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Fix song ticker having very bad contrast against bright backgrounds
Closes #30814.
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parent
479ff7eb41
commit
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@ -8,8 +8,12 @@ using osu.Game.Graphics.Sprites;
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using osuTK;
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using osuTK;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Localisation;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Menu
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namespace osu.Game.Screens.Menu
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{
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{
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@ -27,26 +31,60 @@ namespace osu.Game.Screens.Menu
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public SongTicker()
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public SongTicker()
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{
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{
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AutoSizeAxes = Axes.Both;
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AutoSizeAxes = Axes.Both;
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Child = new FillFlowContainer
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InternalChildren = new Drawable[]
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{
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{
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AutoSizeAxes = Axes.Both,
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new Container
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 3),
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Children = new Drawable[]
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{
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{
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title = new OsuSpriteText
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Position = new Vector2(5, -5),
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Padding = new MarginPadding(-5),
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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{
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Anchor = Anchor.TopRight,
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new CircularContainer
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Origin = Anchor.TopRight,
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{
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Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light, italics: true)
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RelativeSizeAxes = Axes.Both,
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},
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Masking = true,
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artist = new OsuSpriteText
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EdgeEffect = new EdgeEffectParameters
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{
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{
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Anchor = Anchor.TopRight,
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Radius = 75,
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Origin = Anchor.TopRight,
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Type = EdgeEffectType.Shadow,
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Font = OsuFont.GetFont(size: 16)
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Colour = OsuColour.Gray(0.04f).Opacity(0.3f),
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},
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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AlwaysPresent = true,
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Alpha = 0,
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},
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}
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},
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}
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}
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}
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},
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 3),
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Children = new Drawable[]
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{
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title = new OsuSpriteText
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light, italics: true)
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},
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artist = new OsuSpriteText
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Font = OsuFont.GetFont(size: 16)
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}
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}
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},
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};
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};
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}
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}
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