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Merge branch 'master' into song-select-scroll-position-during-delete

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Bartłomiej Dach 2022-01-27 20:46:19 +01:00 committed by GitHub
commit 04d6ca59a3
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42 changed files with 216 additions and 118 deletions

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@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mania
public bool Matches(BeatmapInfo beatmapInfo)
{
return !keys.HasFilter || (beatmapInfo.RulesetID == new ManiaRuleset().LegacyID && keys.IsInRange(ManiaBeatmapConverter.GetColumnCountForNonConvert(beatmapInfo)));
return !keys.HasFilter || (beatmapInfo.Ruleset.OnlineID == new ManiaRuleset().LegacyID && keys.IsInRange(ManiaBeatmapConverter.GetColumnCountForNonConvert(beatmapInfo)));
}
public bool TryParseCustomKeywordCriteria(string key, Operator op, string value)

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@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
Beatmap<TaikoHitObject> converted = base.ConvertBeatmap(original, cancellationToken);
if (original.BeatmapInfo.RulesetID == 3)
if (original.BeatmapInfo.Ruleset.OnlineID == 3)
{
// Post processing step to transform mania hit objects with the same start time into strong hits
converted.HitObjects = converted.HitObjects.GroupBy(t => t.StartTime).Select(x =>

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@ -60,7 +60,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(0, beatmapInfo.AudioLeadIn);
Assert.AreEqual(164471, metadata.PreviewTime);
Assert.AreEqual(0.7f, beatmapInfo.StackLeniency);
Assert.IsTrue(beatmapInfo.RulesetID == 0);
Assert.IsTrue(beatmapInfo.Ruleset.OnlineID == 0);
Assert.IsFalse(beatmapInfo.LetterboxInBreaks);
Assert.IsFalse(beatmapInfo.SpecialStyle);
Assert.IsFalse(beatmapInfo.WidescreenStoryboard);

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@ -195,7 +195,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
private IBeatmap convert(IBeatmap beatmap)
{
switch (beatmap.BeatmapInfo.RulesetID)
switch (beatmap.BeatmapInfo.Ruleset.OnlineID)
{
case 0:
beatmap.BeatmapInfo.Ruleset = new OsuRuleset().RulesetInfo;

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@ -52,7 +52,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(0, beatmapInfo.AudioLeadIn);
Assert.AreEqual(0.7f, beatmapInfo.StackLeniency);
Assert.AreEqual(false, beatmapInfo.SpecialStyle);
Assert.IsTrue(beatmapInfo.RulesetID == 0);
Assert.IsTrue(beatmapInfo.Ruleset.OnlineID == 0);
Assert.AreEqual(false, beatmapInfo.LetterboxInBreaks);
Assert.AreEqual(false, beatmapInfo.WidescreenStoryboard);
Assert.AreEqual(CountdownType.None, beatmapInfo.Countdown);

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@ -0,0 +1,38 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Osu;
namespace osu.Game.Tests.NonVisual
{
[TestFixture]
public class RulesetInfoOrderingTest
{
[Test]
public void TestOrdering()
{
var rulesets = new[]
{
new RulesetInfo("custom2", "Custom Ruleset 2", string.Empty, -1),
new OsuRuleset().RulesetInfo,
new RulesetInfo("custom3", "Custom Ruleset 3", string.Empty, -1),
new RulesetInfo("custom2", "Custom Ruleset 2", string.Empty, -1),
new CatchRuleset().RulesetInfo,
new RulesetInfo("custom3", "Custom Ruleset 3", string.Empty, -1),
};
var orderedRulesets = rulesets.OrderBy(r => r);
// Ensure all customs are after official.
Assert.That(orderedRulesets.Select(r => r.OnlineID), Is.EqualTo(new[] { 0, 2, -1, -1, -1, -1 }));
// Ensure customs are grouped next to each other (ie. stably sorted).
Assert.That(orderedRulesets.SkipWhile(r => r.ShortName != "custom2").Skip(1).First().ShortName, Is.EqualTo("custom2"));
Assert.That(orderedRulesets.SkipWhile(r => r.ShortName != "custom3").Skip(1).First().ShortName, Is.EqualTo("custom3"));
}
}
}

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@ -82,8 +82,8 @@ namespace osu.Game.Tests.Visual.Editing
AddStep("set target difficulty", () =>
{
targetDifficulty = sameRuleset
? importedBeatmapSet.Beatmaps.Last(beatmap => !beatmap.Equals(Beatmap.Value.BeatmapInfo) && beatmap.RulesetID == Beatmap.Value.BeatmapInfo.RulesetID)
: importedBeatmapSet.Beatmaps.Last(beatmap => !beatmap.Equals(Beatmap.Value.BeatmapInfo) && beatmap.RulesetID != Beatmap.Value.BeatmapInfo.RulesetID);
? importedBeatmapSet.Beatmaps.Last(beatmap => !beatmap.Equals(Beatmap.Value.BeatmapInfo) && beatmap.Ruleset.ShortName == Beatmap.Value.BeatmapInfo.Ruleset.ShortName)
: importedBeatmapSet.Beatmaps.Last(beatmap => !beatmap.Equals(Beatmap.Value.BeatmapInfo) && beatmap.Ruleset.ShortName != Beatmap.Value.BeatmapInfo.Ruleset.ShortName);
});
switchToDifficulty(() => targetDifficulty);
confirmEditingBeatmap(() => targetDifficulty);

