From 0454f95f7770c0048565f55f7e542a0de7ba2ad0 Mon Sep 17 00:00:00 2001 From: Givikap120 Date: Fri, 16 Aug 2024 17:59:51 +0300 Subject: [PATCH] Update TaikoDifficultyAttributes.cs --- .../Difficulty/TaikoDifficultyAttributes.cs | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs index eba17afbed..1159bbb21b 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs @@ -63,15 +63,9 @@ namespace osu.Game.Rulesets.Taiko.Difficulty public override SkillValue[] GetSkillValues() { - //double aimPerformanceWithoutSliders = OsuStrainSkill.DifficultyToPerformance(AimDifficulty * SliderFactor); - //double speedPerformance = OsuStrainSkill.DifficultyToPerformance(SpeedDifficulty); - //double flashlightPerformance = Flashlight.DifficultyToPerformance(FlashlightDifficulty); - - - return [ - new SkillValue { Value = difficultyRescale(ColourDifficulty), SkillName = "Colour" }, new SkillValue { Value = difficultyRescale(RhythmDifficulty), SkillName = "Rhythm" }, + new SkillValue { Value = difficultyRescale(ColourDifficulty), SkillName = "Colour" }, new SkillValue { Value = difficultyRescale(StaminaDifficulty), SkillName = "Stamina" }, ]; }