From 04cd68f97029ccac9ede8b8a5c0d3dd99b5e62de Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 20 Sep 2018 12:53:21 +0900 Subject: [PATCH] Hide status pill when status is none --- osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs b/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs index ab28ad0a2c..da281b4db3 100644 --- a/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs +++ b/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs @@ -1,7 +1,6 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -25,7 +24,8 @@ namespace osu.Game.Beatmaps.Drawables return; status = value; - statusText.Text = Enum.GetName(typeof(BeatmapSetOnlineStatus), Status)?.ToUpperInvariant(); + Alpha = value == BeatmapSetOnlineStatus.None ? 0 : 1; + statusText.Text = value.ToString().ToUpperInvariant(); } }