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@ -4,11 +4,13 @@
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components.Timeline;
using osu.Game.Screens.Select;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Editing
@ -116,5 +118,24 @@ namespace osu.Game.Tests.Visual.Editing
EditorBeatmap.HitObjects[0].SampleControlPoint != SampleControlPoint.DEFAULT &&
EditorBeatmap.HitObjects[0].DifficultyControlPoint != DifficultyControlPoint.DEFAULT);
}
[Test]
public void TestExitWithoutSaveFromExistingBeatmap()
{
const string tags_to_save = "these tags will be saved";
const string tags_to_discard = "these tags should be discarded";
AddStep("Set tags", () => EditorBeatmap.BeatmapInfo.Metadata.Tags = tags_to_save);
SaveEditor();
AddAssert("Tags saved correctly", () => EditorBeatmap.BeatmapInfo.Metadata.Tags == tags_to_save);
ReloadEditorToSameBeatmap();
AddAssert("Tags saved correctly", () => EditorBeatmap.BeatmapInfo.Metadata.Tags == tags_to_save);
AddStep("Set tags again", () => EditorBeatmap.BeatmapInfo.Metadata.Tags = tags_to_discard);
AddStep("Exit editor", () => Editor.Exit());
AddUntilStep("Wait for song select", () => Game.ScreenStack.CurrentScreen is PlaySongSelect);
AddAssert("Tags reverted correctly", () => Game.Beatmap.Value.BeatmapInfo.Metadata.Tags == tags_to_save);
}
}
}

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@ -45,7 +45,7 @@ namespace osu.Game.Tests.Visual.Editing
}
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
=> beatmaps.GetWorkingBeatmap(importedBeatmapSet.Beatmaps.First(b => b.RulesetID == 0));
=> beatmaps.GetWorkingBeatmap(importedBeatmapSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0));
protected override void LoadEditor()
{
@ -70,7 +70,11 @@ namespace osu.Game.Tests.Visual.Editing
AddUntilStep("current screen is editor", () => Stack.CurrentScreen is Editor);
AddUntilStep("background has correct params", () =>
{
var background = this.ChildrenOfType<BackgroundScreenBeatmap>().Single();
// the test gameplay player's beatmap may be the "same" beatmap as the one being edited, *but* the `BeatmapInfo` references may differ
// due to the beatmap refetch logic ran on editor suspend.
// this test cares about checking the background belonging to the editor specifically, so check that using reference equality
// (as `.Equals()` cannot discern between the two, as they technically share the same database GUID).
var background = this.ChildrenOfType<BackgroundScreenBeatmap>().Single(b => ReferenceEquals(b.Beatmap.BeatmapInfo, EditorBeatmap.BeatmapInfo));
return background.Colour == Color4.DarkGray && background.BlurAmount.Value == 0;
});
AddAssert("no mods selected", () => SelectedMods.Value.Count == 0);
@ -99,7 +103,11 @@ namespace osu.Game.Tests.Visual.Editing
AddUntilStep("current screen is editor", () => Stack.CurrentScreen is Editor);
AddUntilStep("background has correct params", () =>
{
var background = this.ChildrenOfType<BackgroundScreenBeatmap>().Single();
// the test gameplay player's beatmap may be the "same" beatmap as the one being edited, *but* the `BeatmapInfo` references may differ
// due to the beatmap refetch logic ran on editor suspend.
// this test cares about checking the background belonging to the editor specifically, so check that using reference equality
// (as `.Equals()` cannot discern between the two, as they technically share the same database GUID).
var background = this.ChildrenOfType<BackgroundScreenBeatmap>().Single(b => ReferenceEquals(b.Beatmap.BeatmapInfo, EditorBeatmap.BeatmapInfo));
return background.Colour == Color4.DarkGray && background.BlurAmount.Value == 0;
});

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@ -110,7 +110,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddUntilStep("results displayed", () => Player.GetChildScreen() is ResultsScreen);
AddAssert("ensure passing submission", () => Player.SubmittedScore?.ScoreInfo.Passed == true);
AddAssert("submitted score has correct ruleset ID", () => Player.SubmittedScore?.ScoreInfo.RulesetID == new TaikoRuleset().RulesetInfo.ID);
AddAssert("submitted score has correct ruleset ID", () => Player.SubmittedScore?.ScoreInfo.Ruleset.ShortName == new TaikoRuleset().RulesetInfo.ShortName);
}
[Test]
@ -130,7 +130,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddUntilStep("results displayed", () => Player.GetChildScreen() is ResultsScreen);
AddAssert("ensure passing submission", () => Player.SubmittedScore?.ScoreInfo.Passed == true);
AddAssert("submitted score has correct ruleset ID", () => Player.SubmittedScore?.ScoreInfo.RulesetID == new ManiaRuleset().RulesetInfo.ID);
AddAssert("submitted score has correct ruleset ID", () => Player.SubmittedScore?.ScoreInfo.Ruleset.ShortName == new ManiaRuleset().RulesetInfo.ShortName);
}
[Test]

