()
|
||||
{
|
||||
starRatingDisplay.Current.Value = new StarDifficulty(displayedStars.Value, 0);
|
||||
|
||||
Color4 colour = displayedStars.Value >= 6.5f ? colours.Orange1 : colours.ForStarDifficulty(displayedStars.Value);
|
||||
difficultyText.FadeColour(colour, 300, Easing.OutQuint);
|
||||
mappedByText.FadeColour(colour, 300, Easing.OutQuint);
|
||||
countStatisticsDisplay.TransformTo(nameof(countStatisticsDisplay.AccentColour), colour, 300, Easing.OutQuint);
|
||||
difficultyStatisticsDisplay.TransformTo(nameof(difficultyStatisticsDisplay.AccentColour), colour, 300, Easing.OutQuint);
|
||||
}
|
||||
|
||||
private void computeStarDifficulty(CancellationToken cancellationToken)
|
||||
{
|
||||
difficultyCache.GetDifficultyAsync(beatmap.Value.BeatmapInfo, ruleset.Value, mods.Value, cancellationToken)
|
||||
.ContinueWith(task =>
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
return;
|
||||
|
||||
var result = task.GetResultSafely() ?? default;
|
||||
displayedStars.Value = result.Stars;
|
||||
});
|
||||
}, cancellationToken);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
difficultyText.MaxWidth = Math.Max(nameLine.DrawWidth - mappedByText.DrawWidth - mapperText.DrawWidth - 20, 0);
|
||||
}
|
||||
|
||||
private partial class MapperLinkContainer : OsuHoverContainer
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider? overlayColourProvider, OsuColour colours)
|
||||
{
|
||||
TooltipText = ContextMenuStrings.ViewProfile;
|
||||
IdleColour = overlayColourProvider?.Light2 ?? colours.Blue;
|
||||
}
|
||||
}
|
||||
|
||||
private partial class AdjustableDifficultyStatisticsDisplay : DifficultyStatisticsDisplay, IHasCustomTooltip<AdjustedAttributesTooltip.Data>
|
||||
{
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; } = null!;
|
||||
|
||||
public ITooltip<AdjustedAttributesTooltip.Data> GetCustomTooltip() => new AdjustedAttributesTooltip(colourProvider);
|
||||
|
||||
public AdjustedAttributesTooltip.Data? TooltipContent { get; set; }
|
||||
|
||||
public AdjustableDifficultyStatisticsDisplay(bool autoSize)
|
||||
: base(autoSize)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user