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@ -62,7 +62,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("import beatmap", () =>
{
importedBeatmap = BeatmapImportHelper.LoadOszIntoOsu(game, virtualTrack: true).GetResultSafely();
importedBeatmapId = importedBeatmap.Beatmaps.First(b => b.RulesetID == 0).OnlineID;
importedBeatmapId = importedBeatmap.Beatmaps.First(b => b.Ruleset.OnlineID == 0).OnlineID;
});
}

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@ -60,8 +60,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
InitialBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
OtherBeatmap = importedSet.Beatmaps.Last(b => b.RulesetID == 0);
InitialBeatmap = importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0);
OtherBeatmap = importedSet.Beatmaps.Last(b => b.Ruleset.OnlineID == 0);
});
AddStep("load multiplayer", () => LoadScreen(multiplayerComponents = new TestMultiplayerComponents()));

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@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void load()
{
importedSet = BeatmapImportHelper.LoadOszIntoOsu(game, virtualTrack: true).GetResultSafely();
importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
importedBeatmap = importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0);
importedBeatmapId = importedBeatmap.OnlineID;
}

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@ -98,7 +98,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -234,7 +234,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -256,7 +256,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -286,7 +286,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -317,7 +317,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -339,7 +339,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -372,7 +372,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -392,7 +392,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -414,7 +414,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -453,7 +453,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -492,7 +492,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -531,7 +531,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -565,7 +565,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -605,7 +605,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -625,7 +625,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
AllowedMods = { new OsuModHidden() }
}
@ -665,7 +665,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -696,7 +696,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -714,7 +714,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
roomManager.ServerSideRooms[0].Playlist.Add(new PlaylistItem
{
ID = 2,
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
});
});
@ -742,7 +742,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -778,7 +778,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -817,7 +817,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -828,7 +828,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("join other user", () => client.AddUser(new APIUser { Id = 1234 }));
AddStep("add item as other user", () => client.AddUserPlaylistItem(1234, new MultiplayerPlaylistItem(new PlaylistItem
{
BeatmapID = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo.OnlineID
BeatmapID = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo.OnlineID
})));
AddUntilStep("item arrived in playlist", () => client.Room?.Playlist.Count == 2);
@ -848,7 +848,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -859,7 +859,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("join other user", () => client.AddUser(new APIUser { Id = 1234 }));
AddStep("add item as other user", () => client.AddUserPlaylistItem(1234, new MultiplayerPlaylistItem(new PlaylistItem
{
BeatmapID = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo.OnlineID
BeatmapID = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo.OnlineID
})));
AddUntilStep("item arrived in playlist", () => client.Room?.Playlist.Count == 2);

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@ -107,7 +107,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
BeatmapInfo selectedBeatmap = null;
AddStep("select beatmap",
() => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.Where(beatmap => beatmap.RulesetID == new OsuRuleset().LegacyID).ElementAt(1)));
() => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.Where(beatmap => beatmap.Ruleset.OnlineID == new OsuRuleset().LegacyID).ElementAt(1)));
AddUntilStep("wait for selection", () => Beatmap.Value.BeatmapInfo.Equals(selectedBeatmap));
AddStep("exit song select", () => songSelect.Exit());
@ -139,7 +139,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("change ruleset", () => Ruleset.Value = new TaikoRuleset().RulesetInfo);
AddStep("select beatmap",
() => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.First(beatmap => beatmap.RulesetID == new TaikoRuleset().LegacyID)));
() => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == new TaikoRuleset().LegacyID)));
AddUntilStep("wait for selection", () => Beatmap.Value.BeatmapInfo.Equals(selectedBeatmap));
AddStep("set mods", () => SelectedMods.Value = new[] { new TaikoModDoubleTime() });

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@ -57,7 +57,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
importedBeatmap = importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0);
});
AddStep("change to all players mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }));

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@ -62,7 +62,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
importedBeatmap = importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0);
});
AddStep("change to all players mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }));

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@ -73,7 +73,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -94,7 +94,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -132,7 +132,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -158,7 +158,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}

View File

@ -617,7 +617,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("filter to ruleset 0", () =>
carousel.Filter(new FilterCriteria { Ruleset = rulesets.AvailableRulesets.ElementAt(0) }, false));
AddStep("select filtered map skipping filtered", () => carousel.SelectBeatmap(testMixed.Beatmaps[1], false));
AddAssert("unfiltered beatmap not selected", () => carousel.SelectedBeatmapInfo.RulesetID == 0);
AddAssert("unfiltered beatmap not selected", () => carousel.SelectedBeatmapInfo.Ruleset.OnlineID == 0);
AddStep("remove mixed set", () =>
{

View File

@ -13,6 +13,7 @@ using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.Extensions;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses;
@ -68,6 +69,8 @@ namespace osu.Game.Tests.Visual.SongSelect
{
Ruleset.Value = new OsuRuleset().RulesetInfo;
Beatmap.SetDefault();
songSelect = null;
});
AddStep("delete all beatmaps", () => manager?.Delete());
@ -325,10 +328,10 @@ namespace osu.Game.Tests.Visual.SongSelect
changeRuleset(2);
addRulesetImportStep(2);
addRulesetImportStep(1);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.RulesetID == 2);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.Ruleset.OnlineID == 2);
changeRuleset(1);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.RulesetID == 1);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.Ruleset.OnlineID == 1);
changeRuleset(0);
AddUntilStep("no selection", () => songSelect.Carousel.SelectedBeatmapInfo == null);
@ -341,7 +344,7 @@ namespace osu.Game.Tests.Visual.SongSelect
changeRuleset(2);
addRulesetImportStep(2);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.RulesetID == 2);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.Ruleset.OnlineID == 2);
addRulesetImportStep(0);
addRulesetImportStep(0);
@ -352,7 +355,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("select beatmap/ruleset externally", () =>
{
target = manager.GetAllUsableBeatmapSets()
.Last(b => b.Beatmaps.Any(bi => bi.RulesetID == 0)).Beatmaps.Last();
.Last(b => b.Beatmaps.Any(bi => bi.Ruleset.OnlineID == 0)).Beatmaps.Last();
Ruleset.Value = rulesets.AvailableRulesets.First(r => r.OnlineID == 0);
Beatmap.Value = manager.GetWorkingBeatmap(target);
@ -371,7 +374,7 @@ namespace osu.Game.Tests.Visual.SongSelect
changeRuleset(2);
addRulesetImportStep(2);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.RulesetID == 2);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.Ruleset.OnlineID == 2);
addRulesetImportStep(0);
addRulesetImportStep(0);
@ -382,7 +385,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("select beatmap/ruleset externally", () =>
{
target = manager.GetAllUsableBeatmapSets()
.Last(b => b.Beatmaps.Any(bi => bi.RulesetID == 0)).Beatmaps.Last();
.Last(b => b.Beatmaps.Any(bi => bi.Ruleset.OnlineID == 0)).Beatmaps.Last();
Beatmap.Value = manager.GetWorkingBeatmap(target);
Ruleset.Value = rulesets.AvailableRulesets.First(r => r.OnlineID == 0);
@ -493,9 +496,9 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("select beatmap externally", () =>
{
target = manager.GetAllUsableBeatmapSets()
.First(b => b.Beatmaps.Any(bi => bi.RulesetID == targetRuleset))
.First(b => b.Beatmaps.Any(bi => bi.Ruleset.OnlineID == targetRuleset))
.Beatmaps
.First(bi => bi.RulesetID == targetRuleset);
.First(bi => bi.Ruleset.OnlineID == targetRuleset);
Beatmap.Value = manager.GetWorkingBeatmap(target);
});
@ -544,7 +547,7 @@ namespace osu.Game.Tests.Visual.SongSelect
{
target = manager
.GetAllUsableBeatmapSets()
.First(b => b.Beatmaps.Any(bi => bi.RulesetID == 1))
.First(b => b.Beatmaps.Any(bi => bi.Ruleset.OnlineID == 1))
.Beatmaps.First();
Beatmap.Value = manager.GetWorkingBeatmap(target);
@ -799,8 +802,8 @@ namespace osu.Game.Tests.Visual.SongSelect
[Test]
public void TestChangeRulesetWhilePresentingScore()
{
BeatmapInfo getPresentBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.RulesetID == 0);
BeatmapInfo getSwitchBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.RulesetID == 1);
BeatmapInfo getPresentBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.Ruleset.OnlineID == 0);
BeatmapInfo getSwitchBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.Ruleset.OnlineID == 1);
changeRuleset(0);
@ -831,8 +834,8 @@ namespace osu.Game.Tests.Visual.SongSelect
[Test]
public void TestChangeBeatmapWhilePresentingScore()
{
BeatmapInfo getPresentBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.RulesetID == 0);
BeatmapInfo getSwitchBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.RulesetID == 1);
BeatmapInfo getPresentBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.Ruleset.OnlineID == 0);
BeatmapInfo getSwitchBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.Ruleset.OnlineID == 1);
changeRuleset(0);
@ -870,9 +873,16 @@ namespace osu.Game.Tests.Visual.SongSelect
return set.ChildrenOfType<FilterableDifficultyIcon>().ToList().FindIndex(i => i == icon);
}
private void addRulesetImportStep(int id) => AddStep($"import test map for ruleset {id}", () => importForRuleset(id));
private void addRulesetImportStep(int id)
{
Live<BeatmapSetInfo> imported = null;
AddStep($"import test map for ruleset {id}", () => imported = importForRuleset(id));
// This is specifically for cases where the add is happening post song select load.
// For cases where song select is null, the assertions are provided by the load checks.
AddUntilStep("wait for imported to arrive in carousel", () => songSelect == null || songSelect.Carousel.BeatmapSets.Any(s => s.ID == imported?.ID));
}
private void importForRuleset(int id) => manager.Import(TestResources.CreateTestBeatmapSetInfo(3, rulesets.AvailableRulesets.Where(r => r.OnlineID == id).ToArray()));
private Live<BeatmapSetInfo> importForRuleset(int id) => manager.Import(TestResources.CreateTestBeatmapSetInfo(3, rulesets.AvailableRulesets.Where(r => r.OnlineID == id).ToArray()));
private void checkMusicPlaying(bool playing) =>
AddUntilStep($"music {(playing ? "" : "not ")}playing", () => music.IsPlaying == playing);

View File

@ -47,7 +47,7 @@ namespace osu.Game.Tournament.Components
return;
}
var ruleset = rulesets.GetRuleset(ladderInfo.Ruleset.Value?.ID ?? 0);
var ruleset = rulesets.GetRuleset(ladderInfo.Ruleset.Value?.OnlineID ?? 0);
var modIcon = ruleset?.CreateInstance().CreateModFromAcronym(modAcronym);
if (modIcon == null)

View File

@ -61,18 +61,15 @@ namespace osu.Game.Tournament
loadingSpinner.Show();
BracketLoadTask.ContinueWith(t =>
BracketLoadTask.ContinueWith(t => Schedule(() =>
{
if (t.IsFaulted)
{
Schedule(() =>
{
loadingSpinner.Hide();
loadingSpinner.Expire();
Logger.Error(t.Exception, "Couldn't load bracket with error");
Add(new WarningBox($"Your {BRACKET_FILENAME} file could not be parsed. Please check runtime.log for more details."));
});
return;
}
@ -143,7 +140,7 @@ namespace osu.Game.Tournament
windowMode.Value = WindowMode.Windowed;
}), true);
});
});
}));
}
}
}

View File

@ -155,7 +155,6 @@ namespace osu.Game.Beatmaps
[Ignored]
public int RulesetID
{
get => Ruleset.OnlineID;
set
{
if (!string.IsNullOrEmpty(Ruleset.InstantiationInfo))

View File

@ -30,7 +30,7 @@ namespace osu.Game.Beatmaps
{
this.beatmap = beatmap;
beatmap.BeatmapInfo.Ruleset = rulesetProvider(beatmap.BeatmapInfo.RulesetID).RulesetInfo;
beatmap.BeatmapInfo.Ruleset = rulesetProvider(beatmap.BeatmapInfo.Ruleset.OnlineID).RulesetInfo;
if (beatmapId.HasValue)
beatmap.BeatmapInfo.OnlineID = beatmapId.Value;

View File

@ -141,9 +141,11 @@ namespace osu.Game.Beatmaps.Formats
break;
case @"Mode":
beatmap.BeatmapInfo.RulesetID = Parsing.ParseInt(pair.Value);
int rulesetID = Parsing.ParseInt(pair.Value);
switch (beatmap.BeatmapInfo.RulesetID)
beatmap.BeatmapInfo.RulesetID = rulesetID;
switch (rulesetID)
{
case 0:
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser(getOffsetTime(), FormatVersion);
@ -397,7 +399,7 @@ namespace osu.Game.Beatmaps.Formats
OmitFirstBarLine = omitFirstBarSignature,
};
bool isOsuRuleset = beatmap.BeatmapInfo.RulesetID == 0;
bool isOsuRuleset = beatmap.BeatmapInfo.Ruleset.OnlineID == 0;
// scrolling rulesets use effect points rather than difficulty points for scroll speed adjustments.
if (!isOsuRuleset)
effectPoint.ScrollSpeed = speedMultiplier;

View File

@ -35,6 +35,8 @@ namespace osu.Game.Beatmaps.Formats
[CanBeNull]
private readonly ISkin skin;
private readonly int onlineRulesetID;
/// <summary>
/// Creates a new <see cref="LegacyBeatmapEncoder"/>.
/// </summary>
@ -45,7 +47,9 @@ namespace osu.Game.Beatmaps.Formats
this.beatmap = beatmap;
this.skin = skin;
if (beatmap.BeatmapInfo.RulesetID < 0 || beatmap.BeatmapInfo.RulesetID > 3)
onlineRulesetID = beatmap.BeatmapInfo.Ruleset.OnlineID;
if (onlineRulesetID < 0 || onlineRulesetID > 3)
throw new ArgumentException("Only beatmaps in the osu, taiko, catch, or mania rulesets can be encoded to the legacy beatmap format.", nameof(beatmap));
}
@ -88,7 +92,7 @@ namespace osu.Game.Beatmaps.Formats
writer.WriteLine(FormattableString.Invariant($"Countdown: {(int)beatmap.BeatmapInfo.Countdown}"));
writer.WriteLine(FormattableString.Invariant($"SampleSet: {toLegacySampleBank((beatmap.HitObjects.FirstOrDefault()?.SampleControlPoint ?? SampleControlPoint.DEFAULT).SampleBank)}"));
writer.WriteLine(FormattableString.Invariant($"StackLeniency: {beatmap.BeatmapInfo.StackLeniency}"));
writer.WriteLine(FormattableString.Invariant($"Mode: {beatmap.BeatmapInfo.RulesetID}"));
writer.WriteLine(FormattableString.Invariant($"Mode: {onlineRulesetID}"));
writer.WriteLine(FormattableString.Invariant($"LetterboxInBreaks: {(beatmap.BeatmapInfo.LetterboxInBreaks ? '1' : '0')}"));
// if (beatmap.BeatmapInfo.UseSkinSprites)
// writer.WriteLine(@"UseSkinSprites: 1");
@ -102,7 +106,7 @@ namespace osu.Game.Beatmaps.Formats
writer.WriteLine(@"EpilepsyWarning: 1");
if (beatmap.BeatmapInfo.CountdownOffset > 0)
writer.WriteLine(FormattableString.Invariant($@"CountdownOffset: {beatmap.BeatmapInfo.CountdownOffset}"));
if (beatmap.BeatmapInfo.RulesetID == 3)
if (onlineRulesetID == 3)
writer.WriteLine(FormattableString.Invariant($"SpecialStyle: {(beatmap.BeatmapInfo.SpecialStyle ? '1' : '0')}"));
writer.WriteLine(FormattableString.Invariant($"WidescreenStoryboard: {(beatmap.BeatmapInfo.WidescreenStoryboard ? '1' : '0')}"));
if (beatmap.BeatmapInfo.SamplesMatchPlaybackRate)
@ -147,7 +151,7 @@ namespace osu.Game.Beatmaps.Formats
writer.WriteLine(FormattableString.Invariant($"ApproachRate: {beatmap.Difficulty.ApproachRate}"));
// Taiko adjusts the slider multiplier (see: LEGACY_TAIKO_VELOCITY_MULTIPLIER)
writer.WriteLine(beatmap.BeatmapInfo.RulesetID == 1
writer.WriteLine(onlineRulesetID == 1
? FormattableString.Invariant($"SliderMultiplier: {beatmap.Difficulty.SliderMultiplier / LEGACY_TAIKO_VELOCITY_MULTIPLIER}")
: FormattableString.Invariant($"SliderMultiplier: {beatmap.Difficulty.SliderMultiplier}"));
@ -179,7 +183,7 @@ namespace osu.Game.Beatmaps.Formats
SampleControlPoint lastRelevantSamplePoint = null;
DifficultyControlPoint lastRelevantDifficultyPoint = null;
bool isOsuRuleset = beatmap.BeatmapInfo.RulesetID == 0;
bool isOsuRuleset = onlineRulesetID == 0;
// iterate over hitobjects and pull out all required sample and difficulty changes
extractDifficultyControlPoints(beatmap.HitObjects);
@ -318,7 +322,7 @@ namespace osu.Game.Beatmaps.Formats
{
Vector2 position = new Vector2(256, 192);
switch (beatmap.BeatmapInfo.RulesetID)
switch (onlineRulesetID)
{
case 0:
case 2:
@ -372,7 +376,7 @@ namespace osu.Game.Beatmaps.Formats
break;
case IHasDuration _:
if (beatmap.BeatmapInfo.RulesetID == 3)
if (onlineRulesetID == 3)
type |= LegacyHitObjectType.Hold;
else
type |= LegacyHitObjectType.Spinner;

View File

@ -232,6 +232,7 @@ namespace osu.Game.Database
var transaction = r.BeginWrite();
int written = 0;
int missing = 0;
try
{
@ -261,6 +262,12 @@ namespace osu.Game.Database
var ruleset = r.Find<RulesetInfo>(beatmap.RulesetInfo.ShortName);
var metadata = getBestMetadata(beatmap.Metadata, beatmapSet.Metadata);
if (ruleset == null)
{
log($"Skipping {++missing} beatmaps with missing ruleset");
continue;
}
var realmBeatmap = new BeatmapInfo(ruleset, new BeatmapDifficulty(beatmap.BaseDifficulty), metadata)
{
DifficultyName = beatmap.DifficultyName,
@ -367,12 +374,12 @@ namespace osu.Game.Database
log($"Migrated {written}/{count} scores...");
}
var beatmap = r.All<BeatmapInfo>().First(b => b.Hash == score.BeatmapInfo.Hash);
var beatmap = r.All<BeatmapInfo>().FirstOrDefault(b => b.Hash == score.BeatmapInfo.Hash);
var ruleset = r.Find<RulesetInfo>(score.Ruleset.ShortName);
if (ruleset == null)
if (beatmap == null || ruleset == null)
{
log($"Skipping {++missing} scores with missing ruleset");
log($"Skipping {++missing} scores with missing ruleset or beatmap");
continue;
}

View File

@ -42,6 +42,8 @@ namespace osu.Game.Rulesets
public bool Equals(EFRulesetInfo other) => other != null && ID == other.ID && Available == other.Available && Name == other.Name && InstantiationInfo == other.InstantiationInfo;
public int CompareTo(RulesetInfo other) => OnlineID.CompareTo(other.OnlineID);
public override bool Equals(object obj) => obj is EFRulesetInfo rulesetInfo && Equals(rulesetInfo);
public bool Equals(IRulesetInfo other) => other is RulesetInfo b && Equals(b);

View File

@ -11,7 +11,7 @@ namespace osu.Game.Rulesets
/// <summary>
/// A representation of a ruleset's metadata.
/// </summary>
public interface IRulesetInfo : IHasOnlineID<int>, IEquatable<IRulesetInfo>
public interface IRulesetInfo : IHasOnlineID<int>, IEquatable<IRulesetInfo>, IComparable<RulesetInfo>
{
/// <summary>
/// The user-exposed name of this ruleset.

View File

@ -49,6 +49,20 @@ namespace osu.Game.Rulesets
public bool Equals(IRulesetInfo? other) => other is RulesetInfo b && Equals(b);
public int CompareTo(RulesetInfo other)
{
if (OnlineID >= 0 && other.OnlineID >= 0)
return OnlineID.CompareTo(other.OnlineID);
// Official rulesets are always given precedence for the time being.
if (OnlineID >= 0)
return -1;
if (other.OnlineID >= 0)
return 1;
return string.Compare(ShortName, other.ShortName, StringComparison.Ordinal);
}
public override int GetHashCode()
{
// Importantly, ignore the underlying realm hash code, as it will usually not match.
@ -90,11 +104,5 @@ namespace osu.Game.Rulesets
return ruleset;
}
#region Compatibility properties
public int ID => OnlineID;
#endregion
}
}

View File

@ -163,10 +163,7 @@ namespace osu.Game.Rulesets
}
}
// add known official rulesets first..
availableRulesets.AddRange(detachedRulesets.Where(r => r.OnlineID >= 0).OrderBy(r => r.OnlineID));
// .. then add any customs
availableRulesets.AddRange(detachedRulesets.Where(r => r.OnlineID < 0).OrderBy(r => r.ShortName));
availableRulesets.AddRange(detachedRulesets.OrderBy(r => r));
});
}

View File

@ -34,7 +34,7 @@ namespace osu.Game.Scoring.Legacy
this.score = score;
this.beatmap = beatmap;
if (score.ScoreInfo.BeatmapInfo.RulesetID < 0 || score.ScoreInfo.BeatmapInfo.RulesetID > 3)
if (score.ScoreInfo.BeatmapInfo.Ruleset.OnlineID < 0 || score.ScoreInfo.BeatmapInfo.Ruleset.OnlineID > 3)
throw new ArgumentException("Only scores in the osu, taiko, catch, or mania rulesets can be encoded to the legacy score format.", nameof(score));
}

View File

@ -338,7 +338,7 @@ namespace osu.Game.Screens.Edit
public EditorState GetState([CanBeNull] BeatmapInfo nextBeatmap = null) => new EditorState
{
Time = clock.CurrentTimeAccurate,
ClipboardContent = nextBeatmap == null || editorBeatmap.BeatmapInfo.RulesetID == nextBeatmap.RulesetID ? Clipboard.Content.Value : string.Empty
ClipboardContent = nextBeatmap == null || editorBeatmap.BeatmapInfo.Ruleset.ShortName == nextBeatmap.Ruleset.ShortName ? Clipboard.Content.Value : string.Empty
};
/// <summary>
@ -574,7 +574,9 @@ namespace osu.Game.Screens.Edit
// To update the game-wide beatmap with any changes, perform a re-fetch on exit/suspend.
// This is required as the editor makes its local changes via EditorBeatmap
// (which are not propagated outwards to a potentially cached WorkingBeatmap).
var refetchedBeatmap = beatmapManager.GetWorkingBeatmap(Beatmap.Value.BeatmapInfo);
((IWorkingBeatmapCache)beatmapManager).Invalidate(Beatmap.Value.BeatmapInfo);
var refetchedBeatmapInfo = beatmapManager.QueryBeatmap(b => b.ID == Beatmap.Value.BeatmapInfo.ID);
var refetchedBeatmap = beatmapManager.GetWorkingBeatmap(refetchedBeatmapInfo);
if (!(refetchedBeatmap is DummyWorkingBeatmap))
{
@ -780,7 +782,7 @@ namespace osu.Game.Screens.Edit
var difficultyItems = new List<MenuItem>();
foreach (var rulesetBeatmaps in beatmapSet.Beatmaps.GroupBy(b => b.RulesetID).OrderBy(group => group.Key))
foreach (var rulesetBeatmaps in beatmapSet.Beatmaps.GroupBy(b => b.Ruleset.ShortName).OrderBy(group => group.Key))
{
if (difficultyItems.Count > 0)
difficultyItems.Add(new EditorMenuItemSpacer());

View File

@ -4,6 +4,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using JetBrains.Annotations;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
@ -49,6 +50,7 @@ namespace osu.Game.Screens.Menu
public const float BUTTON_WIDTH = 140f;
public const float WEDGE_WIDTH = 20;
[CanBeNull]
private OsuLogo logo;
/// <summary>
@ -328,9 +330,9 @@ namespace osu.Game.Screens.Menu
game?.Toolbar.Hide();
logo.ClearTransforms(targetMember: nameof(Position));
logo.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo);
logo.ScaleTo(1, 800, Easing.OutExpo);
logo?.ClearTransforms(targetMember: nameof(Position));
logo?.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo);
logo?.ScaleTo(1, 800, Easing.OutExpo);
}, buttonArea.Alpha * 150);
break;
@ -354,7 +356,7 @@ namespace osu.Game.Screens.Menu
logoDelayedAction = Scheduler.AddDelayed(() =>
{
if (impact)
logo.Impact();
logo?.Impact();
game?.Toolbar.Show();
}, 200);

View File

@ -29,7 +29,7 @@ namespace osu.Game.Screens.Select.Carousel
bool match =
criteria.Ruleset == null ||
BeatmapInfo.Ruleset.ShortName == criteria.Ruleset.ShortName ||
(BeatmapInfo.RulesetID == 0 && criteria.Ruleset.OnlineID != 0 && criteria.AllowConvertedBeatmaps);
(BeatmapInfo.Ruleset.OnlineID == 0 && criteria.Ruleset.OnlineID != 0 && criteria.AllowConvertedBeatmaps);
if (BeatmapInfo.BeatmapSet?.Equals(criteria.SelectedBeatmapSet) == true)
{
@ -89,7 +89,8 @@ namespace osu.Game.Screens.Select.Carousel
{
default:
case SortMode.Difficulty:
int ruleset = BeatmapInfo.RulesetID.CompareTo(otherBeatmap.BeatmapInfo.RulesetID);
int ruleset = BeatmapInfo.Ruleset.CompareTo(otherBeatmap.BeatmapInfo.Ruleset);
if (ruleset != 0) return ruleset;
return BeatmapInfo.StarRating.CompareTo(otherBeatmap.BeatmapInfo.StarRating);

View File

@ -39,7 +39,7 @@ namespace osu.Game.Screens.Select.Carousel
beatmapSet.Beatmaps
.Where(b => !b.Hidden)
.OrderBy(b => b.RulesetID)
.OrderBy(b => b.Ruleset)
.ThenBy(b => b.StarRating)
.Select(b => new CarouselBeatmap(b))
.ForEach(AddChild);

View File

@ -155,7 +155,7 @@ namespace osu.Game.Screens.Select.Leaderboards
var scores = r.All<ScoreInfo>()
.AsEnumerable()
// TODO: update to use a realm filter directly (or at least figure out the beatmap part to reduce scope).
.Where(s => !s.DeletePending && s.BeatmapInfo.ID == fetchBeatmapInfo.ID && s.Ruleset.OnlineID == ruleset.Value.ID);
.Where(s => !s.DeletePending && s.BeatmapInfo.ID == fetchBeatmapInfo.ID && s.Ruleset.ShortName == ruleset.Value.ShortName);
if (filterMods && !mods.Value.Any())
{

View File

@ -502,7 +502,7 @@ namespace osu.Game.Screens.Select
// clear pending task immediately to track any potential nested debounce operation.
selectionChangedDebounce = null;
Logger.Log($"updating selection with beatmap:{beatmap?.ID.ToString() ?? "null"} ruleset:{ruleset?.ID.ToString() ?? "null"}");
Logger.Log($"updating selection with beatmap:{beatmap?.ID.ToString() ?? "null"} ruleset:{ruleset?.ShortName ?? "null"}");
if (transferRulesetValue())
{

View File

@ -219,11 +219,11 @@ namespace osu.Game.Stores
var decodedInfo = decoded.BeatmapInfo;
var decodedDifficulty = decodedInfo.Difficulty;
var ruleset = realm.All<RulesetInfo>().FirstOrDefault(r => r.OnlineID == decodedInfo.RulesetID);
var ruleset = realm.All<RulesetInfo>().FirstOrDefault(r => r.OnlineID == decodedInfo.Ruleset.OnlineID);
if (ruleset?.Available != true)
{
Logger.Log($"Skipping import of {file.Filename} due to missing local ruleset {decodedInfo.RulesetID}.", LoggingTarget.Database);
Logger.Log($"Skipping import of {file.Filename} due to missing local ruleset {decodedInfo.Ruleset.OnlineID}.", LoggingTarget.Database);
continue;
}

View File

@ -175,7 +175,7 @@ namespace osu.Game.Tests.Beatmaps
var beatmap = decoder.Decode(stream);
var rulesetInstance = CreateRuleset();
beatmap.BeatmapInfo.Ruleset = beatmap.BeatmapInfo.RulesetID == rulesetInstance.RulesetInfo.ID ? rulesetInstance.RulesetInfo : new RulesetInfo();
beatmap.BeatmapInfo.Ruleset = beatmap.BeatmapInfo.Ruleset.OnlineID == rulesetInstance.RulesetInfo.OnlineID ? rulesetInstance.RulesetInfo : new RulesetInfo();
return beatmap;
}

View File

@ -79,7 +79,7 @@ namespace osu.Game.Tests.Beatmaps
currentTestBeatmap = Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
// populate ruleset for beatmap converters that require it to be present.
var ruleset = rulesetStore.GetRuleset(currentTestBeatmap.BeatmapInfo.RulesetID);
var ruleset = rulesetStore.GetRuleset(currentTestBeatmap.BeatmapInfo.Ruleset.OnlineID);
Debug.Assert(ruleset != null);

View File

@ -282,7 +282,7 @@ namespace osu.Game.Tests.Visual
Status = beatmap.Status,
Checksum = beatmap.MD5Hash,
AuthorID = beatmap.Metadata.Author.OnlineID,
RulesetID = beatmap.RulesetID,
RulesetID = beatmap.Ruleset.OnlineID,
StarRating = beatmap.StarRating,
DifficultyName = beatmap.DifficultyName,
}